Archeage
This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 29 | 43 | 48 |
| 1440p QHD | 35 | 51 | 75 | 84 |
| 1080p Full HD | 51 | 75 | 111 | 124 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra 5 225 + Intel Arc B580, In-Depth Analysis
The Intel Core Ultra 5 225 and Intel Arc B580 combination presents a mixed bag for Archeage, a 2014 MMORPG that remains demanding at higher settings due to its age and engine. The data shows this pairing is capable of smooth gameplay, but only when settings are managed carefully. The measured results reveal a clear pattern: this combo is heavily GPU-limited at high resolutions and ultra settings, but it can deliver excellent frame rates at 1080p with medium settings. The sweet spot for this pairing is undoubtedly 1080p Medium, which offers a strong balance of visual fidelity and performance, with an average of 111 FPS and a minimum of 94 FPS ensuring a consistently fluid experience. Pushing to High at 1080p drops the average to 75 FPS, which is still playable, but the jump to Ultra is punishing, halving the frame rate to 51 FPS. For players prioritizing smoothness over maximum eye candy, the Medium preset at 1080p is the clear recommendation.
Settings Recommendations
The benchmark data indicates a significant performance cliff between Medium and Ultra presets across all resolutions. At 1080p, the average frame rate drops from 111 FPS on Medium to just 51 FPS on Ultra, a reduction of over 54%. This suggests that the Ultra preset introduces effects that are disproportionately heavy on the Intel Arc B580. The High preset at 1080p, averaging 75 FPS, offers a more moderate step down from Medium, and is a viable option for those who want improved visuals without the severe performance hit of Ultra. At 1440p, the same pattern emerges: Medium averages 75 FPS, High averages 51 FPS, and Ultra falls to 35 FPS. The data strongly suggests that for a consistently smooth experience, Medium is the optimal choice at both 1080p and 1440p. The Low preset at 1080p achieves a very high 124 FPS average, but the visual compromise is likely too great for most players. The measured minimum frame rates, only available for the Medium preset, are 94 FPS at 1080p, 63 FPS at 1440p, and 36 FPS at 4K, indicating that Medium is the only setting that guarantees a stable experience across all tested resolutions.
FAQ
Q: What is the best resolution and settings combo for a smooth experience?
A: The data shows that 1920x1080 with Medium settings provides the best balance, with an average of 111 FPS and a minimum of 94 FPS. This is the only tested configuration that maintains an average above 100 FPS while keeping the minimum frame rate high enough to avoid noticeable stutter.
Q: How does the Ultra preset impact performance?
A: The Ultra preset is extremely demanding for this hardware combination. At 1080p, it averages only 51 FPS, which is less than half the frame rate of the Medium preset. At 1440p, it averages 35 FPS, and at 4K it drops to just 20 FPS, making it unplayable at higher resolutions.
Q: Is the Intel Core Ultra 5 225 a bottleneck for the Intel Arc B580 in this game?
A: The data does not indicate a CPU bottleneck. The frame rate scaling from 1080p to 4K is consistent with a GPU limit; as resolution increases, the frame rates drop significantly across all settings. If the CPU were the primary limiter, the frame rates would be more similar across resolutions.
Q: Should I use the Low preset to get the highest frame rate?
A: If raw frame rate is the absolute priority, the Low preset at 1080p delivers 124 FPS. However, the jump to Medium provides a significant visual upgrade for only a 13 FPS average loss, making Medium a far more practical choice for most users.
Q: Is this combination capable of 4K gaming in Archeage?
A: Not at acceptable performance levels. At 4K, the best average frame rate is 48 FPS on Low settings. The Medium preset averages 43 FPS, but the High and Ultra presets fall to 29 FPS and 20 FPS, respectively. The data suggests that 4K is not a viable resolution for this game with this hardware.
Q: How does the Intel Arc B580 compare to its direct rivals in this context?
A: The GPU's average benchmark score places it within 1% of the AMD Radeon RX 580 2048SP, NVIDIA GeForce RTX 2080, and NVIDIA GeForce RTX 3080, as shown by deltaPct values of -0.2, 0.6, and -0.7 respectively. This indicates that its raw compute performance is in the same class as these cards, though the measured in-game results will vary.
GPU Role
The Intel Arc B580 is the dominant factor in determining performance in Archeage. The benchmark data shows that the GPU's 12 GB of GDDR6 memory on a 192-bit bus with 456.0 GB/s of bandwidth is not the limiting factor at most settings, but the architecture's compute capabilities are. The GPU has a base and boost clock of 2670 MHz, and its 2560 shading units deliver a peak FP32 performance of 13.67 TFLOPS. This raw compute power is sufficient for the Medium preset, but the Ultra preset appears to utilize features that heavily tax the GPU. The measured frame rates show a clear pattern of GPU limitation: at 1080p Medium, the average is 111 FPS, but at 4K Medium, it falls to 43 FPS. This scaling directly reflects the increased pixel workload on the GPU's 80 ROPs. The GPU's percentile ranking of 68th among all GPUs, with an average benchmark score of 23021, places it as a mid-to-upper-tier performer. The data suggests that the 12 GB VRAM is sufficient for Archeage at all tested settings, as the performance drops are consistent with compute and fill-rate limitations rather than memory capacity issues. For example, the difference between 1080p and 1440p at Medium is 36 FPS (from 111 to 75), which is a 32% drop, closely mirroring the 1.78x increase in pixel count. This is a classic sign of a GPU-bound scenario.
How This Combo Ranks
In the grand scheme of all tested hardware combinations, the Intel Core Ultra 5 225 and Intel Arc B580 pairing ranks 2091 out of 2761 combos for Archeage. This places it in the lower 25th percentile of tested systems, which is a surprisingly low position given the individual component scores. The CPU, with an average benchmark score of 36938, ranks in the 85th percentile of all CPUs, while the GPU, with an average score of 23021, ranks in the 68th percentile. The significant disparity between the strong individual component rankings and the low combined ranking in this specific game suggests that Archeage's engine does not scale well with this particular hardware configuration. The combo is likely held back by the game's reliance on features that do not align well with the Arc B580's architecture, or by a CPU-GPU communication bottleneck that is not reflected in synthetic benchmarks. The low ranking is not an indictment of the components' general capabilities, but rather a specific data point for this game. The CPU's nearest rivals, such as the AMD Ryzen 5 5600F and AMD Ryzen 5 5500X3D, have nearly identical average scores, with deltaPct values of 0 and -0.2, respectively, indicating the CPU is performing as expected. The GPU's rivals, including the NVIDIA GeForce RTX 2080 and RTX 3080, also have very similar average scores, but the in-game results for this combo are what determine its low rank.
Resolution Scaling
The frame rate scaling across resolutions provides critical insight into the system's bottleneck. Moving from 1080p to 1440p on Medium settings, the average FPS drops from 111 to 75, a 32.4% reduction. Going from 1440p to 4K, the average drops from 75 to 43, a 42.7% reduction. In an ideal GPU-bound scenario, the frame rate should be inversely proportional to the number of pixels. The pixel count increase from 1080p to 1440p is 1.78x, which would predict a frame rate of 62 FPS if perfectly scaling from the 111 FPS at 1080p. The measured 75 FPS is higher than this, suggesting that at 1080p, the system is not fully GPU-bound and there is some overhead. Conversely, the pixel count increase from 1440p to 4K is 2.25x, which would predict a frame rate of 33 FPS from the 75 FPS at 1440p. The measured 43 FPS is higher than this prediction, indicating that the GPU is not the absolute limiter at 1440p either. This pattern suggests a mixed bottleneck, where the CPU can keep up at lower resolutions but the GPU becomes increasingly dominant as resolution rises. The Low preset shows a similar trend: 124 FPS at 1080p, 84 FPS at 1440p, and 48 FPS at 4K. The scaling from 1080p to 1440p is a 32.3% drop, and from 1440p to 4K is a 42.9% drop, which is remarkably consistent with the Medium preset. This consistency across settings reinforces that the performance scaling is primarily tied to resolution, pointing to the GPU as the main component responsible for the frame rate limits, especially at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the Intel Core Ultra 5 225 and Intel Arc B580 combination delivers its best performance. The Low preset achieves an average of 124 FPS, providing the highest headroom for competitive play or high-refresh-rate monitors. The Medium preset is the most balanced, with an average of 111 FPS and a minimum of 94 FPS, ensuring smooth gameplay without significant dips. The High preset averages 75 FPS, which is still suitable for most displays. The Ultra preset averages 51 FPS, which is a significant drop and may result in noticeable stuttering during intense combat or crowded areas.
At 2560x1440, the performance scales down as expected. The Low preset averages 84 FPS, which is still very playable. The Medium preset averages 75 FPS with a minimum of 63 FPS, providing a solid 1440p experience. The High preset averages 51 FPS, which is the threshold for playable on many systems. The Ultra preset averages 35 FPS, making it difficult to recommend for a consistent experience.
At 3840x2160, the GPU is clearly overburdened. The Low preset is the only configuration that approaches playability, with an average of 48 FPS. The Medium preset averages 43 FPS with a minimum of 36 FPS, which will be noticeable in fast-paced scenarios. The High preset averages 29 FPS, and the Ultra preset drops to 20 FPS, both of which are not suitable for general gameplay. The data for the 4K resolution shows a clear limitation of this hardware combo, confirming that it is best suited for 1080p or 1440p gaming in Archeage.
Hardware Specifications
Intel Core Ultra 5 225
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + Intel Arc B580 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 48.0 |
| 3840x2160 | Medium | 43.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 20.0 |
| 2560x1440 | Low | 84.0 |
| 2560x1440 | Medium | 75.0 |
| 2560x1440 | High | 51.0 |
| 2560x1440 | Ultra | 35.0 |
| 1920x1080 | Low | 124.0 |
| 1920x1080 | Medium | 111.0 |
| 1920x1080 | High | 75.0 |
| 1920x1080 | Ultra | 51.0 |
Archeage with iUltra 5 225 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B580 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with iUltra 5 225 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.