Downfall

Downfall

AVERAGE FPS
92
good

This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 53 62 81
1440p QHD 53 86 103 125
1080p Full HD 76 115 142 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 81
3840x2160 Medium 62
3840x2160 High 53
3840x2160 Ultra 31
2560x1440 Low 125
2560x1440 Medium 103
2560x1440 High 86
2560x1440 Ultra 53
1920x1080 Low 176
1920x1080 Medium 142
1920x1080 High 115
1920x1080 Ultra 76

Downfall with AMD Ryzen 5 5500 + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 5500 and AMD Radeon RX 6600 combination lands at rank 1383 out of 1741 tested combos in Downfall. That places this pairing in the lower third of all configurations, a ranking that reflects a system built more for consistent 1080p play than for pushing high refresh rates at demanding resolutions. The data suggests a balance where neither component is a dramatic bottleneck, but the overall performance ceiling is firmly mid-range.

FAQ

*Q: How does this combo rank against other tested configurations in Downfall?*

A: The combination is ranked 1383 out of 1741 tested combos. This puts it in the bottom quintile of tested hardware pairings, indicating that while it can run the game, it does not deliver top-tier frame rates relative to the broader range of systems benchmarked.

Q: What is the best performance this combo can achieve at 1080p?

A: The highest average FPS recorded is 175.8 at 1920x1080 with Low settings. With Medium settings, the average drops to 142.3 FPS, while High settings yield 115.2 FPS. The most demanding Ultra preset still produces a playable 75.5 FPS average.

*Q: Is this system capable of 4K gaming in Downfall?*

A: At 3840x2160, the results are mixed. Low settings achieve a smooth 80.5 FPS average, but High settings drop to 53.3 FPS. The Ultra preset falls below playable thresholds with an average of just 30.8 FPS. This indicates 4K is only viable with significant graphical compromises.

Q: How does the CPU compare to its closest rivals in synthetic benchmarks?

A: The Ryzen 5 5500 sits within a tight performance cluster. It is effectively tied with the Intel Core i5-12500 (0.1% slower), the AMD Ryzen 5 PRO 4655GE (0.1% slower), and the AMD EPYC 7J13 (0.1% faster). Its performance is also nearly identical to the Intel Core i5-12600T, which is 0.2% faster.

Q: How does the GPU's synthetic benchmark score compare to similar graphics cards?

A: The RX 6600's average benchmark score is 25235. This places it within 0.5% of the NVIDIA GeForce RTX 3060 Ti (25120), 0.2% behind the AMD Radeon RX 6700M (25180), and 0.2% behind the AMD Radeon RX 580 2048SP (25287). It is effectively tied with the AMD Radeon 890M (25246).

Q: What is the launch MSRP for this CPU?

A: The AMD Ryzen 5 5500 had a launch MSRP of $159. The GPU's launch MSRP was 329 USD.

CPU Role

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor built on the Zen 3 architecture. Its base clock is 3.60 GHz, with a boost clock of 4.20 GHz. This configuration is a strong match for Downfall, a horror title that is not known for being exceptionally CPU-intensive. The processor's 16 MB of L3 cache and dual-channel DDR4 memory support provide a solid foundation for gaming.

The CPU's synthetic benchmark results show a balanced profile. Its Cinebench R23 multicore score of 16429 indicates good multi-threaded throughput, while the single-core score of 2319 is more relevant for gaming scenarios. In Downfall, the measured FPS data shows that this CPU is not the limiting factor at lower resolutions and settings. At 1080p Low, the system achieves 175.8 FPS, suggesting the GPU is still the primary driver even at high frame rates.

The processor's 65W TDP suggests it runs efficiently, and its position in the 79th percentile of all CPUs means it outperforms a majority of processors on the market. However, its nearest rivals in synthetic benchmarks, like the Intel Core i5-12500, show that it is not a performance outlier. The data implies that in Downfall, the CPU provides ample headroom, allowing the GPU to be the primary determinant of frame rates, especially at higher resolutions.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets. At 1920x1080, the system delivers an average of 175.8 FPS on Low, 142.3 FPS on Medium, 115.2 FPS on High, and 75.5 FPS on Ultra. These numbers show a clear and consistent scaling with graphical load. The gap between Low and Ultra is over 100 FPS, highlighting the significant impact of settings on this hardware.

At 2560x1440, performance decreases as expected. The average FPS is 124.5 on Low, 103.4 on Medium, 85.8 on High, and 53.3 on Ultra. The system remains very playable at Medium and High settings, but the Ultra preset drops to a level that may be less desirable for smooth gameplay. The scaling from Low to Ultra at this resolution shows a reduction of about 71 FPS.

At 3840x2160, the system is pushed to its limits. The average FPS is 80.5 on Low, 62.1 on Medium, 53.3 on High, and 30.8 on Ultra. The transition from Low to Ultra represents a massive 49.7 FPS drop. The Ultra preset at 4K is the only configuration in the entire dataset that falls below 30 FPS, making it effectively unplayable. The data shows that 4K requires Low or Medium settings for a playable experience.

Resolution Scaling

The performance drop from 1080p to 4K reveals a clear GPU-bound scenario. At Low settings, the average FPS falls from 175.8 at 1080p to 124.5 at 1440p, a 51.3 FPS drop, and then to 80.5 at 4K, a further 44 FPS drop. This steep decline is characteristic of a system where the graphics card's rendering capabilities are the primary constraint.

For the High preset, the scaling is equally pronounced. The average FPS goes from 115.2 at 1080p to 85.8 at 1440p, then to 53.3 at 4K. The 4K result represents less than half the performance of the 1080p result. This behavior strongly suggests that the AMD Radeon RX 6600, with its 8 GB of VRAM and 224.0 GB/s memory bandwidth, is the limiting component as resolution increases.

The data implies that the Ryzen 5 5500 CPU is not a bottleneck at any tested resolution. If the CPU were the limiting factor, we would expect to see a smaller performance difference between 1080p and 4K. Instead, the consistent and substantial FPS drops with each resolution increase point directly to the GPU being the determining factor in this configuration's Downfall performance.

Settings Recommendations

For the best experience, the measured data points to 1920x1080 with Medium settings. This configuration yields an average of 142.3 FPS, which is smooth and well above the 60 FPS threshold, while still offering a visual upgrade over Low settings. High settings at 1080p also remain a strong choice with 115.2 FPS, but Medium provides a larger performance buffer.

At 2560x1440, the Medium preset delivers 103.4 FPS, which is excellent for a higher resolution. This offers a great balance between visual fidelity and performance. The High preset at 85.8 FPS is also viable, but it is closer to the 60 FPS mark. For 4K gaming, the data suggests that Low settings are the only reliable option for consistent smoothness, with an 80.5 FPS average.

The Ultra preset is not recommended for this hardware. At every resolution, it produces the lowest frame rates, with the 4K result being unplayable. Even at 1080p, the 75.5 FPS average is the lowest of the presets. The performance cost of Ultra settings is substantial, and the measured data shows that Medium or High presets provide a far more stable and responsive experience.

GPU Role

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture and features 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of bandwidth. Its boost clock is 2491 MHz, with a game clock of 2044 MHz. This GPU is the clear driving force behind the FPS results in Downfall. The measured data confirms that its performance scales predictably with resolution and settings.

The GPU's synthetic benchmarks show it sits in the 69th percentile of all GPUs, with an average score of 25235. Its nearest rivals, such as the AMD Radeon 890M and AMD Radeon RX 6700M, are within a fraction of a percent in performance. This indicates the RX 6600 is a solid mid-range performer, which aligns with the in-game results.

The GPU's memory configuration is a critical factor. The 8 GB VRAM is sufficient for the tested settings, but the 128-bit bus and 224.0 GB/s bandwidth are modest. This is likely why the performance drop from 1080p to 4K is so steep. At 4K Ultra, the GPU cannot maintain a playable frame rate, and even at 4K High, the 53.3 FPS average suggests it is working at its limit. The data clearly shows that the RX 6600 is the bottleneck at higher resolutions, while the CPU has the headroom to keep up.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + AMD Radeon RX 6600 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 80.5
3840x2160 Medium 62.1
3840x2160 High 53.3
3840x2160 Ultra 30.8
2560x1440 Low 124.5
2560x1440 Medium 103.4
2560x1440 High 85.8
2560x1440 Ultra 53.3
1920x1080 Low 175.8
1920x1080 Medium 142.3
1920x1080 High 115.2
1920x1080 Ultra 75.5

Downfall with Ryzen 5 5500 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6600 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.