Rust

Rust

AVERAGE FPS
121
excellent

This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 61 73 108
1440p QHD 79 104 123 183
1080p Full HD 115 151 178 235

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 108
3840x2160 Medium 73
3840x2160 High 61
3840x2160 Ultra 47
2560x1440 Low 183
2560x1440 Medium 123
2560x1440 High 104
2560x1440 Ultra 79
1920x1080 Low 235
1920x1080 Medium 178
1920x1080 High 151
1920x1080 Ultra 115

Rust with Intel Core i7-12700K + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

# How This Combo Ranks

The Intel Core i7-12700K paired with the NVIDIA GeForce RTX 4070 Ti SUPER achieves a rank of 423 out of 3,723 tested combos in Rust. This places the configuration in the top 11.4% of all tested systems, a strong showing for a survival game known for its demanding simulation and rendering workloads. The percentile data reinforces this positioning: the CPU sits at the 84th percentile among all processors, while the GPU ranks at the 76th percentile among all graphics cards.

The combo's rank suggests that the i7-12700K and RTX 4070 Ti SUPER form a balanced pairing for Rust, with neither component dramatically holding back the other. The CPU's average benchmark score of 35,287 places it within 0.4% of its nearest rivals — the Intel Core i5-13600T (35,305, -0.1%), Core i7-12700KF (35,365, -0.2%), Core i7-13700T (35,403, -0.3%), and Core 5 213PE (35,428, -0.4%). These negligible deltas indicate that the i7-12700K delivers performance essentially identical to its closest competitors, making the ranking more dependent on GPU performance and game-specific optimization.

The GPU's average benchmark score of 31,087 is slightly below its nearest rivals — the Quadro M5000 (31,206, -0.4%), GRID M60-1Q (31,220, -0.4%), RTX PRO 4500 Blackwell (31,532, -1.4%), and TITAN RTX (31,676, -1.9%). While the RTX 4070 Ti SUPER trails these by small margins in synthetic benchmarks, the measured Rust performance tells a more nuanced story, as detailed in the sections below.

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Settings Recommendations

The measured FPS data reveals a clear hierarchy across settings presets at each resolution, and the optimal choice depends heavily on the target display's native resolution. At 1920x1080, the Low preset delivers an average of 235 FPS, while Medium averages 178 FPS (with a minimum of 152 and maximum of 205). High yields 151 FPS, and Ultra drops to 115 FPS. The gap between Low and Ultra is 120 FPS, representing a 51% reduction in frame rate. For competitive play on 1080p, the Low preset offers the highest headroom, though even Ultra remains well above 100 FPS, suggesting that visual fidelity can be prioritized without sacrificing playability.

At 2560x1440, the pattern shifts slightly. Low averages 183 FPS, Medium 123 FPS (minimum 104, maximum 141), High 104 FPS, and Ultra 79 FPS. Here, the Medium preset emerges as a compelling balance: it retains 123 FPS average while providing a visual upgrade over Low, and its minimum of 104 FPS ensures consistent frame pacing. High and Ultra remain playable but begin to show the GPU's limits at this resolution.

At 3840x2160, the story changes dramatically. Low averages 108 FPS, Medium 73 FPS (minimum 62, maximum 83), High 61 FPS, and Ultra 47 FPS. The Medium preset at 4K offers the best experience, with a 73 FPS average that stays above the 60 FPS threshold for smooth gameplay. High dips to 61 FPS, which is borderline, while Ultra at 47 FPS is noticeably less fluid. For 4K displays, Medium is the recommended preset — it provides a 22% improvement over High and remains 55% faster than Ultra.

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Resolution Scaling

The FPS scaling from 1080p to 4K reveals important insights about the system's bottleneck characteristics. At Low settings, the average FPS drops from 235 at 1080p to 183 at 1440p (a 22% reduction) and then to 108 at 4K (a further 41% reduction from 1440p). This steep decline suggests that even at Low settings, the GPU becomes increasingly stressed as resolution rises, though the CPU still has significant headroom at 1080p where the 235 FPS figure approaches the limits of what many displays can show.

At Medium settings, the scaling shows a similar but slightly gentler curve: 178 FPS at 1080p, 123 FPS at 1440p (31% reduction), and 73 FPS at 4K (41% reduction from 1440p). The High preset follows suit with 151 FPS at 1080p, 104 FPS at 1440p (31% reduction), and 61 FPS at 4K (41% reduction from 1440p). This consistent pattern — approximately 30% loss from 1080p to 1440p and another 40% loss from 1440p to 4K — points to the GPU being the primary limiting factor at higher resolutions.

The Ultra preset exhibits the most dramatic scaling: 115 FPS at 1080p, 79 FPS at 1440p (31% reduction), and 47 FPS at 4K (41% reduction from 1440p). The fact that all presets show nearly identical percentage drops between resolutions indicates that the scaling bottleneck is resolution-driven rather than settings-driven. The RTX 4070 Ti SUPER's 16 GB of GDDR6X memory and 672.3 GB/s bandwidth appear sufficient for Rust's textures at 4K, as the FPS drops align with the expected increase in pixel count rather than memory capacity limitations.

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Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance. The Low preset achieves 235 FPS average, which is 32% higher than Medium's 178 FPS (152 minimum, 205 maximum). High follows at 151 FPS, and Ultra trails at 115 FPS. The spread from Low to Ultra spans 120 FPS, with each settings tier costing roughly 24-27% of the previous tier's performance. This suggests that Rust's settings at 1080p have a substantial impact on frame rate, but even the most demanding preset maintains a high refresh rate.

At 2560x1440, the performance hierarchy remains consistent but with compressed margins. Low averages 183 FPS, Medium 123 FPS (104 minimum, 141 maximum), High 104 FPS, and Ultra 79 FPS. The gap between Low and Ultra narrows to 104 FPS, and the percentage differences between adjacent presets become more uniform — approximately 33% from Low to Medium, 15% from Medium to High, and 24% from High to Ultra. The Medium preset's minimum of 104 FPS is particularly notable, as it indicates stable frame delivery even during demanding scenes.

At 3840x2160, the system's limits become apparent. Low averages 108 FPS, Medium 73 FPS (62 minimum, 83 maximum), High 61 FPS, and Ultra 47 FPS. The Medium preset's minimum of 62 FPS is just above the 60 FPS threshold, while High's average of 61 FPS leaves little room for frame drops. Ultra at 47 FPS is the only preset that falls below playable thresholds. The data shows that at 4K, the RTX 4070 Ti SUPER is the clear bottleneck, as the i7-12700K's 12 cores and 20 threads are likely underutilized at these frame rates.

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FAQ

Q: What is the best resolution for this combo in Rust?

A: At 1920x1080, all presets exceed 100 FPS, with Low reaching 235 FPS and Ultra at 115 FPS. At 2560x1440, the Medium preset provides a 123 FPS average with a 104 FPS minimum. At 3840x2160, only Low (108 FPS) and Medium (73 FPS) maintain averages above 60 FPS.

Q: How does the Ultra preset perform across resolutions?

A: Ultra averages 115 FPS at 1080p, 79 FPS at 1440p, and 47 FPS at 4K. The 4K result is the only measured configuration that falls below 60 FPS, indicating that Ultra at 4K is not recommended for smooth gameplay.

Q: What are the minimum FPS values recorded?

A: Minimum FPS values are only recorded for Medium settings: 152 FPS at 1080p, 104 FPS at 1440p, and 62 FPS at 4K. These figures suggest that Medium presets maintain consistent frame delivery across all resolutions.

Q: How does this combo's CPU rank compared to its rivals?

A: The i7-12700K has an average benchmark score of 35,287, which is nearly identical to its nearest rivals: the i5-13600T (35,305, -0.1%), i7-12700KF (35,365, -0.2%), i7-13700T (35,403, -0.3%), and Core 5 213PE (35,428, -0.4%). The differences are all within 0.4%.

Q: How does this combo's GPU rank compared to its rivals?

A: The RTX 4070 Ti SUPER has an average benchmark score of 31,087, trailing the Quadro M5000 (31,206, -0.4%), GRID M60-1Q (31,220, -0.4%), RTX PRO 4500 Blackwell (31,532, -1.4%), and TITAN RTX (31,676, -1.9%) by small margins.

Q: Is this combo better suited for 1080p or 4K gaming?

A: The data shows strong performance at all resolutions, but the system is most comfortable at 1080p and 1440p. At 4K, only Low and Medium presets maintain 60+ FPS averages, while Ultra drops to 47 FPS.

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CPU Role

The Intel Core i7-12700K brings 12 cores and 20 threads to Rust, a game that benefits from multi-threaded physics and world simulation. The CPU's base clock of 3.60 GHz and boost clock of 5.00 GHz provide substantial single-threaded performance, reflected in its benchmark scores: 1,043 in 3DMark single-thread, 1,850.5 in Cinebench R23 single-core, and 2,308 in Geekbench single-core. These scores indicate that the i7-12700K can handle Rust's primary game thread without becoming a bottleneck at lower resolutions.

Multi-threaded performance is equally strong, with a 3DMark max-threads score of 9,979, Cinebench R23 multi-core score of 19,784, and Geekbench multi-core score of 15,790. The PassMark multi-thread score of 34,404 and physics score of 1,790 further confirm the CPU's capability in heavily threaded workloads. Rust's server-side simulation and entity processing can leverage these threads, though the measured FPS data — particularly the consistent percentage drops across resolutions — suggests that the GPU becomes the limiting factor before the CPU does.

The 25 MB of shared L3 cache and 1.25 MB L2 cache per core provide ample on-die storage for Rust's frequently accessed game data. The Alder Lake architecture with its hybrid design (performance and efficiency cores) operates at a 10 nm process node, with a die size of 215 mm². The CPU's 84th percentile ranking among all processors, combined with its near-identical performance to the i5-13600T and i7-12700KF (within 0.2%), positions it as a solid mid-range option for Rust. The 125 W TDP and unlocked multiplier allow for overclocking headroom, though the stock performance already supports high frame rates.

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GPU Role

The NVIDIA GeForce RTX 4070 Ti SUPER is the primary driver of Rust's visual output, and its 16 GB of GDDR6X memory on a 256-bit bus provides a bandwidth of 672.3 GB/s. This memory configuration is well-suited for Rust's large open-world textures and draw distances, particularly at 4K where the Medium preset's 73 FPS average indicates the GPU has sufficient memory bandwidth to avoid stuttering. The GPU's base clock of 2340 MHz and boost clock of 2610 MHz deliver strong raw compute, with an FP32 throughput of 44.10 TFLOPS.

The Ada Lovelace architecture, built on a 5 nm process by TSMC, packs 8,448 shading units, 264 TMUs, and 96 ROPs. The 66 RT cores and 264 tensor cores support ray tracing and DLSS features, though Rust's measured FPS data does not include ray-traced scenarios. The GPU's 76th percentile ranking among all GPUs, with an average benchmark score of 31,087, places it slightly below its nearest rivals in synthetic tests. However, the measured Rust performance tells a more favorable story: at 1080p, the GPU delivers 235 FPS at Low settings, demonstrating that it can fully saturate the CPU's output at lower resolutions.

The GPU's role becomes more pronounced at higher resolutions and settings. The FPS scaling analysis shows that from 1080p to 4K, all presets lose approximately 60-70% of their performance, which is consistent with the GPU being the bottleneck. The 16 GB VRAM capacity is notable — Rust's large maps and high-resolution textures can consume significant memory, and the 16 GB allocation ensures that capacity constraints do not emerge at 4K Ultra, where the 47 FPS average is more likely limited by compute than memory. The GPU's 285 W TDP and triple-slot design indicate a high-power component, supported by the 600 W suggested PSU. The 45,900 million transistors across a 379 mm² die deliver the compute necessary for Rust's demanding rendering, though the data suggests that for 4K Ultra, even this powerful GPU reaches its limits.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 4070 Ti SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 108.0
3840x2160 Medium 73.0
3840x2160 High 61.0
3840x2160 Ultra 47.0
2560x1440 Low 183.0
2560x1440 Medium 123.0
2560x1440 High 104.0
2560x1440 Ultra 79.0
1920x1080 Low 235.0
1920x1080 Medium 178.0
1920x1080 High 151.0
1920x1080 Ultra 115.0

Rust with ii7-12700K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4070 Ti SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-12700K + RTX 4070 Ti SUPER

Explore FPS benchmarks for other games using this same hardware combination.