Red Dead Redemption 2
This combination offers playable performance with an average of 42 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 24 | 29 | 39 |
| 1440p QHD | 27 | 37 | 44 | 59 |
| 1080p Full HD | 36 | 49 | 59 | 79 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with AMD Ryzen 5 5600G + Intel Arc B570, In-Depth Analysis
# Red Dead Redemption 2 with AMD Ryzen 5 5600G + Intel Arc B570
The pairing of AMD's Ryzen 5 5600G processor with Intel's Arc B570 graphics card produces a fascinating case study in system balance for Red Dead Redemption 2. This combination ranks 2335th out of 2902 tested combos, placing it in the lower third of all system configurations tested for this title. The data reveals a system that can handle the game at 1080p with respectable frame rates but struggles significantly at higher resolutions, suggesting a GPU-bound bottleneck that becomes increasingly pronounced as pixel count rises.
Resolution Scaling
The measured FPS data across resolutions tells a clear story about where this system's limitations lie. At 1080p Low settings, the combo achieves 79 FPS average, which drops to 59 FPS at 1440p and further to 39 FPS at 4K. That represents a 50.6% reduction from 1080p to 1440p, and a 50.6% reduction again from 1440p to 4K. The scaling pattern indicates that the Intel Arc B570 is being pushed harder as resolution increases, with the GPU becoming the primary limiting factor.
Looking at Medium settings, the pattern continues: 59 FPS at 1080p, 44 FPS at 1440p, and 29 FPS at 4K. The percentage drops are 25.4% from 1080p to 1440p, then 34.1% from 1440p to 4K. This non-linear scaling suggests that at 4K, the GPU is hitting a performance wall where memory bandwidth and compute resources are insufficient to maintain proportional performance. The Arc B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth appear adequate for 1080p but become strained at 4K.
The High settings row reveals similar behavior: 49 FPS at 1080p, 37 FPS at 1440p, and 24 FPS at 4K. The drops are 24.5% and then 35.1% respectively. This consistent pattern across settings presets confirms that resolution scaling is the dominant factor, not the specific quality level chosen. The 4K results are uniformly below playable thresholds, with even the Low preset only managing 39 FPS average.
What is particularly telling is the Ultra settings data: 36 FPS at 1080p, 27 FPS at 1440p, and 18 FPS at 4K. The 1080p Ultra result is borderline playable, but 1440p Ultra and 4K Ultra are clearly not viable options for smooth gameplay. The data suggests that this system is optimized for 1080p gaming, with 1440p being possible only at lower quality settings, and 4K being effectively out of reach regardless of settings.
GPU Role
The Intel Arc B570's specifications provide context for these measured results. Based on the Xe2-HPG architecture on a 5 nm process, this GPU features 2304 shading units, 144 TMUs, and 80 ROPs. The boost clock runs at 2500 MHz, which is identical to the base clock of 2500 MHz, indicating a fixed frequency operation. The memory subsystem consists of 10 GB of GDDR6 on a 160-bit bus, yielding 380.0 GB/s of bandwidth.
The GPU's compute capabilities include 11.52 TFLOPS of FP32 performance and 23.04 TFLOPS of FP16 performance. The pixel rate is 200.0 GPixel/s and the texture rate is 360.0 GTexel/s. These numbers suggest a mid-range GPU that should handle 1080p gaming well but will struggle at higher resolutions, which aligns with the measured FPS data.
The Arc B570's benchmark scores provide additional context. It achieves a Passmark G3D score of 14195 and a 3DMark Steel Nomad DX12 score of 2649. The Geekbench OpenCL score is 83514 and the Vulkan score is 96844. These scores place the GPU at the 65th percentile of all GPUs, with its nearest rivals being the NVIDIA GeForce RTX 3070 Mobile (deltaPct 0.1), Intel Arc A750 (deltaPct -0.1), NVIDIA Quadro M4000M (deltaPct 0.4), and AMD Radeon R9 M390X (deltaPct -0.5).
The VRAM capacity of 10 GB appears sufficient for 1080p and 1440p gaming in Red Dead Redemption 2, but the game's open-world nature with large texture loads likely pushes against this limit at 4K. The 160-bit memory bus is narrower than many competing GPUs, which may explain the significant performance drop at 4K where bandwidth becomes critical. The data shows that at 4K Low settings, the system only manages 39 FPS, suggesting that even with reduced quality settings, the GPU cannot overcome its memory bandwidth limitations.
CPU Role
The AMD Ryzen 5 5600G provides the processing foundation for this system. This 5000 series processor features 6 cores and 12 threads based on the Zen 3 architecture, with a base clock of 3.90 GHz and boost clock of 4.40 GHz. The CPU has a 65 W TDP and supports DDR4 memory in dual-channel configuration with a memory bandwidth of 51.2 GB/s. The cache hierarchy includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 16 MB of shared L3 cache.
The CPU's benchmark results show strong single-threaded and multi-threaded performance. It achieves a Cinebench R23 multicore score of 10551 and a single-core score of 1409. The Geekbench multicore score is 8428 with a single-core score of 1801. The Passmark multithread score is 19717 with a single-thread score of 3177. The CPU sits at the 74th percentile of all CPUs, with its nearest rivals being the Intel Core i3-1220P (deltaPct 0.1), Intel Core Ultra 7 256V (deltaPct -0.1), AMD Ryzen 5 7530U (deltaPct -0.2), and Intel Core Ultra 7 155U (deltaPct -0.4).
For Red Dead Redemption 2, a game known for its CPU-intensive open-world simulation, the 6-core/12-thread configuration should provide adequate processing power. The 3DMark results show scaling from 1705 with 2 threads to 5455 with max threads, indicating good multi-thread scaling. The Cinebench R15 scores of 1724 multicore and 228 single-core suggest the CPU can handle the game's physics and AI workloads without becoming the primary bottleneck.
However, the measured FPS data suggests that the CPU is not the limiting factor in this system, at least at lower resolutions. The substantial performance drops when moving from 1080p to 1440p to 4K point to GPU limitation rather than CPU constraint. At 1080p Low settings, the 79 FPS average suggests the CPU can feed the GPU adequately, but the GPU cannot maintain that performance at higher resolutions.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this system depend heavily on the target resolution and desired frame rate. At 1080p, the Low preset delivers the best experience with 79 FPS average. The Medium preset achieves 59 FPS, which is still playable, while High drops to 49 FPS and Ultra to 36 FPS. For players prioritizing smooth gameplay at 1080p, the Low preset provides the highest frame rates, but Medium offers a better balance between visual quality and performance with its 59 FPS average and 50 FPS minimum.
At 1440p, the Low preset is the only option that approaches playable frame rates, achieving 59 FPS average. The Medium preset drops to 44 FPS, which may be acceptable for some players but is below the 60 FPS threshold that many consider optimal. High settings at 1440p yield only 37 FPS, and Ultra drops to 27 FPS, making these presets impractical for smooth gameplay.
The 4K results are uniformly poor across all settings. The Low preset achieves 39 FPS, Medium 29 FPS, High 24 FPS, and Ultra 18 FPS. None of these results meet the 60 FPS target, and even the 30 FPS minimum for console-like performance is only achieved at Low settings. The data suggests that 4K gaming is not viable with this combination, regardless of quality settings.
The Medium preset at 1080p appears to be the sweet spot for this system, offering 59 FPS average with a minimum of 50 FPS and maximum of 68 FPS. This provides a comfortable margin above the 30 FPS minimum that many consider playable, while maintaining better visual quality than the Low preset. For players with 1440p monitors, the Low preset at 59 FPS is the recommended choice, as it provides the only playable experience at that resolution.
How This Combo Ranks
This specific combination of AMD Ryzen 5 5600G and Intel Arc B570 ranks 2335th out of 2902 tested combos for Red Dead Redemption 2, placing it in the 19.6th percentile of all configurations tested. This ranking reflects the system's limited ability to handle the game at higher resolutions and settings, despite the individual components having respectable benchmark scores in isolation.
The ranking position is somewhat surprising given that both components perform well in their respective benchmark categories. The CPU sits at the 74th percentile of all CPUs, and the GPU at the 65th percentile of all GPUs. However, the combination's performance in this specific game suggests that the pairing may not be optimal, or that the game's requirements are particularly demanding on one or both components.
The CPU's nearest rivals include the Intel Core i3-1220P (0.1% faster), Intel Core Ultra 7 256V (0.1% slower), AMD Ryzen 5 7530U (0.2% slower), and Intel Core Ultra 7 155U (0.4% slower). These competitors are all close in performance, suggesting that the 5600G is well-positioned among its peers. Similarly, the GPU's nearest rivals are the RTX 3070 Mobile (0.1% faster), Arc A750 (0.1% slower), Quadro M4000M (0.4% faster), and R9 M390X (0.5% slower).
The gap between the components' individual percentile rankings and the combined system ranking suggests that either the game is particularly demanding on one component, or the two components do not work together efficiently. The data indicates that the GPU is the limiting factor, as the CPU's strong single-threaded performance should handle the game's CPU demands adequately.
Measured FPS Breakdown
At 3840x2160 resolution, the system achieves 24 FPS average on High settings, 39 FPS on Low, 29 FPS on Medium (with minimum 25 and maximum 34), and 18 FPS on Ultra. These results consistently fall below playable thresholds, with even the Low preset barely reaching 39 FPS. The Medium preset's minimum of 25 FPS indicates significant frame time variability, which can cause noticeable stuttering.
Moving to 2560x1440, the results improve substantially but remain limited. High settings produce 37 FPS average, Low produces 59 FPS, Medium produces 44 FPS (with minimum 38 and maximum 51), and Ultra produces 27 FPS. The Low preset at 1440p matches the Medium preset at 1080p in terms of average frame rate, suggesting that resolution has a significant impact on performance.
At 1920x1080, the system shows its best performance. High settings achieve 49 FPS average, Low achieves 79 FPS, Medium achieves 59 FPS (with minimum 50 and maximum 68), and Ultra achieves 36 FPS. The 1080p Low preset delivers the highest frame rate of any configuration tested, while the Medium preset offers the best balance of quality and performance with its 59 FPS average and 50 FPS minimum.
The frame time data available for Medium settings across all resolutions shows consistent patterns. At 1080p Medium, the range from 50 to 68 FPS indicates reasonable consistency. At 1440p Medium, the range from 38 to 51 FPS shows slightly more variability. At 4K Medium, the range from 25 to 34 FPS demonstrates significant frame time fluctuation, which would be noticeable during gameplay.
FAQ
Q: What is the best resolution for this system in Red Dead Redemption 2?
A: The measured data shows 1080p is the optimal resolution, with the Low preset achieving 79 FPS average and the Medium preset achieving 59 FPS average. At 1440p, only the Low preset reaches 59 FPS, while 4K results are uniformly below 40 FPS across all settings.
Q: Can this system achieve 60 FPS at any resolution and settings?
A: Yes, at 1080p with Low settings, the system achieves 79 FPS average. At 1080p Medium, it achieves 59 FPS, which is just below 60. No other resolution or settings combination reaches 60 FPS, with 1440p Low being the next closest at 59 FPS.
Q: How does the Intel Arc B570 compare to its nearest GPU rivals?
A: The Arc B570's average benchmark score is 20556, placing it 0.1% faster than the RTX 3070 Mobile, 0.1% slower than the Arc A750, 0.4% faster than the Quadro M4000M, and 0.5% slower than the R9 M390X.
Q: What is the CPU's performance percentile and how does it compare to rivals?
A: The Ryzen 5 5600G sits at the 74th percentile of all CPUs with an average benchmark score of 21088. It is 0.1% faster than the Core i3-1220P, 0.1% slower than the Core Ultra 7 256V, 0.2% slower than the Ryzen 5 7530U, and 0.4% slower than the Core Ultra 7 155U.
Q: Is 4K gaming viable with this combination?
A: The data indicates 4K gaming is not viable. The best 4K result is 39 FPS at Low settings, with Medium at 29 FPS, High at 24 FPS, and Ultra at 18 FPS. Even the Low preset falls below the 40 FPS threshold that many consider the minimum for playable performance.
Q: Which settings preset provides the most consistent frame times?
A: The Medium preset is the only one with measured minimum and maximum FPS data. At 1080p Medium, the range is 50-68 FPS; at 1440p Medium, it is 38-51 FPS; at 4K Medium, it is 25-34 FPS. The 1080p Medium setting shows the most consistent frame times relative to its average.
Hardware Specifications
AMD Ryzen 5 5600G
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + Intel Arc B570 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 39.0 |
| 3840x2160 | Medium | 29.0 |
| 3840x2160 | High | 24.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 59.0 |
| 2560x1440 | Medium | 44.0 |
| 2560x1440 | High | 37.0 |
| 2560x1440 | Ultra | 27.0 |
| 1920x1080 | Low | 79.0 |
| 1920x1080 | Medium | 59.0 |
| 1920x1080 | High | 49.0 |
| 1920x1080 | Ultra | 36.0 |
Red Dead Redemption 2 with Ryzen 5 5600G + Other GPUs
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Red Dead Redemption 2 with Arc B570 + Other CPUs
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