Dave The Diver

Dave The Diver

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 63 70 84
1440p QHD 83 94 105 125
1080p Full HD 110 124 139 167

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 84
3840x2160 Medium 70
3840x2160 High 63
3840x2160 Ultra 55
2560x1440 Low 125
2560x1440 Medium 105
2560x1440 High 94
2560x1440 Ultra 83
1920x1080 Low 167
1920x1080 Medium 139
1920x1080 High 124
1920x1080 Ultra 110

Dave The Diver with AMD Ryzen 5 7500F + Intel Arc B570, In-Depth Analysis

Dave The Diver with an AMD Ryzen 5 7500F and Intel Arc B570 produces a surprisingly playable experience across all tested resolutions, but the data reveals a clear pattern: this is a GPU-bound pairing at higher settings, with the CPU only becoming a meaningful factor at 1080p Low. The measured frames per second (FPS) range from 55 at 4K Ultra to 167 at 1080p Low, indicating a wide performance envelope that depends heavily on where you set the graphics dial.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, which points to the Intel Arc B570 as the primary limiter at higher resolutions. At High settings, the average FPS falls from 124 at 1920x1080 to 94 at 2560x1440, then to 63 at 3840x2160. That is a 49% reduction from 1080p to 4K, a substantial hit that aligns with a GPU that has 10 GB of GDDR6 memory on a 160-bit bus and 380.0 GB/s bandwidth. The B570’s compute resources—2304 shading units, 144 TMUs, and 80 ROPs—are simply being tasked harder as pixel count climbs.

The scaling pattern becomes more telling when examining Low settings. At 1080p Low, the combo reaches 167 FPS, but at 4K Low, it drops to 84 FPS—a 50% decline. This near-linear scaling with resolution suggests the GPU is the bottleneck even at Low settings, because the CPU (6 cores, 12 threads, boost clock 5.00 GHz) has ample headroom at lower graphical loads. If the Ryzen 5 7500F were the limiting factor, we would expect the 1080p to 1440p gap to shrink or plateau, but the data shows a consistent drop at every step.

Medium settings offer the only rows with minimum and maximum FPS recorded, giving a clearer view of frame pacing. At 4K Medium, the average is 70 FPS with a minimum of 60 and maximum of 81. At 1440p Medium, the average rises to 105 FPS, with min/max of 89/121. At 1080p Medium, the average is 139 FPS, with min/max of 118/160. The spread between minimum and maximum is roughly 20–30% of the average at each resolution, which indicates no severe stuttering or frame-time spikes—the 18 ray tracing cores on the B570 are not being heavily taxed in this adventure title.

The 4K Ultra result of 55 FPS is the lowest recorded, and it sits just below the 60 FPS threshold that many consider the baseline for smooth gameplay. The gap between Ultra and High at 4K is 8 FPS (55 vs 63), which is smaller than the gap between Medium and High (7 FPS, 70 vs 63). This suggests diminishing returns as settings increase, but the GPU is clearly struggling to maintain 60 FPS at 4K Ultra. The data implies that 4K is only viable at Medium settings or lower, while 1440p and 1080p offer more headroom for higher presets.

FAQ

Q: What is the highest average FPS recorded for this combo in Dave The Diver?

A: The highest average FPS is 167, achieved at 1920x1080 resolution with Low settings. The next highest is 139 FPS at 1080p Medium, followed by 125 FPS at 1440p Low.

Q: Can this combo maintain 60 FPS at 4K resolution?

A: Yes, but only at Medium or lower settings. The 4K Medium average is 70 FPS with a minimum of 60 FPS, while 4K High averages 63 FPS and 4K Ultra averages 55 FPS. The Ultra preset falls below the 60 FPS threshold.

Q: How does the Ryzen 5 7500F compare to its nearest CPU rivals in synthetic benchmarks?

A: The 7500F has an average benchmark score of 24964, which is 0.1% higher than the Intel Core i7-11850H (24935), 0.2% higher than the Intel Core i7-13620H (24911), and 0.4% higher than the Intel Core 5 210H (24872). It is 0.2% lower than the AMD Ryzen 5 8400F (25005). These are negligible differences in overall CPU performance.

Q: What is the GPU’s standing relative to other graphics cards?

A: The Intel Arc B570 has an average benchmark score of 20556, placing it in the 65th percentile of all GPUs. It is 0.1% faster than the NVIDIA GeForce RTX 3070 Mobile (20534) and 0.4% faster than the NVIDIA Quadro M4000M (20480), but 0.1% slower than the Intel Arc A750 (20582) and 0.5% slower than the AMD Radeon R9 M390X (20662).

Q: Which resolution shows the largest FPS gap between Low and Ultra settings?

A: At 1920x1080, the gap is 57 FPS (167 Low vs 110 Ultra). At 2560x1440, the gap is 42 FPS (125 vs 83). At 3840x2160, the gap is 29 FPS (84 vs 55). The absolute difference shrinks as resolution increases, but the percentage drop is similar.

Q: Does the CPU show any signs of bottlenecking in this game?

A: The data does not strongly indicate CPU bottlenecking. At 1080p Low, the CPU would be most likely to limit performance, but the combo still hits 167 FPS average. The 7500F’s single-thread score of 974 in 3DMark and 3218 in Cinebench R23 suggests strong per-core performance, which is sufficient for this title’s demands.

CPU Role

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture (Raphael codename), built on a 5 nm process by TSMC. Its base clock is 3.70 GHz with a boost clock of 5.00 GHz, and it carries 32 MB of shared L3 cache. These specifications translate into strong synthetic scores: the Cinebench R23 multicore result is 22799, while the single-core result is 3218. The Geekbench multicore score is 12362, and the single-core score is 2374.

In the context of Dave The Diver, an adventure game that is not typically demanding on CPU threads, the 7500F’s 12 threads provide ample parallelism. The 3DMark multi-threaded scores show scaling: 1902 for 2 threads, 3621 for 4 threads, 5372 for 8 threads, and 6376 for 16 threads. The near-linear scaling from 2 to 8 threads indicates the processor can effectively utilize its cores, though the game likely does not need more than 4–6 threads for smooth operation.

The CPU’s 77th percentile ranking among all CPUs (average benchmark score 24964) places it in a comfortable mid-to-upper tier. Its nearest rivals are all within 0.4% of its average score, meaning the 7500F is not a performance outlier—it sits in a crowded field. For a game like Dave The Diver, which is more likely to be GPU-bound at higher resolutions, the CPU’s role is to feed frames quickly at lower settings. The 1080p Low result of 167 FPS suggests the CPU can handle high frame rates without becoming a bottleneck.

The memory bandwidth of 83.2 GB/s (dual-channel DDR5) is sufficient for this game’s data streaming needs. The 7500F’s ECC memory support and PCIe Gen 5 connectivity (24 lanes from CPU) are forward-looking features, but they do not directly impact FPS in this title. The processor’s 65 W TDP is modest, indicating efficient power delivery, though the data does not include thermal or power measurements for this specific game.

How This Combo Ranks

The combination of the Ryzen 5 7500F and Arc B570 ranks 2282 out of 2867 tested combos in Dave The Diver. This places it in the 79.6th percentile of all combinations, meaning roughly 20% of tested systems perform better. The rank is measured across all tested CPUs and GPUs, so it reflects the overall balance of this pairing, not just the GPU or CPU individually.

Given that the B570 sits in the 65th percentile of all GPUs and the 7500F in the 77th percentile of all CPUs, the combo ranking is slightly lower than each component’s individual percentile. This suggests the pairing is slightly less efficient in this specific game than in synthetic benchmarks—likely because Dave The Diver is not heavily threaded, so the CPU’s multi-core strengths are underutilized, while the GPU’s performance at 4K Ultra is the limiting factor.

The rank of 2282 out of 2867 means there are 585 combos that perform worse, which is a sizable portion. In practical terms, this combo is not a top-tier performer, but it is far from the bottom. For a game with moderate graphical demands, the bottleneck at 4K Ultra (55 FPS) is the main reason the rank is not higher. At 1080p and 1440p, the combo would likely rank higher, but the aggregate rank across all resolutions and settings drags it down.

The delta between the CPU and GPU percentiles (77 vs 65) indicates a slight imbalance—the CPU has more headroom than the GPU. If paired with a stronger GPU, the 7500F could drive higher FPS at 1440p and 4K, but with the B570, the GPU becomes the limiting factor at higher resolutions. This is a common pairing issue where the GPU’s compute capability (11.52 TFLOPS FP32) is the ceiling for frame rates.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best performance. Low settings average 167 FPS, Medium averages 139 FPS (min 118, max 160), High averages 124 FPS, and Ultra averages 110 FPS. The step from Low to Medium is a 28 FPS drop (17%), while the step from Medium to High is 15 FPS (11%), and from High to Ultra is 14 FPS (11%). The diminishing returns are clear—Low to Medium is the largest relative jump, which suggests that Low settings are leaving performance on the table, while Ultra is not dramatically worse than High.

At 2560x1440, the averages are 125 FPS at Low, 105 FPS at Medium (min 89, max 121), 94 FPS at High, and 83 FPS at Ultra. The gap between Low and Ultra is 42 FPS (34%), which is a larger percentage drop than at 1080p (34% vs 34%—the same relative gap). However, the absolute numbers are lower, meaning the GPU is being pushed harder. The Medium settings show a minimum of 89 FPS, which is still above 60 FPS, so the experience remains smooth.

At 3840x2160, the averages are 84 FPS at Low, 70 FPS at Medium (min 60, max 81), 63 FPS at High, and 55 FPS at Ultra. This is the only resolution where any setting drops below 60 FPS average, and the Ultra preset is the sole sub-60 result. The Low to Medium gap is 14 FPS (17%), Medium to High is 7 FPS (10%), and High to Ultra is 8 FPS (13%). The percentage drops are similar to other resolutions, but the starting point is lower, so the absolute FPS suffer.

The minimum FPS data (only available for Medium settings) shows 60 FPS at 4K, 89 FPS at 1440p, and 118 FPS at 1080p. These minimums are all within 14–17% of their respective averages, indicating stable frame delivery without major drops. The maximum FPS values (81 at 4K, 121 at 1440p, 160 at 1080p) are 16–17% above the averages, suggesting occasional bursts of higher performance but no extreme spikes.

Settings Recommendations

Based on the measured FPS, the best experience depends on your target resolution and frame rate preference. At 1920x1080, all settings are playable, with Ultra still averaging 110 FPS. If you have a 144 Hz monitor, Medium (139 FPS) or Low (167 FPS) would be needed to fully utilize it, but High at 124 FPS is close enough for most displays. The data suggests that at 1080p, you can comfortably choose High or Ultra without sacrificing smoothness.

At 2560x1440, the Medium preset (105 FPS average, 89 FPS minimum) offers the best balance of visual quality and performance. High at 94 FPS is also viable for 60 Hz displays, but if you want to stay above 100 FPS, Medium is the safer choice. Ultra at 83 FPS is still above 60 FPS, so it is playable, but the 22 FPS gap between Medium and Ultra may not be worth the visual upgrade unless you prioritize image quality.

At 3840x2160, the options narrow significantly. Medium (70 FPS average, 60 FPS minimum) is the only preset that maintains a 60 FPS floor, making it the recommended choice for 4K. High at 63 FPS is borderline—it averages above 60 but has no recorded minimum, so it could dip below in demanding scenes. Ultra at 55 FPS is not recommended for smooth gameplay. Low at 84 FPS is playable but sacrifices visual fidelity, so Medium is the sweet spot.

For the best overall experience, the Medium preset at 1440p provides the highest FPS with a recorded minimum above 85, offering a large margin for frame-time variance. If you prefer 1080p, Medium or High are both excellent, with the former giving higher FPS and the latter better visuals. The data does not support Ultra at 4K as a viable option, as it drops below 60 FPS.

GPU Role

The Intel Arc B570 is a 5 nm GPU based on the Xe2-HPG architecture (Battlemage generation), with 19,600 million transistors on a 272 mm² die. It operates at a base and boost clock of 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). The 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth, which is adequate for this game’s texture loads at 1080p and 1440p, but may be strained at 4K Ultra with high-resolution assets.

The GPU’s compute specs include 2304 shading units, 144 TMUs, and 80 ROPs, yielding 11.52 TFLOPS FP32 and 200.0 GPixel/s pixel rate. The 18 ray tracing cores support DirectX 12 Ultimate, but Dave The Diver likely does not use heavy RT effects, so they remain largely idle. The 65th percentile ranking (average benchmark score 20556) places the B570 in the mid-range, with its nearest rivals being the RTX 3070 Mobile (0.1% faster) and Arc A750 (0.1% slower).

In this game, the GPU’s role is clearly dominant at higher resolutions. The FPS scaling from 1080p to 4K is nearly linear, indicating that the B570’s pixel throughput and memory bandwidth are the constraining factors. At 4K Ultra, the 55 FPS result aligns with a GPU that is pushing 8.3 million pixels per frame (3840x2160) with high-detail shaders, and the 10 GB VRAM may be close to capacity, though the data does not include VRAM usage.

The B570’s power requirements (150 W TDP, 450 W suggested PSU) are moderate, but the data does not include power draw measurements for this game. The GPU’s dual-slot design and 272 mm length are physical characteristics, not performance metrics. The benchmark results (3DMark Steel Nomad 2649, Geekbench OpenCL 83514, Vulkan 96844) provide context for its compute capabilities, but the in-game FPS is the definitive measure.

The B570’s performance relative to the CPU is unbalanced—the GPU is the bottleneck at all resolutions above 1080p Low. This is not a flaw in the GPU itself, but rather a reflection of Dave The Diver’s graphical demands. The 4K Medium result of 70 FPS shows the GPU can handle 4K if settings are moderated, and the 1080p Low result of 167 FPS demonstrates it can keep up with a fast CPU at lower loads. The data suggests that for this game, the B570 is a capable 1080p and 1440p card, with 4K available only at reduced settings.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + Intel Arc B570 in Dave The Diver

Resolution Settings Avg FPS
3840x2160 Low 84.0
3840x2160 Medium 70.0
3840x2160 High 63.0
3840x2160 Ultra 55.0
2560x1440 Low 125.0
2560x1440 Medium 105.0
2560x1440 High 94.0
2560x1440 Ultra 83.0
1920x1080 Low 167.0
1920x1080 Medium 139.0
1920x1080 High 124.0
1920x1080 Ultra 110.0

Dave The Diver with Ryzen 5 7500F + Other GPUs

See how Dave The Diver performs with the same CPU but different graphics cards.

Dave The Diver with Arc B570 + Other CPUs

See how Dave The Diver performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.