Thief
This combination delivers exceptional performance with an average of 133 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 64 | 84 | 111 |
| 1440p QHD | 103 | 109 | 143 | 188 |
| 1080p Full HD | 151 | 158 | 200 | 221 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core Ultra 5 235 + AMD Radeon RX 7900 XT, In-Depth Analysis
Thief, the 2014 stealth classic, remains a demanding title for modern hardware, and the pairing of the Intel Core Ultra 5 235 with the AMD Radeon RX 7900 XT delivers a dataset that reveals distinct performance characteristics across resolutions and settings. The measured frames per second (FPS) show a system capable of high refresh rate gameplay at 1080p and smooth 60+ FPS experiences at 4K, though the scaling behavior points to a system where the GPU is the primary engine at higher resolutions. This analysis breaks down the measured data, contextualizes the component roles, and provides a clear picture of what users can expect from this specific configuration.
FAQ
Q: What is the best resolution for this combo to achieve 144 FPS consistently?
A: At 1920x1080, the measured average FPS is 158 on High settings and 151 on Ultra settings, both exceeding the 144 FPS threshold. At 2560x1440, the High preset averages 109 FPS, which is below 144 FPS, indicating 1080p is the target for maximum refresh rates.
Q: How much of a performance drop is there when moving from 1080p to 1440p on High settings?
A: The average FPS drops from 158 at 1920x1080 to 109 at 2560x1440 on the High preset. This represents a 49 FPS reduction, or approximately a 31% decrease in average frame rate.
Q: Is the RX 7900 XT's 20 GB VRAM a factor in Thief's performance?
A: The GPU features 20 GB of GDDR6 memory on a 320-bit bus with 800.0 GB/s bandwidth. Given that the game's highest measured setting (Ultra) at 4K yields an average of 61 FPS, the memory capacity is sufficient for this title, as performance scaling is more directly tied to the GPU's compute capabilities.
Q: How does the Core Ultra 5 235 compare to its nearest CPU rivals in average benchmark score?
A: The Intel Core Ultra 5 235 has an average benchmark score of 46062. Its nearest rival, the AMD Ryzen AI 9 HX 375, scores 46030, making the Intel chip 0.1% faster. The Intel Core i9-13900HX scores 46098, which is 0.1% faster than the Ultra 5 235.
Q: What is the combo's overall ranking among tested system configurations for Thief?
A: This specific combination of the Intel Core Ultra 5 235 and AMD Radeon RX 7900 XT ranks 273rd out of 2851 tested combos for Thief. This places it in the top 10% of all tested configurations.
Q: Which settings preset at 2560x1440 offers the best balance of frame rate and visual quality based on the data?
A: The High preset at 2560x1440 averages 109 FPS, while the Ultra preset averages 103 FPS. The 6 FPS difference is minimal, but the High preset provides a slightly higher frame rate, suggesting it as the recommended choice for a fluid experience without a major visual sacrifice.
GPU Role
The AMD Radeon RX 7900 XT is the dominant component in this configuration for Thief, particularly as resolution increases. Its role is defined by a substantial set of specifications: 5376 shading units, 336 texture mapping units, and 192 render output units. The GPU operates at a base clock of 1387 MHz and a boost clock of 2394 MHz, with a game clock of 2025 MHz. This hardware translates to a pixel rate of 459.6 GPixel/s and a texture rate of 804.4 GTexel/s, providing the raw throughput needed for the game's DirectX 11 workload.
The memory subsystem is equally significant. The 20 GB of GDDR6 memory, paired with a 320-bit bus, delivers a bandwidth of 800.0 GB/s. While Thief is not a modern title that demands massive memory pools, the high bandwidth ensures that texture streaming and memory-intensive scenes do not become bottlenecks. The GPU's performance metrics, such as the PassMark G3D score of 29009, indicate a high level of compute capability.
In the measured FPS data, the GPU's scaling is evident. At 4K Ultra, the average FPS is 61, which drops from 64 at High and 84 at Medium. This shows that the GPU is the limiting factor at this resolution, as the settings changes directly impact the frame rate. The GPU's percentile ranking is 55th among all GPUs, which is a modest position, yet its performance in Thief is robust, suggesting the game is well-optimized for this architecture. The 51.48 TFLOPS FP32 performance provides the computational headroom for the game's lighting and shadow effects, which are known to be intensive.
Settings Recommendations
The measured data provides a clear hierarchy of settings performance. At 1920x1080, the Low preset achieves an average of 221 FPS, but this is not the optimal experience. The Medium preset averages 200 FPS with a minimum of 170 and maximum of 230, while the High preset averages 158 FPS. The Ultra preset averages 151 FPS. For a 60 Hz display, any of these settings are more than sufficient, but for high refresh rate gaming, the Medium preset offers a strong combination of fluidity and visual fidelity, as it maintains a minimum above 170 FPS.
Moving to 2560x1440, the scaling becomes more pronounced. The Low preset averages 188 FPS, Medium averages 143 FPS (min 121, max 164), High averages 109 FPS, and Ultra averages 103 FPS. Here, the High preset is the best choice for a balance, as it provides a 109 FPS average, which is well above the 60 FPS standard and close to the 144 Hz refresh rate tier. The Ultra preset's 103 FPS is only 6 FPS lower, but the High preset offers a slightly more stable experience without the extra rendering load.
At 3840x2160, the settings choices become critical for maintaining playability. The Low preset averages 111 FPS, which is surprisingly high for 4K. The Medium preset averages 84 FPS with a minimum of 71, ensuring a consistent experience. The High preset averages 64 FPS, and Ultra averages 61 FPS. For 4K gaming, the Medium preset is recommended, as it provides a 84 FPS average with a minimum of 71 FPS, which avoids significant frame drops. The High preset is also viable for those prioritizing visual quality, but the 64 FPS average is closer to the edge of 60 FPS gameplay. The Ultra preset, while playable at 61 FPS, offers no significant advantage over High in this dataset, making Medium the most balanced choice for 4K.
How This Combo Ranks
The combination of the Intel Core Ultra 5 235 and the AMD Radeon RX 7900 XT ranks 273rd out of 2851 tested combos for Thief. This ranking places the configuration in the top 9.6% of all systems tested for this game. The high rank is indicative of a well-balanced system that leverages the strengths of both components. The GPU's high raw performance, evidenced by its PassMark G3D score of 29009, is a primary driver of this ranking, as Thief is a GPU-intensive title at higher resolutions.
The CPU's contribution to this ranking is also notable. The Intel Core Ultra 5 235 has a percentile ranking of 89th among all CPUs, with an average benchmark score of 46062. This places it in the upper echelon of processors, which helps prevent CPU bottlenecks at lower resolutions where the GPU is less strained. The combo's rank of 273 suggests that while there are many systems with more powerful GPUs or CPUs, this pairing is particularly effective for Thief, likely due to the game's engine scaling well with the RDNA 3.0 architecture and the Arrow Lake CPU's strong single-thread performance.
The data shows that this combo outperforms a significant majority of the 2851 tested configurations. The rank is a quantitative measure of its capability, and the measured FPS across all resolutions and settings supports this high placement. For users with high refresh rate 1440p monitors or 4K displays, this configuration provides a playable and often smooth experience that is better than most.
CPU Role
The Intel Core Ultra 5 235, based on the Arrow Lake architecture, plays a supporting role in Thief's performance, but its capabilities are crucial for achieving high frame rates at lower resolutions. The CPU features 14 cores and 14 threads, with a base clock of 3.40 GHz and a boost clock of 5.00 GHz. This configuration is notable for its lack of hyper-threading, yet it still delivers strong single-threaded performance, which is critical for game logic and physics in a title like Thief.
The CPU's cache hierarchy includes 192 KB of L1 cache per core, 3 MB of L2 cache per core, and a 24 MB shared L3 cache. This large cache helps reduce memory latency, which can improve frame pacing. The processor's benchmark scores reflect its capability: a Cinebench R23 multi-core score of 14769 and a single-core score of 2085. The PassMark single-thread score of 4516 is particularly relevant for gaming, as it indicates how well the CPU can handle the primary game thread.
In the measured FPS data, the CPU's influence is most apparent at 1080p. At 1920x1080 Low settings, the average FPS is 221, which is the highest measured in the dataset. This high frame rate is only achievable if the CPU can feed the GPU quickly enough. The fact that the Low preset at 1080p achieves 221 FPS, while the High preset achieves 158 FPS, shows that the GPU is still the primary limiter, but the CPU has sufficient headroom to push beyond 200 FPS. The CPU's nearest rival, the AMD Ryzen AI 9 HX 375, has a similar average score, but the Intel chip's 0.1% advantage in average benchmark score suggests it holds a slight edge in raw compute. The CPU's 65 W TDP and 3 nm process node also contribute to efficient operation, allowing sustained boost clocks without thermal throttling, which is beneficial for long gaming sessions.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the results are as follows: Low averages 221 FPS, Medium averages 200 FPS with a minimum of 170 and maximum of 230, High averages 158 FPS, and Ultra averages 151 FPS. The Medium preset shows a tight frame time distribution, with a maximum of 230 FPS indicating the GPU can reach very high peaks.
At 2560x1440, the performance scales down as expected. The Low preset averages 188 FPS, Medium averages 143 FPS (min 121, max 164), High averages 109 FPS, and Ultra averages 103 FPS. The 1440p results show a more significant drop from 1080p, with the High preset losing 49 FPS (from 158 to 109). This indicates that the GPU's rendering load is increasing substantially with the higher pixel count.
At 3840x2160, the performance is the most constrained. The Low preset averages 111 FPS, which is still highly playable. The Medium preset averages 84 FPS with a minimum of 71 and maximum of 96, providing a stable experience. The High preset averages 64 FPS, and the Ultra preset averages 61 FPS. The 4K results show that the GPU is the clear bottleneck, as the frame rate drops by more than half from 1080p to 4K on the High preset (from 158 to 64 FPS). The data also shows that the gap between Medium and High at 4K is 20 FPS (84 to 64), which is a larger relative drop than at 1080p, where the gap is 42 FPS (200 to 158). This suggests that the GPU's compute units are saturated at higher resolutions, making settings changes more impactful.
Resolution Scaling
The scaling of FPS from 1080p to 4K reveals the system's bottleneck characteristics. Moving from 1920x1080 to 2560x1440 on the High preset, the average FPS drops from 158 to 109, a decrease of 49 FPS or 31%. Moving further to 3840x2160, the average FPS drops to 64, a further decrease of 45 FPS or 41% from the 1440p figure. This scaling pattern is typical of a GPU-bound scenario, where the number of pixels being rendered quadruples from 1080p to 4K, but the frame rate does not drop by the same proportion, indicating that the GPU has enough headroom to handle the increased load with some efficiency.
The Low preset shows a similar trend. From 1080p to 1440p, the FPS drops from 221 to 188, a 33 FPS or 15% decrease. From 1440p to 4K, the FPS drops from 188 to 111, a 77 FPS or 41% decrease. The percentage drop from 1440p to 4K is larger than from 1080p to 1440p, which suggests that the GPU is becoming more heavily utilized at 4K, and the rendering cost per pixel is increasing. The Medium preset also shows this trend, dropping from 200 FPS at 1080p to 143 FPS at 1440p (28.5% decrease) and then to 84 FPS at 4K (41.3% decrease from 1440p).
The data strongly indicates that the GPU is the limiting component in this system for Thief. The CPU's role is to maintain a high enough frame rate ceiling, which it does, as evidenced by the 221 FPS at 1080p Low. However, the GPU's inability to maintain similar FPS at higher resolutions is the primary constraint. The scaling from 1440p to 4K shows a consistent ~40% drop across all settings, which is a direct consequence of the GPU's rendering workload. This analysis confirms that users seeking higher resolutions should prioritize GPU performance, as the Core Ultra 5 235 provides ample headroom for the game's logical and physics computations.
Hardware Specifications
Intel Core Ultra 5 235
AMD Radeon RX 7900 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + AMD Radeon RX 7900 XT in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 111.0 |
| 3840x2160 | Medium | 84.0 |
| 3840x2160 | High | 64.0 |
| 3840x2160 | Ultra | 61.0 |
| 2560x1440 | Low | 188.0 |
| 2560x1440 | Medium | 143.0 |
| 2560x1440 | High | 109.0 |
| 2560x1440 | Ultra | 103.0 |
| 1920x1080 | Low | 221.0 |
| 1920x1080 | Medium | 200.0 |
| 1920x1080 | High | 158.0 |
| 1920x1080 | Ultra | 151.0 |
Thief with iUltra 5 235 + Other GPUs
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Thief with RX 7900 XT + Other CPUs
See how Thief performs with the same GPU but different processors.
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