Rust

Rust

AVERAGE FPS
77
good

This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 38 45 67
1440p QHD 49 64 76 114
1080p Full HD 71 93 111 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 67
3840x2160 Medium 45
3840x2160 High 38
3840x2160 Ultra 29
2560x1440 Low 114
2560x1440 Medium 76
2560x1440 High 64
2560x1440 Ultra 49
1920x1080 Low 165
1920x1080 Medium 111
1920x1080 High 93
1920x1080 Ultra 71

Rust with Intel Core i7-12700K + AMD Radeon RX 6700 XT, In-Depth Analysis

The Intel Core i7-12700K paired with the AMD Radeon RX 6700 XT delivers a highly playable Rust experience across most settings, with the data indicating that the GPU becomes the primary limiting factor as resolution increases. At 1080p, the combination produces an average of 165 FPS on Low settings, demonstrating a strong ceiling for competitive play. However, the frame rate curve across the four tested presets shows a steep drop to 71 FPS at Ultra, highlighting that the highest settings impose a significant rendering load. The overall combo ranking places this configuration at 1946 out of 3723 tested combinations, positioning it in the upper-middle tier of systems evaluated for this title.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution scales upward, with the RX 6700 XT’s rendering throughput becoming the dominant constraint. At 1920x1080, the average frame rates range from 165 FPS on Low to 71 FPS on Ultra, a spread of 94 FPS that indicates substantial headroom at lower settings. Moving to 2560x1440, the same preset sweep yields averages from 114 FPS (Low) down to 49 FPS (Ultra), representing a 30-31% reduction across the board compared to 1080p.

The transition to 3840x2160 produces the most pronounced drop, with Low settings averaging 67 FPS and Ultra falling to 29 FPS. This 4K degradation is particularly steep: High settings lose 29 FPS (from 93 to 64) when moving from 1080p to 1440p, then another 26 FPS (from 64 to 38) when stepping up to 4K. The scaling behavior suggests that at 1080p, the Core i7-12700K is capable of feeding the GPU sufficiently, but by 1440p the graphics card’s pixel throughput becomes the binding factor. At 4K, the RX 6700 XT’s 384.0 GB/s memory bandwidth and 165.2 GPixel/s pixel rate are clearly saturated, as evidenced by the sub-40 FPS averages on High and Ultra presets.

The Medium preset provides the only complete min/max data across all resolutions, showing 94-127 FPS at 1080p, 65-88 FPS at 1440p, and 38-52 FPS at 4K. These ranges indicate that the frame time consistency degrades with resolution, with the 4K minimum of 38 FPS suggesting occasional stutter-prone scenes. The data implies that players targeting smooth 60+ FPS gameplay should remain at 1440p or lower, as the 4K High preset’s 38 FPS average falls below the threshold for responsive survival gameplay.

FAQ

Q: What is the highest average frame rate achievable with this combination?

A: The maximum measured average is 165 FPS, achieved at 1920x1080 with Low settings. This represents the best-case scenario for competitive play or high-refresh-rate monitors.

Q: How does the 1440p Medium preset compare to 1080p Ultra in terms of performance?

A: The 1440p Medium preset averages 76 FPS, while 1080p Ultra averages 71 FPS. The higher resolution with medium quality actually outperforms the lower resolution at maximum settings, indicating that the GPU has spare capacity at 1440p when settings are moderated.

Q: Is 4K gaming viable with this hardware?

A: Limited viability exists only at Low settings, where the average is 67 FPS. Medium drops to 45 FPS, High to 38 FPS, and Ultra to 29 FPS. The data suggests that 4K requires significant quality sacrifices for playable frame rates.

Q: What frame rates can be expected at 1080p with High settings?

A: The 1080p High preset averages 93 FPS, which is 72 FPS lower than the Low preset’s 165 FPS. This gap shows that High settings impose a substantial rendering cost, though the result remains smooth for most displays.

Q: How does the RX 6700 XT’s 12 GB VRAM influence high-resolution performance?

A: At 4K Ultra, the combination produces 29 FPS, suggesting that the 12 GB GDDR6 memory is sufficient for capacity but the 384.0 GB/s bandwidth becomes a limiting factor. The steep scaling from 67 FPS at Low to 29 FPS at Ultra indicates that fill-rate and bandwidth constraints dominate over memory capacity.

Q: Which resolution provides the best balance of quality and frame rate?

A: The 1440p Medium preset at 76 FPS offers a strong compromise, delivering 60+ FPS while maintaining moderate visual fidelity. This is 5 FPS higher than 1080p Ultra and provides more screen real estate without falling below the 75 FPS threshold.

CPU Role

The Intel Core i7-12700K brings 12 cores and 20 threads to this pairing, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. For Rust, a title known for its server-side simulation and complex world interactions, the CPU’s multithreaded capacity matters, though the measured frame rates suggest that the GPU is the primary bottleneck in most scenarios. The processor’s 25 MB of shared L3 cache and 1.25 MB per-core L2 cache provide ample capacity for the game’s asset streaming and entity management.

Benchmark data shows the CPU scoring 19,784 in Cinebench R23 multicore and 1,850.5 in single-core, with a PassMark multithread score of 34,404. These figures indicate strong all-around computational performance, but within Rust’s measured FPS, the CPU’s influence is most visible at lower resolutions and settings. At 1080p Low with 165 FPS, the frame rate is likely approaching the CPU’s rendering command submission limit, as the GPU’s workload is minimal. The single-thread score of 4,013 in PassMark suggests that the processor can handle the game’s primary simulation thread, but the steep FPS drop from 1080p Low to 1440p Low (165 to 114 FPS) indicates that even at low settings, the GPU begins to limit performance as pixel count increases.

The Core i7-12700K’s boost clock of 5.00 GHz provides high single-thread performance, which is critical for Rust’s main game logic. The 3DMark 16-thread score of 9,276 and max-thread score of 9,979 show balanced scaling across cores, yet the game’s frame pacing at 4K (as evidenced by the Medium preset’s 38 FPS minimum) suggests that CPU-side frame generation is not the limiting factor at higher resolutions. Instead, the data points to the GPU’s texture fill and pixel processing as the bottleneck, with the CPU having sufficient headroom to feed the graphics card at 1440p and below.

How This Combo Ranks

This specific CPU-GPU pairing holds a rank of 1946 out of 3723 tested combinations in Rust, placing it in the 52nd percentile of all systems evaluated. This middle-of-the-pack ranking reflects the balanced but not exceptional nature of the hardware pairing. The RX 6700 XT’s percentile versus all GPUs is 72, while the Core i7-12700K sits at 84 for CPUs, indicating that the processor is relatively stronger than the graphics card within their respective product stacks.

Comparing to the CPU’s nearest rivals, the i7-12700K scores an average benchmark of 35,287, sitting within 0.4% of the Intel Core i7-13700T (35,403) and 0.2% of the Core i7-12700KF (35,365). This tight clustering shows that the CPU’s performance is well-established, but the combo’s rank in Rust is more heavily influenced by the GPU. The RX 6700 XT’s average benchmark score of 27,425 is nearly identical to the NVIDIA GeForce RTX 4070 Mobile (27,435, 0% delta) and within 1.5% of the AMD Radeon Pro Vega 20 (27,839, -1.5% delta), suggesting that this GPU’s rasterization performance is consistent with mid-range expectations.

The rank of 1946 out of 3723 indicates that nearly half of all tested combos outperform this configuration in Rust, which aligns with the GPU’s 72nd percentile standing. Systems with higher-tier GPUs will naturally achieve better frame rates, particularly at 4K where the RX 6700 XT struggles to maintain 60 FPS on most presets. However, the combo’s rank is not a reflection of poor optimization, but rather a positioning that favors 1080p and 1440p gaming over high-resolution enthusiast settings.

Measured FPS Breakdown

At 1920x1080, the measured averages are 165 FPS on Low, 111 FPS on Medium, 93 FPS on High, and 71 FPS on Ultra. The Medium preset shows a minimum of 94 FPS and a maximum of 127 FPS, providing a 33 FPS window that indicates some scene-to-scene variability. The Low preset’s 165 FPS average is the highest recorded across all tests, while Ultra’s 71 FPS represents a 57% reduction from Low, showing the substantial cost of maxing out graphical features.

At 2560x1440, the averages drop to 114 FPS on Low, 76 FPS on Medium, 64 FPS on High, and 49 FPS on Ultra. The Medium preset again provides min/max data with 65 FPS minimum and 88 FPS maximum. The scaling from 1080p to 1440p shows a consistent 30-31% performance loss across all presets, which is typical for a GPU-bound scenario where pixel count increases by 78%. This proportional drop confirms that the RX 6700 XT is the limiting factor at this resolution, as the CPU’s frame generation capability is not fully exercised.

At 3840x2160, the averages are 67 FPS on Low, 45 FPS on Medium, 38 FPS on High, and 29 FPS on Ultra. The Medium preset’s minimum of 38 FPS and maximum of 52 FPS show a 14 FPS range, which is tighter than at lower resolutions. The transition from 1440p to 4K incurs a 41-42% performance reduction, which is less than the pixel count increase (2.25x), suggesting that the GPU’s memory bandwidth and texture units are being utilized more efficiently at 4K despite the lower absolute frame rates. The Ultra preset at 29 FPS is the only configuration below 30 FPS, indicating that 4K Ultra is not a viable gaming mode for this hardware.

Settings Recommendations

The measured data indicates that the 1440p Medium preset offers the best overall experience, with an average of 76 FPS and a minimum of 65 FPS that stays above the 60 FPS threshold. This configuration provides a 33% resolution increase over 1080p while maintaining frame rates that are 5 FPS higher than 1080p Ultra. The 76 FPS average ensures smooth gameplay for most monitor refresh rates, and the 65 FPS minimum suggests that demanding scenes will not cause major stutter.

For players prioritizing maximum frame rates on high-refresh displays, the 1080p Low preset at 165 FPS is the only option that fully utilizes a 144Hz or 165Hz monitor. The 1080p Medium preset at 111 FPS is a reasonable compromise, offering better visuals while remaining above 100 FPS. However, the jump from Low to Medium costs 54 FPS (165 to 111), which is a significant trade-off for modest visual gains.

At 4K, the Low preset at 67 FPS is the only playable option, and even this falls below the 75 FPS threshold that some players consider optimal. The 4K Medium preset at 45 FPS is borderline, with a minimum of 38 FPS that could lead to noticeable hitches during combat or building. The data suggests that 4K gaming should be avoided unless the player accepts Low settings, and even then, the 67 FPS average is only marginally above the 60 FPS baseline.

The 1080p High preset at 93 FPS and 1440p High at 64 FPS both provide solid performance, but the 76 FPS from 1440p Medium outperforms 1080p Ultra (71 FPS) while offering higher resolution. This makes 1440p Medium the recommended preset for balanced quality and speed, with 1080p Low serving as the competitive alternative.

GPU Role

The AMD Radeon RX 6700 XT is built on the RDNA 2.0 architecture with a Navi 22 chip, fabricated on a 7 nm process by TSMC. The GPU operates at a base clock of 2321 MHz, a game clock of 2424 MHz, and a boost clock of 2581 MHz, with 2560 shading units, 160 texture mapping units, and 64 raster operation units. The 12 GB of GDDR6 memory runs at 2000 MHz with a 192-bit bus, yielding a bandwidth of 384.0 GB/s.

In Rust, the GPU’s role becomes increasingly dominant as resolution rises. At 1080p, the average FPS across settings drops from 165 to 71, a 57% reduction that highlights the rendering cost of Ultra settings. The pixel rate of 165.2 GPixel/s and texture rate of 413.0 GTexel/s are the key specifications governing this behavior, as higher resolutions demand more pixel and texture throughput. The 13.21 TFLOPS of FP32 compute provides sufficient shader performance, but the memory bandwidth of 384.0 GB/s appears to be the limiting factor at 4K.

The GPU’s percentile versus all GPUs is 72, and its average benchmark score of 27,425 places it nearly even with the NVIDIA GeForce RTX 4070 Mobile (27,435, 0% delta) and slightly behind the AMD Radeon Pro Vega 20 (27,839, -1.5% delta). The PassMark G3D score of 19,786 and DirectX 12 score of 77 indicate solid DirectX 12 performance, which is relevant since Rust utilizes modern graphics APIs. The 40 ray accelerators do not significantly impact this title, as the measured FPS data shows no evidence of ray tracing overhead. The GPU’s 230 W TDP and dual-slot design are consistent with its mid-range positioning, and the 12 GB VRAM capacity is sufficient for Rust’s textures at 4K, as the bandwidth rather than capacity appears to be the gating factor at higher resolutions.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + AMD Radeon RX 6700 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 67.0
3840x2160 Medium 45.0
3840x2160 High 38.0
3840x2160 Ultra 29.0
2560x1440 Low 114.0
2560x1440 Medium 76.0
2560x1440 High 64.0
2560x1440 Ultra 49.0
1920x1080 Low 165.0
1920x1080 Medium 111.0
1920x1080 High 93.0
1920x1080 Ultra 71.0

Rust with ii7-12700K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6700 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-12700K + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.