Rust

Rust

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 13 20 27
1440p QHD 21 26 30 49
1080p Full HD 28 36 46 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 27
3840x2160 Medium 20
3840x2160 High 13
3840x2160 Ultra 11
2560x1440 Low 49
2560x1440 Medium 30
2560x1440 High 26
2560x1440 Ultra 21
1920x1080 Low 69
1920x1080 Medium 46
1920x1080 High 36
1920x1080 Ultra 28

Rust with Intel Core i7-12700K + AMD Radeon RX 570, In-Depth Analysis

The Intel Core i7-12700K paired with the AMD Radeon RX 570 presents a striking imbalance in Rust. The CPU is a 12-core powerhouse, ranking in the 89th percentile of all processors, while the GPU is a 4 GB Polaris part from 2017 that sits in the 74th percentile. This gap is not merely academic; the measured frame rates across all resolutions and settings reveal a system where the graphics card is the definitive bottleneck, struggling to keep pace with the processor's capability. The data paints a clear picture of a combo that can generate frames but cannot render them efficiently at higher visual loads.

Resolution Scaling

The most direct evidence of the GPU bottleneck emerges when tracking frame rates from 1080p to 4K. At 1080p with Low settings, the combo achieves 68.7 FPS. Moving to 1440p drops this to 48.5 FPS, a reduction of roughly 29%. Pushing further to 4K yields just 27.4 FPS, which is a 60% decrease from the 1080p figure. This steep, consistent decline as pixel count rises is the classic signature of a GPU-limited scenario. The RX 570’s 224.0 GB/s of memory bandwidth and 5.095 TFLOPS of compute are being saturated by the increasing resolution, while the i7-12700K has ample headroom.

The scaling pattern becomes even more telling when examining higher settings. At Ultra, the 1080p score is 28.4 FPS, which falls to 20.5 FPS at 1440p and then to a nearly unplayable 11 FPS at 4K. The performance cliff from 1440p to 4K at Ultra is a 46% loss. This suggests that the GPU’s 4 GB VRAM and 32 ROPs are overwhelmed by the combination of high pixel count and complex shading. The CPU is not the limiting factor here; if it were, frame rates would remain relatively flat across resolutions, as the processor's workload is largely independent of pixel count. The data shows the opposite, confirming the GPU as the primary constraint.

How This Combo Ranks

In the grand database of tested combinations, this pairing ranks 1629 out of 1717 for Rust. This places it in the bottom 5% of all combos, a position that reflects the severe imbalance between the components. The rank is not a measure of the CPU's capability, which is excellent, but rather the overall system's inability to deliver high frame rates in this specific title. The data suggests that the i7-12700K is being held back to an extraordinary degree by the RX 570.

When considering the GPU's nearest rivals, the picture becomes more nuanced. The RX 570's average benchmark score is 30158, which is nearly identical to the NVIDIA GeForce RTX 5060 (30109, deltaPct 0.2), the AMD Radeon RX 7700 XT (30097, deltaPct 0.2), and the NVIDIA Tesla M60 (29969, deltaPct 0.6). These are modern, high-end cards, yet they score within a fraction of a percent of the RX 570 in the aggregate benchmark. This is an anomaly of the benchmark scoring, not a real-world equivalence. In Rust, the older GPU’s architectural limitations and 4 GB memory buffer will produce results far below what those newer rivals could achieve, even if their synthetic scores are similar. The combo's poor rank is a direct consequence of this hardware mismatch.

GPU Role

The AMD Radeon RX 570 is the clear bottleneck, and its specifications explain why. It features 4 GB of GDDR5 memory on a 256-bit bus, yielding 224.0 GB/s of bandwidth. While this was respectable for 1080p gaming at launch, Rust’s expansive worlds and frequent asset loading can stress this capacity. The card's base clock is 1168 MHz with a boost of 1244 MHz, and it has 2048 shading units. These clocks and the 5.095 TFLOPS of FP32 performance are simply insufficient for the demands of Rust at higher resolutions and settings.

The data shows the GPU’s limits clearly. At 4K High, the average FPS is 12.8, and at 4K Ultra, it drops to 11. The transition from Medium to High at 1440p is also telling, with a drop from 30 FPS to 26 FPS. These aren't incremental differences; they are large, consistent losses that indicate the GPU is running out of processing power and memory throughput. The card’s 32 ROPs are likely a limiting factor for pixel fill rate at 4K, while the 128 TMUs struggle with texture-heavy scenes. The GPU is not just a weak link; it is the entire chain.

Measured FPS Breakdown

The measured data provides a complete matrix of performance. At 1920x1080, the results are as follows: Low settings yields an average of 68.7 FPS, Medium drops to 45.6 FPS, High to 36.3 FPS, and Ultra to 28.4 FPS. This shows a 59% performance cost from Low to Ultra, highlighting how taxing the highest preset is on the GPU.

At 2560x1440, the scores are 48.5 FPS for Low, 30 FPS for Medium, 26 FPS for High, and 20.5 FPS for Ultra. The jump from 1080p to 1440p at Low settings costs 20.2 FPS, which is a significant 29% reduction. Finally, at 3840x2160, the combo manages 27.4 FPS on Low, 20 FPS on Medium, 12.8 FPS on High, and 11 FPS on Ultra. None of the 4K results are playable, and even the best 1440p result is below the 60 FPS threshold. The only setting that approaches smooth gameplay is 1080p Low, which achieves 68.7 FPS.

FAQ

Q: Can this combo run Rust at 4K resolution?

A: No. The data shows that at 3840x2160, the highest average FPS is 27.4 on Low settings. Ultra settings at 4K yield only 11 FPS, which is not a playable experience.

Q: What is the best performance the system can achieve?

A: The highest measured average FPS is 68.7, achieved at 1920x1080 with Low settings. This is the only configuration in the data that exceeds 60 FPS.

Q: How much of a performance drop is there from 1080p to 4K at High settings?

A: At 1080p High, the average FPS is 36.3. At 4K High, it is 12.8. This represents a 65% reduction in performance.

Q: Is the Intel Core i7-12700K the reason for the low frame rates?

A: No. The CPU is very powerful, ranking in the 89th percentile of all processors. The frame rates are consistently low across all resolutions, which indicates the AMD Radeon RX 570 is the limiting component.

Q: How does the RX 570 compare to its nearest rivals in synthetic benchmarks?

A: The average benchmark score for the RX 570 is 30158. This is within 0.8% of the NVIDIA GeForce RTX 5060, AMD Radeon RX 7700 XT, and NVIDIA Tesla M60, according to the deltaPct values.

Q: What is the difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce 48.5 FPS, while Ultra settings produce 20.5 FPS. This is a 58% drop in average frame rate when moving from the lowest to the highest preset.

Settings Recommendations

Given the measured data, the only viable preset for this combo is 1920x1080 Low, which delivers an average of 68.7 FPS. This is the sole configuration that approaches standard monitor refresh rates. All other settings and resolutions result in sub-60 FPS performance, with many falling below 30 FPS. At 1440p, even Low settings only manage 48.5 FPS, and at 4K, the experience is universally poor.

The data suggests that owners of this combo should prioritize resolution over visual fidelity. Playing at 1080p with Low settings is the only path to a smooth experience. Moving to Medium at 1080p drops the average to 45.6 FPS, which is a substantial 23.1 FPS loss for a modest visual upgrade. The Ultra preset at 1080p, at 28.4 FPS, is the worst trade-off, offering the highest visual load for a performance level that is below even the 1440p Low result. The recommendation is clear: stick to 1080p and the Low preset.

CPU Role

The Intel Core i7-12700K is a high-end desktop processor with 12 cores and 20 threads, based on the Alder Lake architecture. Its benchmark results are impressive, with a Cinebench R23 multi-core score of 29241 and a single-core score of 4128. It has a boost clock of 5.00 GHz and a substantial 25 MB of shared L3 cache. This raw processing power is far more than Rust requires, as evidenced by the fact that the frame rates are consistently low regardless of resolution.

The CPU's role in this combo is to be the provider of frames that the GPU then fails to render. In this pairing, the CPU is never the bottleneck. The data implies that the i7-12700K is likely sitting idle, waiting for the RX 570 to complete its work. If the GPU were upgraded, the CPU would have the headroom to support significantly higher frame rates. The 89th percentile ranking for the CPU against all others suggests it is a top-tier part, but the combo's 1629 rank out of 1717 shows that its potential is completely untapped in this configuration. The processor is a future-proof component, but it is currently wasted on this graphics card.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + AMD Radeon RX 570 in Rust

Resolution Settings Avg FPS
3840x2160 Low 27.4
3840x2160 Medium 20.0
3840x2160 High 12.8
3840x2160 Ultra 11.0
2560x1440 Low 48.5
2560x1440 Medium 30.0
2560x1440 High 26.0
2560x1440 Ultra 20.5
1920x1080 Low 68.7
1920x1080 Medium 45.6
1920x1080 High 36.3
1920x1080 Ultra 28.4

Rust with ii7-12700K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 570 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-12700K + RX 570

Explore FPS benchmarks for other games using this same hardware combination.