Rust

Rust

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 39 48 72
1440p QHD 50 70 83 120
1080p Full HD 73 97 119 173

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 72
3840x2160 Medium 48
3840x2160 High 39
3840x2160 Ultra 32
2560x1440 Low 120
2560x1440 Medium 83
2560x1440 High 70
2560x1440 Ultra 50
1920x1080 Low 173
1920x1080 Medium 119
1920x1080 High 97
1920x1080 Ultra 73

Rust with Intel Core i7-12700K + AMD Radeon RX 6750 XT, In-Depth Analysis

Rust is a demanding survival title, and the measured results for the Intel Core i7-12700K paired with the AMD Radeon RX 6750 XT show a system that is clearly GPU-limited at higher resolutions, but capable of delivering high refresh rates at 1080p. The data places this combination at rank 795 out of 1717 tested configurations, indicating a solidly mid-to-upper tier setup that can handle the game's punishing environments, though it requires careful settings management to achieve the best visual and performance balance.

Resolution Scaling

The frame rate data reveals a steep performance curve as resolution increases, which is the classic signature of a GPU-bound workload. At 1920x1080 with Low settings, the system produces an average of 173.4 FPS. Scaling up to 2560x1440 at the same Low preset drops that figure to 119.5 FPS, a reduction of roughly 31%. Moving further to 3840x2160 at Low yields 71.6 FPS, which is a 40% drop from the 1440p result. This pattern confirms that the RX 6750 XT is the primary bottleneck as pixel count rises, while the i7-12700K has ample headroom to feed the GPU at lower resolutions.

The scaling behavior is even more pronounced at higher visual presets. At Ultra settings, the system manages 72.5 FPS at 1080p, but this falls to 50.1 FPS at 1440p and plummets to 31.6 FPS at 4K. The gap between Low and Ultra at 1080p is 100.9 FPS, while at 4K that same gap narrows to 40.0 FPS. This compression of the settings delta at higher resolutions is a clear indicator that the GPU is saturated; when the pixel workload is massive, the difference between presets becomes smaller because the card is struggling to maintain any preset's demands. The data suggests that at 4K, the RX 6750 XT is severely overworked, and even dropping to Low settings only yields 71.6 FPS, which is not ideal for a smooth 60 FPS baseline on a 4K display.

Settings Recommendations

For players targeting high refresh rates on a 1080p monitor, the Low preset is the clear choice, delivering 173.4 FPS. However, this sacrifices visual fidelity. The Medium preset at 1080p provides 118.5 FPS, which is still excellent for a 120Hz display and offers a substantial visual upgrade over Low. High at 1080p drops to 96.7 FPS, which remains playable on a standard 60Hz screen but starts to lose the competitive edge for esports-style play. Ultra at 1080p yields 72.5 FPS, which is acceptable but not ideal for high-refresh panels.

At 2560x1440, the situation becomes more nuanced. The Low preset delivers 119.5 FPS, making it an excellent choice for high-refresh 1440p gaming. Medium drops to 83 FPS, which is still smooth for most users and offers a significant improvement in visual quality. High at 1440p produces 70.1 FPS, which is right at the edge of the 60-75 Hz sweet spot. Ultra at 1440p falls to 50.1 FPS, which is below the 60 FPS threshold and generally not recommended for a consistently smooth experience. For 4K, the data is less forgiving. All presets fail to hit the 60 FPS mark. The best option is Low at 71.6 FPS, but this compromises the visual experience so heavily that most users would likely prefer Medium at 48.4 FPS or High at 39.1 FPS if they prioritize image quality over frame rate. Ultimately, the measured rows indicate that Medium is the optimal balance of visual quality and performance at 1440p, while Low is the only viable option for high refresh rates.

GPU Role

The AMD Radeon RX 6750 XT, with its 12 GB of GDDR6 memory on a 192-bit bus, delivers a bandwidth of 432.0 GB/s. This memory configuration is a key factor in the GPU's performance profile in Rust. The card's base clock is 2150 MHz, with a game clock of 2495 MHz and a boost clock of 2600 MHz. These high clock speeds allow the card to maintain solid throughput, but the benchmark results show that Rust's heavy shading and draw calls overwhelm the GPU at higher resolutions. The card's 2560 shading units and 64 ROPs are working hard, but the data shows that at 4K, even the Low preset (71.6 FPS) struggles to maintain 60 FPS.

The GPU's 12 GB of VRAM is likely sufficient for Rust at 1080p and 1440p, but the massive texture detail and draw distances at 4K can push memory usage to its limits. The fact that the 4K High preset (39.1 FPS) is only 7.5 FPS slower than the 4K Ultra preset (31.6 FPS) suggests that the card is not just limited by raw compute but also by memory bandwidth and capacity. The 432.0 GB/s of bandwidth is a bottleneck at 4K, as the GPU cannot fetch and process texture data fast enough to maintain higher frame rates. The card's position in the overall GPU hierarchy, percentile vs all GPUs at 79, and an average benchmark score of 35327, places it in a competitive tier, but Rust's specific engine demands clearly tax it more than synthetic benchmarks suggest. The nearest rival data shows the RX 6750 XT is 1.3% slower than the NVIDIA GeForce RTX 3080 in average score, yet in Rust's real-world tests, the frame rate deltas at 4K are more pronounced due to the game's unique engine characteristics.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the system's capabilities across all settings and resolutions. At 1920x1080, the frame rates are consistently high across all presets. The Low preset achieves 173.4 FPS, which is the highest score in the entire dataset. Medium follows at 118.5 FPS, High at 96.7 FPS, and Ultra at 72.5 FPS. This shows a clear linear progression where each preset step costs roughly 20-25% performance, indicating that the CPU is still providing enough throughput to support these variations.

Moving to 2560x1440, the performance drops are significant but expected. Low leads at 119.5 FPS, Medium at 83 FPS, High at 70.1 FPS, and Ultra at 50.1 FPS. The gap between Low and Medium is 36.5 FPS, which is larger than the gap between High and Ultra (20.0 FPS). This suggests that the transition from Low to Medium involves a substantial increase in shader complexity and texture filtering that impacts the GPU more heavily. At 3840x2160, the results are the most telling. Low produces 71.6 FPS, Medium 48.4 FPS, High 39.1 FPS, and Ultra 31.6 FPS. The spread from Low to Ultra is 40.0 FPS, which is the smallest absolute range across all resolutions. This compression indicates that at 4K, the GPU is so constrained that preset changes have a diminishing impact on frame rate. The system is fundamentally unable to push past the 72 FPS mark at 4K, even on the lowest settings.

FAQ

Q: What is the best resolution and settings combination for a 60Hz monitor?

A: For a 60Hz display, the 2560x1440 High preset is ideal, delivering 70.1 FPS. This comfortably exceeds the 60 FPS refresh rate while providing high visual quality. If you prefer 1080p, the Ultra preset at 72.5 FPS also works well, but 1440p High offers a sharper image with similar performance.

Q: Can this system handle 4K gaming in Rust?

A: The data shows that 4K gaming is possible but not optimal. The only preset that exceeds 60 FPS is Low at 71.6 FPS. Medium and High presets fall to 48.4 FPS and 39.1 FPS, respectively, which may be acceptable for slower-paced gameplay but not for competitive scenarios. Ultra at 4K drops to 31.6 FPS, which is below playable thresholds for most users.

Q: How much of a performance difference is there between Low and Ultra settings?

A: The difference varies by resolution. At 1080p, Low (173.4 FPS) is 100.9 FPS faster than Ultra (72.5 FPS). At 1440p, the gap narrows to 69.4 FPS (119.5 vs 50.1 FPS). At 4K, the difference is just 40.0 FPS (71.6 vs 31.6 FPS). This shows that the GPU becomes the limiting factor at higher resolutions, reducing the impact of settings changes.

Q: Is the Intel Core i7-12700K a bottleneck for the AMD Radeon RX 6750 XT in Rust?

A: The benchmark results indicate that the CPU is not a significant bottleneck at higher resolutions. The CPU's average benchmark score is 35684, with a percentile of 89 vs all CPUs. At 4K, the GPU's performance drops sharply across all presets, which is a classic sign of GPU limitation. At 1080p Low, the CPU is able to push the GPU to 173.4 FPS, showing it has the single-thread performance necessary to feed the card in less demanding scenarios.

Q: What is the system's overall performance rank in the benchmark database?

A: This specific CPU-GPU combination is ranked 795 out of 1717 total tested combinations. This places it in the 46th percentile of all configurations, indicating that it is a mid-to-upper tier setup that will handle most games well but is not at the absolute top of the performance chart.

Q: How does the RX 6750 XT compare to its nearest rivals in synthetic benchmarks?

A: The RX 6750 XT has an average benchmark score of 35327. Its closest rival, the AMD Radeon RX 5600M, scores 35264, making the RX 6750 XT 0.2% faster. The NVIDIA GeForce RTX 5070 Ti Mobile scores 35435, making it 0.3% faster than the RX 6750 XT. The NVIDIA GeForce RTX 3080 scores 35787, which is 1.3% higher. These small deltas suggest that the RX 6750 XT is competitively positioned in its class, but Rust's real-world performance may differ from these synthetic averages.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + AMD Radeon RX 6750 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 71.6
3840x2160 Medium 48.4
3840x2160 High 39.1
3840x2160 Ultra 31.6
2560x1440 Low 119.5
2560x1440 Medium 83.0
2560x1440 High 70.1
2560x1440 Ultra 50.1
1920x1080 Low 173.4
1920x1080 Medium 118.5
1920x1080 High 96.7
1920x1080 Ultra 72.5

Rust with ii7-12700K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6750 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-12700K + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.