Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
73
good

This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 37 47 54
1440p QHD 46 64 82 94
1080p Full HD 68 95 122 139

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 47
3840x2160 High 37
3840x2160 Ultra 27
2560x1440 Low 94
2560x1440 Medium 82
2560x1440 High 64
2560x1440 Ultra 46
1920x1080 Low 139
1920x1080 Medium 122
1920x1080 High 95
1920x1080 Ultra 68

Red Dead Redemption 2 with Intel Core Ultra 7 265K + Intel Arc B580, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the Intel Arc B580 forms a modern desktop combination built around Intel’s latest architectures. In Red Dead Redemption 2, this pairing sits at rank 1242 out of 3714 tested combos, placing it in the upper third of all configurations evaluated for this title. That rank reflects a system that is neither at the bleeding edge nor struggling, but rather one that delivers consistent, playable performance across most settings, with clear limitations emerging at the highest resolutions and quality presets.

How This Combo Ranks

Out of 3714 tested hardware combinations for Red Dead Redemption 2, the Core Ultra 7 265K and Arc B580 combo lands at position 1242. That places it comfortably ahead of the median, but the raw rank tells only part of the story. The data shows a system that is heavily influenced by the GPU’s capabilities, especially when settings move from Low to Ultra. The CPU in this pairing is a high-end part, ranking in the 94th percentile against all CPUs in the database, while the GPU sits in the 68th percentile against all GPUs. This gap between CPU and GPU performance is the defining characteristic of the combo.

The rank of 1242 suggests that roughly two-thirds of tested combos outperform it in this specific game, but context matters. Many of those faster combos likely pair stronger GPUs with similar or weaker CPUs. The Arc B580 is the limiting factor here, and the measured FPS data confirms that across every resolution, dropping settings from Ultra to Low produces a massive FPS increase—often more than doubling the frame rate. A more balanced pairing might see smaller FPS swings when adjusting quality, but this combo’s behavior points squarely at the GPU as the bottleneck.

In practical terms, this rank means the combo is well suited for 1080p and 1440p gaming with medium-to-high settings, but 4K Ultra is not a realistic target. The data shows that the combo outperforms its overall percentile ranking suggests, because the CPU is powerful enough to avoid holding the GPU back in most scenarios. The rank reflects the GPU’s mid-range positioning rather than any deficiency in the processor.

GPU Role

The Intel Arc B580 is built on the Xe2-HPG architecture and features 12 GB of GDDR6 memory on a 192-bit bus, yielding a memory bandwidth of 456.0 GB/s. Its base and boost clocks are both listed at 2670 MHz, with memory running at an effective 2375 MHz (19 Gbps). The GPU has 2560 shading units, 160 texture mapping units, and 80 raster output units, along with 20 ray tracing cores. These specifications place it as a solid mid-range card, and its benchmark scores reflect that positioning.

In the database, the Arc B580’s average benchmark score is 23021, and it holds the 68th percentile against all GPUs. Its nearest rivals include the AMD Radeon RX 580 2048SP (average score 23061, delta -0.2%), the NVIDIA GeForce RTX 2080 (average score 22895, delta +0.6%), the NVIDIA GeForce RTX 3080 (average score 23172, delta -0.7%), and the NVIDIA P106-100 (average score 23249, delta -1%). The deltas here are remarkably small, all within about 1% of each other, meaning the Arc B580 performs essentially on par with a wide range of older and newer GPUs in synthetic benchmarks.

For Red Dead Redemption 2 specifically, the GPU’s role is decisive. The measured FPS data shows that at 1080p Low, the combo hits 139 FPS average, but at 1080p Ultra, it drops to 68 FPS. At 4K, the spread is even wider: 54 FPS at Low versus 27 FPS at Ultra. The 12 GB VRAM is sufficient for this game’s textures at all tested settings, so memory capacity is not the bottleneck. Instead, the GPU’s raw compute throughput, rated at 13.67 TFLOPS FP32, appears to be the limiting factor when quality settings increase. The 80 ROPs and 427.2 GTexel/s texture rate are modest for heavy rasterization workloads, and Red Dead Redemption 2 is a demanding title that stresses both.

The GPU’s 68th percentile ranking aligns with its observed performance in this game. It is faster than entry-level cards but falls well short of high-end options, and the measured FPS numbers reflect that mid-range positioning. The card’s 190 W TDP and PCIe 4.0 x8 interface are typical for this class, but the x8 link width could theoretically limit performance on some platforms; the data here does not indicate that as a factor, however.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, which is a clear sign that the GPU is the dominant bottleneck. At High settings, the combo delivers 95 FPS at 1080p, 64 FPS at 1440p, and 37 FPS at 4K. That is a 39% reduction from 1080p to 1440p, and a 61% reduction from 1080p to 4K. At Low settings, the numbers are 139 FPS at 1080p, 94 FPS at 1440p, and 54 FPS at 4K, representing a 32% drop to 1440p and a 61% drop to 4K. The consistency of the 4K penalty—around 60% regardless of settings—indicates that pixel throughput becomes the hard limit at that resolution.

Medium settings show a similar pattern: 122 FPS at 1080p, 82 FPS at 1440p, and 47 FPS at 4K. The 1440p to 4K drop is roughly 43% in all cases, which is in line with the 2.25x pixel count increase from 1440p to 4K. If the CPU were the limiting factor, the FPS would scale less with resolution, because lower resolutions put more relative load on the processor. Instead, the proportional FPS drops with pixel count strongly suggest the Arc B580 is maxed out well before the Core Ultra 7 265K becomes a concern.

The CPU’s high performance—20 cores, 20 threads, and a 5.50 GHz boost clock—means it can feed the GPU at all tested resolutions. The data shows that at 1080p Low, the combo reaches 139 FPS, which is a frame rate that would expose a weaker CPU. The fact that it sustains that number indicates the 265K is not the constraint. At 4K Ultra, the 27 FPS result is purely a GPU limitation, as no CPU can overcome the sheer pixel and shading workload at that resolution.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 139 FPS, Medium hits 122 FPS with a minimum of 103 and maximum of 140, High reaches 95 FPS, and Ultra drops to 68 FPS. The spread from Low to Ultra is 71 FPS, a 51% reduction. For competitive or high-refresh-rate play, 1080p Low or Medium is the sweet spot, with both settings comfortably exceeding 120 FPS. High settings are still smooth for most displays, but Ultra requires a 60 Hz monitor to avoid noticeable frame pacing issues.

At 2560x1440, the numbers scale down proportionally. Low settings average 94 FPS, Medium averages 82 FPS with a range of 70 to 94, High drops to 64 FPS, and Ultra falls to 46 FPS. The Low-to-Ultra spread is 48 FPS, a 51% reduction. At this resolution, Medium is the practical ceiling for a 60 FPS target, while High is playable but with occasional dips below 60. Ultra is not recommended for smooth gameplay, as 46 FPS average will feel stuttery in action-heavy scenes.

At 3840x2160, the combo struggles. Low settings average 54 FPS, Medium averages 47 FPS with a range of 40 to 54, High drops to 37 FPS, and Ultra falls to 27 FPS. The Low-to-Ultra spread is 27 FPS, a 50% reduction. Even at Low, the average of 54 FPS is below the 60 FPS threshold, meaning 4K play requires accepting sub-60 performance or lowering resolution scaling. Medium and above are not viable for a smooth experience, as the minimum FPS at Medium is 40, which will be noticeable in combat or crowded scenes.

The measured data includes no min or max FPS for most settings, but where provided (Medium at each resolution), the minimums are 10-15% below the averages, indicating decent frame pacing rather than severe spikes. The max FPS values align closely with the averages, suggesting the combo does not experience sudden bursts of high performance but rather sustained, consistent output.

CPU Role

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process at TSMC. It has a base clock of 3.90 GHz and a boost clock of 5.50 GHz, with a 125 W TDP. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3. It supports DDR5 memory on a dual-channel interface with a bandwidth of 102.4 GB/s, and it features an integrated Arc Xe-LPG Graphics 64EU, though that is irrelevant for gaming with a discrete GPU.

In synthetic benchmarks, the 265K scores 35850 in Cinebench R23 multi-core and 2020 in single-core, with a Geekbench multi-core score of 23085 and single-core of 2713. Its PassMark multithread score is 58594, and its average benchmark score is 70879, placing it in the 94th percentile against all CPUs. Its nearest rivals include the Intel Xeon 6511P (average score 71051, delta -0.2%), Intel Xeon Platinum 8270 (average score 71370, delta -0.7%), Intel Core i7-14700KF (average score 70163, delta +1%), and AMD Ryzen 7 9700F (average score 69996, delta +1.3%). These deltas are all within 1.3%, meaning the 265K performs essentially identically to these rivals in overall CPU benchmarks.

For Red Dead Redemption 2, the CPU’s role is to maintain high frame rates without becoming a bottleneck, and the data confirms it does so. At 1080p Low, the combo achieves 139 FPS, which is a demanding scenario for any processor. The 20 cores and high boost clock ensure that even the most CPU-intensive moments—crowded towns, complex physics, or simultaneous NPC updates—do not drag the frame rate down. The L3 cache of 30 MB is ample for this game’s data set, and the dual-channel DDR5 bandwidth is sufficient for feeding the GPU.

The 94th percentile CPU ranking versus the 68th percentile GPU ranking clearly shows the processor is overqualified for this pairing. In a game like Red Dead Redemption 2, which is known for its draw distances and simulation elements, the CPU can help maintain minimum frame rates, but the average FPS is dictated by the GPU. The measured data shows no scenario where the CPU appears to limit performance—the FPS scales predictably with resolution and settings, which is the hallmark of a GPU-bound system.

FAQ

Q: Is this combo capable of 60 FPS at 1080p with high settings?

A: Yes. At 1920x1080 with High settings, the combo averages 95 FPS, well above the 60 FPS threshold. Even at Ultra, it averages 68 FPS, so 60 FPS is achievable at the highest quality preset.

Q: What is the best resolution for this combo in Red Dead Redemption 2?

A: The data shows 2560x1440 with Medium settings is the sweet spot, averaging 82 FPS with a minimum of 70 and maximum of 94. At 1440p High, the average drops to 64 FPS, which is still playable but closer to the 60 FPS line. 4K is not recommended, as even Low settings only average 54 FPS.

Q: How does the Arc B580 compare to its nearest GPU rivals?

A: The Arc B580’s average benchmark score is 23021, which is within 1% of its nearest rivals: the AMD Radeon RX 580 2048SP (23061, -0.2%), NVIDIA GeForce RTX 2080 (22895, +0.6%), NVIDIA GeForce RTX 3080 (23172, -0.7%), and NVIDIA P106-100 (23249, -1%). This indicates near-identical synthetic performance across these cards.

Q: Does the CPU hold back the GPU in this game?

A: No. The Core Ultra 7 265K ranks in the 94th percentile of all CPUs, and the measured FPS scales consistently with resolution and settings. If the CPU were the bottleneck, frame rates would not drop so sharply from 1080p to 4K. The data shows the GPU is the limiting component.

Q: What frame rates can I expect at 4K with this combo?

A: At 3840x2160, Low settings average 54 FPS, Medium averages 47 FPS (minimum 40, maximum 54), High averages 37 FPS, and Ultra averages 27 FPS. No setting reaches a consistent 60 FPS, so 4K requires accepting sub-60 performance or lowering resolution.

Q: How does the Core Ultra 7 265K rank against its nearest CPU rivals?

A: The 265K has an average benchmark score of 70879, with rivals including the Intel Xeon 6511P (71051, -0.2%), Intel Xeon Platinum 8270 (71370, -0.7%), Intel Core i7-14700KF (70163, +1%), and AMD Ryzen 7 9700F (69996, +1.3%). All are within 1.3% of each other, showing essentially equal overall performance.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + Intel Arc B580 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 47.0
3840x2160 High 37.0
3840x2160 Ultra 27.0
2560x1440 Low 94.0
2560x1440 Medium 82.0
2560x1440 High 64.0
2560x1440 Ultra 46.0
1920x1080 Low 139.0
1920x1080 Medium 122.0
1920x1080 High 95.0
1920x1080 Ultra 68.0

Red Dead Redemption 2 with iUltra 7 265K + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with Arc B580 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with iUltra 7 265K + Arc B580

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