Rust

Rust

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 33 40 59
1440p QHD 43 57 67 100
1080p Full HD 62 82 97 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 59
3840x2160 Medium 40
3840x2160 High 33
3840x2160 Ultra 25
2560x1440 Low 100
2560x1440 Medium 67
2560x1440 High 57
2560x1440 Ultra 43
1920x1080 Low 145
1920x1080 Medium 97
1920x1080 High 82
1920x1080 Ultra 62

Rust with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 5 5500 paired with the NVIDIA GeForce RTX 5050 delivers a mid-range 1080p experience in Rust, with performance scaling predictably as resolution increases. The data shows a system that is clearly capable of high refresh rates at lower resolutions but becomes increasingly GPU-bound at 4K, where even the lowest settings struggle to maintain 60 FPS. This analysis breaks down the measured frame rates, the roles of the CPU and GPU, and how this combination ranks against other tested hardware.

Resolution Scaling

The measured FPS data reveals a pronounced and consistent performance drop as resolution scales from 1080p to 4K, a pattern typical of a system where the graphics card becomes the primary bottleneck at higher pixel counts. At 1920x1080 with Low settings, the combo achieves a robust 145 FPS average. Moving to 2560x1440 at the same Low settings, the average FPS falls to 100, a reduction of 45 FPS (31%). The most dramatic drop occurs when jumping to 3840x2160, where the Low preset average plummets to 59 FPS, a 41 FPS decline from the 1440p result.

This scaling behavior intensifies at higher graphical presets. For instance, the High preset yields 82 FPS at 1080p, 57 FPS at 1440p, and only 33 FPS at 4K. The Ultra preset, the most demanding in the dataset, sees averages of 62 FPS at 1080p, 43 FPS at 1440p, and a near-unplayable 25 FPS at 4K. The pattern is clear: the RTX 5050’s performance headroom is exhausted between 1440p and 4K. The 4K Low result of 59 FPS is barely above the threshold for smooth gameplay, while 4K Medium (40 FPS) and 4K High (33 FPS) fall below it.

The frame rate deltas between presets at a single resolution also indicate the nature of the bottleneck. At 1080p, the difference between Low (145 FPS) and Ultra (62 FPS) is 83 FPS, showing the GPU has significant headroom to render more complex scenes. However, at 4K, the gap between Low (59 FPS) and Ultra (25 FPS) narrows to 34 FPS, suggesting that even the lowest settings are pushing the GPU to its limits. This data indicates that for 1080p and 1440p gaming, the RTX 5050 is the limiting factor, but a capable one. For 4K, it is decidedly the bottleneck, and the CPU’s role diminishes as the GPU struggles to keep up.

CPU Role

The AMD Ryzen 5 5500, a 6-core, 12-thread processor based on the Zen 3 architecture, provides a solid foundation for this gaming combo. Its base clock of 3.60 GHz and boost clock of 4.20 GHz are sufficient to feed the RTX 5050 at lower resolutions. The benchmark results for the CPU, such as a Cinebench R23 multi-core score of 16429 and a single-core score of 2319, indicate a balanced processor that is well-suited for gaming workloads that rely on both single-thread performance and multi-threaded capability.

In Rust, a game known for its complex world simulation and physics, the CPU’s role is significant, particularly at lower resolutions where the GPU has spare capacity. The data supports this: at 1080p Low, the system reaches 145 FPS, which is a high frame rate that demands strong per-core performance. The Ryzen 5 5500’s single-thread score of 836 in the 3DMark single-thread test and 2319 in Cinebench R23 suggest it can handle the game’s primary game logic thread. Its multi-threaded capabilities, evidenced by a Passmark multi-thread score of 19330, also help with background tasks and the game’s many concurrent systems.

The CPU’s performance relative to its nearest rivals is marginal. The data shows the Ryzen 5 5500’s average benchmark score is 19593, which is -0.1% behind the AMD Ryzen AI 5 430 (19617), -0.4% behind the Intel Core i5-12500 (19668), and -0.7% behind the Intel Core i5-11600KF (19723). Conversely, it is 0.5% ahead of the Intel Core i7-10700F (19499). These deltas are within a percentage point, indicating that the Ryzen 5 5500 offers performance parity with its immediate competitors. In practical terms, this means the CPU is unlikely to be the deciding factor in frame rate differences between these processors; the GPU and game settings will have a more pronounced impact.

How This Combo Ranks

Among all tested CPU and GPU combinations in Rust, this pairing of the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5050 ranks 1772 out of 2953. This places it in the 60th percentile of all tested combos, indicating it outperforms a majority of systems but is not at the top tier. The rank reflects a balanced mid-range setup that is capable of good performance but will not compete with high-end configurations.

The combo’s rank is a product of both components. The GPU, with a percentile rank of 66 among all GPUs, is the stronger part of the pairing. The CPU, with a percentile rank of 73 among all CPUs, is also above average. However, the combined result in Rust is not additive; it reflects how these two parts work together. The rank of 1772 suggests that while each component is above the median, the system as a whole lands in the upper-middle range of tested configurations. This is consistent with the FPS data, which shows excellent 1080p performance but a significant drop-off at 4K, preventing higher placement in the rankings.

Measured FPS Breakdown

This section details the exact average FPS figures from the measured data for each resolution and settings preset.

1920x1080 (1080p):

  • Low: 145 FPS average.
  • Medium: 97 FPS average, with a minimum of 83 FPS and a maximum of 112 FPS.
  • High: 82 FPS average.
  • Ultra: 62 FPS average.

2560x1440 (1440p):

  • Low: 100 FPS average.
  • Medium: 67 FPS average, with a minimum of 57 FPS and a maximum of 77 FPS.
  • High: 57 FPS average.
  • Ultra: 43 FPS average.

3840x2160 (4K):

  • Low: 59 FPS average.
  • Medium: 40 FPS average, with a minimum of 34 FPS and a maximum of 45 FPS.
  • High: 33 FPS average.
  • Ultra: 25 FPS average.

The data shows a clear hierarchy. At 1080p, all presets are playable, with even Ultra providing over 60 FPS. At 1440p, Low and Medium provide smooth gameplay, while High and Ultra dip below 60 FPS. At 4K, only the Low preset comes close to 60 FPS, and all others are well below that threshold. The Medium preset at all resolutions provides a consistent frame rate that is roughly 30-35% lower than Low, while High is another 15-20% lower. Ultra is the most demanding, typically cutting the frame rate nearly in half compared to Medium.

GPU Role

The NVIDIA GeForce RTX 5050 is the primary driver of this system’s gaming performance. With 8 GB of GDDR6 memory on a 128-bit bus, it provides a memory bandwidth of 320.0 GB/s. Its boost clock of 2572 MHz and 2560 shading units allow it to handle modern game loads, but the 8 GB VRAM capacity is a potential limitation for high-resolution textures and settings in demanding titles like Rust.

The GPU’s performance metrics show its capabilities. A Passmark G3D score of 17326 and a 3DMark Steel Nomad DX12 score of 2502 place it in the 66th percentile of all GPUs. Its nearest rival, the AMD Radeon RX 5600 XT, has an average score of 20713, which is 1.6% higher than the RTX 5050’s average of 21035. Other rivals include the AMD Radeon RX Vega M GL (21153, -0.6% delta) and the AMD Radeon HD 8970M (21237, -1% delta). These close scores indicate the RTX 5050 is a solid performer in its class.

In Rust, the GPU’s role is evident in the resolution scaling data. The significant frame rate drops from 1080p to 4K are a direct result of the GPU rendering more pixels. The 8 GB VRAM is likely sufficient for 1080p and 1440p at most settings, but it may become a limiting factor at 4K Ultra, where the demand for texture memory is high. The 25 FPS average at 4K Ultra suggests the GPU is fully saturated, and the system is not able to maintain playable frame rates at that extreme resolution. For this game, the RTX 5050 is a strong 1080p and capable 1440p card, but not a 4K solution.

FAQ

Q: What is the maximum average FPS this combo can achieve in Rust?

A: The highest average FPS recorded is 145 FPS at 1920x1080 resolution with the Low settings preset.

Q: Can this system handle Rust at 4K resolution?

A: At 4K, the only preset that achieves a playable average frame rate is Low, with 59 FPS. Medium (40 FPS), High (33 FPS), and Ultra (25 FPS) all fall below 60 FPS, indicating a poor 4K experience.

Q: Is the CPU or GPU more of a bottleneck at 1080p?

A: The data shows a large difference between the Low preset (145 FPS) and Ultra preset (62 FPS) at 1080p, indicating the GPU is the primary limiting factor. The CPU is capable of feeding the GPU with enough data to achieve high frame rates at the lower settings.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 5 5500’s average benchmark score is 19593. It is 0.1% slower than the AMD Ryzen AI 5 430, 0.4% slower than the Intel Core i5-12500, and 0.7% slower than the Intel Core i5-11600KF. It is 0.5% faster than the Intel Core i7-10700F.

Q: What is the average FPS at 1440p with Medium settings?

A: The measured average FPS for this combination at 2560x1440 with Medium settings is 67 FPS, with a minimum of 57 FPS and a maximum of 77 FPS.

Q: How does the RTX 5050 perform compared to the RX 5600 XT?

A: The RTX 5050 has an average benchmark score of 21035, while the AMD Radeon RX 5600 XT has an average score of 20713. This means the RTX 5050 is 1.6% faster than the RX 5600 XT in this benchmark.

Settings Recommendations

Based on the measured data, the optimal settings depend on the target resolution and desired frame rate.

For 1080p gaming, the Ultra preset is a viable option, as it maintains an average of 62 FPS. This provides the best visual quality while remaining above the 60 FPS threshold for smooth gameplay. However, for a more competitive edge with higher frame rates, the Medium preset offers 97 FPS and is a better choice for high-refresh-rate monitors.

At 1440p, the Medium preset is the best choice for a balanced experience, delivering an average of 67 FPS. The Low preset is also an option for maximum performance, achieving 100 FPS, but the visual compromise may not be worth the extra frames. The High preset at 57 FPS and Ultra at 43 FPS are not recommended for consistent smoothness.

For 4K, the data suggests that this combo is not well-suited for the resolution. The Low preset is the only one that approaches playability at 59 FPS, but it is still not a locked 60. Players seeking 4K should consider lowering the resolution to 1440p for a much better experience. Generally, the Medium preset offers the best balance between visual fidelity and performance for this system, providing a solid frame rate across most resolutions.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5050 in Rust

Resolution Settings Avg FPS
3840x2160 Low 59.0
3840x2160 Medium 40.0
3840x2160 High 33.0
3840x2160 Ultra 25.0
2560x1440 Low 100.0
2560x1440 Medium 67.0
2560x1440 High 57.0
2560x1440 Ultra 43.0
1920x1080 Low 145.0
1920x1080 Medium 97.0
1920x1080 High 82.0
1920x1080 Ultra 62.0

Rust with Ryzen 5 5500 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5050 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.