Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
42
playable

This combination offers playable performance with an average of 42 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 24 29 39
1440p QHD 27 37 44 59
1080p Full HD 36 49 59 79

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 39
3840x2160 Medium 29
3840x2160 High 24
3840x2160 Ultra 18
2560x1440 Low 59
2560x1440 Medium 44
2560x1440 High 37
2560x1440 Ultra 27
1920x1080 Low 79
1920x1080 Medium 59
1920x1080 High 49
1920x1080 Ultra 36

Red Dead Redemption 2 with AMD Ryzen 5 2600 + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 2600 paired with the Intel Arc B570 produces a specific performance profile in Red Dead Redemption 2 that is heavily dependent on resolution and graphics settings. The data indicates this combination is positioned in the lower percentile of tested hardware, ranking 2335 out of 2902 total combos. Benchmark results show a clear pattern where the system struggles to maintain high frame rates at elevated resolutions, while lower settings at 1080p provide a playable experience. This analysis breaks down the measured FPS data across all resolutions and settings, examines the roles of the CPU and GPU, and provides context on how this combo compares to other tested configurations.

FAQ

Q: What is the best average FPS this combo achieves in Red Dead Redemption 2?

A: The highest average FPS recorded in the data is 79, achieved at 1920x1080 resolution with Low settings. This is the only measured result that approaches high-refresh-rate territory, as all other settings and resolutions produce lower averages.

Q: How does the combo perform at 4K resolution?

A: At 3840x2160, the average FPS ranges from 18 on Ultra settings to 39 on Low settings. The Medium preset yields an average of 29 FPS with minimum and maximum values of 25 and 34, respectively. None of the 4K results reach the 60 FPS threshold.

Q: What is the difference in performance between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset produces an average of 59 FPS, while the Ultra preset drops to 27 FPS. This represents a significant performance gap of 32 FPS between the lowest and highest quality settings at this resolution.

Q: Does the system perform better at 1080p Medium or 1440p Low?

A: The 1080p Medium setting averages 59 FPS, which is identical to the 1440p Low average of 59 FPS. Both configurations deliver the same frame rate, suggesting that the GPU workload balancing between resolution and settings results in equivalent performance.

Q: What is the minimum FPS recorded for the Medium preset across all resolutions?

A: The data includes minimum FPS values only for the Medium preset. At 1080p the minimum is 50 FPS, at 1440p it is 38 FPS, and at 4K it is 25 FPS. These minimums show a consistent decline as resolution increases.

Q: How does this combo rank among all tested combinations?

A: The combo ranks 2335 out of 2902 tested combinations. This places it in the lower portion of the overall ranking, indicating that most other hardware pairings deliver higher performance in this game.

GPU Role

The Intel Arc B570 is the primary component driving frame rates in this configuration, and its specifications provide context for the measured results. The GPU features 10 GB of GDDR6 memory on a 160-bit bus, delivering a bandwidth of 380.0 GB/s. Its memory clock runs at 2375 MHz, which translates to 19 Gbps effective. The GPU has 2304 shading units, 144 texture mapping units, and 80 raster output units, with base and boost clocks both set at 2500 MHz.

The memory configuration is notable for Red Dead Redemption 2, as the game’s open-world environments and high-resolution textures can consume significant VRAM. The 10 GB capacity is sufficient for the tested settings, but the 160-bit bus width limits memory bandwidth compared to wider bus designs. The 380.0 GB/s bandwidth is a key factor in the performance drops observed at higher resolutions, where the GPU must access more texture data per frame.

The GPU’s compute capabilities are represented by an FP32 throughput of 11.52 TFLOPS and a pixel rate of 200.0 GPixel/s. The texture rate is 360.0 GTexel/s, which directly impacts how quickly the GPU can apply textures to surfaces. In this game, the GPU’s workload scales heavily with resolution, as evidenced by the FPS drops when moving from 1080p to 4K. The Arc B570’s 18 ray tracing cores are present but not a dominant factor in the measured results, as the game’s rasterization workload is the primary bottleneck.

The GPU’s PassMark G3D score of 14195 places it at the 65th percentile of all GPUs, with an average benchmark score of 20556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (0.1% higher score), Intel Arc A750 (0.1% lower), NVIDIA Quadro M4000M (0.4% higher), and AMD Radeon R9 M390X (0.5% lower). These close margins indicate the B570 sits in a competitive performance band, though the game-specific results show it struggles under heavy load.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution increases. At 1080p with Low settings, the combo averages 79 FPS. Moving to 1440p Low drops the average to 59 FPS, a 25% reduction. At 4K Low, the average falls to 39 FPS, a further 34% decline from 1440p. This scaling suggests the GPU is the limiting component, as the pixel count increases dramatically and the memory bandwidth struggles to keep pace.

For the Medium preset, the scaling is similar but with lower absolute values. At 1080p, the average is 59 FPS with a minimum of 50 FPS and a maximum of 68 FPS. At 1440p, the average drops to 44 FPS with a range of 38 to 51 FPS. At 4K, the average falls to 29 FPS with a range of 25 to 34 FPS. The consistent ratio of roughly 25-35% performance loss per resolution step indicates a compute-bound scenario where the GPU’s shading units and memory subsystem are saturated.

The High preset shows a similar trend: 49 FPS at 1080p, 37 FPS at 1440p, and 24 FPS at 4K. The Ultra preset is the most demanding, producing 36 FPS at 1080p, 27 FPS at 1440p, and 18 FPS at 4K. The gap between Low and Ultra at each resolution is substantial: at 1080p the difference is 43 FPS, at 1440p it is 32 FPS, and at 4K it is 21 FPS. This narrowing gap at higher resolutions indicates that the GPU becomes increasingly saturated, reducing the relative impact of settings changes.

The data strongly suggests that this combo is GPU-limited across all tested configurations. The CPU, with its 6 cores and 12 threads, provides adequate processing power, but the GPU’s performance ceiling is reached early. The 1080p Low result of 79 FPS is the only measurement that approaches smooth gameplay, while 1440p and 4K results fall short of the 60 FPS target even at Low settings.

Settings Recommendations

Based on the measured FPS rows, the optimal balance of visual quality and performance depends heavily on the target resolution. At 1080p, the Low preset delivers the best frame rate at 79 FPS, but the Medium preset offers a more balanced experience at 59 FPS with a minimum of 50 FPS. Given that the Medium preset provides a playable frame rate with improved visuals over Low, it is the recommended choice for 1080p gaming.

At 1440p, the Low preset is the only configuration that approaches smooth gameplay, averaging 59 FPS. The Medium preset drops to 44 FPS, which may be acceptable for some players but falls short of the 60 FPS ideal. The High preset at 37 FPS and Ultra at 27 FPS are significantly below playable thresholds for most users. For 1440p, Low settings are recommended to maintain a consistent frame rate.

At 4K, none of the presets achieve playable frame rates. The Low preset averages 39 FPS, which is the best result but still below the 40 FPS minimum for acceptable gameplay in many titles. The Medium preset at 29 FPS and High at 24 FPS are marginal, while Ultra at 18 FPS is effectively unplayable. For 4K, the data suggests that no settings preset provides a satisfactory experience with this combo.

The Ultra preset is the least recommended across all resolutions, as it consistently produces the lowest frame rates: 36 FPS at 1080p, 27 FPS at 1440p, and 18 FPS at 4K. The performance cost of Ultra settings outweighs the visual benefits, especially given the high minimum FPS variance. The Medium preset appears to be the sweet spot for 1080p, offering a 59 FPS average with only a 20% reduction from Low, while providing noticeably better visual quality.

Measured FPS Breakdown

The complete measured FPS data provides a detailed view of this combo’s performance. At 1920x1080, the frame rates are as follows: Low averages 79 FPS, Medium averages 59 FPS with a minimum of 50 FPS and maximum of 68 FPS, High averages 49 FPS, and Ultra averages 36 FPS. The 1080p results show the widest spread between presets, with a 43 FPS difference between Low and Ultra.

At 2560x1440, the averages are: Low at 59 FPS, Medium at 44 FPS with a range of 38 to 51 FPS, High at 37 FPS, and Ultra at 27 FPS. The 1440p results show a 32 FPS difference between Low and Ultra. The Medium preset’s minimum of 38 FPS indicates that frame time consistency degrades at this resolution, with occasional dips below the average.

At 3840x2160, the averages are: Low at 39 FPS, Medium at 29 FPS with a range of 25 to 34 FPS, High at 24 FPS, and Ultra at 18 FPS. The 4K results show a 21 FPS difference between Low and Ultra. The Medium preset’s minimum of 25 FPS and maximum of 34 FPS highlights the significant variance at this resolution, making the experience feel inconsistent.

The data shows that the Medium preset is the only configuration with recorded minimum and maximum values, providing insight into frame time stability. At 1080p, the range is 18 FPS (50 to 68), at 1440p it is 13 FPS (38 to 51), and at 4K it is 9 FPS (25 to 34). This narrowing range at higher resolutions suggests the GPU becomes more consistently saturated, reducing the peaks and valleys in frame rate.

CPU Role

The AMD Ryzen 5 2600 is a 6-core, 12-thread processor from the 2000 series, based on the Zen architecture and codenamed Zen+. It has a base clock of 3.40 GHz and a boost clock of 3.90 GHz, with a TDP of 65 watts. The CPU supports DDR4 memory with a dual-channel bus and a memory bandwidth of 46.9 GB/s. Its cache hierarchy includes 96 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3 cache.

The CPU’s benchmark scores provide context for its gaming performance. In Cinebench R15, it scores 1248 in multicore and 157.3 in single-core. Geekbench results show 5648 in multicore and 1154 in single-core. PassMark tests reveal a multithread score of 13160 and a single-thread score of 2239. The CPU sits at the 75th percentile of all CPUs, with an average benchmark score of 21484. Its nearest rivals include the Intel Core Ultra 5 228V (0.2% higher), Intel Core i9-11900H (0.5% higher), Intel Xeon D-1746TER (0.7% lower), and AMD EPYC 9454 (1.2% higher).

In Red Dead Redemption 2, the CPU’s role appears secondary to the GPU based on the measured FPS data. The game’s open-world nature benefits from multiple threads, and the 6-core/12-thread configuration provides adequate processing power. However, the single-thread score of 2239 in PassMark suggests that the CPU may not be the limiting factor in this game, as the GPU shows clear signs of saturation at higher resolutions. The boost clock of 3.90 GHz is modest by modern standards, but the game’s engine appears to scale reasonably with the available cores.

The CPU’s memory bandwidth of 46.9 GB/s is lower than the GPU’s 380.0 GB/s, but this is not a bottleneck in the measured results. The data indicates that GPU limitations drive the performance drops, as evidenced by the consistent FPS reduction when resolution increases. The CPU’s architecture, while older, provides sufficient throughput to feed the Arc B570 at 1080p, where the GPU reaches 79 FPS on Low settings.

How This Combo Ranks

The combo of AMD Ryzen 5 2600 and Intel Arc B570 ranks 2335 out of 2902 tested combinations in Red Dead Redemption 2. This places it in the 20th percentile of all tested combos, meaning roughly 80% of other hardware pairings perform better. The rank reflects the combination’s overall capability, which is constrained by the GPU’s performance at higher resolutions.

The CPU’s percentile ranking of 75th among all CPUs is significantly higher than the combo’s overall rank. This discrepancy highlights that the GPU is the limiting factor in this pairing. The Arc B570’s percentile of 65th among all GPUs is more aligned with the combo’s rank, but the game-specific results show the GPU underperforms relative to its general benchmark standing. The GPU’s average benchmark score of 20556 and PassMark G3D score of 14195 suggest it is a mid-range part, but Red Dead Redemption 2’s demanding rendering load exposes its limitations.

The combo’s rank of 2335 means it falls behind a large majority of tested configurations. In context, this places it near the bottom quarter of all results, indicating that players using this hardware will need to make significant compromises in settings or resolution to achieve acceptable frame rates. The 1080p Low result of 79 FPS is the only measurement that approaches a smooth experience, while all other configurations fall short of 60 FPS.

The data suggests that this combo is best suited for 1080p gaming with reduced settings. The CPU provides adequate performance, but the GPU’s 10 GB memory and 380.0 GB/s bandwidth are insufficient for higher resolutions without dropping to Low presets. Compared to other combos in the database, this pairing occupies a niche where it can handle older or less demanding titles, but for Red Dead Redemption 2, it requires careful settings management to remain playable.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + Intel Arc B570 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 39.0
3840x2160 Medium 29.0
3840x2160 High 24.0
3840x2160 Ultra 18.0
2560x1440 Low 59.0
2560x1440 Medium 44.0
2560x1440 High 37.0
2560x1440 Ultra 27.0
1920x1080 Low 79.0
1920x1080 Medium 59.0
1920x1080 High 49.0
1920x1080 Ultra 36.0

Red Dead Redemption 2 with Ryzen 5 2600 + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with Arc B570 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + Arc B570

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