Ready Or Not

Ready Or Not

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 29 32 37
1440p QHD 40 56 62 71
1080p Full HD 63 89 98 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 37
3840x2160 Medium 32
3840x2160 High 29
3840x2160 Ultra 21
2560x1440 Low 71
2560x1440 Medium 62
2560x1440 High 56
2560x1440 Ultra 40
1920x1080 Low 113
1920x1080 Medium 98
1920x1080 High 89
1920x1080 Ultra 63

Ready Or Not with AMD Ryzen 7 7700X + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 7 7700X paired with the Intel Arc B370 in Ready Or Not produces a performance profile that is heavily constrained by the graphics processor. The measured FPS data shows a clear pattern of GPU-bound behavior, where the CPU’s high core count and clock speeds are largely irrelevant to the final frame rate. This combo ranks 2710th out of 2947 tested configurations in this game, placing it in the bottom 8% of all tested systems, a direct consequence of the Arc B370’s low benchmark percentile ranking.

Resolution Scaling

The frame rate drops from 1080p to 4K are steep, revealing that the Intel Arc B370 is the definitive limiting component at every tested resolution. At High settings, the average FPS falls from 89 at 1920x1080 to 56 at 2560x1440, a 37% reduction in performance. Moving to 3840x2160, the average drops to 29 FPS, which is a 67% decrease from the 1080p result. This scaling pattern is characteristic of a GPU that is overwhelmed by pixel count, with the data showing that the gap between resolutions widens as pixel load increases.

The Low settings row provides a similar trajectory. At 1080p Low, the system achieves 113 FPS, but this falls to 71 at 1440p and then to 37 at 4K. The absolute drop from 1080p to 4K is 76 FPS, which is a 67% reduction, mirroring the High settings percentage loss. This consistency across settings presets indicates that the resolution scaling penalty is independent of the graphics quality configuration, reinforcing that the bottleneck is purely in the rendering pipeline rather than in CPU-side geometry or draw call processing.

At Medium settings, the measured minimum and maximum FPS values provide additional insight into the scaling behavior. At 1440p Medium, the average is 62 FPS with a minimum of 53 and a maximum of 71. At 4K Medium, the average drops to 32 FPS with a minimum of 28 and a maximum of 37. The spread between minimum and maximum at each resolution is relatively tight, suggesting that the GPU is running at its performance ceiling without significant frame time spikes, but the ceiling itself is very low at higher resolutions. The Ultra preset demonstrates the most severe scaling, with 63 FPS at 1080p falling to 40 FPS at 1440p and then to 21 FPS at 4K, confirming that the combination cannot sustain playable frame rates at 4K under any settings.

Settings Recommendations

The measured rows indicate that the Low preset at 1080p provides the highest average frame rate of 113 FPS, which is the only configuration in the entire dataset that exceeds 100 FPS. However, the Medium preset at 1080p offers a more balanced experience, delivering 98 FPS average with a minimum of 83 FPS. This is a 15 FPS reduction from Low but provides better visual quality, and the minimum frame rate is still well above the threshold for smooth gameplay in a tactical shooter. The High preset at 1080p yields 89 FPS, which is still playable but represents a diminishing return on visual investment compared to Medium.

At 1440p, the data shows that Low is the only preset that maintains an average above 60 FPS, achieving 71 FPS. Medium at 1440p drops to 62 FPS, which is borderline playable, but the minimum of 53 FPS indicates potential dips below the 60 FPS mark during intense scenes. High at 1440p falls to 56 FPS, and Ultra drops to 40 FPS, making both presets less suitable for competitive play. For 4K, no preset achieves a 60 FPS average, with Low reaching 37 FPS, Medium at 32 FPS, High at 29 FPS, and Ultra at 21 FPS, rendering this resolution impractical for this hardware combination.

Based on the measured data, the optimal experience is the Medium preset at 1080p, which provides a 98 FPS average and a 83 FPS minimum. This configuration avoids the visual degradation of Low while maintaining a comfortable margin above 60 FPS. For users who prioritize frame rate above all else, Low at 1080p at 113 FPS is the only option that breaks the 100 FPS barrier, but the gap to Medium is modest and likely worth the visual improvement. At 1440p, Low at 71 FPS is the only reasonable choice, while Ultra settings should be avoided entirely due to the severe frame rate penalties at all resolutions.

FAQ

*Q: What is the best resolution and settings combo for this hardware in Ready Or Not?*

A: The data shows that 1920x1080 with Medium settings provides the best balance, with an average of 98 FPS and a minimum of 83 FPS. This is the highest settings preset that maintains a minimum above 80 FPS.

*Q: Can this system run Ready Or Not at 4K?*

A: The measured results indicate that 4K is not playable, as even the Low preset only achieves 37 FPS average. The Ultra preset at 4K drops to 21 FPS, which is well below playable thresholds.

Q: How does the Arc B370 compare to its nearest GPU rivals in terms of raw performance?

A: The Arc B370 has a 3DMark Steel Nomad score of 1184, which places it 0.2% behind the ATI Mobility Radeon HD 5570 and 0.5% behind the ATI Radeon HD 5770. It is 1.4% ahead of the AMD FirePro M2000.

Q: What is the CPU’s percentile ranking among all tested CPUs?

A: The Ryzen 7 7700X ranks in the 85th percentile of all CPUs, with an average benchmark score of 35909. It is 0.3% ahead of the AMD Ryzen 7 PRO 5845 and 0.7% ahead of the Intel Core Ultra 9 185H.

Q: Does the Ryzen 7 7700X bottleneck the Arc B370 in this game?

A: The data suggests the opposite. The CPU is in the 85th percentile, while the GPU is in the 5th percentile. The FPS scaling with resolution is consistent with GPU-bound performance, meaning the CPU is not the limiting factor.

Q: What is the expected frame rate at 1440p High settings?

A: The measured average FPS for 2560x1440 with High settings is 56 FPS. This is below the 60 FPS threshold, making it marginal for smooth gameplay.

How This Combo Ranks

The combo rank of 2710 out of 2947 tested configurations places this system in the bottom 8.1% of all tested combos for Ready Or Not. This is a remarkably low ranking, driven almost entirely by the GPU’s performance. The Ryzen 7 7700X is a top-tier CPU by comparison, with an 85th percentile ranking across all CPUs, but this advantage is completely negated by the Arc B370’s 5th percentile ranking among all GPUs.

The delta between the CPU and GPU percentile rankings is extreme, with the CPU being in the top 15% while the GPU is in the bottom 5%. In practical terms, the CPU is capable of feeding frames far faster than the GPU can render them. The benchmark data confirms this, as the FPS does not scale with CPU capability but rather with GPU workload. The 2710th rank out of 2947 means that the vast majority of tested systems, including those with much weaker CPUs, will outperform this combination because they have more capable graphics processors.

For context, the GPU’s nearest rivals in raw benchmark score are all legacy or low-power parts. The ATI Radeon HD 5770, which is 0.5% faster, is a GPU from a previous hardware generation, yet it outperforms the Arc B370. This puts the combo in a position where it is competitive with systems built around decade-old graphics hardware, despite being paired with a modern 8-core CPU. The ranking reflects the reality that Ready Or Not is a graphically demanding title, and the GPU is the sole determinant of the final rank.

CPU Role

The AMD Ryzen 7 7700X features 8 cores and 16 threads, with a base clock of 4.50 GHz and a boost clock of 5.40 GHz. This is a Zen 4 architecture processor built on a 5 nm process, with 32 MB of shared L3 cache and 1 MB of L2 cache per core. The CPU’s benchmark scores are strong, with a Cinebench R23 multi-core score of 19088 and a single-core score of 1987. The 3DMark multi-threaded scores show a scaling pattern from 2112 at 2 threads to 8859 at 16 threads, indicating good thread utilization.

However, the measured FPS in Ready Or Not does not reflect this CPU capability. The frame rates are consistently low across all resolutions, and the pattern of scores suggests that the game is not CPU-limited. The CPU’s 85th percentile ranking means it outperforms the vast majority of CPUs, yet the system’s combo rank is in the bottom 8%. This discrepancy indicates that the CPU is not the bottleneck. The game’s performance is dictated by the GPU, which is in the 5th percentile.

The CPU’s 16 threads are more than sufficient for a tactical shooter like Ready Or Not, which typically uses fewer than 8 threads for game logic and physics. The high boost clock of 5.40 GHz provides strong single-thread performance, which is often critical for game simulation. The single-thread 3DMark score of 1090 and Geekbench single-core score of 2289 confirm that the CPU has ample processing power for the game’s CPU-side workload. The data shows that the CPU is operating well within its capabilities, and any frame rate limitations are not due to processor performance.

Measured FPS Breakdown

At 1920x1080, the system delivers its best results. The Low preset averages 113 FPS, which is the highest score in the entire dataset. Medium averages 98 FPS with a minimum of 83 and a maximum of 113. High averages 89 FPS, and Ultra averages 63 FPS. The progression from Low to Ultra shows a 50 FPS drop, with the largest single-step decline occurring from High to Ultra, a 26 FPS reduction.

At 2560x1440, performance decreases significantly. Low averages 71 FPS, Medium averages 62 FPS with a minimum of 53 and a maximum of 71, High averages 56 FPS, and Ultra averages 40 FPS. The drop from 1080p to 1440p at each settings level is consistent, with Low falling by 42 FPS, Medium by 36 FPS, High by 33 FPS, and Ultra by 23 FPS. The smaller absolute drop at Ultra is due to the already lower base frame rate.

At 3840x2160, the results are below playable thresholds for all presets. Low averages 37 FPS, Medium averages 32 FPS with a minimum of 28 and a maximum of 37, High averages 29 FPS, and Ultra averages 21 FPS. The difference between Low and Ultra at 4K is only 16 FPS, indicating that the GPU is so constrained that settings changes have a diminished impact. The Medium preset at 4K shows a minimum of 28 FPS, which is less than half the minimum at 1080p Medium (83 FPS).

GPU Role

The Intel Arc B370 is an integrated GPU based on the Xe3-LPG architecture, built on a 3 nm process. It has a base clock of 300 MHz and a boost clock of 2400 MHz, with 1280 shading units, 40 TMUs, and 20 ROPs. The GPU’s memory is system shared, with bandwidth that is system dependent. The FP32 performance is rated at 6.144 TFLOPS. The GPU’s only benchmark score is a 3DMark Steel Nomad DX12 result of 1184, which places it in the 5th percentile of all GPUs.

This low percentile is the primary driver of the system’s poor performance in Ready Or Not. The nearest rivals in GPU benchmark score are all older or lower-power parts, with the Arc B370 being 0.2% slower than the ATI Mobility Radeon HD 5570 and 0.5% slower than the ATI Radeon HD 5770. The GPU’s 20 ROPs and 40 TMUs are insufficient for high-resolution rendering, and the system shared memory architecture means that the GPU must compete with the CPU for memory bandwidth, further limiting performance.

The measured FPS data confirms that the GPU is the bottleneck at all settings. The frame rates do not improve with lower resolutions in a way that would indicate CPU limitation; instead, they scale directly with pixel count. The GPU’s low fill rate and texture rate are evident in the 4K results, where even the Low preset cannot exceed 37 FPS. The boost clock of 2400 MHz is not enough to compensate for the low core count and memory bandwidth limitations, resulting in a GPU that is only suitable for 1080p gaming at low to medium settings.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + Intel Arc B370 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 37.0
3840x2160 Medium 32.0
3840x2160 High 29.0
3840x2160 Ultra 21.0
2560x1440 Low 71.0
2560x1440 Medium 62.0
2560x1440 High 56.0
2560x1440 Ultra 40.0
1920x1080 Low 113.0
1920x1080 Medium 98.0
1920x1080 High 89.0
1920x1080 Ultra 63.0

Ready Or Not with Ryzen 7 7700X + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with Arc B370 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with Ryzen 7 7700X + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.