Greedfall

Greedfall

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 22 25 31
1440p QHD 24 38 41 53
1080p Full HD 35 54 60 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 25
3840x2160 High 22
3840x2160 Ultra 14
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 High 38
2560x1440 Ultra 24
1920x1080 Low 76
1920x1080 Medium 60
1920x1080 High 54
1920x1080 Ultra 35

Greedfall with AMD Ryzen 7 7700X + Intel Arc B370, In-Depth Analysis

Greedfall is a 2019 Action RPG that stresses the GPU heavily, and the data for the AMD Ryzen 7 7700X with the Intel Arc B370 shows a system that is firmly entry-level for this title, ranking 2699 out of 2938 tested combos. The Arc B370, operating as an integrated GPU with system-shared memory, is the clear bottleneck at every resolution, while the 8-core Ryzen 7 7700X provides more than enough processing headroom. The measured FPS data shows that playable frame rates are only achievable at 1080p with lower settings, and the system struggles significantly as resolution and quality increase.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and tells a clear story about where the performance limit lies. At High settings, the average FPS falls from 54 at 1920x1080 to 38 at 2560x1440, and then to 22 at 3840x2160. That is a 30% performance loss moving from 1080p to 1440p, followed by a further 42% loss moving from 1440p to 4K. This pattern of diminishing returns at higher resolutions is a classic sign that the GPU is the limiting component, as the rendering workload increases exponentially with pixel count.

The scaling is even more dramatic at Ultra settings. The system manages 35 FPS at 1080p, drops to 24 FPS at 1440p, and collapses to just 14 FPS at 4K. The gap between Low and Ultra settings widens as resolution increases, which further confirms that the integrated graphics unit is saturated. At 1080p Low, the system hits 76 FPS, but at 4K Low, it only reaches 31 FPS. The 45 FPS difference between these two points cannot be recovered by any CPU, as the Ryzen 7 7700X is far more capable than what is needed for this game. The data indicates that Greedfall is entirely GPU-bound across all measured settings, and the integrated Arc B370 lacks the raw pixel throughput for high-resolution gaming.

The scaling between Medium and High settings is relatively consistent, with a 5-6 FPS drop at each resolution step, but the Ultra preset takes a disproportionately large hit. At 1440p, High nets 38 FPS while Ultra only manages 24 FPS, a 37% reduction for what is likely a marginal visual uplift in a game from 2019. This suggests that the Ultra preset enables effects that are particularly expensive on the Xe3-LPG architecture, and the 20 ROPs of the Arc B370 become a severe constraint at higher quality levels.

FAQ

Q: What is the best resolution to play Greedfall with this hardware?

A: The only resolution where the system consistently maintains playable frame rates is 1920x1080. At 1080p, all settings except Ultra achieve at least 54 FPS, with Low reaching 76 FPS. At 1440p, only the Low preset stays above 50 FPS, and at 4K, every preset falls below 32 FPS.

Q: How much faster is the Ryzen 7 7700X compared to its nearest rivals?

A: The Ryzen 7 7700X has an average benchmark score of 35909, which is only 0.3% higher than the AMD Ryzen 7 PRO 5845 at 35802, and 0.5% higher than both the Intel Core 7 250H at 35728 and the AMD Ryzen AI 7 PRO 350 at 35719. The performance difference among these four processors is negligible.

Q: Does the Arc B370 have dedicated VRAM?

A: No. The Intel Arc B370 uses System Shared memory, with the memory type, bus width, and bandwidth all listed as System Shared or System Dependent. This means the GPU draws from the system's DDR5 memory pool, which can create additional latency and bandwidth contention in memory-intensive scenes.

Q: Is the Arc B370 comparable to any dedicated desktop graphics cards?

A: The benchmark data shows the Arc B370 is most similar to older discrete cards. Its 3DMark Steel Nomad DX12 score of 1184 is within 0.7% of the ATI Radeon HD 5770 (1190) and within 0.2% of the ATI Mobility Radeon HD 5570 (1186). All four nearest rivals are within a 1.4% delta, indicating this integrated solution performs like a decade-old entry-level discrete GPU.

Q: What frame rate can be expected at 1440p Medium settings?

A: The measured data shows an average of 41 FPS at 2560x1440 with Medium settings, with a minimum of 35 FPS and a maximum of 48 FPS. This is borderline playable but will suffer noticeable drops during combat with multiple enemies on screen.

Q: How does the system rank overall for Greedfall?

A: This combination of AMD Ryzen 7 7700X and Intel Arc B370 ranks 2699 out of 2938 tested combos, placing it in the bottom 8% of all systems tested for this game. The ranking reflects the GPU's severe performance limitation rather than any CPU deficiency.

GPU Role

The Intel Arc B370 is the decisive factor in this system's Greedfall performance, and it is not a flattering picture. This integrated GPU, based on the Xe3-LPG architecture and fabricated on Intel's 3 nm process, carries just 1280 shading units, 40 texture mapping units, and 20 raster output units. Its boost clock of 2400 MHz is reasonably high, but the raw compute resources are simply insufficient for a demanding Action RPG at modern resolutions. The FP32 throughput of 6.144 TFLOPS sounds respectable on paper, but the pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are the real limiting factors in a game that relies heavily on fill rate.

The most critical issue is the memory configuration. The Arc B370 has no dedicated VRAM; its memory size, type, and bus width are all listed as System Shared, with bandwidth dependent on the system. This means the GPU is competing with the CPU for DDR5 memory bandwidth, which is shared across the dual-channel bus. The Ryzen 7 7700X supports DDR5 with a theoretical memory bandwidth of 83.2 GB/s, but the integrated GPU's access to that bandwidth is not guaranteed and is system dependent. In a game like Greedfall with dense environments and detailed textures, this shared memory arrangement causes stuttering and frame time inconsistency, which is reflected in the significant gap between average and minimum FPS at Medium settings.

The GPU's benchmark results place it at the 5th percentile of all GPUs, with an average benchmark score of 1184. Its nearest rival is the ATI Mobility Radeon HD 5570 with a score of 1186, which is a mobile GPU from over a decade ago. The Arc B370 is 0.2% slower than that part, 0.5% slower than the ATI Radeon HD 5770, and 1.4% faster than the AMD FirePro M2000. This is not a competitive gaming part; it is an integrated solution designed for basic graphics tasks and light gaming. The DirectX 12 Ultimate and Vulkan 1.4 API support are modern, but the hardware cannot leverage those features effectively in a title from 2019.

The 25 W TDP and IGP slot width confirm this is not meant for serious gaming. The power connectors are listed as None, and the display outputs are Portable Device Dependent, indicating this is a mobile or embedded chip rather than a desktop card. The boost clock of 2400 MHz is the only saving grace, allowing the GPU to punch slightly above its weight in lighter scenes, but the 20 ROPs become a hard bottleneck when resolution and quality settings increase.

Settings Recommendations

The measured data provides a clear hierarchy of playable settings for this hardware. At 1920x1080, the Low preset delivers 76 FPS, which is well above the threshold for smooth gameplay. The Medium preset drops to 60 FPS with a minimum of 51 FPS, which is still acceptable for an Action RPG. The High preset at 54 FPS is playable but approaches the edge of comfort. The Ultra preset at 35 FPS is not recommended for anything beyond casual exploration.

At 2560x1440, the options narrow considerably. Only the Low preset at 53 FPS provides a consistently smooth experience. The Medium preset at 41 FPS with a minimum of 35 FPS is borderline, and the High preset at 38 FPS will feel sluggish in combat. The Ultra preset at 24 FPS is effectively unplayable. At 3840x2160, no preset is playable; the best case is Low at 31 FPS, and Ultra drops to a dismal 14 FPS.

The optimal configuration for this hardware is 1080p with Medium settings. This provides 60 FPS average with a minimum of 51 FPS, which is a good balance between visual quality and performance. The Medium preset likely includes some texture and shadow improvements over Low without the heavy post-processing effects that cripple the Ultra preset. For players who prioritize frame rate above all, the Low preset at 1080p offers a comfortable 76 FPS margin. The High preset at 1080p is acceptable at 54 FPS, but the 6 FPS gain over Medium is not worth the potential for drops during busy scenes. The Ultra preset should be avoided entirely, as the 35 FPS average is a poor experience for an action-oriented game.

Measured FPS Breakdown

At 1920x1080, the system shows its best results. The Low preset averages 76 FPS, which is the highest frame rate measured across all configurations. The Medium preset averages 60 FPS with a minimum of 51 and maximum of 69, providing a solid baseline. The High preset averages 54 FPS. The Ultra preset averages 35 FPS, a 54% drop from Low, which indicates a severe performance penalty for the highest quality settings.

At 2560x1440, the performance degrades predictably. The Low preset averages 53 FPS, which is still playable. The Medium preset averages 41 FPS with a minimum of 35 and maximum of 48, showing noticeable frame time variance. The High preset averages 38 FPS. The Ultra preset averages 24 FPS, which is below the threshold for comfortable gameplay.

At 3840x2160, the system is overwhelmed. The Low preset averages 31 FPS. The Medium preset averages 25 FPS with a minimum of 21 and maximum of 28, indicating severe frame pacing issues. The High preset averages 22 FPS. The Ultra preset averages 14 FPS, which is a slideshow. The gap between Medium and Ultra at 4K is 11 FPS, the largest absolute difference between any two consecutive settings at the same resolution, highlighting the Ultra preset's disproportionate cost.

Across all resolutions, the Medium preset consistently provides the best balance, with the smallest relative drop from Low and the largest improvement over High. The measured minimum FPS data, available only for Medium settings, shows that the system maintains a 60 FPS average at 1080p but dips to 51 FPS, which is acceptable. At 1440p, the minimum of 35 FPS is concerning, and at 4K, the minimum of 21 FPS is unplayable.

CPU Role

The AMD Ryzen 7 7700X is massively overqualified for this game, and the data proves it is not a limiting factor. This 8-core, 16-thread processor based on Zen 4 architecture has a base clock of 4.50 GHz and a boost clock of 5.40 GHz, making it one of the faster mainstream CPUs available. Its 32 MB of shared L3 cache and 1 MB of L2 cache per core provide ample bandwidth for game logic and asset streaming. The CPU's benchmark scores are uniformly strong, with a Cinebench R23 multi-core score of 19088 and a single-core score of 1987, indicating excellent performance in both heavily threaded and lightly threaded workloads.

The CPU's average benchmark score of 35909 places it at the 85th percentile of all CPUs. Its nearest rivals are extremely close: the AMD Ryzen 7 PRO 5845 is 0.3% slower, the Intel Core 7 250H is 0.5% slower, and the AMD Ryzen AI 7 PRO 350 is 0.5% slower. The Intel Core Ultra 9 185H is 0.7% slower. These margins are within run-to-run variance, meaning the 7700X is essentially tied with these competitors. For Greedfall, this level of CPU performance is irrelevant because the Arc B370 is so far behind that the CPU spends most of its time waiting for the GPU to finish rendering frames.

The 7700X has a launch MSRP of $399 and supports DDR5 memory with ECC capability. Its 105 W TDP is modest for an 8-core part, and the process node of 5 nm from TSMC delivers excellent efficiency. The integrated Radeon Graphics in the CPU is not used in this configuration, as the system relies on the Intel Arc B370 for display output. The CPU's 24 PCIe Gen 5 lanes provide ample bandwidth for storage and other peripherals, though the GPU's system-shared memory means there is no dedicated PCIe link for graphics.

In Greedfall, the CPU's role is to handle game logic, AI, and physics, all of which are well within the capabilities of a Ryzen 7 part. The measured FPS differences between resolutions are entirely attributable to the GPU. The fact that the system only achieves 76 FPS at 1080p Low, a resolution and setting where many CPUs would be the bottleneck, confirms that the Arc B370 is the sole constraint. Even the weakest CPUs in the nearest rival group would deliver identical frame rates in this configuration. The 7700X is simply along for the ride, providing a stable platform with its 8 cores and 16 threads, but never breaking a sweat in this 2019 Action RPG.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + Intel Arc B370 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 31.0
3840x2160 Medium 25.0
3840x2160 High 22.0
3840x2160 Ultra 14.0
2560x1440 Low 53.0
2560x1440 Medium 41.0
2560x1440 High 38.0
2560x1440 Ultra 24.0
1920x1080 Low 76.0
1920x1080 Medium 60.0
1920x1080 High 54.0
1920x1080 Ultra 35.0

Greedfall with Ryzen 7 7700X + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with Arc B370 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 7 7700X + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.