The Technomancer
This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 52 | 61 | 80 |
| 1440p QHD | 75 | 96 | 112 | 146 |
| 1080p Full HD | 114 | 146 | 171 | 223 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080, In-Depth Analysis
The Technomancer, a 2016 Action RPG, presents an interesting performance profile when paired with the AMD Ryzen 5 7500X3D and the NVIDIA GeForce RTX 3080. The measured data indicates a system that is heavily influenced by resolution and preset choices, with the CPU and GPU taking turns as the limiting factor depending on the configuration. This analysis breaks down the measured FPS across the board, interprets the roles of the core components, and offers practical guidance for players.
Resolution Scaling
The performance scaling from 1080p to 4K is dramatic and reveals a classic shift in system bottleneck. At 1080p with Low settings, the system achieves an average of 223 FPS. Moving to 1440p Low drops the average to 146 FPS, a 34.5% reduction. At 4K Low, the average falls to 80 FPS, which is a further 45.2% drop from the 1440p result. This steep decline indicates that at lower resolutions and settings, the system is not purely GPU-bound; the CPU’s ability to feed frames is a limiting factor, as the GPU is not fully saturated.
The scaling becomes more linear and GPU-centric as the resolution increases and settings are raised. At High settings, the progression is 146 FPS (1080p) → 96 FPS (1440p) → 52 FPS (4K). The percentage drops between these steps are 34.2% and 45.8%, respectively. This pattern suggests that as the GPU workload increases, the RTX 3080 becomes the primary bottleneck, and the performance difference between resolutions accurately reflects the pixel count increase.
However, the most telling data point is the scaling at Medium settings, which is the only preset with min and max FPS data. At 1080p Medium, the average is 171 FPS. At 1440p Medium, it’s 112 FPS. At 4K Medium, it’s 61 FPS. The drop from 1080p to 1440p is 34.5%, and from 1440p to 4K is 45.5%. This consistent scaling pattern across all presets suggests that the game engine itself is not the primary scaling bottleneck; the hardware is. The 4K Ultra setting at 41 FPS average is the only point where the system falls below a playable threshold, indicating that the combination of the highest pixel count and the most demanding settings is simply too much for this hardware configuration to handle smoothly.
The implication is clear: for high-refresh-rate gaming at 1080p or 1440p, the system is capable of delivering excellent performance. The data shows that the RTX 3080 is not the sole determinant of frame rates at lower resolutions, as the CPU’s performance ceiling is reached first. At 4K, the GPU becomes the definitive limiting component, and the frame rates scale directly with the rendering load.
CPU Role
The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, based on the Raphael architecture (Zen 4) and built on a 5 nm process. It has a base clock of 4.00 GHz and a boost clock of 4.50 GHz. Its large 96 MB of shared L3 cache is a defining feature, which is particularly relevant for gaming performance. The CPU’s benchmark data shows a Passmark single-thread score of 3494 and a multithread score of 25047, placing it in the 89th percentile of all CPUs.
In the context of The Technomancer, the CPU’s role is most evident at 1080p and Low settings, where the average FPS of 223 is significantly higher than at any other resolution. This high frame rate, coupled with the steep drop to 146 FPS at 1440p Low, indicates that the CPU is capable of processing and submitting a large number of frames, but the GPU cannot keep up as the resolution increases. The 6 cores and 12 threads, with their high boost clock, provide a strong foundation for the game’s logic and draw calls, preventing a CPU bottleneck that would cap frame rates at a lower value.
The CPU’s performance relative to its rivals is tight. Its average benchmark score of 44573 is 0.2% higher than the Intel Core Ultra X9 388H and 0.5% higher than the Intel Core i9-13950HX. It lags behind the Intel Core i5-14600 by 0.7%. This indicates that the 7500X3D is a top-tier competitor in CPU-bound scenarios. For this game, the data suggests that the CPU is not the primary constraint except in the most CPU-light scenarios (1080p Low). The high L3 cache likely helps maintain consistent frame pacing, as the game can access frequently used data quickly, though this is a qualitative assessment based on the architecture. The measured FPS at 1080p Low, which is above 200, demonstrates that the CPU can handle this title’s demands without breaking a sweat.
GPU Role
The NVIDIA GeForce RTX 3080 is a high-end Ampere architecture GPU with 10 GB of GDDR6X memory on a 320-bit bus, providing a memory bandwidth of 760.3 GB/s. It has a base clock of 1440 MHz and a boost clock of 1710 MHz. Its compute power is substantial, with 8704 shading units and a peak FP32 performance of 29.77 TFLOPS. The GPU’s Passmark G3D score is 25086, placing it in the 68th percentile of all GPUs.
The GPU’s role is clearly defined by the 4K performance metrics. At 4K Ultra, the average FPS is just 41, while at 4K High it is 52. These are the lowest scores in the measured set, indicating that the RTX 3080 is the limiting factor at this resolution. The 10 GB VRAM buffer and the high-bandwidth memory are being taxed by the high-resolution textures and effects. The data shows a clear progression: as the settings increase at 4K, the FPS drops from 80 (Low) to 61 (Medium) to 52 (High) to 41 (Ultra). This linear degradation is a classic sign of a GPU that is fully saturated.
Interestingly, the GPU’s benchmark data shows it is closely matched with its nearest rivals, such as the AMD Radeon RX 6600M, which has a deltaPct of -0.4%. This suggests that while the RTX 3080 is a powerful card, its performance in this specific title is not dramatically ahead of other GPUs in its class. The data indicates that the GPU is the definitive bottleneck at 4K and at higher settings at 1440p. The 760.3 GB/s of memory bandwidth is likely a key factor in sustaining frame rates at 1440p High (96 FPS) and 4K Medium (61 FPS), as the game can stream textures efficiently. However, the 4K Ultra result shows that the GPU’s raw compute and memory capacity are insufficient to maintain a high frame rate with all settings maxed out.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system’s capabilities. At 1920x1080, the system excels across all presets. With Low settings, it reaches an average of 223 FPS. Medium settings yield 171 FPS, with a min of 146 and max of 197. High settings drop to 146 FPS, and Ultra settings still maintain a solid 114 FPS. This resolution is clearly the sweet spot for high-refresh-rate monitors, as even the most demanding preset stays above 100 FPS.
At 2560x1440, performance remains strong but begins to show the GPU’s workload. Low settings deliver 146 FPS, which is a significant drop from 1080p but still extremely smooth. Medium settings average 112 FPS, with a min of 95 and max of 129. High settings average 96 FPS, and Ultra settings drop to 75 FPS. These numbers indicate that 1440p is very playable, with the High preset offering a good balance between visual quality and frame rate, while Ultra still provides a playable experience.
At 3840x2160, the GPU is clearly the limiting factor. Low settings average 80 FPS, which is playable. Medium settings average 61 FPS, with a min of 52 and max of 71, which is acceptable for most players. High settings drop to 52 FPS, and Ultra settings fall to 41 FPS. The data shows that for a consistent 60 FPS experience at 4K, players would need to stick to Medium settings, as the High preset’s average of 52 FPS is below that threshold. The Ultra preset is not recommended for smooth gameplay, as the average is below 45 FPS.
FAQ
Q: Can this system run The Technomancer at 4K with high settings?
A: The data shows that at 3840x2160 with High settings, the system achieves an average of 52 FPS. This is technically playable, but it falls short of a smooth 60 FPS target. For a more consistent experience at 4K, the Medium preset, which averages 61 FPS, is a better choice.
Q: What is the best resolution for the highest frame rates?
A: At 1920x1080 with Low settings, the system reaches an average of 223 FPS. Even at 1080p Ultra, the average stays high at 114 FPS. This resolution is the best for maximizing frame rates, especially for competitive play or high-refresh-rate displays.
Q: How does the CPU affect performance in this game?
A: The CPU’s influence is most apparent at 1080p Low, where the average FPS of 223 is much higher than at other resolutions. This indicates that the Ryzen 5 7500X3D is not a bottleneck at lower resolutions, but as the GPU workload increases with resolution, the GPU becomes the limiting factor.
Q: Is the RTX 3080 a bottleneck at 1440p?
A: The data suggests that at 1440p, the GPU is becoming the primary constraint. The average FPS at High settings is 96, and at Ultra it’s 75. While these are good numbers, the significant frame rate drops compared to 1080p indicate that the GPU is handling most of the rendering load.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the average FPS drops from 223 on Low to 114 on Ultra. This is a 48.9% reduction in frame rate, showing the substantial cost of the highest visual quality settings.
Q: Does the system provide a stable frame rate at 1440p Medium?
A: The measured data shows an average of 112 FPS, with a minimum of 95 and a maximum of 129. This indicates a very stable frame rate, with a narrow band between the min and max, suggesting consistent performance without significant stutters.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the player’s display resolution and performance target. For 1080p users, the Ultra preset is highly recommended, as it provides an average of 114 FPS, which is well above the 60 FPS threshold and still offers a significant visual upgrade over lower presets. If a player prioritizes maximum frame rates, the High preset at 146 FPS is an excellent choice, offering a substantial boost over Ultra with a minor visual trade-off.
For 1440p displays, the High preset is the sweet spot. It delivers an average of 96 FPS, which is smooth and responsive. The Ultra preset, at 75 FPS, is also playable but may not be ideal for fast-paced action. The Medium preset, at 112 FPS, is a great option for those who want a higher frame rate buffer and is the most stable, with a min of 95 and max of 129. For competitive play, Low settings at 146 FPS provide the highest frame rates, but the visual quality is significantly reduced.
For 4K resolution, the Medium preset is the recommended choice. It achieves an average of 61 FPS, which is just above the 60 FPS target, and has a minimum of 52 FPS. This provides the best balance between visual fidelity and smooth gameplay. The High preset, at 52 FPS average, is borderline and may result in noticeable dips during intense scenes. The Ultra preset, at 41 FPS, is not recommended for a playable experience. Players with 4K displays should accept the Medium preset as the practical limit for this hardware combination. The data clearly shows that the RTX 3080, while powerful, cannot handle the most demanding settings at this resolution.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 80.0 |
| 3840x2160 | Medium | 61.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 41.0 |
| 2560x1440 | Low | 146.0 |
| 2560x1440 | Medium | 112.0 |
| 2560x1440 | High | 96.0 |
| 2560x1440 | Ultra | 75.0 |
| 1920x1080 | Low | 223.0 |
| 1920x1080 | Medium | 171.0 |
| 1920x1080 | High | 146.0 |
| 1920x1080 | Ultra | 114.0 |
The Technomancer with Ryzen 5 7500X3D + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RTX 3080 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 7500X3D + RTX 3080
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