The Technomancer

The Technomancer

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 33 36 50
1440p QHD 45 60 72 88
1080p Full HD 69 89 108 134

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 50
3840x2160 Medium 36
3840x2160 High 33
3840x2160 Ultra 23
2560x1440 Low 88
2560x1440 Medium 72
2560x1440 High 60
2560x1440 Ultra 45
1920x1080 Low 134
1920x1080 Medium 108
1920x1080 High 89
1920x1080 Ultra 69

The Technomancer with AMD Ryzen 5 5600G + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the Intel Arc B580 delivers a combination that is firmly mid-pack for The Technomancer, ranking 1301 out of 1656 tested combos. This places it in the lower-middle tier, where the CPU and GPU work in relative balance, but neither component dominates the other to push the frame rates into the top quartile. The data indicates that this is a capable 1080p setup, with performance degrading predictably as resolution increases.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, running on the AMD Socket AM4 platform. Its base clock is 3.90 GHz, with a boost clock of 4.40 GHz. The processor draws a 65 W TDP, which is modest, and it features a 16 MB L3 cache. For a game released in 2016, this CPU’s 12 threads are more than sufficient to handle the game's logic and simulation workloads, ensuring that the processor does not become a bottleneck at lower resolutions.

The benchmark data shows that this CPU sits at the 78th percentile against all tested CPUs, with an average benchmark score of 19983. Its nearest rivals include the Intel Core i7-11600H (0.2% faster), the Intel Core i7-11800H (0.2% slower), and the AMD EPYC 7713P (0.2% slower). These deltas are minuscule, indicating that the 5600G's computational throughput is essentially on par with those parts. In the context of The Technomancer, this means the CPU is delivering consistent, predictable performance. The single-thread score of 872 in 3dmark_single_thread and the multicore score of 5455 in 3dmark_max_threads suggest that the processor has enough headroom to feed the GPU in most scenarios, particularly at 1080p where the GPU is doing the heavy lifting.

The key takeaway is that the CPU’s 6 cores and 12 threads are not a limiting factor here. The game’s engine, from 2016, is unlikely to scale beyond a handful of threads, so the Ryzen 5 5600G’s architecture is more than adequate. The modest 3.90 GHz base clock and 4.40 GHz boost clock provide solid single-core performance, which is critical for older game engines that often rely heavily on one or two threads. The data shows that the CPU is not holding back the system; the performance ceiling is dictated by the GPU, especially as resolution climbs.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B580 is the clear performance driver in this pairing. It is built on the Xe2-HPG architecture (Battlemage generation) and features 12 GB of GDDR6 memory on a 192-bit bus, delivering a memory bandwidth of 456.0 GB/s. The GPU’s base and boost clocks are both 2670 MHz, and it packs 2560 shading units. This hardware configuration places the B580 at the 66th percentile against all GPUs, with an average benchmark score of 23021. Its nearest rival, the NVIDIA GeForce RTX 4060, is only 0.7% faster, while the AMD Radeon 760M is 0.1% faster — a marginal difference that suggests the B580 is competitive in its class.

For The Technomancer, the GPU’s 12 GB VRAM is a significant asset. The measured FPS data shows that at 1080p with Low settings, the system achieves 134 FPS, which drops to 69.2 FPS at Ultra settings. This spread indicates that the GPU is the primary component responding to graphical workload changes. The VRAM capacity ensures that even at Ultra settings and 4K resolution, the GPU is not running out of memory, which would cause severe stuttering or texture pop-in. The 2670 MHz clock speed provides a stable baseline for rendering, and the 456.0 GB/s bandwidth is ample for the game’s texture streaming needs.

The performance gap between settings is notable. At 4K, the GPU’s raw compute power is stretched thin: High settings yield just 32.7 FPS, while Low settings hit 50 FPS. This is a 34.6% improvement from High to Low, demonstrating that the B580 is the bottleneck at higher resolutions. The data suggests that the GPU is being fully utilized, and its performance is directly tied to the settings and resolution chosen. The B580 is not a top-tier card, but it is a solid mid-range option that can handle the game at 1080p and 1440p with reasonable settings.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear scaling pattern that identifies the GPU as the dominant limiting factor. At 1080p High settings, the system averages 89.2 FPS. Moving to 1440p High, the average drops to 60.2 FPS, a 32.5% decrease. At 4K High, the average falls to 32.7 FPS, which is a 63.3% drop from 1080p. This steep decline is characteristic of a GPU-bound scenario, where the pixel count increases faster than the GPU’s rendering throughput can keep up.

The same pattern holds across all settings. At Low settings, 1080p delivers 134 FPS, 1440p delivers 88.1 FPS, and 4K delivers 50 FPS. The drop from 1080p to 4K is 62.7%, nearly identical to the High settings drop. This consistency indicates that the CPU is not introducing a variable bottleneck; if the CPU were the limit, the percentage drop would be less severe at higher resolutions because the GPU would be less loaded. Instead, the linear scaling suggests the GPU is doing all the work.

The Ultra settings data reinforces this conclusion. At 1080p Ultra, the system hits 69.2 FPS, but at 1440p Ultra, it drops to 45.1 FPS, and at 4K Ultra, it falls to 22.9 FPS. The 4K Ultra figure is below playable thresholds, confirming that the B580 simply lacks the raw fill rate for such demanding configurations. The data clearly shows that the Intel Arc B580 is the limiting component at 1440p and 4K, while at 1080p, the system is well-balanced, with the CPU providing enough headroom for the GPU to reach high frame rates.

FAQ

Q: What is the best resolution for this combo in The Technomancer?

A: The data shows 1080p is the only resolution where all settings remain playable. At 1080p, even Ultra settings average 69.2 FPS, while 1440p Ultra drops to 45.1 FPS and 4K Ultra falls to 22.9 FPS. Therefore, 1080p is the recommended resolution for a smooth experience.

Q: How does the Ryzen 5 5600G compare to its closest rivals?

A: The Ryzen 5 5600G has an average benchmark score of 19983. It is 0.2% faster than the Intel Core i7-11600H, 0.2% slower than the Intel Core i7-11800H, and 0.3% faster than the AMD Ryzen Threadripper PRO 5995WX. These negligible differences mean the CPU's performance is effectively identical to those parts.

Q: Is the Intel Arc B580 strong enough for 4K gaming in this title?

A: No. At 4K, the best average FPS is 50 on Low settings, which drops to 32.7 on High and 22.9 on Ultra. These numbers indicate that 4K is only marginally playable on the lowest settings, and not recommended for a quality experience.

Q: What is the performance difference between High and Ultra settings at 1440p?

A: At 1440p, High settings average 60.2 FPS, while Ultra settings average 45.1 FPS. This is a 25.1% performance drop when moving from High to Ultra, which is a significant cost for the extra graphical fidelity.

Q: Does the CPU bottleneck the GPU at 1080p?

A: The data suggests no. At 1080p Low, the system hits 134 FPS, which is a high frame rate that indicates the CPU is feeding the GPU effectively. If the CPU were a bottleneck, the frame rates would cap at a lower value regardless of settings, which is not the case here.

Settings Recommendations

The measured FPS data clearly indicates that the High preset offers the best balance of visual quality and performance for this combination. At 1080p High, the system averages 89.2 FPS, which is well above the 60 FPS threshold for smooth gameplay. At 1440p High, the average is 60.2 FPS, which is exactly at that threshold, making it playable but with less headroom. The Medium preset at 1080p delivers 107.9 FPS, but the visual improvement from Medium to High is generally worth the 17.3% performance cost (from 107.9 to 89.2 FPS).

The Ultra preset is not recommended for this setup. At 1080p Ultra, the average is 69.2 FPS, which is playable, but the drop to 45.1 FPS at 1440p Ultra and 22.9 FPS at 4K Ultra makes it untenable for those resolutions. The Low preset is only useful for maximizing frame rates at 1080p (134 FPS) or for attempting 4K (50 FPS), but the visual degradation is severe. For most users, High is the sweet spot, offering a 33.6% performance boost over Ultra at 1080p while maintaining good image quality.

Measured FPS Breakdown

At 1920x1080, the system delivers its best performance. Low settings average 134 FPS, Medium averages 107.9 FPS, High averages 89.2 FPS, and Ultra averages 69.2 FPS. The scaling is consistent, with a 48.3% drop from Low to Ultra, indicating a linear response to graphical load.

At 2560x1440, the frame rates drop noticeably. Low averages 88.1 FPS, Medium averages 71.8 FPS, High averages 60.2 FPS, and Ultra averages 45.1 FPS. The drop from 1080p to 1440p at High settings is 32.5%, showing the GPU is working harder.

At 3840x2160, the system struggles to maintain playable frame rates. Low averages 50 FPS, Medium averages 36 FPS, High averages 32.7 FPS, and Ultra averages 22.9 FPS. The drop from 1440p to 4K at High settings is 45.7%, further confirming the GPU is the limiting factor.

How This Combo Ranks

The AMD Ryzen 5 5600G and Intel Arc B580 combination ranks 1301 out of 1656 tested combos in The Technomancer. This places it in the 21st percentile of all tested combinations, meaning roughly 78.6% of other CPU-GPU pairings perform better in this game. The rank reflects the B580’s mid-tier status relative to other GPUs, as the CPU is not the limiting factor. The data shows that this combo is suited for 1080p gaming with high settings, but it falls behind in higher-resolution scenarios where more powerful GPUs pull ahead. The B580’s 66th percentile GPU ranking is dragged down by the system-level performance, which is constrained by the GPU’s limitations at 1440p and 4K. Overall, this is a balanced but not exceptional setup, ideal for budget-conscious 1080p gamers.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B580 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 50.0
3840x2160 Medium 36.0
3840x2160 High 32.7
3840x2160 Ultra 22.9
2560x1440 Low 88.1
2560x1440 Medium 71.8
2560x1440 High 60.2
2560x1440 Ultra 45.1
1920x1080 Low 134.0
1920x1080 Medium 107.9
1920x1080 High 89.2
1920x1080 Ultra 69.2

The Technomancer with Ryzen 5 5600G + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with Arc B580 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.