The Technomancer

The Technomancer

AVERAGE FPS
176
excellent

This combination delivers exceptional performance with an average of 176 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 76 93 105 116
1440p QHD 134 165 187 205
1080p Full HD 200 247 279 307

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 116
3840x2160 Medium 105
3840x2160 High 93
3840x2160 Ultra 76
2560x1440 Low 205
2560x1440 Medium 187
2560x1440 High 165
2560x1440 Ultra 134
1920x1080 Low 307
1920x1080 Medium 279
1920x1080 High 247
1920x1080 Ultra 200

The Technomancer with AMD Ryzen 5 5600G + AMD Radeon RX 6600 XT, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the AMD Radeon RX 6600 XT ranks 10th out of 3,696 tested combinations for The Technomancer, a position that places this duo among the top-tier configs for an action RPG from the late era when the CPU launched at a $259 MSRP and the GPU at a $379 USD MSRP. The measured frame rates are exceptionally high across all tested resolutions and presets, ranging from a 307 FPS average at 1080p Low to a 76 FPS average at 4K Ultra, giving insight into the scaling behavior of the game and the capabilities of the silicon involved.

Resolution Scaling

The data set shows a decisive, though expected, drop in average FPS as resolution increases from 1920x1080 to 2560x1440 and then to 3840x2160, across every preset tested. At Low preset, the averages are 307 FPS at 1080p, 205 FPS at 1440p, and 116 FPS at 4K. The Medium preset produces 279 FPS, 187 FPS, and 105 FPS for these three resolutions, respectively. For High, the numbers are 247, 165, and 93. Ultra yields 200, 134, and 76 FPS at 1080p, 1440p, and 4K. The consistent linear scaling across all presets suggests that the GPU is the primary limiting factor as pixel count grows; the drop from 1080p to 1440p is larger than the drop from 1440p to 4K in absolute terms for many presets, but the pattern holds nonetheless. The game itself is not heavily compute-limited, as demonstrated by the 307 FPS at 1080p Low, which is well beyond typical display refresh rates and indicates that the CPU can feed frames fast enough; the scaling is almost entirely driven by the shader and pixel throughput of the RX 6600 XT. At 4K, the GPU is still able to sustain playable frame rates even on Ultra (76 FPS average) alongside a retained 116 FPS on Low, which shows that the combination does not completely break under the highest resolution. The data further reveals that only the Medium preset recorded min/max values: at 1080p, the frame range spans 238 to 321; at 1440p 159 to 214; at 4K 90 to 121. No other preset includes frame intreary brackets, but the presence of those bounds for Medium indicates that its frame pacing is consistent, while the nulls for the rest simply highlights a limitation of the measurement capture.

The result pattern clearly identifies that resolution scaling penalty is substantial but predictable — the average frame rate contracts by a large (and consistent) amount each time the pixel count increases, and the drop is most steep between 1440p and 4K. For example, at Low, the FPS falls from 205 to 116  the absolute decrease is 89 FPS, but the ratio is not quoted here because the data does provide raw numbers only. The intrinsic conclusion stands: the GPU becomes the dominant constraint at 4K. Even the Ultra preset at 1080p (200 FPS) exceeds the 4K Low value of 116, demonstrating that the CPU (Ryzen 5 5600G with 6 cores, 12 threads, base 3.90 GHz, boost 4.40 GHz) has ample headroom and is not the obstacle when passing from entry resolution to 4K. The role of the CPU is thus more evident at lower resolutions and lighter quality settings, where the GPU can render unrestricted.

GPU Role

The RX 6600 XT draws its performance from its Navi 23 architecture (RDNA 2.0) with 2048 shading units, 128 TMUs, 64 ROP, and a total of 32 RT cores. Its clock structure includes a base clock of 1968 MHz, a game clock of 2359 MHz, and a boost clock of 2589 MHz, backed by 8 GB of GDDR6 memory on a 128-bit bus that delivers 256.0 GB/s bandwidth. Those clock numbers directly influence the peak fill rates: the pixel rate is 165.7 GPixel/s and the texture rate is 331.4 GTexel/s. The FP32 throughput of 10.60 TFLOPS and FP16 via 2:1 ratio of 21.21 TFLOPS further quantify the compute capability. These synthetic metrics correlate with the observed game performance: at 4K, a game titled The Technomancer (released 2016-06-27) is not very demanding by modern standards, and the GPU is able to exceed 100 FPS on Medium and Low, and 76 FPS on Ultra. The 8 GB VRAM capacity proves sufficient for the game's highest quality preset at 4K, since the measured results remain consistent. The GPU’s 74th percentile rank among all GPUs and its average benchmark score of 24,442 points (based PassMark G3D 16,461) positions it as an upper-midrange part; the nearest rival list shows the GPU is 0.7% above the NVIDIA GeForce GTX 1630 and 0.8% above the GTX 780 Ti in average score, but 0.8% below the Intel Arc A350M. These delta percentages are close, indicating the RX 6600 XT sits in a competitive class, yet its real‑world performance in The Technomancer is high due to the frame-oriented title.

Given the game's release soon after mid‑2016, it does not stress the extensive memory bus of the GPU; the bandwidth of 256.0 GB/s and the effective 16 Gbps rate are overprovisioned for the task. The result is that the GPU is never fully starved in any tested setting, which is why even ULTRA at 4K manages a 76 avg FPS. The min/max data seen at Medium (90 min / 121 max at 4K) gives a concrete range of fluidity, while other presets lack min/max data to be considerate. The GPU’s base and boost clocks both work to keep shader occupancy high; the game's shader complexity appears enough to utilise the 10.60 TFLOPS. In practice, the RX 6600 XT provides the bulk of the performance in this boundary, as confirmed by the fact that the CPU’s own integrated graphics would never reach such FPS count (not measured in this dataset, but the Ryzen 5 5600G’s iGPU is not in play). Overall, the GPU's specs, memory capacity, and clock speeds are fully used by the game, delivering the numbers we see with averages that fall off as resolution climbs.

Settings Recommendations

Based on the 12 measured combinations (three resolutions, four quality levels), the sweet spot for a balanced experience is the Medium preset. The Medium setting delivers consistently high average FPS across all resolutions: 279 at 1080p, 187 at 1440p, and 105 at 4K. These figures are well above the corresponding High and Ultra numbers (247 / 165 / 93 and 200 / 134 / 76, respectively). Medium also offers a measurably higher frame output than Low at 1080p (279 vs. 307) but with a significantly better visual fidelity. The additional benefit of Medium is that it is the only preset that reports minimum and maximum frame times, which helps professional users gauge consistency: at 4K, the min/max bracket is 90 to 121, at 1440p 159 to 214, and at 1080p 238 to 321. No other preset provides these brackets, implying that medium’s performance envelope is the most trustworthy.

At 1080p, all settings surpass 200 FPS, so any preset is playable, but for those seeking the highest visual quality while staying above, Ultra gives a 200 FPS average and High gives 247. However, the biggest drop occurs when moving from High to Ultra: at 1080p, the difference is only 47 FPS (247 vs. 200), but at 4K, the drop is 17 FPS (93 vs. 76). Because the game is from 2016, the relative computational load of Ultra is heavy, and the GPU may not always sustain the maximum output. For a 1440p monitor, Medium’s 187 FPS is best suited for high refresh, with High at 165 and Ultra at 134 still delivering solid gameplay. At 4K, the selection narrows to Medium (105), Low (116), or High (93). The smallest step is between Low and Medium, so the recommendation is to run the Medium preset for 4K as it multiplies the experience. In summary, for a flexible mixed flaunt of quality and speed, the Medium config offers the highest frame rate without tangibly sacrificing image quality, making it the default choice.

Measured FPS Breakdown

The complete set of average FPS values from the measurements is shown below. Only the Medium setting is accompanied by min/max, which are also listed.

| Resolution | Settings | Avg FPS | Min (avg) | Max (avg) |

|------------|----------|--------|----|----|

| 1920x1080 | Low | 307 | – | – |

| 1920x1080 | Medium | 279 | 238 | 321 |

| 1920x1080 | High | 247 | – | – |

| 1920x1080 | Ultra | 200 | – | – |

| 2560x1440 | Low | 205 | – | – |

| 2560x1440 | Medium | 187 | 159 | 214 |

| 2560x1440 | High | 165 | – | – |

| 2560x1440 | Ultra | 134 | – | – |

| 3840x2160 | Low | 116 | – | – |

| 3840x2160 | Medium | 105 | 90 | 121 |

| 3840x2160 | High | 93 | – | – |

| 3840x2160 | Ultra | 76 | – | – |

This demonstrates a wide spread: at 1080p Low the card pushes the engine to 307 FPS, while at 4K Ultra it dips to 76. The tabulated values are the only numbers we rely on for recommendations. The Medium settings, as pointed out, have the only recorded min/max pairs, which are crucial to evaluating frame pacing. The degradation from Low to Ultra is most acute at 4K (76 vs 116), while at 1080p the Ultra still sits at a comfortable 200, showing that the card can handle its intended resolution normally.

How This Combo Ranks

Within the measured dataset, the AMD Ryzen 5 5600G + RX 6600 XT combination holds a combo rank of 10th place out of 3,696 combos tested for The Technomancer. This top‑10 finish is an outstanding result; it puts this configuration ahead of the overwhelming majority of solutions for the title. For context, the CPU itself (Ryzen 5 5600G) sits in the 74th percentile of all CPUs when judged by its average benchmark score of 21,088. Its nearest rivals include the Intel Core i3-1220P (average score 21,066; delta +0.1%) and the AMD Ryzen 5 7530U (average 21,133; delta -0.2%). The GPU (RX 6600 XT) is in the 70th percentile of all GPUs, with an average benchmark score of 24,442, and its nearest neighbors include the GTX 1630 (delta +0.7%) and the RTX 2080 SUPER (delta +1.1%). However, the high combo rank is primarily a function of the game’s low requirement; the strong performance of both components is amplified by the technical details of The Technomancer. The 6‑core/12‑thread CPU with a base clock of 3.90 GHz and boost 4.40 GHz outputs a Cinebench R23 multi‑core score of 10,551 and single‑core 1,409; the GPU’s 3DMark Steel Nomad score of 1,804 and Geekbench OpenCL 80,503 reinforce the synergy. The ranking data comes directly from measured frame rates, not from theoretical synthetics—indeed, the game’s running 1080p Low at 307 FPS and 4K Ultra at 76 FPS are the definitive evidence for that rank. For a 2016 release that still appears in 3,696 configurations, being in the top 10 illustrates that this pairing delivers top‑tier playability, with matched CPU and GPU levels that show no obvious bottlenecking.

FAQ

Q: What is the highest average FPS the combo can achieve at 1080p?

A: The highest average at 1920x1080 is 307 FPS, which occurs at Low settings. The other presets deliver, in descending order, 279 FPS (Medium), 247 FPS (High), and 200 FPS (Ultra).

**Q: Does the combination maintain 4K at Ultra settings

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 6600 XT in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 116.0
3840x2160 Medium 105.0
3840x2160 High 93.0
3840x2160 Ultra 76.0
2560x1440 Low 205.0
2560x1440 Medium 187.0
2560x1440 High 165.0
2560x1440 Ultra 134.0
1920x1080 Low 307.0
1920x1080 Medium 279.0
1920x1080 High 247.0
1920x1080 Ultra 200.0

The Technomancer with Ryzen 5 5600G + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RX 6600 XT + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.