Rust
This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 13 | 17 | 24 |
| 1440p QHD | 19 | 25 | 30 | 48 |
| 1080p Full HD | 30 | 40 | 44 | 64 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 3700X + AMD Radeon RX 570, In-Depth Analysis
The AMD Ryzen 7 3700X paired with the AMD Radeon RX 570 lands at rank 1,664 out of 1,717 tested combos in Rust. This places the configuration in the bottom 3% of all tested systems, a position that reflects the GPU’s age and the game’s demanding nature. The combo sits far below the median performance tier, meaning that while the CPU has headroom, the graphics card constrains the experience to entry-level territory. The rank is a clear signal that this pairing is not competitive for modern Rust play at high fidelity, though it retains utility for low-resolution, low-detail sessions.
The data indicates a significant imbalance between the two components. The CPU’s average benchmark score of 28,631 places it in the 85th percentile of all CPUs, nearly matching the Intel Core i5-12600 (28,654) with a negligible -0.1% difference. The GPU, however, scores 30,158 on average, which is only the 74th percentile of all GPUs. The gap between the CPU’s high percentile and the GPU’s mid-range percentile confirms that the Radeon RX 570 is the limiting factor in this combo.
How This Combo Ranks
The combo’s rank of 1,664 out of 1,717 is a bottom-tier placement, with only 53 tested combinations performing worse. This is not a surprising outcome given the hardware mix. The Ryzen 7 3700X is a capable processor, but the RX 570 is an end-of-life product from 2017. In Rust, a game known for heavy CPU usage on server-side simulation and draw calls, the CPU can hold its own, but the GPU struggles to keep frame rates playable at higher resolutions.
Benchmark results show that the CPU’s nearest rivals are all within a 0.2% performance delta, meaning the processor is not a differentiator here. The GPU’s nearest rivals, however, include the NVIDIA GeForce RTX 5060 and the AMD Radeon RX 7700 XT, which are just 0.2% ahead in average benchmark scores. This is a statistical anomaly—those modern cards are far faster in practice—but the data shows the RX 570’s synthetic scores are closer to those of much newer GPUs than one might expect. In actual Rust gameplay, the measured FPS tells a different story, one where the RX 570 falls behind dramatically.
GPU Role
The AMD Radeon RX 570 features 4 GB of GDDR5 memory on a 256-bit bus, delivering 224.0 GB/s of bandwidth. Its base clock is 1168 MHz, boosting to 1244 MHz, with memory running at 1750 MHz (7 Gbps effective). These specifications are modest by modern standards, and the 4 GB VRAM capacity is particularly restrictive for Rust, which can exceed that allocation at higher settings and resolutions.
The GPU’s 2048 shading units, 128 TMUs, and 32 ROPs provide a raw compute throughput of 5.095 TFLOPS. This is sufficient for 1080p gaming at low settings, but the data shows that even at 1920x1080 Low, the average FPS is 63.7. Moving to High settings at the same resolution drops the average to 40 FPS, a 37% reduction. The 4 GB VRAM is likely a bottleneck at higher settings, as Rust’s textures and draw distances consume memory quickly. The GPU’s 14 nm process node and 150 W TDP indicate an older design that cannot match the efficiency of newer parts.
Resolution Scaling
The measured FPS data shows a steep decline as resolution increases, which is typical for a GPU-bound scenario. At 1920x1080 Low, the combo achieves 63.7 FPS. Dropping to 2560x1440 Low reduces that to 48.2 FPS, a 24% loss. At 3840x2160 Low, the average falls to 24.3 FPS, a 62% drop from 1080p. This scaling pattern is consistent with the RX 570’s limited memory bandwidth and pixel throughput.
The story is similar at higher settings. At Medium settings, 1080p yields 43.6 FPS, 1440p yields 30 FPS, and 4K yields 16.6 FPS. The scaling from 1080p to 1440p is a 31% loss, while 1440p to 4K is a 45% loss. This suggests that the GPU is not just bandwidth-limited but also fill-rate-limited, as the 32 ROPs cannot sustain high pixel output at 4K. The CPU, with its 8 cores and 16 threads, is not the limiting factor here—if it were, the FPS would remain stable across resolutions, which it does not.
Settings Recommendations
The data clearly shows that Low settings are the only viable option for playable frame rates at 1080p, with an average of 63.7 FPS. Medium settings at 1080p drop to 43.6 FPS, which is still playable but with noticeable stutter potential in busy scenes. High settings at 1080p yield 40 FPS, and Ultra drops to 30.3 FPS, which is borderline for a survival game where responsiveness matters.
At 1440p, Low settings are the only preset that approaches playability, with 48.2 FPS. Medium at 1440p falls to 30 FPS, which is marginal, and High and Ultra are not recommended at 25.2 and 19 FPS, respectively. At 4K, no setting is playable—even Low only reaches 24.3 FPS, which is below acceptable thresholds for competitive or immersive play.
The recommendation is clear: run Rust at 1920x1080 with Low settings for the best balance of visual clarity and frame rate. Medium at 1080p is an option for users who prioritize visuals over smoothness, but the 20 FPS drop from Low to Medium is steep. Ultra settings should be avoided entirely, as the 30.3 FPS average at 1080p is too low for a game where quick reactions are essential.
Measured FPS Breakdown
At 1920x1080, the combo delivers 63.7 FPS on Low, 43.6 FPS on Medium, 40 FPS on High, and 30.3 FPS on Ultra. The gap between Low and Medium is 20.1 FPS, while the gap between Medium and High is just 3.6 FPS, and High to Ultra is another 9.7 FPS. This indicates that the GPU’s performance ceiling is hit quickly, with diminishing returns as settings increase.
At 2560x1440, Low settings produce 48.2 FPS, a 24% drop from 1080p Low. Medium yields 30 FPS, High 25.2 FPS, and Ultra 19 FPS. The 1440p data shows that the RX 570 cannot maintain 60 FPS at any setting, and even Low falls below the 50 FPS threshold that many players consider minimum for smooth gameplay.
At 3840x2160, the numbers are uniformly poor: Low at 24.3 FPS, Medium at 16.6 FPS, High at 13.4 FPS, and Ultra at 13.2 FPS. The difference between High and Ultra at 4K is negligible (0.2 FPS), confirming that the GPU is completely saturated at this resolution. The 4K results are unusable for real gameplay, and the data suggests that users should not attempt 4K with this hardware.
In summary, the Ryzen 7 3700X has enough processing power to feed the RX 570 at 1080p, but the GPU’s 4 GB VRAM and 5.095 TFLOPS compute limit the combo to low-detail gaming. The CPU’s 85th percentile ranking is wasted on this GPU, which sits in the 74th percentile. For Rust specifically, the combo is best suited for 1080p Low, where it achieves a respectable 63.7 FPS average. Any other setting or resolution results in a degraded experience that falls below acceptable thresholds for a competitive survival title.
Hardware Specifications
AMD Ryzen 7 3700X
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + AMD Radeon RX 570 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 24.3 |
| 3840x2160 | Medium | 16.6 |
| 3840x2160 | High | 13.4 |
| 3840x2160 | Ultra | 13.2 |
| 2560x1440 | Low | 48.2 |
| 2560x1440 | Medium | 30.0 |
| 2560x1440 | High | 25.2 |
| 2560x1440 | Ultra | 19.0 |
| 1920x1080 | Low | 63.7 |
| 1920x1080 | Medium | 43.6 |
| 1920x1080 | High | 40.0 |
| 1920x1080 | Ultra | 30.3 |
Rust with Ryzen 7 3700X + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RX 570 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 3700X + RX 570
Explore FPS benchmarks for other games using this same hardware combination.