Pc Building Simulator
This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 36 | 51 | 72 |
| 1440p QHD | 65 | 69 | 97 | 137 |
| 1080p Full HD | 103 | 109 | 154 | 217 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i7-12700KF + Intel Arc B580, In-Depth Analysis
# FAQ
Q: What is the average FPS for this combo at 1080p Ultra in Pc Building Simulator?
A: At 1920x1080 with Ultra settings, the Intel Core i7-12700KF paired with the Intel Arc B580 produces an average of 103 FPS, which is the lowest of the four settings presets at that resolution.
Q: How does the Arc B580 compare to the RTX 2080 in overall GPU benchmark scores?
A: The Arc B580's average benchmark score of 23021 places it 0.6% ahead of the NVIDIA GeForce RTX 2080, which scores 22895. This is within the margin of error and indicates near-identical overall GPU performance.
Q: What is the CPU's percentile ranking among all tested processors?
A: The Intel Core i7-12700KF sits in the 85th percentile of all CPUs, with an average benchmark score of 35365. Its closest rival, the Intel Core i7-13700T, scores 35403, a difference of -0.1%.
Q: Does the game support DirectX 12, and what version?
A: The Intel Arc B580 supports DirectX 12 Ultimate (12_2), which is the highest tier available. The GPU also supports Vulkan 1.4 and OpenGL 4.6.
Q: What is the highest average FPS recorded for this combo?
A: The highest average FPS is 217, achieved at 1920x1080 with Low settings. This is nearly double the 109 FPS seen at High settings at the same resolution.
Q: How does the CPU's multi-threaded performance compare to the i7-12700K?
A: The i7-12700KF scores 35365 on average, which is 0.2% higher than the i7-12700K's 35287. The delta is negligible, confirming the "K" and "KF" variants perform essentially identically.
# CPU Role
The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake architecture, built on Intel's 10 nm process. It features a base clock of 3.60 GHz and a boost clock of 5.00 GHz, with a 125 W TDP. The CPU's cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 25 MB of shared L3 cache. Memory support spans both DDR4 and DDR5 in a dual-channel configuration.
In Pc Building Simulator, the CPU's role is substantial but not always the primary bottleneck. The game's simulation mechanics involve tracking numerous system components, temperatures, and performance metrics simultaneously, which benefits from the processor's 20 threads. The 3DMark benchmark results show strong scaling from 2 threads (2065) to 16 threads (9282), and the max-thread score reaches 9983. The Cinebench R23 multi-core score of 28838 indicates robust sustained multi-threaded performance, while the single-core score of 4071 demonstrates the high boost clock is effective for lighter threads.
The CPU's 85th percentile ranking among all processors means it outperforms the majority of tested CPUs. Its nearest rival, the Core i7-13700T, scores only 0.1% higher, while the Core i5-13600T sits 0.2% lower. This places the i7-12700KF in a performance tier where it delivers consistent frame pacing in simulation-heavy workloads.
For Pc Building Simulator specifically, the CPU's PassMark multi-thread score of 34092 and integer math score of 113521 indicate strong computational throughput. The physics score of 1780 is notably lower but still adequate for this title's requirements. The data suggests the CPU can comfortably feed the GPU at lower resolutions, but at 4K Ultra, the bottleneck shifts decisively to the graphics card.
# GPU Role
The Intel Arc B580 is built on the Xe2-HPG architecture (Battlemage generation) using TSMC's 5 nm process. It packs 19,600 million transistors across a 272 mm² die, with 2560 shading units, 160 TMUs, and 80 ROPs. The GPU operates at a consistent 2670 MHz for both base and boost clocks, paired with 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth. The memory runs at 2375 MHz (19 Gbps effective).
The Arc B580's overall benchmark performance places it in the 68th percentile of all GPUs, with an average score of 23021. Its nearest rivals include the AMD Radeon RX 580 2048SP (-0.2%), NVIDIA GeForce RTX 2080 (+0.6%), and NVIDIA GeForce RTX 3080 (-0.7%). These tight deltas indicate the B580 performs in a well-established mid-to-high tier.
In Pc Building Simulator, the GPU's role is most evident at higher resolutions and settings. At 4K Ultra, the combo delivers only 34 FPS, a clear indication that the GPU is the limiting factor. The GPU's PassMark G3D score of 15748 and DirectX 12 score of 76 support this observation. The 12 GB VRAM capacity is sufficient for this simulation game, which does not appear to exhibit VRAM-related stuttering based on the measured FPS data.
The GPU's compute capabilities, evidenced by the PassMark GPU Compute score of 7729 and Geekbench OpenCL score of 92821, suggest it can handle the physics and system-state calculations that Pc Building Simulator requires. The 13.67 TFLOPS FP32 performance provides ample raw compute headroom, though the game's rendering demands still bottleneck at 4K.
# Settings Recommendations
Based on the measured FPS data, the optimal settings depend heavily on the target resolution. At 1920x1080, the Medium preset delivers 154 FPS average with a minimum of 131 FPS and maximum of 177 FPS. This provides a smooth experience with headroom above the 144 Hz refresh rate common on 1080p monitors. The High preset at 109 FPS is also playable, but Medium offers 41% more performance with presumably modest visual trade-offs.
At 2560x1440, the Medium preset again emerges as the sweet spot, delivering 97 FPS average (min 83, max 112). This is comfortably above 60 FPS and close to 100 FPS, making it ideal for high-refresh 1440p displays. The High preset at 69 FPS is viable for 60 Hz monitors, while Low at 137 FPS is excessive unless chasing maximum frame rates.
At 3840x2160, the situation changes dramatically. The Medium preset yields 51 FPS average (min 43, max 58), which is playable but not ideal for competitive scenarios. High drops to 36 FPS, and Ultra falls to 34 FPS — both below the 60 FPS threshold. Low at 72 FPS is the only preset that clears 60 FPS at 4K.
For the best overall experience, the data suggests Medium settings across all resolutions. At 1080p and 1440p, Medium provides the best balance of visual quality and frame rate. At 4K, Medium is the highest preset that remains playable, though users prioritizing smoothness should consider Low. The Ultra preset is not recommended at any resolution, as it offers minimal graphical gains over High while costing 5-6% performance at 1080p and 1440p.
# How This Combo Ranks
This specific combination of Intel Core i7-12700KF and Intel Arc B580 ranks 2799 out of 3723 tested combos in Pc Building Simulator. This places it in the 25th percentile of all combos, meaning roughly three-quarters of tested configurations deliver higher performance in this game.
The ranking reflects a significant CPU-GPU imbalance. The CPU's 85th percentile ranking contrasts sharply with the GPU's 68th percentile, indicating the GPU holds the combo back. In a simulation game that can be CPU-intensive at lower resolutions, this combo still manages respectable frame rates, but the GPU becomes the clear bottleneck at higher settings.
Compared to the GPU's nearest rivals, the combo's performance aligns with expectations. The RTX 2080's near-identical overall score suggests a comparable experience, while the RTX 3080's -0.7% delta indicates the B580 actually outperforms it in aggregate benchmarks — though this does not translate to a higher combo rank.
The 2799 rank suggests that for Pc Building Simulator, many combinations of higher-tier GPUs with similar CPUs achieve better results. The i7-12700KF is capable of driving much faster graphics cards, as evidenced by its benchmark scores, so the Arc B580 represents the performance ceiling for this pairing.
# Measured FPS Breakdown
At 1920x1080, the combo delivers the following average frame rates across presets: Low 217 FPS, Medium 154 FPS (min 131, max 177), High 109 FPS, and Ultra 103 FPS. The gap between Medium and High is substantial at 45 FPS, while High and Ultra are closely matched with only 6 FPS separating them.
At 2560x1440, the results are: Low 137 FPS, Medium 97 FPS (min 83, max 112), High 69 FPS, and Ultra 65 FPS. The Medium preset shows a 40 FPS advantage over High, while the High-to-Ultra delta narrows to just 4 FPS. The 1440p Medium results represent a 37% reduction from 1080p Medium, showing the resolution impact.
At 3840x2160, the data reveals: Low 72 FPS, Medium 51 FPS (min 43, max 58), High 36 FPS, and Ultra 34 FPS. The 4K Medium average of 51 FPS is barely above the 50 FPS threshold, while High and Ultra both fall below 40 FPS. The Low-to-Medium gap is 21 FPS, while the High-to-Ultra gap narrows to just 2 FPS.
Across all resolutions, the Medium preset consistently shows the widest min-max variance, with a 46 FPS spread at 1080p, 29 FPS at 1440p, and 15 FPS at 4K. This suggests Medium settings introduce variable scene complexity, while Low and High presets maintain more consistent frame pacing.
# Resolution Scaling
The FPS scaling from 1080p to 4K reveals the bottleneck dynamics of this combo. At Low settings, the progression is 217 → 137 → 72 FPS, representing a 37% drop from 1080p to 1440p and another 47% drop from 1440p to 4K. At Medium settings, the progression is 154 → 97 → 51 FPS, with drops of 37% and 47% respectively — nearly identical percentages.
At High settings, the scaling is 109 → 69 → 36 FPS, showing drops of 37% and 48%. Ultra follows a similar pattern: 103 → 65 → 34 FPS, with drops of 37% and 48%. The consistency of these percentage drops across all settings is striking — roughly 37% from 1080p to 1440p and 47-48% from 1440p to 4K.
This uniform scaling pattern indicates that neither the CPU nor GPU is disproportionately bottlenecked at any resolution. The near-linear relationship between pixel count and FPS — 1440p has 1.78x the pixels of 1080p, and 4K has 2.25x the pixels of 1440p — suggests the GPU is the dominant constraint across the entire resolution range.
At 1080p Low, the 217 FPS result shows the combo can achieve high frame rates when the GPU workload is light, but the CPU's 20 threads prevent it from becoming a limiting factor even at this resolution. The fact that 1080p Ultra (103 FPS) is nearly identical to 1440p High (69 FPS) and 4K Medium (51 FPS) per-pixel throughput confirms the GPU-bound nature of this game at all settings. The i7-12700KF's strong single-thread performance, evidenced by the Cinebench R23 single-core score of 4071, ensures it never starves the GPU, even at 4K Ultra where the GPU's 34 FPS output represents the absolute ceiling for this pairing.
Hardware Specifications
Intel Core i7-12700KF
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + Intel Arc B580 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 137.0 |
| 2560x1440 | Medium | 97.0 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 65.0 |
| 1920x1080 | Low | 217.0 |
| 1920x1080 | Medium | 154.0 |
| 1920x1080 | High | 109.0 |
| 1920x1080 | Ultra | 103.0 |
Pc Building Simulator with ii7-12700KF + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with Arc B580 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with ii7-12700KF + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.