Revolution Idle

Revolution Idle

AVERAGE FPS
52
playable

This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 26 27 36
1440p QHD 32 49 52 69
1080p Full HD 50 78 82 109

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 36
3840x2160 Medium 27
3840x2160 High 26
3840x2160 Ultra 17
2560x1440 Low 69
2560x1440 Medium 52
2560x1440 High 49
2560x1440 Ultra 32
1920x1080 Low 109
1920x1080 Medium 82
1920x1080 High 78
1920x1080 Ultra 50

Revolution Idle with Intel Core Ultra 5 225 + Intel Arc B580, In-Depth Analysis

Revolution Idle is not a typical twitch shooter, but the measured frame rate data still paints a clear picture of how this Intel Core Ultra 5 225 and Intel Arc B580 pairing handles graphical load. The progression from 1080p to 4K shows a predictable and steep decline in performance, which is typical for a system where the graphics card is the primary bottleneck at higher resolutions. At 1920x1080, the combo delivers playable results across all presets, but the transition to 2560x1440 and especially 3840x2160 reveals significant limitations.

The most telling data point is the drop from 1080p to 4K at the High preset. The average frame rate falls from 78 FPS at 1920x1080 to 49 FPS at 2560x1440, a reduction of 29 FPS. Moving to 3840x2160, the average plummets to 26 FPS. This represents a 67% decrease in performance from 1080p to 4K. This steep curve indicates that the Intel Arc B580's rendering capabilities are being saturated as pixel count increases. The CPU is not the limiting factor here; the data shows the GPU struggling to maintain fluid motion at higher resolutions.

When looking at the Low preset, the same pattern emerges but with higher absolute numbers. The system achieves 109 FPS at 1080p, drops to 69 FPS at 1440p, and then falls to 36 FPS at 4K. The gap between Low and High settings at the same resolution is also telling. At 1080p, the difference is 31 FPS (109 vs 78), which shows that the settings are having a substantial impact on the GPU load. However, at 4K, the difference narrows to just 10 FPS (36 vs 26), suggesting that the GPU is so overwhelmed at that resolution that even reducing settings provides diminishing returns. The data suggests that 4K gaming is not a viable target for this combination in this title, as even the Low preset fails to maintain a consistent 60 FPS.

The Medium preset offers the only data set with minimum and maximum frame rates recorded. At 1080p, the average is 82 FPS with a minimum of 70 FPS and a maximum of 94 FPS. At 1440p, the average drops to 52 FPS with a minimum of 44 FPS. At 4K, the average is 27 FPS with a minimum of 23 FPS and a maximum of 31 FPS. The minimum frame rate at 1440p being 44 FPS indicates that there are moments of noticeable stutter, which can be disruptive even in an idle game. The 4K minimum of 23 FPS confirms that the experience would be very choppy.

FAQ

Q: Can this CPU and GPU combo run Revolution Idle at 4K resolution?

A: The measured data indicates that 4K is not a practical option. At the High preset, the average frame rate is 26 FPS, and even at the Low preset, it only reaches 36 FPS. Both are well below the 60 FPS target for smooth gameplay.

Q: What is the best resolution for a smooth experience with this hardware?

A: The data shows that 1920x1080 is the only resolution where the system can consistently hit high frame rates. At 1080p, the average FPS ranges from 50 on Ultra to 109 on Low, with the Medium preset averaging 82 FPS.

Q: How much of a performance difference is there between the Low and Ultra presets?

A: The difference is significant, particularly at lower resolutions. At 1080p, Low averages 109 FPS while Ultra averages 50 FPS, a difference of 59 FPS. At 1440p, Low averages 69 FPS while Ultra averages 32 FPS, a difference of 37 FPS.

Q: Is the Intel Core Ultra 5 225 holding back the Intel Arc B580 in this game?

A: Based on the frame rate scaling, the CPU does not appear to be the primary bottleneck. The performance drop is consistent with the GPU being the limiting factor as resolution increases. The CPU's high single-thread benchmark score of 4412 in Passmark suggests it has ample headroom for this title.

Q: What is the most consistent frame rate experience at 1440p?

A: The Medium preset at 1440p provides the most data on consistency. It averages 52 FPS with a minimum of 44 FPS and a maximum of 60 FPS. While the average is acceptable, the minimum frame rate suggests occasional dips that could be noticeable.

Q: How does this combo's performance compare to other tested configurations?

A: This specific combination ranks 2220 out of 2986 tested combos in Revolution Idle. This places it in the lower half of all tested systems, indicating that while it can play the game, many other setups deliver higher frame rates.

CPU Role

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture. It has a base clock of 3.30 GHz and a boost clock of 4.90 GHz. For a game like Revolution Idle, which is not known for being heavily multithreaded, the single-thread performance is often more critical than the core count. The CPU's Passmark single-thread score of 4412 is strong, and its Cinebench R23 single-core score of 3655 further indicates robust per-core performance.

The data suggests that this CPU is more than capable of feeding the Intel Arc B580 in this specific title. The frame rate scaling from 1080p to 4K shows a classic GPU-bound scenario. If the CPU were the limiting factor, we would expect to see a smaller performance drop when increasing resolution, as the CPU would be the bottleneck at all resolutions. Instead, the frame rates drop dramatically as the pixel count increases, which points directly to the GPU's rendering limits.

The CPU's 20 MB of shared L3 cache and dual-channel DDR5 memory support with a bandwidth of 102.4 GB/s provide a solid foundation for game data. The Passmark multi-thread score of 30459 and Cinebench R23 multi-core score of 25891 show that it has significant processing power available. In an idle game, background calculations and simulation logic can run on the available cores without interfering with the rendering thread, ensuring that the GPU is not starved for data. The benchmark results indicate that the processor is not a performance wall here; the graphics card is the component that determines the final frame rate.

How This Combo Ranks

In the grand scheme of tested hardware, this combination of Intel Core Ultra 5 225 and Intel Arc B580 is placed at rank 2220 out of 2986 total combos for Revolution Idle. This percentile placement places it in the lower third of all systems tested. This ranking is a direct reflection of the measured frame rates, which are not competitive with higher-end configurations.

The GPU's individual performance percentile is 68, meaning it performs better than 68% of all GPUs in the database. However, its average benchmark score of 23021 places it in a tight pack with some older and newer cards. Its nearest rivals include the AMD Radeon RX 580 2048SP, which is 0.2% slower, and the NVIDIA GeForce RTX 2080, which is 0.6% faster. This indicates that the Arc B580 is a mid-range performer that trades blows with previous generation high-end cards.

The CPU's percentile is higher at 85, showing that it is a stronger component relative to its peers. Its average benchmark score of 36938 is nearly identical to the AMD Ryzen 5 5600F, which has a deltaPct of 0. The CPU is also within 0.5% of the Intel Core i9-12900T. This shows that the processor is a solid performer. The low overall combo rank is therefore primarily due to the GPU's limitations in this specific game's engine, rather than a deficiency in the CPU. The data shows a pairing of a strong mid-range CPU with a mid-range GPU, resulting in a system that is adequate for 1080p gaming but does not rank highly among all possible configurations.

Settings Recommendations

For users targeting a smooth 60 FPS experience, the data clearly points to 1920x1080 as the home resolution for this hardware. At 1080p, even the High preset achieves an average of 78 FPS, which is comfortable. However, the Medium preset offers a better balance for consistency, with an average of 82 FPS and a recorded minimum of 70 FPS. This ensures that the frame rate rarely dips below the 60 FPS threshold, providing a stable experience.

At 2560x1440, the situation becomes more nuanced. The Low preset achieves an average of 69 FPS, but the Medium preset drops to 52 FPS with a minimum of 44 FPS. For an idle game, where absolute frame rate is less critical than in a fast-paced action title, the Medium preset at 1440p might be acceptable for some users, but the data suggests that the Low preset is the safer choice for maintaining a higher average frame rate.

The Ultra preset is not recommended at any resolution. At 1080p, it averages 50 FPS, which is below the 60 FPS target. At 1440p, it drops to 32 FPS, and at 4K, it falls to a slideshow-like 17 FPS. The performance cost of the Ultra settings is substantial, and the visual benefit in an idle game is unlikely to justify the frame rate penalty. The optimal experience, based on the measured rows, is the Medium preset at 1080p, which delivers the best combination of visual quality and performance consistency. If higher resolution is a priority, dropping to Low at 1440p is the only viable path to a playable frame rate.

Measured FPS Breakdown

Here is the complete breakdown of measured average frame rates for this hardware combination.

1920x1080:

  • Low: 109 FPS average. This is the highest performance point recorded for this system.
  • Medium: 82 FPS average, with a minimum of 70 FPS and a maximum of 94 FPS. This shows a stable performance envelope.
  • High: 78 FPS average. A solid, playable frame rate.
  • Ultra: 50 FPS average. This is the lowest result at 1080p and is below the ideal 60 FPS threshold.

2560x1440:

  • Low: 69 FPS average. This is the only preset at this resolution that maintains an average above 60 FPS.
  • Medium: 52 FPS average, with a minimum of 44 FPS and a maximum of 60 FPS. The minimum frame rate indicates potential for stutter.
  • High: 49 FPS average. This is a noticeable drop from the 1080p High result.
  • Ultra: 32 FPS average. This is not a smooth experience.

3840x2160:

  • Low: 36 FPS average. This is below the threshold for fluid motion.
  • Medium: 27 FPS average, with a minimum of 23 FPS and a maximum of 31 FPS. This is a consistently low frame rate.
  • High: 26 FPS average. This is essentially unplayable for most users.
  • Ultra: 17 FPS average. This is the worst-performing configuration measured.

The data shows a clear hierarchy: 1080p is the only resolution where the system can deliver high performance, with the Medium preset providing the most consistent experience. The 1440p results are playable only on Low settings, and 4K is not a viable option for this game on this hardware.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + Intel Arc B580 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 36.0
3840x2160 Medium 27.0
3840x2160 High 26.0
3840x2160 Ultra 17.0
2560x1440 Low 69.0
2560x1440 Medium 52.0
2560x1440 High 49.0
2560x1440 Ultra 32.0
1920x1080 Low 109.0
1920x1080 Medium 82.0
1920x1080 High 78.0
1920x1080 Ultra 50.0

Revolution Idle with iUltra 5 225 + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B580 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with iUltra 5 225 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.