Ready Or Not
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 29 | 32 | 37 |
| 1440p QHD | 40 | 56 | 62 | 71 |
| 1080p Full HD | 63 | 89 | 98 | 113 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Ready Or Not with Intel Core i7-12700K + Intel Arc B370, In-Depth Analysis
The Intel Core i7-12700K paired with the Intel Arc B370 presents a stark illustration of system bottlenecking in Ready Or Not. The benchmark data shows a clear pattern where the GPU’s capabilities limit performance at higher resolutions, while the CPU’s strength becomes apparent at 1080p. This analysis breaks down the measured FPS across resolutions and presets, contextualizes the combo’s standing, and examines the distinct roles of each component.
Resolution Scaling
The measured FPS data reveals a significant performance drop as resolution increases, a classic sign of GPU limitation. At 1920x1080 with High settings, the combo produces 89 FPS. Moving to 2560x1440 at the same preset, the average drops to 56 FPS, a reduction of 33 FPS. At 3840x2160, the average falls further to 29 FPS. This scaling pattern indicates that the Intel Arc B370 is the primary limiting factor at higher resolutions, as the rendering load increases exponentially with pixel count.
The delta between Low and Ultra settings at each resolution further confirms this. At 1080p, the spread from Low (113 FPS) to Ultra (63 FPS) is 50 FPS, showing that the GPU has headroom to render more frames when settings are reduced. However, at 4K, the spread narrows to just 16 FPS (37 FPS on Low versus 21 FPS on Ultra). This compression of the performance range at 4K suggests that even at Low settings, the GPU is nearly saturated, unable to take full advantage of the reduced visual complexity.
The 1440p results sit in a middle ground. The 71 FPS on Low settings demonstrates that the GPU can handle moderate loads, but the 40 FPS on Ultra shows it struggles with higher graphical demands. The Medium preset at 1440p yields 62 FPS with a minimum of 53 and maximum of 71, indicating playable performance with some variance. In contrast, the 1080p Medium preset delivers 98 FPS with a minimum of 83, showing a much tighter and higher performance envelope.
For a tactical shooter where frame consistency matters, the data suggests that 1080p is the sweet spot for this combo, while 4K should be avoided for competitive play. The 29 FPS average at 4K High is below the threshold for smooth gameplay, and even the 37 FPS at Low would feel sluggish in firefights. The scaling pattern is unambiguous: this system is built for 1080p or 1440p, not 4K.
How This Combo Ranks
The combo’s overall standing in Ready Or Not is surprisingly low given the CPU’s strength. The data places this pairing at rank 2710 out of 2947 tested combinations, placing it in the bottom 8% of all systems. This low ranking is almost entirely attributable to the GPU, which sits at the 5th percentile among all tested GPUs. The Intel Core i7-12700K, by contrast, ranks at the 84th percentile among all CPUs, showing a massive disparity in capability between the two components.
The GPU’s benchmark score of 1184 in 3DMark Steel Nomad DX12 is nearly identical to its nearest rivals. The ATI Mobility Radeon HD 5570 scores 1186 (a delta of -0.2%), the ATI Radeon HD 5770 scores 1190 (-0.5%), and the AMD Radeon HD 7650M scores 1192 (-0.7%). The AMD FirePro M2000 is slightly slower at 1168, a +1.4% delta. This cluster of scores places the Arc B370 in performance territory that is decades old, which explains the poor in-game ranking.
The CPU, however, is far more competitive. Its average benchmark score of 35287 is within 0.4% of its nearest rivals, including the Intel Core i5-13600T (35305, -0.1%), Intel Core i7-12700KF (35365, -0.2%), Intel Core i7-13700T (35403, -0.3%), and Intel Core 5 213PE (35428, -0.4%). This indicates that the i7-12700K is a well-balanced processor that holds its own against newer and similarly positioned chips. The bottleneck is clear: the CPU is capable of driving much higher frame rates, but the GPU cannot deliver them.
CPU Role
The Intel Core i7-12700K brings substantial processing power to this pairing, even if it is underutilized in Ready Or Not. It features 12 cores and 20 threads, a configuration that provides ample parallelism for modern game engines. The base clock of 3.60 GHz and boost clock of 5.00 GHz offer strong single-thread performance, which is often critical for game logic and physics calculations. The 25 MB of shared L3 cache helps keep frequently accessed data close to the cores.
Benchmark results confirm the CPU’s capability. In Cinebench R23, it scores 19784 in multi-core and 1850.5 in single-core. The Geekbench results show 15790 multi-core and 2308 single-core. The 3DMark thread scaling tests show a healthy progression: 2065 for 2 threads, 4011 for 4 threads, 7202 for 8 threads, 9276 for 16 threads, and 9979 for max threads. This scaling indicates that the processor efficiently utilizes additional cores, which should help in CPU-intensive scenarios.
In the context of Ready Or Not, the CPU’s role is to handle the simulation of AI officers, suspects, and environmental interactions. The game is known for its dense tactical scenarios, which can be demanding on the processor. The data suggests that the i7-12700K is more than capable of handling these tasks, as evidenced by the relatively high frame rates at 1080p. At 1080p Low, the system achieves 113 FPS, which is likely close to the CPU’s limit for this title. The fact that the frame rate drops to 89 FPS at High settings at the same resolution shows that the GPU is already starting to become a limiting factor even at 1080p.
FAQ
*Q: What is the best resolution for this combo in Ready Or Not?*
A: The data shows 1920x1080 as the most playable resolution, with High settings producing 89 FPS and Low settings reaching 113 FPS. 2560x1440 is playable on Medium at 62 FPS, but 3840x2160 is not recommended as all presets fall below 40 FPS.
Q: How does this combo rank against other tested systems?
A: This pairing ranks 2710 out of 2947 tested combinations. The low ranking is driven by the GPU, which sits at the 5th percentile, while the CPU ranks at the 84th percentile.
Q: Is the CPU or GPU the bottleneck in this system?
A: The GPU is the clear bottleneck. The Intel Arc B370’s benchmark score of 1184 places it near the bottom of all GPUs, while the i7-12700K’s average score of 35287 is competitive with its peers. This disparity is reflected in the frame rates, which drop dramatically with resolution.
Q: What are the GPU’s nearest performance rivals?
A: The Intel Arc B370’s 3DMark Steel Nomad DX12 score of 1184 is closely matched by the ATI Mobility Radeon HD 5570 (1186), ATI Radeon HD 5770 (1190), and AMD Radeon HD 7650M (1192), with deltas of -0.2%, -0.5%, and -0.7%, respectively.
Q: Does the CPU’s core count matter for this game?
A: The i7-12700K’s 12 cores and 20 threads provide strong multi-threaded performance, as shown by its Cinebench R23 multi-core score of 19784. This helps ensure the CPU does not become a bottleneck in CPU-intensive tactical scenarios, though the GPU limits overall performance.
Q: What is the frame rate variance at 1440p Medium?
A: At 2560x1440 with Medium settings, the system averages 62 FPS, with a minimum of 53 FPS and a maximum of 71 FPS. This variance is moderate and suggests generally stable performance at this setting.
GPU Role
The Intel Arc B370 is the limiting factor in this system, and its specifications reveal why. It is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on a 3 nm process. The GPU has a base clock of 300 MHz and a boost clock of 2400 MHz. It features 1280 shading units, 40 texture mapping units, and 20 raster output units, along with 10 ray tracing cores. Its pixel rate is 48.00 GPixel/s and texture rate is 96.00 GTexel/s, with FP32 performance of 6.144 TFLOPS.
The most significant limitation is its memory configuration. The Arc B370 uses "System Shared" memory, meaning it relies on the system’s main RAM rather than dedicated VRAM. The memory type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent," which means performance is tied to the system’s memory architecture. This setup is common for integrated graphics and is a major reason why the GPU struggles with high-resolution textures and heavy rendering loads.
The GPU’s performance percentile of 5 places it among the weakest GPUs in the database. Its closest rivals are all legacy parts from the early 2010s, including the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770. The measured frame rates in Ready Or Not align with this assessment. At 4K Ultra, the system only manages 21 FPS, which is unplayable. Even at 1080p Ultra, the 63 FPS average is low for a competitive shooter, and the GPU’s architectural age shows in its inability to maintain high frame rates at higher settings.
The GPU’s memory bandwidth is entirely dependent on the system’s shared memory, which creates a bottleneck when large textures are loaded. This explains why the frame rate drops so significantly between Low and Ultra settings at any given resolution. At 1080p, the jump from Low (113 FPS) to High (89 FPS) is a 24 FPS loss, and to Ultra (63 FPS) is a 50 FPS loss. The GPU simply cannot process the additional data fast enough.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the user’s resolution and performance priorities. For the best balance of visual quality and playability, the Medium preset at 1920x1080 is the strongest choice. It delivers an average of 98 FPS with a minimum of 83 FPS, ensuring smooth gameplay even in intense firefights. The High preset at 1080p is also viable at 89 FPS, but the Medium preset offers a higher minimum frame rate, which is crucial for consistency in a tactical shooter.
For users with 1440p monitors, the Medium preset is the only reasonable option. It averages 62 FPS with a minimum of 53 FPS, which is playable but not ideal for highly competitive play. The High preset at 1440p drops to 56 FPS, and while that is technically playable, the Medium preset provides a better minimum frame rate. The Low preset at 1440p offers 71 FPS, but the visual compromise may be too significant for a game that relies on situational awareness.
4K resolution should be avoided entirely with this combo. All presets at 3840x2160 fall below 40 FPS, with the best being Low at 37 FPS and the worst being Ultra at 21 FPS. These frame rates are not suitable for a tactical shooter where reaction time is critical. The data clearly indicates that this system is not designed for 4K gaming in Ready Or Not.
In summary, the recommended configuration is 1920x1080 with the Medium preset, offering a 98 FPS average and 83 FPS minimum. This provides a solid gameplay experience while allowing the GPU to maintain consistent performance. Users prioritizing visual fidelity over frame rate can use High at 1080p, but should expect a slight drop in minimum performance. The Ultra preset is not recommended at any resolution, as the performance cost is too high relative to the visual gains.
Hardware Specifications
Intel Core i7-12700K
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700K + Intel Arc B370 in Ready Or Not
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 37.0 |
| 3840x2160 | Medium | 32.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 71.0 |
| 2560x1440 | Medium | 62.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 40.0 |
| 1920x1080 | Low | 113.0 |
| 1920x1080 | Medium | 98.0 |
| 1920x1080 | High | 89.0 |
| 1920x1080 | Ultra | 63.0 |
Ready Or Not with ii7-12700K + Other GPUs
See how Ready Or Not performs with the same CPU but different graphics cards.
Ready Or Not with Arc B370 + Other CPUs
See how Ready Or Not performs with the same GPU but different processors.
Other Games with ii7-12700K + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.