Pc Building Simulator
This combination delivers exceptional performance with an average of 153 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 55 | 81 | 116 |
| 1440p QHD | 106 | 108 | 158 | 219 |
| 1080p Full HD | 167 | 176 | 246 | 344 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i7-12700KF + AMD Radeon RX 9070, In-Depth Analysis
Settings Recommendations
For Pc Building Simulator, the measured data clearly indicates that the Medium preset offers the most balanced experience across all tested resolutions. At 1080p, Medium delivers 246.3 FPS, which is a 40% improvement over High’s 176.1 FPS and a 47% improvement over Ultra’s 167 FPS. The jump from Low to Medium costs only 97.6 FPS at 1080p, but the visual quality gain is substantial enough to justify it, as the low preset’s 343.9 FPS is far beyond what any display can showcase.
At 1440p, the Medium preset again stands out with 157.5 FPS, comfortably above the 60 FPS threshold for smooth gameplay. High and Ultra trail at 108.2 FPS and 105.8 FPS respectively, both still playable but with diminishing returns. The Low preset at 218.5 FPS is excessive for this resolution. At 4K, however, the situation changes: Medium drops to 80.9 FPS, while High and Ultra fall to 55.3 FPS and 56.4 FPS respectively. Here, the High preset becomes the better choice because it provides near-identical performance to Ultra (55.3 vs 56.4) while likely reducing visual complexity, and it stays within 10% of Medium’s frame rate. For 4K gaming, the data suggests prioritizing High over Ultra, as the latter only yields a negligible 1.1 FPS advantage over High.
The benchmark results indicate that the Ultra preset is consistently the worst performer relative to its settings cost. At every resolution, Ultra’s FPS is either the lowest or within 1 FPS of the lowest (High at 4K). The gap between Medium and Ultra grows from 79.3 FPS at 1080p to 24.5 FPS at 4K, showing that Ultra’s demands scale poorly with resolution. For players who prioritize frame rate stability, Medium is the recommended default, with High as a fallback for 4K displays. Low should only be used for extreme frame rate targets, as it offers no benefit below 1440p where other presets already exceed 100 FPS.
CPU Role
The Intel Core i7-12700KF brings 12 cores and 20 threads to this simulation, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. This is a hybrid Alder Lake design built on Intel’s 10 nm process, and its benchmark scores indicate strong multi-threaded capability: Cinebench R23 multicore hits 28979, while single-core reaches 4091. Geekbench multicore scores 13596, and 3DMark max threads reaches 9983. These numbers place the CPU in the 89th percentile among all CPUs, meaning it outperforms the vast majority of installed processors.
In Pc Building Simulator, the CPU’s role is less about raw physics or AI and more about managing the simulation’s logic, part databases, and build validation. The 3DMark 16-thread score of 9282 versus the 2-thread score of 2065 shows that the chip scales well with additional threads, which is relevant for a game that may offload background tasks. The nearest rivals are telling: the Intel Core i5-14400 scores 35336 (0.1% lower), the Intel Core i7-13800H scores 35416 (0.2% higher), and the Intel Core i9-12900HX scores 35289 (0.2% lower). This clustering means the 12700KF’s average benchmark score of 35355 is virtually indistinguishable from its peers, so the CPU is unlikely to be a bottleneck in this title.
The data suggests that the CPU’s single-thread performance (PassMark single thread score 3984) is sufficient for the game’s menu-heavy and UI-driven interactions. The 25 MB of shared L3 cache and 1.25 MB per-core L2 cache provide ample headroom for loading part models and textures. Given that the CPU’s benchmark scores are within 0.3% of its nearest rivals, the measured FPS variations across settings are more attributable to the GPU than to CPU differences. The 125W TDP and unlocked multiplier indicate this is a high-performance part, but the game’s simulation nature means the 12 cores are rarely fully saturated. The 20 threads allow for smooth background threading, but Pc Building Simulator does not appear to be a CPU-bound title based on the FPS scaling.
GPU Role
The AMD Radeon RX 9070 is the primary driver of the measured FPS, and its 16 GB of GDDR6 memory on a 256-bit bus with 644.6 GB/s bandwidth is more than adequate for this simulation. The GPU clocks at 1330 MHz base and 2520 MHz boost, with a game clock of 2070 MHz. Its RDNA 4.0 architecture on a 4 nm process includes 3584 shading units, 224 TMUs, and 128 ROPs, enabling a pixel rate of 322.6 GPixel/s and a texture rate of 564.5 GTexel/s. The FP32 throughput of 36.13 TFLOPS positions this card in the 79th percentile among all GPUs.
In Pc Building Simulator, the GPU handles the visual rendering of PC parts, case lighting, and the shop environment. The measured FPS shows that at 1080p Ultra, the card delivers 167 FPS, which is a 51% drop from Low’s 343.9 FPS. This indicates that the Ultra preset imposes significant shader and geometry loads. The GPU’s PassMark G3D score of 25381 and DirectX 12 score of 74 suggest it can handle the game’s API requirements, though the game’s age (released in 2019) means it may not fully utilize the GPU’s newer features like DirectX 12 Ultimate.
The GPU’s 16 GB VRAM is a key advantage for 4K gaming, where High preset uses enough memory to stay at 55.3 FPS without stutter. The memory bandwidth of 644.6 GB/s ensures that texture streaming at 4K does not bottleneck the core. The nearest GPU rivals include the NVIDIA A2 (0.2% lower average score), Quadro GV100 (0.3% higher), and AMD Radeon HD 7970 (0.7% higher), but these are not gaming cards, and the RX 9070’s 36.13 TFLOPS FP32 output is the dominant factor. The data shows that the GPU is the limiting component at 4K Ultra, where FPS drops to 56.4, but at 1080p it is not stressed, as even Ultra exceeds 167 FPS.
How This Combo Ranks
The combination of the Intel Core i7-12700KF and AMD Radeon RX 9070 ranks 541 out of 1769 tested combos in Pc Building Simulator. This places it in the top 30.6% of all configurations, which is a strong showing for a modern pairing. The CPU’s 89th percentile ranking and the GPU’s 79th percentile ranking suggest that the combo is well-balanced, but the rank indicates that 540 other combos achieve higher FPS in this specific game.
The rank is influenced by the game’s simulation nature, which may not fully leverage the GPU’s compute power. The measured FPS at 1080p Low (343.9) and 1440p Low (218.5) show that the combo is capable of extreme frame rates, but the rank of 541 suggests many other combos (likely with higher-end GPUs) exceed these numbers at higher settings. The deltaPct values for the CPU’s nearest rivals are all within 0.3%, meaning the CPU choice is not what separates this combo from others. The GPU’s nearest rivals are mostly non-gaming cards, which indicates that the RX 9070’s gaming performance is competitive but not class-leading.
The combo’s rank should be interpreted as: it can handle Pc Building Simulator at any resolution with playable FPS, but it is not optimized for maximum FPS at Ultra settings. The data shows that the bottleneck shifts from GPU-bound at 4K (where FPS drops to 55-80) to CPU-bound at 1080p Low (where the CPU’s 343.9 FPS suggests the game’s logic becomes the limit). This rank of 541 out of 1769 is respectable, but players seeking 4K Ultra above 60 FPS would need to look at higher-ranked combos, as this one maxes out at 56.4 FPS at that setting.
FAQ
Q: What is the best preset for 1080p gaming?
A: The Medium preset is recommended, delivering 246.3 FPS, which is 40% faster than High and 47% faster than Ultra. Low offers 343.9 FPS but is unnecessary for most displays.
Q: Can this combo handle 4K gaming?
A: Yes, but only at Medium settings (80.9 FPS) or High settings (55.3 FPS). Ultra drops to 56.4 FPS, which is marginal for smooth play. The 16 GB VRAM prevents memory bottlenecks.
Q: How does the CPU compare to its nearest rivals?
A: The i7-12700KF’s average score of 35355 is within 0.3% of the i5-14400 (35336), i7-13800H (35416), and i9-12900HX (35289). This means CPU choice has minimal impact on FPS in this game.
Q: Is the GPU the limiting factor at 4K?
A: The data indicates yes. At 4K, FPS drops from 115.7 on Low to 55.3 on High, showing the GPU is stressed. The RX 9070’s 36.13 TFLOPS is sufficient for Medium but not for Ultra.
Q: What is the combo’s rank among tested systems?
A: It ranks 541 out of 1769 combos, placing it in the top 30.6%. This is a strong position, but 540 combos achieve higher FPS, primarily due to more powerful GPUs.
Q: Does the Ultra preset provide a meaningful FPS boost?
A: No. At 1080p, Ultra (167 FPS) is only 1.1 FPS lower than High (176.1 FPS), and at 4K, Ultra (56.4) is virtually identical to High (55.3). The visual gain does not justify the performance cost.
Measured FPS Breakdown
At 1920x1080, the measured average FPS across presets is: Low 343.9, Medium 246.3, High 176.1, and Ultra 167. This shows a clear linear progression where each preset tier reduces FPS by roughly 40-70 FPS. The gap between Low and Medium is 97.6 FPS, while the gap between High and Ultra is only 9.1 FPS, indicating that Ultra is not significantly more demanding than High at this resolution.
At 2560x1440, the FPS values are: Low 218.5, Medium 157.5, High 108.2, and Ultra 105.8. The scaling from 1080p shows a 36% reduction for Low (from 343.9 to 218.5), a 36% reduction for Medium (246.3 to 157.5), and a 39% reduction for High (176.1 to 108.2). Ultra drops 37% from 167 to 105.8. The 1440p results maintain the same ordering, with Low being the only preset above 200 FPS.
At 3840x2160, the FPS values are: Low 115.7, Medium 80.9, High 55.3, and Ultra 56.4. The 4K resolution imposes a significant penalty: Low drops 47% from 1440p (218.5 to 115.7), Medium drops 49% (157.5 to 80.9), High drops 49% (108.2 to 55.3), and Ultra drops 47% (105.8 to 56.4). Interestingly, Ultra is slightly higher than High at 4K, which could be due to measurement variance or the game’s rendering logic.
The data shows that at every resolution, Low is the only preset that exceeds 200 FPS at 1440p and above. Medium remains above 60 FPS at all resolutions, making it the only preset that is universally playable. High and Ultra fall below 60 FPS only at 4K, where the GPU becomes the limiting factor.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the limiting component. At Low settings, the FPS drops from 343.9 at 1080p to 115.7 at 4K, a 66% reduction. This steep decline indicates that even at Low, the GPU is being taxed by the 4K pixel count, as the CPU would not show such a dramatic scaling. At Medium, the drop is from 246.3 to 80.9, a 67% reduction, further confirming the GPU-bound nature at higher resolutions.
At High settings, the FPS drops from 176.1 to 55.3, a 69% reduction, and at Ultra, from 167 to 56.4, a 66% reduction. These consistent reductions of roughly two-thirds across all presets suggest that the GPU’s raw pixel throughput (322.6 GPixel/s) is the primary bottleneck. The 4K resolution has 4 times the pixels of 1080p, but the FPS does not drop to exactly one-quarter, indicating that other factors (like CPU overhead) mitigate the loss.
The scaling from 1440p to 4K shows a 47% to 49% reduction in FPS across all presets, which is proportionate to the pixel count increase from 2.07 million to 8.29 million. This proportionality confirms that the GPU is the limiting component at 4K. At 1080p, the FPS difference between Low (343.9) and Medium (246.3) is 97.6 FPS, but at 4K, the same preset gap is only 34.8 FPS. This narrowing suggests that at 4K, the CPU is less able to feed the GPU, but the CPU’s strong multi-threaded scores (Cinebench R23 multicore 28979) prevent it from being a severe bottleneck. The data indicates that for this combo, 1080p is CPU-limited (where the 12-core CPU shines), while 4K is GPU-limited, with the RX 9070’s 16 GB VRAM and 644.6 GB/s bandwidth being the deciding factors.
Hardware Specifications
Intel Core i7-12700KF
AMD Radeon RX 9070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + AMD Radeon RX 9070 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 115.7 |
| 3840x2160 | Medium | 80.9 |
| 3840x2160 | Ultra | 56.4 |
| 3840x2160 | High | 55.3 |
| 2560x1440 | Low | 218.5 |
| 2560x1440 | Medium | 157.5 |
| 2560x1440 | High | 108.2 |
| 2560x1440 | Ultra | 105.8 |
| 1920x1080 | Low | 343.9 |
| 1920x1080 | Medium | 246.3 |
| 1920x1080 | High | 176.1 |
| 1920x1080 | Ultra | 167.0 |
Pc Building Simulator with ii7-12700KF + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RX 9070 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with ii7-12700KF + RX 9070
Explore FPS benchmarks for other games using this same hardware combination.