Revolution Idle

Revolution Idle

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 23 24 32
1440p QHD 28 44 46 61
1080p Full HD 44 69 72 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 24
3840x2160 High 23
3840x2160 Ultra 15
2560x1440 Low 61
2560x1440 Medium 46
2560x1440 High 44
2560x1440 Ultra 28
1920x1080 Low 96
1920x1080 Medium 72
1920x1080 High 69
1920x1080 Ultra 44

Revolution Idle with Intel Core Ultra 5 225 + Intel Arc B570, In-Depth Analysis

Revolution Idle is a browser-based idle game that, despite its deceptively simple genre, still responds to hardware changes in measurable ways. The dataset for the Intel Core Ultra 5 225 paired with the Intel Arc B570 provides a clear picture of how this combination handles the game across three resolutions and four quality presets. The data reveals a system that is firmly GPU-limited at higher resolutions, while the CPU shows its strength at lower settings where frame rates climb significantly.

Resolution Scaling

The measured FPS data shows a predictable and steep decline as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 69 FPS at 1080p to 44 FPS at 1440p, and then further down to 23 FPS at 4K. This represents a 33% reduction from 1080p to 1440p, and a 67% reduction from 1080p to 4K. Such a dramatic fall-off indicates that the Intel Arc B570 is the primary limiting factor at higher resolutions, as the GPU's pixel throughput becomes the bottleneck.

Examining the Low preset tells a similar story but with higher absolute numbers. At Low settings, the system delivers 96 FPS at 1080p, which drops to 61 FPS at 1440p (-36%), and then to 32 FPS at 4K (-67% from 1080p). The proportional drops are consistent across presets, which is a hallmark of resolution-bound scaling. When the GPU is tasked with rendering four times the pixels at 4K compared to 1080p, the frame rate roughly halves, which aligns with the measured data showing the 4K average being approximately one-third of the 1080p average across all settings.

The Medium preset at 4K shows an average of 24 FPS with a minimum of 20 FPS and a maximum of 27 FPS. This narrow band of 7 FPS between min and max suggests that even at 4K, the frame time variance is relatively controlled, but the overall performance is below the threshold for smooth gameplay. At 1440p Medium, the average rises to 46 FPS with a range of 39 to 53 FPS, indicating a playable experience but with noticeable dips. The scaling pattern across all resolutions points to the GPU being the limiting component; if the CPU were the constraint, we would expect to see smaller differences between 1080p and 4K, as the CPU workload would remain constant while the GPU load increases.

FAQ

Q: What is the highest average frame rate achievable with this combination?

A: The highest measured average FPS is 96, achieved at 1920x1080 with Low settings. The next best is 72 FPS at 1080p Medium, and 69 FPS at 1080p High.

Q: How does the 4K Ultra preset compare to the 1080p Ultra preset?

A: The 4K Ultra preset delivers an average of 15 FPS, while the 1080p Ultra preset averages 44 FPS. This is a 66% reduction in performance when moving from 1080p to 4K at Ultra settings.

Q: Is the Intel Arc B570's 10 GB VRAM sufficient for this game at 4K?

A: The data shows that 4K performance is poor regardless of settings, with the highest 4K average being 32 FPS at Low. Since the GPU has 10 GB VRAM and the game is an idle title, it is unlikely that VRAM capacity is the limiting factor; rather, the GPU's raw compute power appears to be the constraint.

Q: What is the frame rate range at 1440p Medium settings?

A: At 2560x1440 with Medium settings, the average FPS is 46, with a minimum of 39 FPS and a maximum of 53 FPS. This indicates some variance but generally consistent performance.

Q: How does the CPU's benchmark score relate to its gaming performance here?

A: The Intel Core Ultra 5 225 has an average benchmark score of 36938 and ranks in the 85th percentile among all CPUs. In this game, its influence is most visible at 1080p Low, where the 96 FPS average suggests the CPU can feed the GPU adequately at lower resolutions.

Q: Where does this combo rank among all tested combinations?

A: This specific CPU and GPU pairing ranks 2373 out of 2986 total tested combos in Revolution Idle, placing it in the lower third of all configurations.

GPU Role

The Intel Arc B570 is a discrete GPU based on the Xe2-HPG architecture, manufactured on a 5 nm process by TSMC. It features 2304 shading units, 144 texture mapping units, and 80 raster output pipelines. The GPU operates at a fixed clock speed of 2500 MHz for both base and boost, which is noteworthy for its consistency. Memory bandwidth is rated at 380.0 GB/s, provided by 10 GB of GDDR6 memory on a 160-bit bus interface.

In Revolution Idle, the GPU's performance characteristics are clearly exposed through the resolution scaling data. The Arc B570's raw compute throughput of 11.52 TFLOPS FP32 is the primary driver of frame rates. At 1080p, the GPU is able to maintain playable frame rates across all settings, from 44 FPS at Ultra to 96 FPS at Low. However, as resolution increases, the pixel fill rate of 200.0 GPixel/s becomes insufficient to maintain high frame rates, resulting in the steep drop-offs observed at 1440p and 4K.

The GPU's benchmark results provide additional context. Its Passmark G3D score is 14195, and it achieves a 3DMark Steel Nomad DX12 score of 2649. In terms of API support, the card is DirectX 12 Ultimate capable, which is relevant for modern game features but appears to have minimal impact on this idle title. The GPU's 65th percentile ranking among all GPUs suggests it is a mid-range performer, which aligns with the measured frame rates showing it can handle 1080p well but struggles at 4K.

The memory configuration of 10 GB GDDR6 is ample for an idle game, which typically has modest texture and geometry requirements. The memory clock of 2375 MHz (19 Gbps effective) contributes to the 380.0 GB/s bandwidth, but the data suggests that compute throughput, not memory bandwidth, is the limiting factor at higher resolutions. The fact that the 4K Low preset only achieves 32 FPS, despite the low graphical load, reinforces that the GPU's computational capacity is the bottleneck rather than its memory subsystem.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combination depend heavily on the target resolution and acceptable frame rate. At 1920x1080, the Medium preset offers the best balance, delivering an average of 72 FPS with a minimum of 62 FPS. This provides a smooth experience while maintaining visual quality above the Low preset. The High preset at 1080p also performs well at 69 FPS average, so users who prefer higher visual fidelity can opt for High without significant penalty.

For 2560x1440, the data shows that the Low preset is the only option that maintains an average above 60 FPS, hitting 61 FPS. The Medium preset averages 46 FPS, which may be acceptable for some users but is below the 60 FPS threshold for ideal smoothness. The High preset at 1440p drops to 44 FPS, and Ultra falls to 28 FPS, making these less desirable for fluid gameplay.

At 3840x2160, none of the presets deliver playable frame rates. The best option is Low at 32 FPS average, which is borderline but still below the 60 FPS target. Medium averages 24 FPS, High averages 23 FPS, and Ultra is nearly unplayable at 15 FPS. For 4K users, the recommendation would be to lower the resolution or accept the performance limitations of this GPU.

The data indicates that the Medium preset consistently provides a frame rate roughly 3-5 FPS higher than High across all resolutions, while delivering a noticeable visual improvement over Low. Therefore, Medium is the recommended preset for 1080p and 1440p use, as it offers the best combination of visual quality and performance. For users prioritizing frame rate above all else, the Low preset at 1080p provides the highest measured average of 96 FPS.

Measured FPS Breakdown

At 1920x1080, the full range of settings was tested. Low settings produce an average of 96 FPS, which is the highest recorded for this configuration. Medium settings yield 72 FPS average, with a minimum of 62 FPS and a maximum of 83 FPS. High settings achieve 69 FPS average, and Ultra settings drop to 44 FPS average. The progression from Low to Ultra shows a consistent decline of approximately 25 FPS between each successive preset, indicating that each quality level adds a meaningful GPU load.

Moving to 2560x1440, Low settings still deliver a respectable 61 FPS average. Medium settings average 46 FPS, with a range of 39 to 53 FPS. High settings produce 44 FPS average, and Ultra falls to 28 FPS average. The gap between Low and Medium at 1440p is 15 FPS, which is larger than the 24 FPS gap at 1080p, suggesting that the GPU is becoming more strained at this resolution.

At 3840x2160, the performance drops significantly. Low settings average 32 FPS, Medium averages 24 FPS with a range of 20 to 27 FPS, High averages 23 FPS, and Ultra averages 15 FPS. The difference between Low and Ultra at 4K is 17 FPS, which is a smaller absolute gap than at lower resolutions but represents a 53% reduction in frame rate. This compression of frame rates at 4K indicates that the GPU is hitting a hard performance ceiling, regardless of the graphical settings applied.

CPU Role

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It has a base clock of 3.30 GHz and a boost clock of 4.90 GHz, with a 65W TDP. The CPU features 20 MB of shared L3 cache and supports DDR5 memory on a dual-channel interface. Its benchmark scores include a Cinebench R23 multi-core score of 25891 and a single-core score of 3655, placing it in the 85th percentile of all CPUs.

In Revolution Idle, the CPU's role is most apparent at lower resolutions where the GPU is less burdened. The 96 FPS average at 1080p Low suggests that the CPU is capable of driving high frame rates when the GPU is not the bottleneck. The Passmark single-thread score of 4412 and multi-thread score of 30459 indicate strong single-core performance, which is important for game logic and physics calculations, even in an idle game.

The CPU's 10 cores and 10 threads with a 4.90 GHz boost clock provide ample processing power for this genre. The data shows that at 1080p, increasing settings from Low to Ultra reduces frame rates from 96 to 44 FPS, a 54% drop. This drop is primarily attributable to GPU load, but the CPU's ability to maintain high frame rates at Low settings demonstrates that it is not a limiting factor at 1080p.

Compared to its nearest rivals, the Core Ultra 5 225 has an average benchmark score of 36938, which is nearly identical to the AMD Ryzen 5 5600F at 36945 (0% delta). It is slightly behind the AMD Ryzen 5 5500X3D at 37018 (-0.2%) and the AMD Ryzen AI 7 PRO 450 at 37093 (-0.4%). This places the CPU in a competitive position, though its performance in this specific game is more dependent on the GPU pairing.

How This Combo Ranks

The Intel Core Ultra 5 225 paired with the Intel Arc B570 ranks 2373 out of 2986 total tested combinations in Revolution Idle. This places the combo in the bottom 20% of all configurations, at roughly the 79th percentile from the bottom. Given the game's genre and the hardware specifications, this ranking is consistent with the measured frame rates, which show the GPU struggling at higher resolutions.

The GPU's 65th percentile ranking among all GPUs and the CPU's 85th percentile ranking suggest a mismatch where the CPU is more capable than the GPU. This is reflected in the game's performance, where the GPU becomes the limiting factor at 1440p and above. The combo's rank of 2373 indicates that there are 613 tested configurations that perform worse, but a substantial majority of 2372 perform better.

The ranking is driven by the GPU's inability to maintain high frame rates at 4K, where even the lowest settings produce only 32 FPS. At 1080p, the combo performs adequately, with the 96 FPS Low average being competitive. However, the overall ranking is dragged down by the poor 4K performance, which is a significant portion of the tested resolution range. For users considering this combo, the data suggests that it is best suited for 1080p gaming, with acceptable performance at 1440p only on lower settings.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + Intel Arc B570 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 24.0
3840x2160 High 23.0
3840x2160 Ultra 15.0
2560x1440 Low 61.0
2560x1440 Medium 46.0
2560x1440 High 44.0
2560x1440 Ultra 28.0
1920x1080 Low 96.0
1920x1080 Medium 72.0
1920x1080 High 69.0
1920x1080 Ultra 44.0

Revolution Idle with iUltra 5 225 + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B570 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with iUltra 5 225 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.