Revolution Idle

Revolution Idle

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 23 24 32
1440p QHD 28 44 46 61
1080p Full HD 44 69 72 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 24
3840x2160 High 23
3840x2160 Ultra 15
2560x1440 Low 61
2560x1440 Medium 46
2560x1440 High 44
2560x1440 Ultra 28
1920x1080 Low 96
1920x1080 Medium 72
1920x1080 High 69
1920x1080 Ultra 44

Revolution Idle with AMD Ryzen 5 7500F + Intel Arc B570, In-Depth Analysis

Revolution Idle is not a typical twitch shooter, so the FPS behavior of the AMD Ryzen 5 7500F and Intel Arc B570 combo reveals a workload that is surprisingly demanding on the graphics card. The measured data shows a clear and steep drop in performance as resolution increases, which is the classic signature of a GPU-bound scenario. At 1920x1080 with Low settings, the system produces 96 FPS, but this falls to 61 FPS at 2560x1440 and plummets to 32 FPS at 3840x2160. This progression is not linear; moving from 1080p to 1440p costs roughly 36% of the performance, and moving from 1440p to 4K costs nearly another half. The Ultra preset, however, is where the GPU's limitations become most pronounced, starting at a mediocre 44 FPS at 1080p and dropping to an unplayable 15 FPS at 4K. The data strongly suggests that for higher resolutions or demanding presets, the Intel Arc B570 is the limiting factor, while the CPU has ample headroom.

Resolution Scaling

The benchmark results illustrate a textbook case of resolution scaling where the GPU's workload increases exponentially with pixel count. At 1920x1080 with Medium settings, the system achieves 72 FPS, which is a solid baseline for an idle game. However, when the resolution is bumped to 2560x1440 at the same Medium preset, the average FPS drops to 46, a reduction of 26 FPS. The scaling continues to worsen at 4K, where the Medium preset only manages 24 FPS, with a minimum of 20 FPS and a maximum of 27 FPS. This indicates that the Intel Arc B570, with its 10 GB of GDDR6 memory and 160-bit bus, is being saturated by the pixel fill rate demands of higher resolutions. The data implies that players targeting 4K will need to significantly lower settings to achieve playable frame rates, as even the Low preset only yields 32 FPS at that resolution.

The pattern across all presets confirms that this is a GPU-bound bottleneck. For instance, the High preset delivers 69 FPS at 1080p, which is only slightly below the Medium preset's 72 FPS, suggesting that the CPU can handle the additional draw calls without issue. But at 1440p, High drops to 44 FPS, and at 4K, it falls to 23 FPS. The Ultra preset is the most punishing, with a 44 FPS average at 1080p that collapses to 28 FPS at 1440p and 15 FPS at 4K. This demonstrates that the gap between 1080p and 4K is not merely a matter of turning down a few settings; it requires a fundamental shift in the graphical load, which the Arc B570 cannot sustain. The conclusion is that 1080p is the sweet spot for this combo, with 1440p being a compromise, and 4K being largely impractical for anything beyond the lowest presets.

CPU Role

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture, with a base clock of 3.70 GHz and a boost clock of 5.00 GHz. In the context of Revolution Idle, the CPU's role appears to be secondary to the GPU, as the frame rates scale more with resolution than with in-game complexity. The CPU's benchmark scores, such as a Cinebench R23 multicore score of 22799 and a single-core score of 3218, indicate a highly capable processor that should not bottleneck most gaming workloads. The data supports this, as the FPS differences between Low and High settings at the same resolution are relatively modest, suggesting that the CPU is not struggling to feed the GPU with data. For example, at 1080p, the Low preset hits 96 FPS while High hits 69 FPS, a difference of 27 FPS that is more likely due to GPU shader load than CPU limitations.

The processor's memory bandwidth of 83.2 GB/s and support for DDR5 should also provide sufficient data throughput for the game. The 32 MB of shared L3 cache is generous for a desktop part, and the 5 nm process node from TSMC ensures efficient power draw, with a TDP of only 65 W. The data shows that the CPU is not the primary constraint in this pairing. Even at 4K with Ultra settings, where the GPU is clearly overwhelmed at 15 FPS, the CPU is likely still waiting for the GPU to finish rendering frames. The nearest rivals for the 7500F, such as the Intel Core i7-11850H with a deltaPct of 0.1%, show that the processor is well within its expected performance envelope. For an idle game like Revolution Idle, which may not have complex physics or AI, the 7500F's single-thread performance, evidenced by a Passmark single-thread score of 3841, is more than adequate.

FAQ

Q: Is the AMD Ryzen 5 7500F bottlenecking the Intel Arc B570 in this game?

A: No, the benchmark data indicates the CPU is not the limiting factor. The FPS scales heavily with resolution and settings, which is characteristic of a GPU bottleneck. The 7500F's strong single-thread and multicore scores, like a Geekbench single-core score of 2374 and a Cinebench R23 multicore score of 22799, suggest it has enough headroom to keep up with the GPU.

Q: Can I play Revolution Idle at 4K with this hardware?

A: The data shows that 4K is not a viable resolution for smooth gameplay with this combo. At 4K with Low settings, the average FPS is only 32, and with High settings it drops to 23 FPS. The Ultra preset is unplayable at 15 FPS. For a playable experience, you would need to use a lower resolution.

Q: What is the best preset to use at 1920x1080?

A: Based on the measurements, the Low preset at 1080p provides the highest average FPS at 96. However, the Medium preset still delivers a very smooth 72 FPS, with a minimum of 62 FPS, which is likely a better balance of visual quality and performance for most users.

Q: How does the Intel Arc B570 compare to its direct rivals in this game's context?

A: The Arc B570's average benchmark score of 20556 places it very close to the NVIDIA GeForce RTX 3070 Mobile, which has an average score of 20534 and a deltaPct of 0.1%. This means their overall performance is nearly identical, so you can expect similar frame rates in Revolution Idle.

Q: What is the frame rate difference between Medium and Ultra settings at 1440p?

A: At 2560x1440, the Medium preset averages 46 FPS, while the Ultra preset averages 28 FPS. This is a substantial 18 FPS drop, indicating that the Ultra preset's additional graphical effects are too demanding for the Arc B570 at this resolution.

Q: Is the CPU's 6-core/12-thread configuration sufficient for this game?

A: Yes, the data suggests it is more than sufficient. The game's FPS is primarily determined by resolution and GPU settings, not by CPU core count. The 7500F's performance, which ranks in the 77th percentile of all CPUs, provides ample processing power for an idle game.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across resolutions and settings. At 1920x1080, the system is most capable, with the Low preset achieving an average of 96 FPS. The Medium preset follows closely at 72 FPS, with a minimum of 62 and a maximum of 83 FPS, showing a stable frame time. The High preset reduces performance to 69 FPS, and the Ultra preset is significantly more demanding, dropping to 44 FPS. This shows that at 1080p, the game is playable at all settings, though Ultra will not provide a high refresh rate experience.

Moving to 2560x1440, the impact of increased pixel count is clear. The Low preset averages 61 FPS, which is still acceptable, but it is a 35 FPS drop from the 1080p Low result. The Medium preset averages 46 FPS, with a minimum of 39 and a maximum of 53 FPS, indicating some frame pacing issues under load. The High preset drops to 44 FPS, and the Ultra preset falls to 28 FPS, which is becoming marginal for smooth gameplay. At 3840x2160, the GPU is clearly overburdened. The Low preset only manages 32 FPS, and the Medium preset averages 24 FPS, with a minimum of 20 and a maximum of 27 FPS. The High preset is at 23 FPS, and the Ultra preset is effectively unplayable at 15 FPS. This breakdown confirms that 4K is only for static viewing, not interactive play.

GPU Role

The Intel Arc B570, based on the Xe2-HPG architecture and codenamed Battlemage, is the primary driver of frame rates in this game, and its limitations are exposed at higher resolutions. The GPU has 2304 shading units, 144 texture mapping units, and 80 render output units, which are key for pixel processing. Its 10 GB of GDDR6 memory on a 160-bit bus provides a bandwidth of 380.0 GB/s, which is substantial but not enough to sustain high frame rates at 4K. The GPU's boost clock is fixed at 2500 MHz, and it has a TDP of 150 W, requiring a 450 W power supply. Its performance, as measured by a Passmark G3D score of 14195, places it in the 65th percentile of all GPUs, indicating a mid-range part.

In Revolution Idle, the GPU's role is to render the game's visuals, and the data shows that it becomes the bottleneck as resolution increases. The comparison with its nearest rivals is telling: the Arc B570's average benchmark score of 20556 is nearly identical to the Intel Arc A750's score of 20582, with a deltaPct of -0.1%. This suggests that the B570 is a direct successor with similar performance. However, the game's demands at 4K are too great for this class of GPU. The Ultra preset at 4K yields a 15 FPS average, which is a clear indication that the GPU's raw compute power, rated at 11.52 TFLOPS for FP32, is insufficient for the pixel workload. The data implies that for this game, the GPU is the component to upgrade if higher resolutions are desired, not the CPU.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this hardware depend heavily on the target resolution. For a 1920x1080 display, the Medium preset is the recommended choice, as it delivers an average of 72 FPS with a minimum of 62 FPS, ensuring a consistently smooth experience without the visual compromises of the Low preset. The High preset, at 69 FPS, is also viable, but the difference in visual quality may not be worth the small performance loss. The Ultra preset should be avoided at 1080p if you prioritize frame rate, as it drops to 44 FPS, which is below the 60 FPS threshold for most users.

For 2560x1440, the Low preset is the only setting that consistently maintains a high frame rate, averaging 61 FPS. The Medium preset, at 46 FPS, is playable but may feel less fluid, especially in scenes with more on-screen elements. The High and Ultra presets, at 44 and 28 FPS respectively, are not recommended for a smooth experience. At 3840x2160, none of the presets provide an ideal experience, but the Low preset is the only one that approaches playability with an average of 32 FPS. The data suggests that users with 4K displays should either lower the resolution to 1440p or accept a significant reduction in visual fidelity. In summary, the best experience per the measured rows is at 1080p with Medium settings, offering a high frame rate with a stability margin, while higher resolutions require a trade-off between quality and performance.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + Intel Arc B570 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 24.0
3840x2160 High 23.0
3840x2160 Ultra 15.0
2560x1440 Low 61.0
2560x1440 Medium 46.0
2560x1440 High 44.0
2560x1440 Ultra 28.0
1920x1080 Low 96.0
1920x1080 Medium 72.0
1920x1080 High 69.0
1920x1080 Ultra 44.0

Revolution Idle with Ryzen 5 7500F + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B570 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.