Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
84
good

This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 45 63
1440p QHD 58 61 86 121
1080p Full HD 91 96 136 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 45
3840x2160 High 32
3840x2160 Ultra 30
2560x1440 Low 121
2560x1440 Medium 86
2560x1440 High 61
2560x1440 Ultra 58
1920x1080 Low 192
1920x1080 Medium 136
1920x1080 High 96
1920x1080 Ultra 91

Pc Building Simulator with Intel Core i7-12700KF + Intel Arc B570, In-Depth Analysis

# How This Combo Ranks

The Intel Core i7-12700KF paired with the Intel Arc B570 ranks 2402nd out of 3002 tested combinations in Pc Building Simulator, placing it in the lower-middle tier of all recorded configurations. This positioning is noteworthy because the individual components perform well in isolation — the CPU sits at the 85th percentile among all processors, while the GPU lands at the 65th percentile among all graphics cards. Yet when combined for this specific simulation title, the pairing produces results that underperform what those component percentiles might suggest, indicating that the game's workload characteristics do not favor this particular hardware synergy.

The rank of 2402 out of 3002 means that roughly 600 combinations deliver better average frame rates in this game. That places the combo in the bottom 20 percent of tested configurations, despite the hardware being far from entry-level. The data reveals a substantial gap between the CPU's strong synthetic benchmark performance and the real-world gaming outcome. The i7-12700KF achieves an average benchmark score of 35,365 across all tests, nearly matching the Intel Core i7-13700T (35,403, a -0.1% delta) and slightly edging out the Intel Core i5-13600T (35,305, a 0.2% delta). The GPU's average benchmark score of 20,556 sits within 0.1% of the NVIDIA GeForce RTX 3070 Mobile (20,534) and within 0.1% of the Intel Arc A750 (20,582), making the B570 a mid-pack performer in synthetic tests.

What matters for the ranking, however, is the measured FPS across resolutions and settings. The data shows that this combo's best-case scenario — 1080p Low — hits 192 FPS, which is excellent, but the worst-case scenario — 4K Ultra — drops to just 30 FPS, which is borderline unplayable. The spread of performance across the twelve measured configurations is wide, and the ranking reflects the average experience rather than the peak. Since Pc Building Simulator is a simulation title that typically involves managing multiple on-screen elements, the game may stress the GPU in ways that the B570's 10 GB memory buffer and 160-bit bus struggle to handle at higher resolutions. The combo rank suggests that users seeking consistent high-refresh-rate gameplay at 1440p or 4K should look elsewhere, while those targeting 1080p will find this pairing acceptable.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Pc Building Simulator?

A: The data clearly favors 1920x1080, where average FPS ranges from 91 at Ultra settings to 192 at Low settings. At 2560x1440, the range drops to 58-121 FPS, while at 3840x2160, it falls to just 30-63 FPS. For a consistently smooth experience, 1080p is the recommended resolution.

Q: How does the Core i7-12700KF compare to its closest rival, the Core i7-13700T?

A: The two processors are nearly identical in average benchmark score, with the i7-12700KF scoring 35,365 against the i7-13700T's 35,403 — a delta of -0.1%. This means the i7-12700KF trails the 13700T by a negligible margin, effectively a statistical tie in overall CPU performance.

Q: Is the Intel Arc B570 more similar to the Arc A750 or the RTX 3070 Mobile?

A: The B570's average benchmark score of 20,556 is 0.1% lower than the Arc A750's 20,582 and 0.1% higher than the RTX 3070 Mobile's 20,534. Both deltas are within measurement noise, so the B570 sits squarely between these two rivals in overall GPU performance.

Q: What FPS can I expect at 1440p Medium settings?

A: The measured data shows an average of 86 FPS at 2560x1440 Medium, with a minimum of 73 FPS and a maximum of 99 FPS. This is the only resolution other than 1080p where the combo maintains above 60 FPS at Medium or higher settings.

Q: Does the combo ever drop below 30 FPS in any tested configuration?

A: No, the lowest recorded average FPS is 30 at 4K Ultra, with no minimum FPS value reported for that configuration. The 4K Medium setting reports a minimum of 38 FPS and a maximum of 52 FPS, so the lowest actual frame time observed across all data points is 30 FPS.

Q: How does the CPU's multi-threaded performance compare to its single-threaded performance?

A: The i7-12700KF scores 28,838 in Cinebench R23 multi-core and 4,071 in single-core, while 3DMark shows 9,983 at max threads versus 1,043 at single thread. The multi-threaded advantage is roughly 7-8x depending on the benchmark, which is consistent with its 12-core, 20-thread configuration.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a classic GPU-limited scenario, but with some unusual characteristics. At Low settings, the combo delivers 192 FPS at 1080p, 121 FPS at 1440p, and 63 FPS at 4K. That represents a 37% drop from 1080p to 1440p, and a further 48% drop from 1440p to 4K. The scaling is roughly proportional to pixel count, which strongly suggests that the Intel Arc B570's rendering throughput is the primary constraint at higher resolutions.

Looking at High settings, the pattern shifts: 96 FPS at 1080p, 61 FPS at 1440p, and 32 FPS at 4K. The drop from 1080p to 1440p is 36%, nearly identical to the Low setting percentage, but the 1440p-to-4K drop intensifies to 48%. This consistent ~36% reduction from 1080p to 1440p across both Low and High settings indicates that the GPU's fill rate and memory bandwidth are being taxed proportionally as pixel count increases. The B570's 380.0 GB/s memory bandwidth and 200.0 GPixel/s pixel rate are modest figures for a modern GPU, and the data suggests these become limiting factors as resolution climbs.

At Ultra settings, the absolute FPS values are low enough that resolution scaling becomes less meaningful in percentage terms: 91 FPS at 1080p, 58 FPS at 1440p, and 30 FPS at 4K. The 1080p-to-1440p drop is 36%, matching the other settings, but the 1440p-to-4K drop is 48%. This uniformity across all four settings — Low, Medium, High, and Ultra — points to a consistent GPU bottleneck. The CPU, with its 12 cores and 20 threads, is clearly not the limiting factor, as even at 1080p Low with 192 FPS, the frame rate is high enough that CPU overhead would only matter if the processor were weak. Given that the i7-12700KF scores 28,838 in Cinebench R23 multi-core and 4,071 in single-core, it has ample headroom for this simulation title.

The Medium settings data provides the only min/max FPS values in the entire dataset, offering insight into frame pacing. At 1080p Medium, the range is 115-156 FPS with an average of 136, indicating tight frame times. At 1440p Medium, the range is 73-99 with an average of 86, still consistent. At 4K Medium, the range is 38-52 with an average of 45, showing a narrower relative spread. This suggests that the GPU maintains stable performance without major stutters, even as it approaches its limits at 4K.

Measured FPS Breakdown

The dataset contains twelve distinct configurations, spanning three resolutions and four settings levels. At 1920x1080, the results are as follows: Low settings produce an average of 192 FPS; Medium settings produce 136 FPS (min 115, max 156); High settings produce 96 FPS; and Ultra settings produce 91 FPS. The progression from Low to Ultra shows diminishing returns on frame rate, with a 53% reduction from Low to Ultra. The small gap between High (96) and Ultra (91) — just 5 FPS or 5.2% — suggests that the Ultra preset's additional graphical features are relatively inexpensive for the B570 at this resolution.

At 2560x1440, the frame rates drop significantly: Low delivers 121 FPS, Medium delivers 86 FPS (min 73, max 99), High delivers 61 FPS, and Ultra delivers 58 FPS. The High-to-Ultra gap narrows further to just 3 FPS (4.9% reduction), reinforcing the trend that the top two presets are nearly equivalent in performance cost. The Medium setting at 1440p remains playable, but High and Ultra dip toward the 60 FPS threshold where some users may notice reduced smoothness.

At 3840x2160, the results are marginal: Low delivers 63 FPS, Medium delivers 45 FPS (min 38, max 52), High delivers 32 FPS, and Ultra delivers 30 FPS. Only the Low preset clears 60 FPS at 4K, while Medium falls below 50 FPS. High and Ultra are effectively identical in performance, differing by just 2 FPS (6.7%). The 4K results confirm that this combo is not suitable for high-fidelity 4K gaming in Pc Building Simulator, with even Medium settings producing frame rates that would feel sluggish in a simulation title where menu navigation and component placement require responsive input.

Across all resolutions, the Low setting provides the highest frame rates by a wide margin, while Ultra and High cluster together at the bottom. The Medium setting consistently sits about 30% above High, and Low sits about 40% above Medium. This hierarchy is stable across all three resolutions, indicating that the game's settings scaling is predictable and that each preset tier has a consistent performance cost per pixel.

CPU Role

The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake architecture, built on Intel's 10 nm process node. Its base clock is 3.60 GHz with a boost clock of 5.00 GHz, and it features a 25 MB shared L3 cache with 1.25 MB L2 per core and 80 KB L1 per core. The CPU supports both DDR4 and DDR5 memory in dual-channel configuration, and it connects to the motherboard via Intel Socket 1700 with PCIe Gen 4 providing 20 lanes from the CPU. The processor's TDP is 125 W, and it launched with an MSRP of $384.

In Pc Building Simulator, the CPU's role appears secondary to the GPU, as evidenced by the resolution scaling data. The fact that FPS drops nearly linearly with pixel count at every settings level indicates that the game's rendering workload is bound by the GPU's pixel throughput rather than the CPU's ability to feed draw calls or manage simulation logic. The i7-12700KF's single-threaded performance — scoring 1,043 in 3DMark single-thread and 4,071 in Cinebench R23 single-core — is more than adequate for a simulation title that likely relies on single-threaded game logic for building mechanics and UI interactions.

The multi-threaded capabilities of the CPU are substantial: 9,983 in 3DMark max threads, 28,838 in Cinebench R23 multi-core, and 14,367 in Geekbench multi-core. These scores place the processor in the 85th percentile of all CPUs, with an average benchmark score of 35,365. However, the game's performance data shows that even at 1080p Low with 192 FPS, the frame rate is not CPU-limited — otherwise, we would expect to see a plateau in FPS when lowering resolution further, which does not occur. The 1080p Low result of 192 FPS is likely near the game's engine limit or the GPU's maximum output at that low a workload.

The nearest rivals to the i7-12700KF in aggregate CPU performance are the Intel Core i7-13700T (35,403, -0.1% delta), the Intel Core i5-13600T (35,305, 0.2% delta), and the Intel Core i7-12700K (35,287, 0.2% delta). The i7-12700KF essentially ties all three, meaning that swapping to any of these CPUs would produce negligible changes in this game's performance, assuming the GPU remains the same. This reinforces the conclusion that the CPU is not the bottleneck in this pairing.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend entirely on the target resolution. At 1920x1080, the Ultra preset delivers 91 FPS, which is above the 60 FPS threshold for smooth gameplay and close to the 90 FPS mark that many users consider ideal. Given that High (96 FPS) offers only a 5 FPS advantage over Ultra (91 FPS), the Ultra preset is the recommended choice for 1080p — the visual quality increase from High to Ultra costs only 5.2% in frame rate, making it a worthwhile trade. Medium (136 FPS) and Low (192 FPS) are excessive for this resolution, as they push frame rates into territory where the simulation's UI and building mechanics likely do not benefit from the extra smoothness.

At 2560x1440, the situation changes. Ultra delivers 58 FPS, which falls just short of the 60 FPS target, while High delivers 61 FPS — a marginal advantage. The recommendation here is the High preset, as it barely clears 60 FPS while maintaining most of the visual fidelity. Medium (86 FPS) provides a comfortable buffer above 60 FPS and may be preferable for users who prioritize frame rate stability over maxed-out visuals. The data shows that the High-to-Ultra gap at 1440p is just 3 FPS (4.9%), so if the user accepts a slight dip below 60 FPS, Ultra is not significantly more demanding. However, for a simulation game where cursor movement and window dragging should feel instantaneous, High is the safer choice.

At 3840x2160, only the Low preset (63 FPS) clears 60 FPS, and it does so narrowly. Medium (45 FPS) and High (32 FPS) fall well below the smoothness threshold, while Ultra (30 FPS) is effectively a slideshow for a game that requires precise clicking and dragging of components. The recommendation for 4K is Low settings, but even then, the 63 FPS average is close enough to the 60 FPS line that users may experience occasional dips. For the best experience at 4K, users should consider lowering the resolution to 1440p and using High settings, which provides 61 FPS with substantially better visuals than 4K Low.

The optimal overall experience across the entire measured matrix is 1920x1080 with Ultra settings, delivering 91 FPS. This configuration offers the highest visual fidelity that still maintains a frame rate well above 60 FPS, and it avoids the diminishing returns of chasing higher frame rates at lower settings. For users with 1440p monitors, High settings at 61 FPS is the best balance, while 4K users should either accept Low settings at 63 FPS or drop to 1440p for a better visual-to-performance ratio. The Medium preset at 1440p (86 FPS) is the best choice for users who prioritize frame rate headroom, but it sacrifices visual quality for a margin that is unlikely to be perceptible in a simulation title.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + Intel Arc B570 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 45.0
3840x2160 High 32.0
3840x2160 Ultra 30.0
2560x1440 Low 121.0
2560x1440 Medium 86.0
2560x1440 High 61.0
2560x1440 Ultra 58.0
1920x1080 Low 192.0
1920x1080 Medium 136.0
1920x1080 High 96.0
1920x1080 Ultra 91.0

Pc Building Simulator with ii7-12700KF + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with Arc B570 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii7-12700KF + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.