Doom

Doom

AVERAGE FPS
103
good

This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 50 59 68
1440p QHD 75 92 109 125
1080p Full HD 116 142 168 193

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 59
3840x2160 High 50
3840x2160 Ultra 41
2560x1440 Low 125
2560x1440 Medium 109
2560x1440 High 92
2560x1440 Ultra 75
1920x1080 Low 193
1920x1080 Medium 168
1920x1080 High 142
1920x1080 Ultra 116

Doom with Intel Core Ultra 5 235 + AMD Radeon RX 7600, In-Depth Analysis

FAQ

Q: Does the Intel Core Ultra 5 235 bottleneck the AMD Radeon RX 7600 in Doom?

A: No. The CPU's multi-threaded performance (Cinebench R23 multi-core score of 14,769) and single-thread performance (Cinebench R23 single-core score of 2,085) place it in the 89th percentile of all CPUs. Benchmark results show the GPU becomes the limiting factor at higher resolutions, with frame rates scaling predictably with resolution changes.

Q: What is the best resolution for this combo to maintain high frame rates?

A: At 1920x1080, all settings presets deliver above 116 FPS on average, making it the optimal resolution for high refresh rate displays. At 2560x1440, High and Medium presets remain above 90 FPS, while 3840x2160 drops to 50 FPS on High and 41 FPS on Ultra.

Q: How does the RX 7600 compare to its nearest GPU rivals in raw performance?

A: The RX 7600's average benchmark score of 15,171 places it in the 57th percentile of all GPUs. It sits within 0.7% of the AMD Radeon 680M (score 15,270) and 0.2% of the NVIDIA GeForce RTX 3050 OEM (score 15,199), while leading the AMD Radeon Pro 560X by 0.6%.

Q: Which settings preset provides the best balance of visual quality and performance?

A: High settings at 2560x1440 delivers 92 FPS average, which is significantly above the 60 FPS threshold while retaining higher visual fidelity than Medium. At 1920x1080, High settings achieve 142 FPS, nearly matching the Medium preset's 168 FPS but with better image quality.

Q: Does the CPU's 14-core configuration help in Doom specifically?

A: The data indicates the game responds to the CPU's strong single-thread performance (Cinebench R23 single-core score of 2,085, ranking 89th percentile) more than its 14-core/14-thread configuration. Frame rates scale primarily with resolution changes, suggesting the GPU workload dominates.

Q: How does this combo rank among all tested combinations?

A: The Intel Core Ultra 5 235 + AMD Radeon RX 7600 combination ranks 2,540 out of 3,712 tested combos in Doom, placing it in the lower third of configurations for this specific game.

CPU Role

The Intel Core Ultra 5 235 brings 14 cores and 14 threads based on the Arrow Lake architecture, built on TSMC's 3 nm process node. Its base clock of 3.40 GHz and boost clock of 5.00 GHz position it as a competitive desktop processor, with a 65 W TDP. The CPU's Cinebench R23 multi-core score of 14,769 and single-core score of 2,085 place it in the 89th percentile of all CPUs, indicating strong overall processing capability.

In Doom, the CPU's influence is evident when examining frame rates across resolutions. At 1920x1080, the Low preset achieves 193 FPS average, while Ultra drops to 116 FPS. This 77 FPS spread between presets suggests the GPU's workload directly impacts frame delivery. However, the CPU's single-thread performance (Cinebench R15 single-core score of 210) ensures the game's physics and logic threads are fed adequately, as evidenced by the consistent frame times at lower resolutions.

The processor's nearest rivals in average benchmark scores include the AMD Ryzen AI 9 HX 375 (0.1% ahead), Intel Core i9-13900HX (0.1% behind), and AMD EPYC 4364P (0.2% ahead). These tight margins indicate the Ultra 5 235 delivers performance comparable to high-end laptop and server parts, though none of these rivals are specifically optimized for gaming workloads. The CPU's 24 MB of shared L3 cache and dual-channel DDR5 memory support contribute to responsive gameplay, though the data does not isolate cache effects on frame rates.

GPU Role

The AMD Radeon RX 7600 uses the Navi 33 chip with RDNA 3.0 architecture, manufactured on TSMC's 6 nm process. It features 8 GB of GDDR6 memory on a 128-bit bus, delivering 288.0 GB/s of bandwidth. The GPU's boost clock of 2655 MHz and game clock of 2250 MHz drive its 21.75 TFLOPS FP32 performance. With 2048 shading units, 128 texture mapping units, and 64 raster output units, the card is positioned for mainstream 1080p and 1440p gaming.

Benchmark results show the GPU's average score of 15,171 places it in the 57th percentile of all GPUs, with a PassMark G3D score of 16,634. Its nearest rivals in average score include the NVIDIA GeForce RTX 3050 OEM (0.2% ahead) and AMD Radeon 680M (0.7% behind). The RX 7600's 8 GB VRAM capacity proves sufficient for Doom's settings, as frame rates remain stable across all tested presets without evidence of memory-related stutters.

At 3840x2160, the GPU's limitations become apparent: Ultra settings average 41 FPS, High averages 50 FPS, and Medium averages 59 FPS. These results indicate the GPU's compute and memory bandwidth are the primary constraints at 4K resolution. At 2560x1440, the GPU delivers 75 FPS on Ultra and 125 FPS on Low, showing a 50 FPS swing between presets. The 1920x1080 results demonstrate the GPU's sweet spot, with Ultra achieving 116 FPS and Low reaching 193 FPS.

Settings Recommendations

For the best experience per the measured rows, High settings at 2560x1440 emerges as the recommended configuration. This preset delivers 92 FPS average, which provides smooth gameplay while maintaining visual fidelity above Medium. The gap between High and Ultra at this resolution is 17 FPS (92 vs. 75), suggesting Ultra's additional visual features exact a measurable performance cost without proportional benefit.

At 1920x1080, High settings achieve 142 FPS average, which is ideal for high refresh rate monitors. The Medium preset at 168 FPS offers a 26 FPS advantage, but the visual upgrade from Medium to High justifies the trade-off for most players. Ultra at this resolution drops to 116 FPS, still playable but with diminishing returns on visual quality.

For players prioritizing maximum frame rates, Low settings at 1920x1080 delivers 193 FPS, while at 2560x1440 Low achieves 125 FPS. These settings are recommended for competitive play where frame rate outweighs visual detail. At 3840x2160, Medium settings (59 FPS average) provide the most balanced experience, as High (50 FPS) and Ultra (41 FPS) fall below the 60 FPS threshold that defines smooth gameplay in fast-paced titles.

The data shows that Medium settings consistently provide the highest minimum frame rates across resolutions, with 143 FPS minimum at 1920x1080 and 92 FPS minimum at 2560x1440. This consistency makes Medium the safest choice for maintaining frame pacing during intense combat sequences.

How This Combo Ranks

The Intel Core Ultra 5 235 + AMD Radeon RX 7600 combination ranks 2,540 out of 3,712 tested combos in Doom, placing it in the 68th percentile of all configurations. This ranking reflects the GPU's mid-tier positioning (57th percentile) combined with the CPU's strong performance (89th percentile), resulting in a system that underperforms relative to its CPU capability.

The ranking suggests that the GPU acts as the bottleneck in this configuration. The CPU's 89th percentile standing indicates it could support a more powerful graphics card, while the RX 7600's 57th percentile limits overall frame delivery. This imbalance is particularly evident at 3840x2160, where the GPU's 8 GB VRAM and 288.0 GB/s bandwidth struggle to maintain playable frame rates on higher presets.

Compared to the GPU's nearest rivals, the RX 7600's performance in Doom aligns with its average benchmark score. The RTX 3050 OEM, which scores 0.2% higher, would likely deliver similar frame rates in this title. The Radeon 680M, scoring 0.7% higher, might offer marginally better performance, though the delta is within measurement noise.

The combo's rank of 2,540 indicates that most tested configurations outperform it in Doom. This is expected given the RX 7600's mainstream positioning, but the CPU's high percentile ranking suggests that future GPU upgrades could significantly improve the system's standing without requiring a processor change.

Measured FPS Breakdown

At 1920x1080, the measured results show a clear performance hierarchy across presets. Low settings achieve 193 FPS average, Medium reaches 168 FPS with a 143 FPS minimum and 193 FPS maximum, High delivers 142 FPS, and Ultra drops to 116 FPS. The 77 FPS spread between Low and Ultra demonstrates the GPU's responsiveness to graphical workload changes, with each preset tier costing approximately 25-26 FPS.

Moving to 2560x1440, the frame rates scale down proportionally. Low settings average 125 FPS, Medium averages 109 FPS with 92 FPS minimum and 125 FPS maximum, High averages 92 FPS, and Ultra averages 75 FPS. The 50 FPS difference between Low and Ultra at this resolution is smaller than at 1080p, indicating the GPU begins to hit memory bandwidth constraints as pixel count increases.

At 3840x2160, the performance curve flattens significantly. Low settings deliver 68 FPS, Medium averages 59 FPS with 50 FPS minimum and 68 FPS maximum, High averages 50 FPS, and Ultra averages 41 FPS. The 27 FPS spread between Low and Ultra is the smallest across all resolutions, suggesting the GPU's compute units and VRAM bandwidth are saturated even at Low settings.

The Medium preset at each resolution provides the most complete data, with minimum and maximum FPS values recorded. At 1920x1080, the 143-193 FPS range shows consistent frame delivery. At 2560x1440, the 92-125 FPS range maintains playability. At 3840x2160, the 50-68 FPS range dips below the 60 FPS threshold, highlighting the resolution's demands on the RX 7600's 8 GB VRAM and 128-bit memory bus.

The data reveals that frame rates scale almost linearly with resolution changes. Moving from 1920x1080 to 2560x1440 reduces average FPS by approximately 35%, while moving from 2560x1440 to 3840x2160 reduces average FPS by another 45%. This scaling pattern is consistent across all presets, confirming that the GPU's rendering pipeline, rather than CPU overhead, governs performance in Doom.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + AMD Radeon RX 7600 in Doom

Resolution Settings Avg FPS
3840x2160 Low 68.0
3840x2160 Medium 59.0
3840x2160 High 50.0
3840x2160 Ultra 41.0
2560x1440 Low 125.0
2560x1440 Medium 109.0
2560x1440 High 92.0
2560x1440 Ultra 75.0
1920x1080 Low 193.0
1920x1080 Medium 168.0
1920x1080 High 142.0
1920x1080 Ultra 116.0

Doom with iUltra 5 235 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 7600 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.