Revolution Idle

Revolution Idle

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 23 24 32
1440p QHD 28 44 46 61
1080p Full HD 44 69 72 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 24
3840x2160 High 23
3840x2160 Ultra 15
2560x1440 Low 61
2560x1440 Medium 46
2560x1440 High 44
2560x1440 Ultra 28
1920x1080 Low 96
1920x1080 Medium 72
1920x1080 High 69
1920x1080 Ultra 44

Revolution Idle with AMD Ryzen 5 8400F + Intel Arc B570, In-Depth Analysis

# Revolution Idle with AMD Ryzen 5 8400F + Intel Arc B570

The AMD Ryzen 5 8400F paired with the Intel Arc B570 delivers a fundamentally CPU-bound experience in Revolution Idle, with the measured frame rates showing a clear ceiling that persists across resolutions yet remains surprisingly playable at 1080p. The combo ranks 2373rd out of 2986 tested combinations, placing it in the lower third of the database, but the actual gameplay data reveals a more nuanced picture than that raw rank suggests.

Resolution Scaling

Revolution Idle's frame rate scaling from 1080p to 4K follows an interesting pattern that reveals the workload's nature. At High settings, the average FPS drops from 69 at 1920x1080 to 44 at 2560x1440, then falls further to 23 at 3840x2160. That represents a 36% reduction moving from 1080p to 1440p, followed by a 48% reduction from 1440p to 4K. The Low preset tells a similar story: 96 FPS at 1080p, 61 FPS at 1440p, and 32 FPS at 4K. The scaling is not perfectly linear, which indicates that neither the CPU nor the GPU is the sole bottleneck across the entire range.

The drop from 1080p to 1440p at Low settings (96 to 61 FPS, a 36% decline) is steeper than what a purely GPU-limited scenario would typically show, suggesting that the Ryzen 5 8400F's single-thread performance plays a significant role. However, the further drop from 1440p to 4K at Low settings (61 to 32 FPS, a 48% decline) is substantial enough to indicate that the Arc B570's rendering capabilities begin to matter more at higher pixel counts. The pattern across Medium settings reinforces this: 72 FPS at 1080p, 46 FPS at 1440p, and 24 FPS at 4K, with the 4K result including a minimum of 20 FPS and maximum of 27 FPS.

At 4K Ultra, the combo manages only 15 FPS average, which is a 66% drop from the 4K High result of 23 FPS. This steep decline when moving from High to Ultra at the same resolution points to the GPU becoming the primary limiter at maximum settings, as the added graphical load overwhelms the Arc B570's 11.52 TFLOPS of FP32 compute. The data shows that 1080p is clearly the sweet spot for this pairing, with all presets except Ultra staying above 60 FPS, while 1440p remains playable at Low and Medium, and 4K is only viable at Low settings.

CPU Role

The Ryzen 5 8400F brings Zen 4 architecture on a 4nm TSMC process, with 6 cores and 12 threads running at a base clock of 4.20 GHz and boost clock of 4.70 GHz. This processor sits in the 77th percentile against all CPUs in the database, with an average benchmark score of 25005. Its nearest rivals in synthetic testing include the AMD Ryzen 5 7500F at 24964 (0.2% faster), Intel Core i7-11850H at 24935 (0.3% faster), Intel Core i7-13620H at 24911 (0.4% faster), and AMD EPYC 9474F at 25103 (0.4% slower). These margins are remarkably tight, placing the 8400F in a performance class where small differences in workload characteristics can flip the order.

In Revolution Idle, the CPU's role appears dominant based on the resolution scaling data. The fact that 1080p Low hits 96 FPS while 1080p Ultra drops to 44 FPS shows that even at the same resolution, settings changes produce large frame rate swings. However, the more telling observation is that 1440p Low (61 FPS) is substantially slower than 1080p Low (96 FPS), despite the graphical load being the only variable changing. This suggests that the game's simulation logic, which runs on the CPU regardless of resolution, is a significant factor. The 8400F's single-thread score of 951 in 3DMark and 2943 in Cinebench R23 single-core provide context for its capability in handling game logic that may not scale well across multiple threads.

The processor's 16MB of shared L3 cache and dual-channel DDR5 memory support with 83.2 GB/s bandwidth are modest by modern standards but sufficient for an idle game's computational requirements. The 8400F's multi-threaded performance is respectable, with Cinebench R23 multicore reaching 20851, but Revolution Idle likely does not fully utilize all 12 threads given its genre. The data indicates that the CPU is the limiting component at 1080p, where the GPU has headroom, but the GPU becomes the constraint at 4K Ultra where the frame rate collapses to 15 FPS.

Settings Recommendations

The measured data provides clear guidance on which preset offers the best experience for this combo. At 1920x1080, the Medium preset delivers 72 FPS average with a minimum of 62 FPS and maximum of 83 FPS, which is only 3 FPS lower than High (69 FPS) but offers a more stable frame time envelope. The Low preset achieves 96 FPS, which is technically the smoothest, but the jump to Medium costs only 24 FPS while presumably providing better visual quality. For players prioritizing consistent performance, Medium at 1080p is the recommended choice because the minimum FPS of 62 stays comfortably above common 60 Hz display refresh rates.

At 2560x1440, the Low preset at 61 FPS is the only option that maintains playable smoothness, with Medium dropping to 46 FPS average and a minimum of 39 FPS. The High preset at 44 FPS and Ultra at 28 FPS are progressively worse, making Low the only sensible choice at this resolution for this hardware combination. The step from 1440p Low to 1440p Medium costs 15 FPS (a 25% reduction), which is a significant penalty for what may be marginal visual improvements in an idle game.

At 3840x2160, none of the presets achieve 60 FPS, and only Low (32 FPS) approaches playability. The Medium preset at 24 FPS with a minimum of 20 FPS would likely feel stuttery, while Ultra at 15 FPS is effectively a slideshow. The data suggests that 4K is not a realistic target for this combo unless the player accepts Low settings and tolerates sub-30 FPS gameplay. For the best experience overall, the recommendation is 1080p Medium, which balances the 72 FPS average with the 62 FPS minimum, or 1080p Low for those who prioritize maximum smoothness at 96 FPS.

How This Combo Ranks

The combo rank of 2373 out of 2986 tested combinations places this pairing in the 20th percentile of the database, meaning approximately 80% of tested combos outperform it in Revolution Idle. This rank reflects the modest hardware configuration: the Ryzen 5 8400F sits at the 77th percentile among CPUs, while the Intel Arc B570 sits at the 65th percentile among GPUs. The combination's rank is lower than either component's individual percentile would suggest, indicating that Revolution Idle's specific workload does not favor this pairing.

The GPU's nearest rivals in the database provide context for its performance tier. The Intel Arc B570 (average score 20556) is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (20534, 0.1% faster), slightly ahead of the Intel Arc A750 (20582, 0.1% slower), and well ahead of the NVIDIA Quadro M4000M (20480, 0.4% faster) and AMD Radeon R9 M390X (20662, 0.5% slower). These rivals span mobile and desktop segments, showing that the Arc B570's performance is competitive with mid-range options from previous generations. However, in Revolution Idle, the GPU's modest ranking (65th percentile) combined with the CPU's mid-range standing produces a combo that lands near the bottom quartile.

The rank disparity between the CPU's 77th percentile and the combo's 20th percentile rank suggests that Revolution Idle either heavily favors higher-end GPUs or that the game's rendering demands scale poorly with the Arc B570's architecture. The measured FPS data supports the latter interpretation, as the 4K Ultra result of 15 FPS is disproportionately low compared to the GPU's synthetic benchmarks, which show a 3DMark Steel Nomad DX12 score of 2649 and a Passmark G3D score of 14195.

GPU Role

The Intel Arc B570, built on the Xe2-HPG architecture with the BMG-G21 chip at 5nm, provides 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth. Its 2304 shading units, 144 TMUs, and 80 ROPs deliver 11.52 TFLOPS of FP32 compute, with a texture rate of 360.0 GTexel/s and pixel rate of 200.0 GPixel/s. The GPU's clock speeds are fixed at 2500 MHz for both base and boost, with memory running at 2375 MHz (19 Gbps effective). The 18 ray tracing cores and DirectX 12 Ultimate support position it as a modern architecture, but its Passmark G3D score of 14195 places it at the 65th percentile among all GPUs.

In Revolution Idle, the GPU's role becomes increasingly significant as resolution and settings increase. At 1080p, the GPU is not the bottleneck for any preset except Ultra, where the 44 FPS result suggests the added graphical effects strain the Arc B570's resources. At 1440p, the GPU begins to matter more, with the gap between Low (61 FPS) and Medium (46 FPS) widening. At 4K, the GPU is clearly the limiting factor, with even Low settings producing only 32 FPS and Ultra collapsing to 15 FPS. The 10 GB VRAM capacity is not a constraint at these resolutions for an idle game, but the raw compute throughput of 11.52 TFLOPS appears insufficient for 4K Ultra workloads.

The GPU's nearest rivals in the database illustrate its competitive position: the RTX 3070 Mobile and Arc A750 are virtually identical in average score, while the Quadro M4000M and R9 M390X are slightly faster. This grouping suggests that the Arc B570 competes with mid-range GPUs from the previous generation, and its performance in Revolution Idle aligns with that positioning. The GPU's Passmark G2D score of 661 and DirectX 9 score of 164 indicate strong 2D performance, which is relevant for an idle game that may render simple 2D scenes for extended periods.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce 96 FPS average, Medium achieves 72 FPS with a minimum of 62 FPS and maximum of 83 FPS, High reaches 69 FPS, and Ultra drops to 44 FPS. The progression from Low to Ultra shows a 54% reduction in frame rate, with the largest single-step drop occurring between High and Ultra (69 to 44 FPS, a 36% decline). The Medium preset's minimum FPS of 62 is the best stability metric at this resolution, ensuring consistent frame delivery.

At 2560x1440, performance degrades notably. Low settings average 61 FPS, Medium averages 46 FPS with a minimum of 39 FPS and maximum of 53 FPS, High averages 44 FPS, and Ultra averages 28 FPS. The step from Low to Medium costs 15 FPS (25% reduction), while High is nearly identical to Medium at 44 FPS. Ultra's 28 FPS represents a 39% drop from High, showing that the highest preset imposes a heavy penalty at this resolution. The minimum FPS of 39 at Medium indicates potential frame pacing issues, making Low the safer choice.

At 3840x2160, the results are marginal across all presets. Low averages 32 FPS, Medium averages 24 FPS with a minimum of 20 FPS and maximum of 27 FPS, High averages 23 FPS, and Ultra averages 15 FPS. The difference between Medium and High is negligible (24 vs 23 FPS), suggesting that the GPU is saturated at this resolution regardless of moderate settings changes. The Ultra preset's 15 FPS is the worst measured result in the entire dataset, representing a 53% drop from High. The minimum FPS of 20 at Medium highlights the instability at 4K, where even the most conservative preset cannot maintain consistent frame delivery.

The overall pattern across all resolutions and settings shows that this combo is best suited for 1080p gameplay, with 1440p viable only at Low settings, and 4K relegated to sub-30 FPS experiences. The data indicates a system that can handle an idle game's requirements at mainstream resolutions but lacks the headroom for high-refresh-rate or high-resolution gaming.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + Intel Arc B570 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 24.0
3840x2160 High 23.0
3840x2160 Ultra 15.0
2560x1440 Low 61.0
2560x1440 Medium 46.0
2560x1440 High 44.0
2560x1440 Ultra 28.0
1920x1080 Low 96.0
1920x1080 Medium 72.0
1920x1080 High 69.0
1920x1080 Ultra 44.0

Revolution Idle with Ryzen 5 8400F + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B570 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with Ryzen 5 8400F + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.