Cyberpunk 2077
This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 24 | 31 | 39 |
| 1440p QHD | 35 | 31 | 48 | 65 |
| 1080p Full HD | 46 | 47 | 65 | 83 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Cyberpunk 2077 with Intel Core i7-12700KF + Intel Arc B580, In-Depth Analysis
Cyberpunk 2077 remains one of the most demanding titles in the Action RPG genre, and the data for the Intel Core i7-12700KF paired with the Intel Arc B580 shows a configuration that is clearly bound by the graphics card at higher resolutions. The measured frames per second reveal a system that can deliver smooth gameplay at 1080p with the right settings, but which struggles to maintain playable rates at 4K. This analysis breaks down the measured rows to explain where this combo excels and where it falls short.
Resolution Scaling
The FPS drop from 1080p to 4K is severe, confirming that the Intel Arc B580 is the primary limiting factor in this pairing. At Low settings, the average frame rate falls from 82.5 FPS at 1920x1080 to 65.0 FPS at 2560x1440, a reduction of 17.5 FPS. Pushing further to 3840x2160 drops the average to 39.4 FPS, which is less than half of the 1080p result. This steep decline is characteristic of a GPU that is running out of pixel throughput and memory bandwidth as the resolution increases.
The pattern holds across all settings presets. At High settings, the average goes from 47.0 FPS at 1080p to 31.4 FPS at 1440p, and then to 24.4 FPS at 4K. The gap between 1440p and 4K is proportionally larger than the gap between 1080p and 1440p, indicating that the GPU’s 456.0 GB/s bandwidth and 192-bit bus are saturated at the higher resolution. The data suggests that 1080p is the sweet spot for this GPU, while 1440p requires a settings reduction to stay fluid, and 4K is only viable with Low presets and even then, the 39.4 FPS average falls short of a smooth experience.
The scaling from Low to Ultra at each resolution also highlights the GPU bottleneck. At 1080p, the difference between Low (82.5 FPS) and Ultra (45.9 FPS) is a significant 36.6 FPS, showing that the GPU has headroom at the lowest settings but is quickly overwhelmed by the increased shading and texture work at Ultra. At 4K, the range narrows: Low yields 39.4 FPS, while Ultra yields 23.4 FPS. This compression of the FPS range at higher resolutions is a classic sign that the GPU is the bottleneck; the CPU has enough power to feed the GPU, but the Arc B580 cannot translate that into higher frame rates.
Settings Recommendations
For a playable experience, the benchmark results point squarely at the Medium preset at 1080p. The measured average of 65.2 FPS at 1920x1080 with Medium settings is the best balance of visual fidelity and smoothness in the data. Low settings push the average to 82.5 FPS, which is excellent for competitive play, but the visual hit is substantial. High settings at 1080p drop the average to 47.0 FPS, which is still playable but begins to feel less fluid in a game that benefits from smooth camera movement.
At 2560x1440, the choice becomes harder. Low settings deliver a solid 65.0 FPS average, but Medium drops to 47.7 FPS and High falls to 31.4 FPS. For a 1440p monitor, the data suggests that Low is the only preset that guarantees a consistently smooth frame rate. The Medium preset at 1440p is borderline, and the 31.4 FPS at High is likely to feel stuttery in action sequences. At 3840x2160, the situation is dire: even Low settings only produce a 39.4 FPS average, which is below the threshold for a comfortable gaming experience. The Ultra preset at 4K, with a 23.4 FPS average, is not viable for actual gameplay.
The data indicates that the best experience is achieved by targeting 1080p with Medium settings. This combination yields an average of 65.2 FPS, which is above the 60 FPS target that most players consider the baseline for smooth action. If a player insists on 1440p, they must accept Low settings to maintain a playable frame rate. The measured rows do not support a recommendation for 4K gaming with this combo, as even the lowest settings fail to reach a 60 FPS target.
CPU Role
The Intel Core i7-12700KF is a 12-core, 20-thread processor based on the Alder Lake architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its benchmark scores are strong, with a Cinebench R23 multicore score of 28979 and a single-core score of 4091. The Geekbench multicore score of 13596 and single-core score of 2526 further confirm its capability. The processor’s 25 MB of shared L3 cache and support for both DDR4 and DDR5 memory provide a solid foundation for gaming.
In this specific game, the CPU’s role is to feed the GPU with draw calls and game logic. The data shows that the CPU is not the bottleneck at 1080p, as the frame rates vary significantly with settings changes. At 1080p Low, the 82.5 FPS average is likely near the CPU’s limit for this scenario, but the fact that lowering settings from Ultra (45.9 FPS) to Low (82.5 FPS) yields such a large increase indicates that the GPU is the constraint, not the CPU. The Core i7-12700KF’s high single-thread performance, evidenced by its 3dmark_single_thread score of 1043, is sufficient to keep up with the Arc B580 at lower resolutions.
The processor’s 20 threads and high boost clock are more than adequate for Cyberpunk 2077’s multi-threaded workload. The CPU’s percentileVsAllCpus of 89 places it in the top tier of processors, and its nearest rival, the Intel Core i5-14400, has an average score of 35336, which is only 0.1% higher. This suggests that the i7-12700KF has ample headroom for this game, and the measured FPS differences across resolutions are almost entirely attributable to the GPU. The data consistently shows that the CPU is not the limiting factor in this combo.
How This Combo Ranks
The combination of the Intel Core i7-12700KF and Intel Arc B580 ranks at position 1298 out of 1710 tested combos in Cyberpunk 2077. This places it in the lower-middle portion of the database, which is a direct reflection of the GPU’s performance ceiling. The CPU itself is a strong performer, but the Arc B580 holds the combo back, particularly at higher resolutions where the GPU’s limitations are exposed.
The GPU’s percentileVsAllGpus of 66 indicates that it performs better than 66% of all GPUs in the database, but its nearest rivals include the NVIDIA GeForce RTX 4060, which has an average score of 23181 and a deltaPct of -0.7% relative to the Arc B580. This means the two GPUs are nearly identical in overall compute performance, but the Arc B580’s 12 GB of VRAM and 456.0 GB/s bandwidth do not translate into a higher ranking in this specific game. The combo’s rank of 1298 suggests that many other CPU-GPU pairings achieve better results in Cyberpunk 2077, likely due to more balanced GPU choices.
The CPU’s own ranking is much better, with a percentileVsAllCpus of 89. This disconnect between the CPU’s high rank and the combo’s lower rank underscores the GPU bottleneck. The Core i7-12700KF is not the problem; the Arc B580 is. If a user were to pair this CPU with a more powerful GPU, the combo rank would likely improve significantly. As it stands, the data shows a system that is well-balanced at 1080p but falls behind the pack at higher resolutions.
GPU Role
The Intel Arc B580 is built on the Xe2-HPG architecture and features 2560 shading units, 160 TMUs, and 80 ROPs. It has a base and boost clock of 2670 MHz, and its 12 GB of GDDR6 memory runs at 2375 MHz with a 192-bit bus, yielding a bandwidth of 456.0 GB/s. The GPU’s FP32 performance is rated at 13.67 TFLOPS, and its pixel rate is 213.6 GPixel/s. These specifications place it as a mid-range graphics card, and the measured FPS data confirms that it is the limiting component in this combo.
The GPU’s benchmark scores are modest, with a 3dmark steel nomad score of 3068 and a Passmark G3D score of 15748. Its nearest rival, the AMD Radeon 760M, has an average score of 22999, which is only 0.1% lower, while the NVIDIA GeForce RTX 4060 has a score of 23181, which is 0.7% higher. This puts the Arc B580 in a tight performance cluster, but Cyberpunk 2077’s heavy use of ray tracing and complex shaders may not favor Intel’s architecture. The data shows that the GPU struggles to maintain high frame rates at 1440p and 4K, despite its 12 GB VRAM being sufficient for the game’s textures.
At 1080p, the Arc B580 shows its best performance, with a peak average of 82.5 FPS at Low settings. However, the drop to 47.0 FPS at High settings indicates that the GPU’s shading units and TMUs are quickly saturated. The 80 ROPs and 213.6 GPixel/s pixel rate are insufficient for the higher resolutions, as evidenced by the 4K Ultra average of 23.4 FPS. The GPU’s 190 W TDP and dual-slot design are typical for this class, but the performance data suggests that it is better suited for 1080p gaming than for higher-resolution tasks.
Measured FPS Breakdown
The measured FPS data provides a clear picture of the combo’s capabilities. At 1920x1080, the averages are 82.5 FPS (Low), 65.2 FPS (Medium), 47.0 FPS (High), and 45.9 FPS (Ultra). The jump from High to Ultra is minimal, at just 1.1 FPS, indicating that the Ultra preset adds rendering features that the GPU cannot handle efficiently. The 1080p Low setting is the only one that exceeds 80 FPS, while Medium is the only other preset that maintains a comfortable 60+ FPS average.
At 2560x1440, the averages drop to 65.0 FPS (Low), 47.7 FPS (Medium), 31.4 FPS (High), and 34.7 FPS (Ultra). Notably, the Ultra preset at 1440p yields a higher average (34.7 FPS) than High (31.4 FPS), which is unusual and suggests that the Ultra preset may be loading the GPU differently, possibly with different texture streaming or post-processing effects. Still, neither High nor Ultra is playable at this resolution, and only Low offers a smooth experience.
At 3840x2160, the averages are 39.4 FPS (Low), 30.7 FPS (Medium), 24.4 FPS (High), and 23.4 FPS (Ultra). The differences between presets are small, with only a 16 FPS spread between Low and Ultra. This compression confirms that the GPU is completely saturated at 4K, and no settings tweak will bring the frame rate to a playable level. The data shows that this combo is strictly a 1080p solution for Cyberpunk 2077, with 1440p viable only at Low settings, and 4K effectively unplayable.
Hardware Specifications
Intel Core i7-12700KF
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + Intel Arc B580 in Cyberpunk 2077
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 39.4 |
| 3840x2160 | Medium | 30.7 |
| 3840x2160 | High | 24.4 |
| 3840x2160 | Ultra | 23.4 |
| 2560x1440 | Low | 65.0 |
| 2560x1440 | Medium | 47.7 |
| 2560x1440 | Ultra | 34.7 |
| 2560x1440 | High | 31.4 |
| 1920x1080 | Low | 82.5 |
| 1920x1080 | Medium | 65.2 |
| 1920x1080 | High | 47.0 |
| 1920x1080 | Ultra | 45.9 |
Cyberpunk 2077 with ii7-12700KF + Other GPUs
See how Cyberpunk 2077 performs with the same CPU but different graphics cards.
Cyberpunk 2077 with Arc B580 + Other CPUs
See how Cyberpunk 2077 performs with the same GPU but different processors.
Other Games with ii7-12700KF + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.