Ready Or Not

Ready Or Not

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 29 32 37
1440p QHD 40 56 62 71
1080p Full HD 63 89 98 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 37
3840x2160 Medium 32
3840x2160 High 29
3840x2160 Ultra 21
2560x1440 Low 71
2560x1440 Medium 62
2560x1440 High 56
2560x1440 Ultra 40
1920x1080 Low 113
1920x1080 Medium 98
1920x1080 High 89
1920x1080 Ultra 63

Ready Or Not with AMD Ryzen 7 9700X + Intel Arc B370, In-Depth Analysis

FAQ

Q: What is the combo rank of the AMD Ryzen 7 9700X with the Intel Arc B370 in Ready Or Not?

A: This combination ranks 2710 out of 2947 tested combos in the database for Ready Or Not. That places it in the lower portion of the field, though the data indicates it is still ahead of roughly 8% of all tested combinations.

Q: What is the highest average FPS recorded for this combo at 1080p?

A: The highest average FPS at 1920x1080 is 113, achieved at Low settings. The Medium preset delivers 98 FPS, High delivers 89 FPS, and Ultra drops to 63 FPS.

Q: How does the CPU's multi-threaded performance compare to its nearest rival?

A: The Ryzen 7 9700X has an average benchmark score of 37943. Its closest rival, the Intel Core i9-14901E, scores 37911, a delta of just 0.1%. The AMD Ryzen AI 9 HX 370 also sits at 37904, another 0.1% delta.

Q: What is the GPU's percentile ranking among all tested GPUs?

A: The Intel Arc B370 sits at the 5th percentile among all GPUs in the database. Its average benchmark score is 1184, based on the 3DMark Steel Nomad DX12 test.

Q: At which resolution and settings does the combo achieve its lowest average FPS?

A: The lowest recorded average FPS is 21, which occurs at 3840x2160 with Ultra settings. The minimum FPS at that setting is not listed, but the Medium preset at 4K shows a minimum of 28 FPS.

Q: Does the CPU's benchmark score indicate it is a bottleneck in this game's results?

A: The CPU reaches the 86th percentile among all CPUs, with strong multi-threaded scores like 20485 in Cinebench R23 and 37161 in PassMark multithread. Given the GPU's 5th percentile ranking, the data suggests the graphics component limits performance far more than the processor.

CPU Role

The AMD Ryzen 7 9700X is an 8-core, 16-thread processor from the 9000 series, built on the Zen 5 architecture at a 4 nm process node. Its base clock is 3.80 GHz with a boost clock of 5.50 GHz, and it carries a 65 W TDP. The cache hierarchy includes 80 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. Memory support is DDR5 over a dual-channel bus, with a bandwidth of 89.6 GB/s.

For a tactical shooter like Ready Or Not, the CPU's single-thread performance is often relevant for game logic, AI pathfinding, and physics calculations. The 3DMark single-thread score is 1280, and the 3DMark 2-thread score is 2525. The Cinebench R23 single-core score of 2211 further illustrates solid per-thread capability. Multi-threaded scaling is also present: 3DMark scores climb from 4869 at 4 threads to 8184 at 8 threads, and reach 9771 at max threads. This scaling pattern suggests the processor can handle threaded workloads reasonably, though the game's actual thread utilization is not directly measured here.

The CPU's overall percentile is 86th, meaning it outperforms 86% of all CPUs in the database. Its nearest rivals are tightly clustered: the Intel Core i9-14901E averages 37911 (0.1% slower), the AMD Ryzen AI 9 HX 370 averages 37904 (0.1% slower), and the Intel Core 5 211E averages 37829 (0.3% slower). These deltas are minimal, indicating that the 9700X sits in a performance tier where small benchmark differences separate competitors.

Given the game's measured FPS at various settings, the CPU's strength does not translate into high frame rates when paired with the Arc B370. At 1080p Low, the combo reaches 113 FPS, but at 1080p Ultra it drops to 63 FPS. The gap between Low and Ultra grows as resolution increases, which points to the GPU becoming the limiting factor rather than the CPU. The processor's high benchmark scores, especially in multi-threaded tests like PassMark multithread (37161) and GeekBench multicore (17906), suggest it is not the primary constraint in this pairing.

The CPU also supports PCIe Gen 5 with 24 lanes, which could theoretically benefit data transfer rates, but the GPU's integrated nature (IGP) means system memory is shared, potentially limiting effective bandwidth. The ECC memory support and unlocked multiplier are features that do not directly influence gaming FPS but indicate the processor's positioning in the desktop market. The release date of August 2024 and the 65 W TDP suggest a power-efficient design, though the data does not include wattage figures for this specific test scenario.

How This Combo Ranks

The combination of the AMD Ryzen 7 9700X and Intel Arc B370 ranks 2710 out of 2947 tested combos in Ready Or Not. This places it in the 92nd percentile from the bottom, meaning only about 8% of tested combinations perform worse. The rank reflects the pairing's overall capability in this specific game, and the data shows a significant gap between this combo and higher-performing configurations.

The CPU alone performs at the 86th percentile, but the GPU sits at the 5th percentile. The combination of a strong processor with a very weak graphics component drags the overall rank down substantially. The measured FPS numbers confirm this: at 1080p Low the combo achieves 113 FPS, which is playable, but at 4K Ultra it falls to 21 FPS, which is not.

Compared to other tested combos, this rank suggests that most systems in the database deliver higher frame rates in Ready Or Not. The GPU's average benchmark score of 1184, based on 3DMark Steel Nomad DX12, is extremely low relative to typical desktop GPUs. The nearest GPU rivals include the ATI Mobility Radeon HD 5570 (1186, -0.2% delta) and the ATI Radeon HD 5770 (1190, -0.5% delta), which are older discrete parts, yet they still outperform the Arc B370 in this benchmark.

The rank also implies that the game's demands exceed what this combo can provide at higher settings. Ready Or Not is a tactical shooter with detailed environments and AI-driven enemy behavior, which typically stresses both CPU and GPU. In this case, the CPU side is well-equipped, but the GPU's limited shading units (1280), texture mapping units (40), and render output units (20) cannot keep pace at higher resolutions and quality presets.

The data indicates that users of this combo would likely need to reduce settings or resolution to achieve smoother gameplay. The rank of 2710 out of 2947 is a clear signal that this is not a high-performance gaming configuration for Ready Or Not, despite the CPU's strong benchmark showing.

Measured FPS Breakdown

At 1920x1080, the combo produces its best results. Low settings yield an average of 113 FPS. Medium settings drop to 98 FPS, with a minimum of 83 and a maximum of 113. High settings average 89 FPS. Ultra settings fall to 63 FPS. The progression from Low to Ultra shows a 44% reduction in average FPS, which is a steep penalty for higher quality presets.

At 2560x1440, the performance drops further. Low settings average 71 FPS. Medium settings average 62 FPS, with a minimum of 53 and maximum of 71. High settings average 56 FPS. Ultra settings drop to 40 FPS. The gap between Low and Ultra at 1440p is 31 FPS, representing a 44% decrease, similar to the 1080p pattern.

At 3840x2160, the results become marginal. Low settings average 37 FPS. Medium settings average 32 FPS, with a minimum of 28 and a maximum of 37. High settings average 29 FPS. Ultra settings fall to 21 FPS. None of these averages reach the 60 FPS threshold, and even Low settings struggle to maintain smooth gameplay at 4K.

The data shows a consistent pattern across all resolutions: Low is the highest-performing setting, followed by Medium, then High, then Ultra. The minimum FPS values are only recorded for the Medium preset at each resolution, which shows 83 FPS at 1080p, 53 FPS at 1440p, and 28 FPS at 4K. These minimums indicate that even at Medium settings, frame drops can be significant, particularly at higher resolutions.

The step from Medium to High at each resolution is notable: at 1080p it is a 9 FPS drop (98 to 89), at 1440p it is 6 FPS (62 to 56), and at 4K it is 3 FPS (32 to 29). The step from High to Ultra is larger: 26 FPS at 1080p (89 to 63), 16 FPS at 1440p (56 to 40), and 8 FPS at 4K (29 to 21). This suggests that Ultra settings impose a disproportionately high cost relative to the visual improvement.

GPU Role

The Intel Arc B370 is an integrated graphics processor based on the Xe3-LPG architecture, manufactured on a 3 nm process. It has 1280 shading units, 40 texture mapping units, and 20 render output units, along with 10 ray tracing cores. The base clock is 300 MHz and the boost clock is 2400 MHz. The memory is system shared, meaning it uses the host's DDR5 RAM rather than dedicated VRAM, with bandwidth described as system dependent.

The GPU's benchmark performance is minimal. Its only recorded score is 1184 in 3DMark Steel Nomad DX12, which places it at the 5th percentile among all GPUs. The nearest rivals are older discrete cards: the ATI Mobility Radeon HD 5570 scores 1186 (-0.2%), the ATI Radeon HD 5770 scores 1190 (-0.5%), and the AMD Radeon HD 7650M scores 1192 (-0.7%). The AMD FirePro M2000 scores 1168 (1.4% slower). These deltas are tiny, but they indicate that the Arc B370 is competing with graphics solutions from over a decade ago.

In Ready Or Not, the GPU's limitations are clear from the measured FPS data. At 1080p Low, the combo reaches 113 FPS, but this is the only setting where the frame rate approaches high refresh rates. As resolution increases, the GPU struggles: 1440p Low drops to 71 FPS, and 4K Low drops to 37 FPS. The 20 render output units and 40 texture mapping units are insufficient for the pixel and texture throughput required at higher resolutions.

The GPU's pixel rate is 48.00 GPixel/s and its texture rate is 96.00 GTexel/s, with FP32 performance of 6.144 TFLOPS. These figures are low for modern gaming, especially for a game like Ready Or Not that features detailed environments and multiple AI characters. The ray tracing cores (10) may help with certain effects, but the overall compute throughput is limited.

The TDP of 25 W indicates this is a low-power integrated solution, not designed for demanding gaming workloads. The bus interface is IGP, meaning it relies on the system's memory bandwidth, which is shared with the CPU. The system dependent memory bandwidth likely creates additional bottlenecks when the CPU and GPU compete for the same DDR5 resources.

In this pairing, the GPU is unequivocally the limiting component. The CPU's 86th percentile performance is effectively wasted because the GPU cannot translate that processing power into higher frame rates. The data shows that even at the lowest settings, the combo cannot reach 60 FPS at 4K, and at Ultra settings it barely maintains 21 FPS.

Settings Recommendations

Based on the measured FPS data, the Medium preset appears to offer the most balanced experience across all resolutions. At 1080p Medium, the combo averages 98 FPS with a minimum of 83, which provides smooth gameplay for a tactical shooter where precision matters. The minimum FPS of 83 indicates that even in demanding scenes, the frame rate stays above typical refresh rates.

At 1440p Medium, the average drops to 62 FPS with a minimum of 53. This is still playable, though the minimum dips below 60 FPS, which could cause noticeable stutters in fast-paced situations. The High preset at 1440p averages 56 FPS, which is lower but still functional for less competitive play.

At 4K, no setting provides a consistent 60 FPS experience. Medium averages 32 FPS with a minimum of 28, while Low averages 37 FPS. For players prioritizing frame rate over visual fidelity, Low at 4K is the only viable option, but even then, the average of 37 FPS is below what most would consider smooth.

The Ultra preset is not recommended for any resolution. At 1080p Ultra, the average is 63 FPS, which is playable but represents a 36% drop from Medium. At 1440p Ultra, the average falls to 40 FPS, and at 4K Ultra it drops to 21 FPS. The visual improvements from High to Ultra are typically marginal in most games, but the performance cost here is substantial.

The data suggests that Medium settings at 1080p offer the best combination of visual quality and performance for this combo. The 98 FPS average with an 83 FPS minimum provides headroom for smooth gameplay. If the player has a 1440p monitor, Medium is still the best choice, but they should expect occasional dips below 60 FPS. For 4K displays, Low is the only reasonable choice, and even then, the experience will be compromised.

Resolution Scaling

The FPS drop from 1080p to 4K is substantial across all settings. At Low settings, the average FPS goes from 113 at 1080p to 71 at 1440p to 37 at 4K. That represents a 37% drop from 1080p to 1440p, and a 48% drop from 1440p to 4K. The total drop from 1080p to 4K is 67%.

At Medium settings, the progression is 98 FPS at 1080p, 62 FPS at 1440p, and 32 FPS at 4K. The drops are 37% and 48% respectively, matching the Low setting pattern. At High settings, the numbers are 89 FPS, 56 FPS, and 29 FPS, with drops of 37% and 48% again. At Ultra settings, the progression is 63 FPS, 40 FPS, and 21 FPS, with drops of 37% and 48%.

The consistency of these percentage drops across all settings is telling. The GPU's performance scales almost linearly with resolution, which indicates that the bottleneck is purely in the graphics processing. If the CPU were the limiting factor, we would expect smaller percentage drops at higher resolutions, as the CPU workload would remain relatively constant while the GPU workload increases.

The data also shows that the gap between Low and Ultra settings narrows as resolution increases. At 1080p, the difference is 50 FPS (113 vs 63). At 1440p, the difference is 31 FPS (71 vs 40). At 4K, the difference is 16 FPS (37 vs 21). This narrowing suggests that at higher resolutions, the GPU is so heavily loaded that the quality preset has less relative impact on the final frame rate.

The limiting component is clearly the GPU. The CPU's benchmark scores remain strong regardless of resolution, but the GPU's performance degrades predictably as pixel count increases. The system shared memory architecture further compounds the issue, as the GPU must share bandwidth with the CPU, which becomes more demanding at higher resolutions.

For players using this combo, the data indicates that 1080p is the only resolution where smooth gameplay is achievable at higher settings. At 1440p, Medium is borderline, and at 4K, even Low settings fail to reach 40 FPS. The resolution scaling analysis confirms that this combo is best suited for 1080p gaming, with significant compromises required at higher resolutions.

Hardware Specifications

AMD Ryzen 7 9700X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700X + Intel Arc B370 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 37.0
3840x2160 Medium 32.0
3840x2160 High 29.0
3840x2160 Ultra 21.0
2560x1440 Low 71.0
2560x1440 Medium 62.0
2560x1440 High 56.0
2560x1440 Ultra 40.0
1920x1080 Low 113.0
1920x1080 Medium 98.0
1920x1080 High 89.0
1920x1080 Ultra 63.0

Ready Or Not with Ryzen 7 9700X + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with Arc B370 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with Ryzen 7 9700X + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.