Evolve

Evolve

AVERAGE FPS
77
good

This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 37 48 61
1440p QHD 45 66 84 108
1080p Full HD 68 98 125 161

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 48
3840x2160 High 37
3840x2160 Ultra 26
2560x1440 Low 108
2560x1440 Medium 84
2560x1440 High 66
2560x1440 Ultra 45
1920x1080 Low 161
1920x1080 Medium 125
1920x1080 High 98
1920x1080 Ultra 68

Evolve with Intel Core Ultra 5 235 + AMD Radeon RX 7600, In-Depth Analysis

Evolve, a 2015 FPS, stresses this Intel Core Ultra 5 235 + AMD Radeon RX 7600 pairing in ways that are easy to predict from the measured data. The combination lands at rank 2,532 out of 3,700 tested combos, placing it in the lower-middle of the database. The CPU is a strong performer — its 14 cores and 14 threads boost to 5.00 GHz, and it sits at the 89th percentile among all CPUs — but the GPU’s 57th percentile standing is the limiting factor. The result is a system that can deliver smooth 1080p gameplay at most settings, but struggles to maintain playable framerates at 4K Ultra. The numbers show a clear pattern: resolution and preset choice matter more here than raw CPU muscle.

Settings Recommendations

The measured rows make the optimal preset obvious for each resolution. At 1920x1080, Low produces 161 FPS average, which is excellent for competitive play, but the jump to Medium only drops the average to 125 FPS while presumably improving visual quality significantly. High delivers 98 FPS, still comfortably above the 60 FPS threshold for most displays. Ultra, however, falls to 68 FPS — playable, but the 57 FPS drop from Medium to Ultra is steep for what is likely a modest visual gain. For most users, Medium at 1080p is the sweet spot: it keeps the average above 120 FPS while the minimum recorded framerate of 106 FPS means even demanding scenes stay fluid.

At 2560x1440, the story shifts. Medium averages 84 FPS with a minimum of 71, which is still smooth for most gameplay. High drops to 66 FPS, and while that is technically playable, it leaves little headroom for dips in heavy combat. Low averages 108 FPS, making it the best choice for high-refresh 1440p monitors, but the visual compromise is significant. Ultra at 45 FPS is not recommended — it falls below the 60 FPS standard that most gamers consider the floor for a shooter.

At 3840x2160, the GPU clearly runs out of headroom. Medium is the only preset that provides a measured minimum framerate (40 FPS) alongside its 48 FPS average, and even that minimum is below ideal playability. High averages 37 FPS and Ultra drops to 26 FPS, both of which are too low for a fast-paced FPS. Low averages 61 FPS, which is technically playable, but the visual downgrade at 4K is severe. The data suggests that 4K is only viable with Low settings, and even then, the experience will be marginal.

GPU Role

The AMD Radeon RX 7600 is built on the RDNA 3.0 architecture with 8 GB of GDDR6 memory on a 128-bit bus, providing 288.0 GB/s of bandwidth. Its boost clock reaches 2655 MHz, with a game clock of 2250 MHz. These specifications place the card at the 57th percentile among all GPUs, with an average benchmark score of 15,171. Its nearest rivals in the database are the NVIDIA GeForce RTX 3050 OEM (0.2% slower), the AMD Radeon Pro 560X (0.6% faster), and the AMD Radeon 680M (0.7% faster). This tight clustering means the RX 7600 is competitive with these cards, but none of them are high-end performers.

The 8 GB VRAM capacity is a critical detail. At 1080p and 1440p, the measured framerates suggest the memory is sufficient, as the scaling from Medium to High to Ultra follows a predictable pattern of diminishing returns. However, at 4K, the combination of higher memory pressure and the card’s compute limits shows its weakness. The 21.75 TFLOPS FP32 performance and 169.9 GPixel/s pixel rate are decent for the class, but the 128-bit memory bus constrains bandwidth-hungry 4K workloads. The data indicates that the GPU is the bottleneck at 4K, not the CPU — the framerate drops are too severe to be explained by processor limits given the CPU’s strong benchmark scores.

The card’s PCIe 4.0 x8 interface is another consideration. While this is sufficient for most games, the bandwidth reduction compared to x16 slots can matter in certain scenarios, though the measured results do not isolate this effect. The 450 W suggested PSU and dual-slot cooler are standard for this class, and the 1x HDMI 2.1a plus 3x DisplayPort 2.1 outputs provide modern connectivity options.

Resolution Scaling

The measured FPS data reveals a clear pattern of GPU-bound scaling. At 1080p Medium, the system averages 125 FPS. Moving to 1440p Medium drops that to 84 FPS — a 32.8% reduction. Moving to 4K Medium drops it further to 48 FPS — a 42.9% reduction from 1440p. This accelerating decline is characteristic of a GPU that is running out of fillrate and memory bandwidth as pixel count increases.

The Low preset shows a similar trend. 1080p Low averages 161 FPS, 1440p Low averages 108 FPS (a 32.9% drop), and 4K Low averages 61 FPS (a 43.5% drop from 1440p). The consistency of these percentages across settings suggests the scaling is driven by resolution alone, not by specific preset features. The High preset confirms this: 98 FPS at 1080p, 66 FPS at 1440p (a 32.7% drop), and 37 FPS at 4K (a 43.9% drop from 1440p).

This pattern is telling. The CPU’s single-thread score of 2,085 in Cinebench R23 and multi-thread score of 14,769 are strong enough that it should not bottleneck at any resolution. The fact that framerates scale almost perfectly with pixel count indicates the RX 7600 is the sole limiting component. At 1080p, the GPU has enough headroom to maintain high framerates. At 4K, the 8 GB memory and 288.0 GB/s bandwidth are simply insufficient for Evolve’s rendering demands at higher presets.

How This Combo Ranks

The combo ranks 2,532 out of 3,700 tested combinations, placing it in the 31.6th percentile of all pairings in this database. This is a modest position, reflecting the mismatch between the CPU’s high percentile (89th) and the GPU’s mid-range percentile (57th). The data shows that this pairing is CPU-heavy — the processor is capable of far more than the GPU can feed it, especially at higher resolutions.

For context, the CPU’s nearest rivals by average benchmark score are the AMD Ryzen AI 9 HX 375 (0.1% higher), Intel Core i9-13900HX (0.1% lower), AMD EPYC 4364P (0.2% higher), and AMD EPYC 7303 (0.2% higher). All of these are within a fraction of a percent, meaning the Ultra 5 235’s compute performance is essentially tied with those parts. The GPU’s nearest rivals are similarly close: NVIDIA GeForce RTX 3050 OEM (0.2% lower), AMD Radeon Pro 560X (0.6% higher), AMD Radeon 680M (0.7% lower), and NVIDIA GeForce GTX 660 Ti (0.7% higher). This suggests that the combo’s ranking is not due to any single component being unusually weak, but rather to the combination of a high-end CPU with a mid-range GPU.

The practical implication is that this system is best suited for 1080p gaming, where the GPU can keep pace with the CPU. At 1440p, it is playable but requires lowering settings. At 4K, it is only viable at Low settings. Upgrading the GPU would yield significant framerate gains without changing the CPU, as the measured data shows the processor has ample headroom.

FAQ

Q: Can this combo handle 4K gaming in Evolve?

A: Only at Low settings, where it averages 61 FPS. Medium averages 48 FPS with a minimum of 40, High averages 37 FPS, and Ultra averages 26 FPS. For a smooth experience, stick to Low at 4K or drop to 1440p.

Q: What is the best preset for 1080p?

A: Medium provides 125 FPS average with a 106 FPS minimum, which is ideal for high-refresh monitors. High offers 98 FPS if you prefer better visuals, while Low hits 161 FPS for maximum responsiveness.

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is the bottleneck at all resolutions. The Intel Core Ultra 5 235 ranks at the 89th percentile among CPUs, while the RX 7600 ranks at the 57th percentile. The framerate scaling from 1080p to 4K follows pixel count almost exactly, indicating GPU limits.

Q: How does the RX 7600 compare to its nearest rivals?

A: It is essentially tied with the NVIDIA GeForce RTX 3050 OEM (0.2% slower), AMD Radeon Pro 560X (0.6% faster), AMD Radeon 680M (0.7% slower), and NVIDIA GeForce GTX 660 Ti (0.7% faster) based on average benchmark scores.

Q: What is the minimum framerate I can expect at 1440p Medium?

A: The measured minimum is 71 FPS, with an average of 84 FPS. This is smooth enough for most gameplay, though competitive players may prefer Low at 108 FPS average.

Q: Does the CPU’s performance hold up in this game?

A: Yes. The CPU’s Cinebench R23 multi-core score of 14,769 and single-core score of 2,085 are strong, and it sits within 0.2% of rivals like the AMD Ryzen AI 9 HX 375 and Intel Core i9-13900HX. The framerate data shows no CPU-induced stutters or dips that would indicate a processor limitation.

Measured FPS Breakdown

The following table presents the exact measured average framerates for each resolution and preset combination. Where available, minimum and maximum framerates are included for the Medium preset, which was the only setting with full min/max data recorded.

1920x1080:

  • Low: 161 FPS average
  • Medium: 125 FPS average, 106 FPS minimum, 143 FPS maximum
  • High: 98 FPS average
  • Ultra: 68 FPS average

2560x1440:

  • Low: 108 FPS average
  • Medium: 84 FPS average, 71 FPS minimum, 96 FPS maximum
  • High: 66 FPS average
  • Ultra: 45 FPS average

3840x2160:

  • Low: 61 FPS average
  • Medium: 48 FPS average, 40 FPS minimum, 55 FPS maximum
  • High: 37 FPS average
  • Ultra: 26 FPS average

The data shows a consistent pattern across all resolutions: Low is always the fastest, followed by Medium, then High, with Ultra being the slowest. The gap between Medium and High is consistently around 23-29 FPS at each resolution, while the gap between High and Ultra is larger, ranging from 30 FPS at 1080p to 11 FPS at 4K. This suggests that Ultra settings introduce disproportionately heavy rendering effects that strain the RX 7600’s 8 GB memory and 128-bit bus. The minimum framerates recorded for Medium at each resolution — 106 at 1080p, 71 at 1440p, and 40 at 4K — provide a reliable estimate of worst-case performance during intense scenes. For a game like Evolve, where monster encounters can fill the screen with effects, these minimums are more important than averages for judging playability. At 1080p Medium, the 106 FPS minimum ensures smooth gameplay. At 1440p Medium, the 71 FPS minimum is acceptable but may dip below 60 in extreme cases. At 4K Medium, the 40 FPS minimum is too low for a competitive shooter.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + AMD Radeon RX 7600 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 48.0
3840x2160 High 37.0
3840x2160 Ultra 26.0
2560x1440 Low 108.0
2560x1440 Medium 84.0
2560x1440 High 66.0
2560x1440 Ultra 45.0
1920x1080 Low 161.0
1920x1080 Medium 125.0
1920x1080 High 98.0
1920x1080 Ultra 68.0

Evolve with iUltra 5 235 + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 7600 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.