Revolution Idle
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 23 | 24 | 32 |
| 1440p QHD | 28 | 44 | 46 | 61 |
| 1080p Full HD | 44 | 69 | 72 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i7-12700KF + Intel Arc B570, In-Depth Analysis
Revolution Idle is a genre outlier in the benchmark database, and the measured results for the Intel Core i7-12700KF paired with the Intel Arc B570 reflect that uniqueness. The data shows a configuration that is heavily taxed at higher resolutions, suggesting the game’s rendering demands scale steeply with pixel count. The combo ranks 2373rd out of 2986 tested combinations, placing it in the lower third of all systems tested, which is a notable finding for a CPU that sits in the 85th percentile of all processors and a GPU in the 65th percentile of all graphics cards. This page examines the measured frames per second, the division of labor between the CPU and GPU, and what the resolution scaling data implies about where the bottleneck lies in this specific pairing.
FAQ
Q: What is the overall rank of this CPU and GPU combo in Revolution Idle?
A: The combo ranks 2373rd out of 2986 tested combinations, which places it in the lower portion of the database.
Q: How does the Intel Core i7-12700KF compare to its nearest rival, the Intel Core i7-13700T?
A: The average benchmark score for the i7-12700KF is 35365, while the Intel Core i7-13700T scores 35403. This makes the i7-13700T only 0.1% faster, meaning the performance difference is negligible.
Q: What is the average FPS at 1080p with Low settings?
A: At 1920x1080 with Low settings, the measured average FPS is 96. This is the highest average FPS recorded for this combo in the measured data.
Q: What is the lowest average FPS recorded for this configuration?
A: The lowest average FPS is 15, which occurs at 3840x2160 with Ultra settings. This is a steep drop from the peak performance at lower resolutions.
Q: What is the memory bandwidth of the Intel Arc B570?
A: The Intel Arc B570 has a memory bandwidth of 380.0 GB/s, paired with 10 GB of GDDR6 memory on a 160-bit bus.
Q: How does the GPU's average benchmark score compare to the Intel Arc A750?
A: The Intel Arc B570 has an average benchmark score of 20556, while the Intel Arc A750 scores 20582. The A750 is 0.1% faster, indicating they are near-identical in overall benchmark performance.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture and the BMG-G21 chip. Its memory configuration is substantial: 10 GB of GDDR6 on a 160-bit bus, delivering 380.0 GB/s of bandwidth. This is a high-bandwidth setup that should theoretically prevent memory from being a limiting factor in most scenarios. The GPU’s base and boost clocks are both set at 2500 MHz, which is a modest clock speed for the architecture. The GPU’s raw compute is rated at 11.52 TFLOPS for FP32, with a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s.
In Revolution Idle, the GPU’s performance is the dominant variable when moving through the settings presets. At 1080p, the difference between Low and Ultra settings is 52 FPS (96 vs 44). This is a massive swing that indicates the game’s visual effects are heavily GPU-dependent. The data suggests that the Arc B570 is capable of high frame rates at lower presets, but it struggles to maintain playable performance at the highest preset even at 1080p. The GPU’s 65th percentile ranking against all GPUs is reflected in these numbers: it is a mid-range performer that can handle lighter loads but is not built for maximum fidelity.
The GPU’s nearest rival, the Intel Arc A750, is virtually tied in average benchmark score (20556 vs 20582, a 0.1% difference). This means that in this game, the Arc B570’s performance is representative of that performance tier. The data shows that the GPU's compute power is the primary driver of frame rate changes as settings are adjusted, which is typical for a game with visual complexity. The 150 W TDP and the PCIe 4.0 x8 interface are relevant context, but the benchmark results are what matter most: the GPU delivers its best work at Low settings, where it achieves 96 FPS at 1080p, and its worst at Ultra 4K, where it dips to 15 FPS.
CPU Role
The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake architecture. Its base clock is 3.60 GHz, which can boost up to 5.00 GHz. The CPU has a 25 MB shared L3 cache and supports DDR4 and DDR5 memory. Its benchmark scores are strong: it achieves 28838 in Cinebench R23 multicore and 4071 in single-core, with a Passmark multithread score of 34092. The CPU sits in the 85th percentile of all CPUs, indicating it is a high-performing part.
In the context of Revolution Idle, the CPU’s role appears to be secondary to the GPU. The measured FPS data shows a clear pattern: as resolution increases, frame rates drop consistently. For example, at High settings, the average FPS goes from 69 at 1080p to 44 at 1440p, then down to 23 at 4K. This is a classic sign of GPU limitation, as the CPU is not being asked to do significantly more work at higher resolutions.
The CPU’s nearest rivals are the Intel Core i7-13700T (0.1% faster), the Intel Core i5-13600T (0.2% faster), and the Intel Core i7-12700K (0.2% faster). The differences are minuscule, meaning the i7-12700KF is performing exactly as expected for its class. The data implies that the CPU is more than capable of feeding the GPU in this game, as the frame rate scaling is not erratic or CPU-bound. At 1080p Low, the 96 FPS average suggests the CPU can handle high input rates, but the GPU is the limiting factor when settings or resolution are increased. The CPU’s 20 threads and high boost clock provide ample headroom for the game’s logic, but the rendering pipeline is what dictates the final FPS numbers.
How This Combo Ranks
The combined rank of this Intel Core i7-12700KF and Intel Arc B570 configuration in Revolution Idle is 2373 out of 2986 tested combos. This places it in the 20th percentile of all systems, which is a lower position than either component’s individual percentile ranking would suggest. The CPU is in the 85th percentile, and the GPU is in the 65th percentile, yet the combo underperforms relative to those individual strengths.
This discrepancy indicates that the GPU is the bottleneck. A high-end CPU cannot compensate for a mid-range GPU in a game that is graphically demanding at high settings. The rank data suggests that many other combinations, likely with more powerful GPUs, achieve better results. The 2986 total combos tested show a wide field, and this pairing is firmly in the lower third. The data implies that for this game, the GPU choice matters more than the CPU choice, as the Arc B570’s performance ceiling is what limits the overall result. The rank is a direct consequence of the measured FPS numbers, which are generally below 60 FPS at 1440p and 4K for most settings.
Measured FPS Breakdown
The measured FPS data provides a complete picture of how this combo performs across resolutions and settings.
At 1920x1080, the results are as follows:
- Low: 96 FPS average
- Medium: 72 FPS average, with a minimum of 62 and a maximum of 83
- High: 69 FPS average
- Ultra: 44 FPS average
At 2560x1440, the performance drops significantly:
- Low: 61 FPS average
- Medium: 46 FPS average, with a minimum of 39 and a maximum of 53
- High: 44 FPS average
- Ultra: 28 FPS average
At 3840x2160, the frame rates are largely unplayable:
- Low: 32 FPS average
- Medium: 24 FPS average, with a minimum of 20 and a maximum of 27
- High: 23 FPS average
- Ultra: 15 FPS average
The data shows a clear hierarchy. The only preset that consistently delivers above 60 FPS is 1080p Low. At 1080p Medium and High, the system hovers near the 60 FPS mark, which is acceptable for many users. However, at 1440p, only Low settings achieve above 60 FPS (61 FPS), and at 4K, no settings reach even half that threshold. The minimum and maximum FPS values, where available, show that the Medium preset has a tighter variance, with the 1080p Medium ranging from 62 to 83 FPS. This stability is notable, but the average is still below the Low preset’s peak.
Settings Recommendations
Based on the measured rows, the best experience for this combo in Revolution Idle is at 1920x1080 with Low settings. This is the only configuration that yields an average FPS of 96, which provides a smooth and responsive experience that is well above the 60 FPS threshold. The data suggests that pushing to Medium or High at 1080p results in a significant drop to 72 and 69 FPS respectively, which is still playable but less optimal for fast-paced interactions.
If a user prefers higher visual fidelity, 1080p Medium is a reasonable compromise, as it maintains an average above 70 FPS. However, the Ultra preset at any resolution is not recommended. At 1080p Ultra, the average FPS drops to 44, which is a 54% reduction from Low settings. At 1440p, even Low settings only manage 61 FPS, which is borderline, and Medium and High drop to 46 and 44 FPS respectively. The measured data indicates that 4K is not viable for this combo, with the highest average being 32 FPS at Low settings. For a playable experience, sticking to 1080p is the clear choice, with Low settings providing the best performance and Medium offering a balanced option for those who prioritize visual quality over raw frame rate.
Resolution Scaling
The resolution scaling data reveals a steep and consistent decline in FPS as the pixel count increases. At High settings, the average FPS drops from 69 at 1080p to 44 at 1440p, a 36% reduction, and then to 23 at 4K, a further 48% reduction from 1440p. At Low settings, the drop is from 96 at 1080p to 61 at 1440p (36% reduction) and then to 32 at 4K (48% reduction). This pattern is consistent across all settings, showing that the GPU is the limiting component.
The scaling from 1080p to 1440p involves a 1.78x increase in pixel count, and the FPS drops by roughly one-third. This is a typical GPU-bound response, as the CPU’s workload does not scale with resolution in the same way. The drop from 1440p to 4K is even more severe, with a 2.25x pixel increase causing almost a 50% FPS loss. This indicates that the Arc B570’s compute resources are saturated quickly when rendering at higher resolutions.
The data implies that the Intel Core i7-12700KF is not the limiting factor in this game. If the CPU were the bottleneck, the FPS would remain relatively constant across resolutions, as the CPU would be doing the same amount of work regardless of pixel count. Instead, the FPS scales inversely with resolution, which is the hallmark of a GPU-limited scenario. The 10 GB of VRAM and 380.0 GB/s bandwidth are sufficient for the game’s demands, but the raw shading power of the GPU is insufficient for high-resolution rendering. This analysis confirms that the Intel Arc B570 is the component that dictates the performance ceiling, and the CPU is left with ample headroom to spare.
Hardware Specifications
Intel Core i7-12700KF
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + Intel Arc B570 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 32.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 23.0 |
| 3840x2160 | Ultra | 15.0 |
| 2560x1440 | Low | 61.0 |
| 2560x1440 | Medium | 46.0 |
| 2560x1440 | High | 44.0 |
| 2560x1440 | Ultra | 28.0 |
| 1920x1080 | Low | 96.0 |
| 1920x1080 | Medium | 72.0 |
| 1920x1080 | High | 69.0 |
| 1920x1080 | Ultra | 44.0 |
Revolution Idle with ii7-12700KF + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with Arc B570 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii7-12700KF + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.