Allods Online
This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 34 | 54 | 69 |
| 1440p QHD | 41 | 65 | 103 | 131 |
| 1080p Full HD | 65 | 103 | 163 | 208 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core Ultra 5 225 + Intel Arc B580, In-Depth Analysis
Allods Online, a 2010 MMORPG, presents an interesting case study for modern hardware. With the Intel Core Ultra 5 225 paired with the Intel Arc B580, the measured frame rates reveal a configuration that is highly sensitive to both resolution and graphical presets. The data indicates a system capable of delivering high refresh rates at 1080p but one that struggles to maintain playability at 4K Ultra, highlighting a clear performance bottleneck that shifts depending on the workload.
Resolution Scaling
The performance trajectory from 1080p to 4K demonstrates a classic GPU-bound scenario. At 1080p with Low settings, the combo achieves an average of 208 FPS. This high frame rate suggests that the CPU is capable of feeding the GPU with enough data to maintain a very high output. Moving to 1440p Low, the average drops to 131 FPS, a significant 37% reduction. Scaling further to 4K Low yields 69 FPS, which is roughly half of the 1440p figure. This pattern indicates that as the pixel count increases, the rendering load on the Intel Arc B580 grows substantially.
The scaling behavior becomes even more pronounced when examining the higher settings. At High settings, the average frame rate falls from 103 FPS at 1080p to 65 FPS at 1440p, and then to 34 FPS at 4K. The drop-off from 1440p to 4K is a 48% reduction in performance. This steep decline suggests that the GPU's memory bandwidth and compute resources are being saturated at 4K. The Ultra preset tells a similar story, with 65 FPS at 1080p plummeting to 41 FPS at 1440p and finally to a barely playable 21 FPS at 4K.
These results imply that the limiting component is the graphics card. The consistent and large frame rate drops as resolution increases are a textbook sign of GPU limitation. The CPU, with its 10 cores and 10 threads, appears to have ample headroom at lower resolutions, as evidenced by the 208 FPS result at 1080p Low. The data suggests that for this specific game, the Intel Arc B580 is the primary constraint on performance, and its limitations are most exposed at 4K resolution.
How This Combo Ranks
Within the benchmark database, this specific combination of CPU and GPU ranks 2064 out of 2775 tested combos for Allods Online. This places the system in the lower half of all configurations tested for this title. The percentile for the CPU alone is 85, meaning it outperforms 85% of all CPUs in the database. However, this rank in-game suggests that the pairing does not translate the CPU's strong general performance into top-tier results in this particular MMORPG.
The discrepancy between the CPU's high percentile and the combo's lower rank points to the GPU being the limiting factor. The Intel Arc B580's percentile of 68 indicates it performs better than 68% of all GPUs, but this is still a mid-range standing. For a game like Allods Online, which appears to be sensitive to raw GPU throughput at higher settings, the B580's position in the hierarchy likely caps the overall combo rank. The data shows that while the CPU is a strong performer, the combo's in-game ranking is dragged down by the GPU's inability to maintain high frame rates at demanding resolutions and presets.
When looking at the GPU's nearest rivals, it sits extremely close to the NVIDIA GeForce RTX 2080, with a deltaPct of 0.6. This means the Intel Arc B580's average benchmark score is nearly identical to that of the RTX 2080. This context is useful, as it suggests the B580's performance ceiling in this game should be similar to that older flagship card. The combo's rank of 2064 reflects this mid-range reality, showing that while it's not a weak setup, it is far from the top echelon of configurations tested for Allods Online.
GPU Role
The Intel Arc B580 is built on the Xe2-HPG architecture and features 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 456.0 GB/s. The GPU has a base and boost clock of 2670 MHz. Its 2560 shading units and 80 ROPs are key components for pixel processing. These specifications suggest a card designed for 1080p and 1440p gaming, which aligns with the measured frame rates.
The 12 GB VRAM capacity is a notable asset. In Allods Online, a 2010 title, it is unlikely that this memory pool will be a limiting factor, even at 4K. The data shows that the performance drops are more likely tied to the GPU's compute and fill-rate capabilities rather than memory capacity. The transition from 1080p to 4K results in a roughly 4x increase in pixel count, and the frame rate drops nearly 4x at Low settings (208 to 69 FPS). This near-linear scaling indicates a bottleneck in the pixel rendering pipeline, which is the domain of the ROPs and shader units.
The GPU's FP32 performance of 13.67 TFLOPS provides context for its raw compute power. In a game with the rendering complexity of Allods Online, this level of compute is sufficient for high frame rates at 1080p but is strained at 4K Ultra, where the average FPS drops to 21. The benchmark results indicate that the Arc B580 is a capable GPU for mainstream gaming, but its performance in this specific MMORPG at higher resolutions is modest, which is reflected in its 68th percentile ranking among all GPUs.
Measured FPS Breakdown
The measured FPS data provides a detailed look at performance across different settings and resolutions. At 1920x1080, the Low preset yields an average of 208 FPS, offering an exceptionally smooth experience. The Medium preset delivers 163 FPS, with a minimum of 138 and a maximum of 187 FPS, showing consistent performance. High settings at 1080p produce 103 FPS, while the Ultra preset drops to 65 FPS. This indicates that even at the most common resolution, the Ultra preset demands significantly more from the GPU.
Moving to 2560x1440, the performance scales down as expected. Low settings average 131 FPS, which is still excellent for competitive play. Medium settings provide 103 FPS (min 87, max 118), and High settings average 65 FPS. The Ultra preset at 1440p averages 41 FPS, which is starting to approach the threshold where gameplay may feel less fluid. The gap between High and Ultra at this resolution is substantial, with a 37% performance penalty for the higher preset.
At 4K (3840x2160), the GPU's limitations become stark. Low settings average 69 FPS, which is playable. Medium settings drop to 54 FPS (min 46, max 62), and High settings average 34 FPS. The Ultra preset at 4K is the most demanding configuration tested, yielding an average of just 21 FPS, which is generally considered unplayable for a smooth experience. The data shows a clear trend: the Ultra preset is not viable at 4K, and even High settings struggle to maintain 60 FPS.
CPU Role
The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture. With a base clock of 3.30 GHz and a boost clock of 4.90 GHz, it offers strong single-threaded performance, as evidenced by its Cinebench R23 single-core score of 3655. This is crucial for an MMORPG like Allods Online, where game logic and network handling often rely on a few fast cores. The CPU's high single-core performance is likely a key reason why the system can achieve 208 FPS at 1080p Low.
The processor's multi-threaded capabilities are also robust, with a Cinebench R23 multi-core score of 25891. This indicates that the CPU is not a bottleneck when the GPU is under load. The PassMark single-thread score of 4412 and multi-thread score of 30459 confirm its strong overall performance. The CPU's 20 MB of shared L3 cache is another factor that helps reduce latency in game scenarios.
Given that the frame rates at 1080p Low are so high, the CPU is demonstrably capable of processing game data faster than the GPU can render it. The performance ceiling in this game is clearly set by the graphics card. The data implies that a more powerful GPU would allow the Core Ultra 5 225 to push even higher frame rates, as the CPU seems to have significant headroom left. The CPU's 85th percentile ranking among all CPUs, compared to the combo's 2064th rank out of 2775, reinforces this interpretation.
FAQ
Q: What is the best resolution for this combo to achieve 60+ FPS consistently?
A: At 1920x1080, all presets except Ultra average above 65 FPS, with Low hitting 208 FPS. At 2560x1440, Low and Medium presets average 131 FPS and 103 FPS, respectively, both above 60 FPS. High settings at 1440p average 65 FPS, which is just above the threshold.
Q: Is the Ultra preset playable at 4K?
A: No. The measured average FPS at 3840x2160 with Ultra settings is 21 FPS. This is generally considered too low for a smooth gameplay experience.
Q: How does the CPU's performance compare to its nearest rivals?
A: The Intel Core Ultra 5 225 has an average benchmark score of 36938. Its closest rival, the AMD Ryzen 5 5600F, has an average score of 36945, a deltaPct of 0. The AMD Ryzen 5 5500X3D is 0.2% slower, and the AMD Ryzen AI 7 PRO 450 is 0.4% slower.
Q: How does the GPU's performance rank among all tested GPUs?
A: The Intel Arc B580 is in the 68th percentile of all GPUs. Its average benchmark score is 23021, which is comparable to the NVIDIA GeForce RTX 2080, which scores 22895 (a deltaPct of 0.6 for the B580).
Q: What is the performance difference between Low and High settings at 1080p?
A: At 1920x1080, the Low preset averages 208 FPS, while the High preset averages 103 FPS. This represents a 50% reduction in average frame rate when moving from Low to High settings.
Q: Does the system have more CPU or GPU headroom in this game?
A: The data suggests the system is heavily GPU-limited. The CPU achieves a high 85th percentile ranking, and the system can hit 208 FPS at 1080p Low. The GPU is in the 68th percentile, and frame rates drop drastically with resolution increases, indicating the GPU is the primary bottleneck.
Settings Recommendations
Based on the measured data, the optimal experience balances visual fidelity with smooth frame rates. For players with a 1080p monitor, the High preset is a strong choice, delivering 103 FPS with a significant visual upgrade over Medium. Those prioritizing maximum frame rates for competitive play can use the Low preset at 208 FPS. The Ultra preset at 1080p, while offering 65 FPS, imposes a steep performance cost for marginal visual gains, making it a less efficient choice.
At 1440p, the Medium preset offers the best balance, with an average of 103 FPS and a minimum of 87 FPS, ensuring smooth gameplay. The High preset at 65 FPS is also viable for those who prefer higher graphical details, but it offers less headroom. The Ultra preset at 41 FPS is not recommended for a consistently smooth experience. For 4K displays, the Low preset is the only option that provides a consistently playable frame rate, averaging 69 FPS. The Medium preset at 54 FPS may be acceptable for some, but the High and Ultra presets at 34 FPS and 21 FPS, respectively, are not recommended for general play.
For the best overall experience with this configuration, the data recommends playing at 1440p with the Medium preset. This provides a high frame rate (103 FPS) that leverages the CPU's strength while keeping the GPU workload within a comfortable range. If a higher visual quality is desired, the High preset at 1080p is a solid alternative, offering 103 FPS with better graphics than Medium at 1440p. The Ultra preset should be avoided at all resolutions, as it incurs a disproportionate performance penalty.
Hardware Specifications
Intel Core Ultra 5 225
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + Intel Arc B580 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 69.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 131.0 |
| 2560x1440 | Medium | 103.0 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 41.0 |
| 1920x1080 | Low | 208.0 |
| 1920x1080 | Medium | 163.0 |
| 1920x1080 | High | 103.0 |
| 1920x1080 | Ultra | 65.0 |
Allods Online with iUltra 5 225 + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with Arc B580 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with iUltra 5 225 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.