Downfall

Downfall

AVERAGE FPS
100
good

This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 57 70 85
1440p QHD 57 92 112 137
1080p Full HD 80 129 157 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 70
3840x2160 High 57
3840x2160 Ultra 36
2560x1440 Low 137
2560x1440 Medium 112
2560x1440 High 92
2560x1440 Ultra 57
1920x1080 Low 192
1920x1080 Medium 157
1920x1080 High 129
1920x1080 Ultra 80

Downfall with Intel Core Ultra 5 235 + AMD Radeon RX 7600, In-Depth Analysis

Downfall, a 2016 horror title, presents a demanding workload for modern hardware, and the combination of the Intel Core Ultra 5 235 and AMD Radeon RX 7600 delivers a playable, though not always flawless, experience. The data shows that this pairing ranks 2008 out of 2928 tested combos in this specific game, placing it in the lower-middle tier of the database, which is a direct reflection of the GPU's mid-range positioning. This pairing is clearly capable of hitting high frame rates at mainstream resolutions, but its performance ceiling becomes visible when pushing towards 4K with maximum settings.

How This Combo Ranks

The combo's overall rank of 2008 out of 2928 tested configurations indicates that while this system is far from the top of the performance hierarchy for Downfall, it is also not at the bottom. This position is largely dictated by the GPU, which sits at the 57th percentile compared to all other tested GPUs. The CPU, conversely, is a much stronger performer, residing at the 89th percentile among all tested CPUs. This significant gap in relative performance between the two core components suggests a system that is heavily balanced toward the processor, with the graphics card likely acting as the primary bottleneck in most gaming scenarios.

Looking at the GPU's nearest rivals in the benchmark database, the RX 7600's position becomes clearer. Its average benchmark score of 15171 is nearly identical to that of the NVIDIA GeForce RTX 3050 OEM, which scores 15199, a negligible difference of -0.2%. It also sits close to the AMD Radeon 680M, which scores 15270, a -0.7% gap, and the AMD Radeon Pro 560X at 15082, a +0.6% difference. This cluster of scores confirms that the RX 7600 is performing exactly where it should be for its class, offering no significant surprise in its raw compute capabilities relative to its direct competitors.

The CPU, on the other hand, is a much more dominant force. Its average benchmark score of 46062 places it in a tight race with top-tier processors. It is virtually neck-and-neck with the AMD Ryzen AI 9 HX 375, which scores 46030 (a 0.1% difference), and the Intel Core i9-13900HX, which scores 46098 (a -0.1% difference). It even edges out the AMD EPYC 4364P and EPYC 7303, which score 45970 and 45960, respectively. This data indicates that the Core Ultra 5 235 is providing computational muscle that rivals some of the best mobile and desktop processors from the previous generation, ensuring that the CPU will not be the limiting factor in Downfall's performance.

CPU Role

The Intel Core Ultra 5 235 is built on the Arrow Lake architecture and features 14 cores and 14 threads. This configuration is a hybrid design, though the fact pack does not delineate between Performance-cores and Efficient-cores; it simply lists 14 cores with 14 threads, meaning there is no hyper-threading. Its base clock runs at 3.40 GHz and can boost up to 5.00 GHz, providing a wide frequency range that can handle both lightly-threaded tasks and multi-threaded workloads. The processor is manufactured on a 3 nm process by TSMC, which contributes to its efficiency, though it draws a 65 W TDP.

For a game like Downfall, which is a horror title from 2016, the CPU's single-thread performance is often more critical than its multi-core might. The high boost clock of 5.00 GHz is a strong asset here, ensuring that the game's primary game logic and physics threads have access to fast, responsive processing power. The CPU's substantial L3 cache of 24 MB shared also helps by keeping frequently accessed data closer to the cores, reducing latency. While the game may not utilize all 14 cores, the sheer processing headroom provided by this chip, evidenced by its 89th percentile ranking and its Cinebench R23 multi-core score of 14769, means that it will not struggle with any background tasks or game engine overhead.

The data suggests that the CPU is more than capable of feeding the GPU with data. Its PassMark single-thread score of 4516 is exceptionally high, and its multi-thread score of 37816 is equally impressive. In the context of this combo, the Core Ultra 5 235 is a top-tier component that is unlikely to cause any frame rate dips on its own. The benchmark results indicate that the processor's role is to provide a stable, high-performance foundation, allowing the graphics card to operate without being starved of instructions. The performance gap between the CPU and GPU is stark, with the CPU scoring at the 89th percentile and the GPU at the 57th, making it clear which component is the limiting factor in this pairing.

GPU Role

The AMD Radeon RX 7600 is the decisive component in this system's gaming performance. It is built on the RDNA 3.0 architecture and features the Navi 33 chip, which is manufactured on a 6 nm process. The card comes with 8 GB of GDDR6 memory on a 128-bit bus, delivering a memory bandwidth of 288.0 GB/s. This memory configuration is a key detail, as 8 GB is often considered the baseline for modern gaming, and the bandwidth, while adequate, is not exceptionally high. The GPU's boost clock is rated at 2655 MHz, with a game clock of 2250 MHz.

In Downfall, the RX 7600's performance is the primary driver of the frame rates seen in the measured data. The card's 2048 shading units and 32 ray accelerators are put to work, and its 21.75 TFLOPS of FP32 compute power provides the raw throughput needed to render the game's scenes. The GPU's percentile ranking of 57th among all GPUs tells a story of a solid mid-range performer that is neither a high-end powerhouse nor a budget entry-level part. This is confirmed by its average benchmark score of 15171, which, as previously noted, is virtually identical to several other mid-range and older high-end cards.

The RX 7600's performance is most consistent when its memory bandwidth and capacity are not strained. The data shows that it excels at 1080p, but its limitations become more apparent at higher resolutions. The 8 GB VRAM buffer is likely a factor at 4K resolution, particularly with Ultra settings, where the card's average frame rate drops to 36 FPS. This suggests that the GPU is not only limited by its compute power but also potentially by its memory subsystem. The card's role in this combo is to provide a baseline of performance that is excellent for 1080p gaming and acceptable for 1440p, but it struggles to maintain high frame rates at 4K, especially when the graphical settings are pushed to their maximum.

Measured FPS Breakdown

The measured FPS data for this combo in Downfall shows a clear and predictable performance curve across resolutions and settings. At 1920x1080, the resolution most would consider the target for this GPU, the system performs admirably. With Low settings, it achieves an average of 192 FPS, which is exceptionally high and indicates a very smooth experience. Moving to Medium settings, the average drops to 157 FPS, with a minimum of 133 FPS and a maximum of 180 FPS. High settings bring the average down to 129 FPS, and finally, Ultra settings see a significant drop to an average of 80 FPS. These numbers show that even at Ultra settings, the game is highly playable at 1080p.

Stepping up to 2560x1440, the performance scales down as expected. Low settings yield an average of 137 FPS, which is still very high. Medium settings produce an average of 112 FPS, with a minimum of 95 and a maximum of 129. High settings are still respectable at 92 FPS, but the jump to Ultra settings is substantial, halving the frame rate to an average of 57 FPS. This pattern suggests that the Ultra preset is particularly demanding, likely due to high-resolution textures and effects that strain the GPU's memory and compute resources.

At 3840x2160, the limitations of the RX 7600 become clearly evident. The card starts to struggle as the pixel count increases. Low settings yield an average of 85 FPS, which is still playable. Medium settings drop to 70 FPS, with a minimum of 59 and a maximum of 80. High settings bring the average down to 57 FPS, which is at the edge of what many would consider smooth. However, the most telling result is at Ultra settings, where the average FPS plummets to 36. This frame rate is often considered unplayable for a smooth experience, indicating that the 8 GB VRAM and the GPU's compute power are overwhelmed at this resolution and setting combination.

Resolution Scaling

The data reveals a significant scaling pattern as resolution increases from 1080p to 4K. At 1080p with Low settings, the system produces 192 FPS. When moving to 1440p, this drops to 137 FPS, and at 4K, it falls to 85 FPS. This represents a 29% drop from 1080p to 1440p, and a further 38% drop from 1440p to 4K. This behavior indicates that the GPU is the primary bottleneck; as the resolution increases, the GPU must render more pixels, which directly impacts its frame rate output.

The scaling becomes even more pronounced at higher settings. With High settings, the frame rate goes from 129 FPS at 1080p to 92 FPS at 1440p (a 29% drop) and then to 57 FPS at 4K (a 38% drop from 1440p). This consistent pattern of percentage drops suggests that the GPU is being tasked with a proportionally heavier workload at each resolution step. The performance degradation is not linear, however, as the jump from 1440p to 4K is more punishing in absolute terms, halving the frame rate in some cases.

This scaling behavior is a classic sign of a GPU-limited system. The CPU is powerful enough to maintain high frame rates at 1080p, but as the resolution increases, the GPU becomes the limiting factor. The data suggests that if the system were CPU-bound, the frame rates would be more consistent across resolutions, as the CPU's workload would not change significantly with resolution. Instead, we see a clear and direct correlation between the number of pixels being rendered and the resulting frame rate, confirming that the AMD Radeon RX 7600 is the component that dictates the performance ceiling. The system is well-balanced for 1080p, acceptable for 1440p, but not suitable for 4K gaming with high settings.

FAQ

Q: What is the overall performance ranking for this CPU and GPU combo in Downfall?

A: The combo ranks 2008 out of 2928 tested configurations in the database for this game, placing it in the lower-middle tier of performance.

Q: Is the CPU or GPU the limiting factor for this system in Downfall?

A: The GPU is the limiting factor. The CPU is at the 89th percentile while the GPU is at the 57th percentile, and the FPS drops significantly with resolution, which is a classic sign of a GPU bottleneck.

Q: Can this system run Downfall at 4K resolution?

A: It can run the game at 4K, but only with lower settings. The data shows an average of 85 FPS on Low and 70 FPS on Medium, but this drops to 57 FPS on High and an unplayable 36 FPS on Ultra.

Q: How does the RX 7600's performance compare to its nearest rivals in the database?

A: Its average benchmark score of 15171 is nearly identical to the NVIDIA GeForce RTX 3050 OEM, which scores 15199, and the AMD Radeon 680M, which scores 15270, showing it is very much in the same performance class.

Q: What is the best resolution and setting combination for a smooth experience?

A: For a high refresh rate experience, 1080p with High settings yields an average of 129 FPS. For a more visually demanding experience, 1440p with High settings still produces a smooth average of 92 FPS.

Q: What is the CPU's performance ranking relative to other processors?

A: The Intel Core Ultra 5 235 is a strong performer, sitting at the 89th percentile. Its average benchmark score of 46062 is nearly identical to the Intel Core i9-13900HX, showing it provides comparable computational power.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + AMD Radeon RX 7600 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 85.0
3840x2160 Medium 70.0
3840x2160 High 57.0
3840x2160 Ultra 36.0
2560x1440 Low 137.0
2560x1440 Medium 112.0
2560x1440 High 92.0
2560x1440 Ultra 57.0
1920x1080 Low 192.0
1920x1080 Medium 157.0
1920x1080 High 129.0
1920x1080 Ultra 80.0

Downfall with iUltra 5 235 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7600 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.