Palworld
This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 60 | 79 | 97 |
| 1440p QHD | 83 | 109 | 141 | 175 |
| 1080p Full HD | 125 | 165 | 215 | 265 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5070, In-Depth Analysis
Palworld, the survival title that blends creature collection with base-building and open-world exploration, presents a unique challenge for modern hardware. The combination of the Intel Core Ultra 5 245 and the NVIDIA GeForce RTX 5070 yields a fascinating dataset that reveals how this specific pairing handles the game’s demands across a spectrum of resolutions and quality presets. The measured frames per second (FPS) data shows a system that is clearly capable, but the scaling patterns between settings and resolutions hint at where the performance ceiling truly lies. The Ultra 5 245, sitting in the 90th percentile of all CPUs, paired with the RTX 5070, which is in the 82nd percentile of all GPUs, forms a combo ranked 568th out of 2944 tested configurations for this specific game, placing it in the top 19% of all tested pairings.
Resolution Scaling
The transition from 1080p to 4K at each settings level provides a clear picture of how workload shifts between the processor and the graphics card. At the High preset, the average frame rate drops from 165 FPS at 1920x1080 to 109 FPS at 2560x1440, a reduction of 34%. Moving further up to 3840x2160 yields an average of 60 FPS, which is a 45% drop from the 1440p figure and a 64% drop from the 1080p baseline. This steep decline as resolution increases is the classic signature of a GPU-bound scenario at higher pixel counts; the RTX 5070 is being asked to fill more pixels, and its performance scales accordingly.
The scaling pattern at the Low preset is more aggressive in absolute terms but similar in proportion. The system produces 265 FPS at 1080p, which falls to 175 FPS at 1440p and further down to 97 FPS at 4K. The 1080p to 1440p drop is 34%, and the 1440p to 4K drop is 45%. This consistency suggests that even at Low settings, where the CPU should theoretically have less work to do, the GPU remains the primary limiter when the resolution is pushed. The fact that 1080p Low yields a massive 265 FPS indicates the CPU is more than capable of feeding the GPU at that level, but the GPU's fill rate becomes the bottleneck as pixel count increases.
The Medium preset offers the most complete data with minimum and maximum frame rates. At 1080p, the average is 215 FPS with a minimum of 183 FPS and a maximum of 247 FPS. At 1440p, the average drops to 141 FPS, with a tighter range of 120 FPS minimum and 163 FPS maximum. At 4K, the average falls to 79 FPS, with a minimum of 67 FPS and a maximum of 90 FPS. The relative stability of the frame times, as evidenced by the min-max spread, suggests that the game is not experiencing severe stutters or hitches at these settings. The gap between the minimum and maximum FPS narrows as resolution increases, which is a sign that the workload becomes more consistent and GPU-centric at higher resolutions, reducing the variability caused by CPU-driven scene complexity.
The Ultra preset shows the most dramatic scaling, which is expected. The average FPS at 1080p is 125, dropping to 83 FPS at 1440p, and then to a playable but modest 46 FPS at 4K. This 63% drop from 1080p to 4K is the largest of any preset, indicating that Ultra settings introduce effects and rendering features that disproportionately tax the GPU at higher resolutions. The data implies that the RTX 5070 has enough headroom to handle 1080p Ultra with ease, but 4K Ultra is a stretch that pushes the GPU to its limits. This is a clear indication that for this game, the RTX 5070's 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are sufficient at lower resolutions, but the sheer computational load of 4K Ultra is the deciding factor.
FAQ
Q: Can this combo maintain 60 FPS at 4K resolution?
A: Yes, but only on the High preset. The measured average FPS at 3840x2160 with High settings is exactly 60 FPS. The Medium preset at 4K yields a 79 FPS average, which is also above 60, but the Low preset is significantly higher at 97 FPS. However, the Ultra preset falls below the 60 FPS threshold, averaging only 46 FPS.
Q: What is the highest settings preset that can achieve over 100 FPS at 1440p?
A: The High preset at 2560x1440 achieves an average of 109 FPS. The Medium preset is even higher at 141 FPS, and the Low preset reaches 175 FPS. The Ultra preset is the only option that drops below 100 FPS at this resolution, averaging 83 FPS.
Q: How does the CPU's performance in synthetic benchmarks translate to Palworld?
A: The Intel Core Ultra 5 245 scores 32924 in Cinebench R23 multi-core and 4648 in single-core. These scores, combined with its 90th percentile ranking, suggest a very capable processor. In Palworld, this manifests as high frame rates at 1080p, where the CPU is less likely to be the bottleneck. The 265 FPS average at 1080p Low indicates the CPU has substantial headroom to feed the GPU.
Q: Is the GPU or CPU the limiting factor at 1080p?
A: At 1080p, the data shows the system is not fully GPU-bound. The jump from 125 FPS on Ultra to 165 FPS on High and then to 215 FPS on Medium and 265 FPS on Low shows that the GPU has more to give as settings are lowered. This suggests the limiting factor is the combination of settings and GPU load, not the CPU, as the CPU is capable of driving frame rates well above 200 FPS.
Q: What is the performance difference between the Low and Ultra presets at 1440p?
A: At 2560x1440, the Low preset averages 175 FPS, while the Ultra preset averages 83 FPS. This represents a 52% reduction in average frame rate when moving from the lowest to the highest quality preset. The High preset sits in between at 109 FPS.
Q: Does the combo rank in the top half of all tested systems for Palworld?
A: Yes. The combo rank for this game is 568 out of 2944 tested combinations. This places it in the top 19.3% of all configurations that have been benchmarked for Palworld, indicating that this pairing is significantly above average for this title.
CPU Role
The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz, which are respectable figures for a desktop part. Its performance in synthetic benchmarks is strong, with a Cinebench R23 multi-core score of 32924 and a single-core score of 4648. These scores place it in the 90th percentile of all CPUs, and its nearest rivals include the AMD Ryzen 9 7900 and the Intel Core i5-14600K. The data shows it performs within a narrow band of these competitors, with a delta of -0.5% compared to the Ryzen 9 7900 and +0.8% compared to the Core i5-14600K.
In the context of Palworld, the CPU's role is primarily to handle game logic, physics, and the simulation of the open world, including the AI for the Pals and the structural integrity of bases. The measured FPS data at 1080p provides insight into the CPU's capability. At 1080p Low, the system produces an average of 265 FPS. This is a very high frame rate that is unlikely to be constrained by the CPU in most scenarios. The fact that the frame rate increases so dramatically from Ultra (125 FPS) to Low (265 FPS) at 1080p indicates that the GPU is the primary limiter even at this resolution, as the CPU's performance ceiling is clearly higher than what the game is asking for. The CPU is not causing a bottleneck that would prevent the GPU from reaching these higher frame rates.
The 14 threads are likely sufficient for Palworld's multi-threaded workload, which can be demanding in complex scenes with many active entities. The high single-core performance (4648 in Cinebench R23) is also beneficial, as many game engines still rely heavily on a few main threads. The benchmark results suggest that the Ultra 5 245 is a well-balanced processor for this game, providing enough throughput to keep the RTX 5070 fed at 1080p and 1440p, but its influence wanes as the resolution increases and the GPU takes over as the dominant factor. The data shows that at 4K, the difference between CPU-driven settings is minimized, and the GPU's raw power is the deciding factor for the final frame rate.
Measured FPS Breakdown
The full dataset for the Intel Core Ultra 5 245 and RTX 5070 combination in Palworld is as follows. At 1920x1080, the average FPS scales from 265 on Low, to 215 on Medium, 165 on High, and 125 on Ultra. The Medium preset provides the only min/max data at this resolution, with a minimum of 183 FPS and a maximum of 247 FPS. Moving to 2560x1440, the average FPS is 175 on Low, 141 on Medium, 109 on High, and 83 on Ultra. Again, the Medium preset has the only recorded min/max values, showing 120 FPS minimum and 163 FPS maximum. At 3840x2160, the performance drops significantly. The Low preset averages 97 FPS, Medium averages 79 FPS, High averages 60 FPS, and Ultra averages 46 FPS. The Medium preset at 4K has a minimum of 67 FPS and a maximum of 90 FPS.
Analyzing these numbers, the 1080p performance is exceptional. Even at the Ultra preset, the system maintains an average of 125 FPS, which is well above the standard for high-refresh-rate monitors. The 1440p performance is also very strong, with the High preset delivering 109 FPS, which is ideal for a 1440p 144Hz display. The 4K performance is more variable. While High settings hit the 60 FPS target exactly, the Ultra preset falls to 46 FPS, which may be too low for some players. The Low and Medium presets at 4K are perfectly playable, with 97 and 79 FPS averages respectively.
The data also reveals a consistent performance scaling pattern. The difference between Low and Medium is roughly 20-25% at each resolution, while the difference between Medium and High is about 25-30%, and the difference between High and Ultra is a further 25-30%. This logarithmic scaling is typical of modern game engines, where each higher preset adds a significant amount of visual fidelity at a proportional performance cost. The specific frame rates show that the RTX 5070 is a very capable card for Palworld, but it has its limits at the highest settings and resolution combination.
How This Combo Ranks
This specific combination of the Intel Core Ultra 5 245 and the NVIDIA GeForce RTX 5070 is ranked 568th out of 2944 tested combos for Palworld. This ranking places it in the top 19.3% of all configurations tested, which is a strong result. The high rank is likely due to the balanced nature of the pairing. The CPU's strong single-threaded performance and the GPU's substantial memory bandwidth and compute power work well together to deliver high frame rates across most settings.
The rank suggests that this combo outperforms the vast majority of systems that have been benchmarked for this game. However, it also indicates that there are many other configurations that can deliver higher raw frame rates, likely involving more powerful GPUs. The percentile rankings of the individual components are also relevant. The CPU is in the 90th percentile, while the GPU is in the 82nd percentile. This slight imbalance means the CPU has a bit more headroom relative to other processors, but the GPU is still a high-performing part. The combo rank reflects the real-world performance of this pairing, and the data shows it is a very solid choice for Palworld, particularly for players targeting 1080p or 1440p gaming with high refresh rates.
The fact that it ranks 568th out of 2944 means it is not an extreme top-tier system, but it is decidedly above average. This is an important data point for understanding the overall capability of the pairing. It shows that while it cannot match the absolute fastest systems, it will provide a very smooth and enjoyable experience in Palworld for the vast majority of players. The rank is a holistic measure that takes into account all the measured FPS data points, and it validates that this CPU-GPU combo is well-matched for this specific game's requirements.
Settings Recommendations
Based on the measured FPS data, the optimal settings preset depends on the user's target resolution and desired frame rate. For 1080p, the High preset at 165 FPS is an excellent choice for those with high-refresh-rate monitors, as it offers a great balance between visual quality and performance. The Ultra preset at 125 FPS is also very playable and will provide the best visual experience, but it does come at a 24% performance cost compared to High. For players who prioritize maximum frame rates, the Medium preset at 215 FPS is the best option, though it will have reduced visual fidelity.
For 1440p, the High preset at 109 FPS is the recommended sweet spot. It provides a smooth experience that is well-suited for 144Hz displays and maintains a high level of visual quality. The Medium preset at 141 FPS is also a strong contender for those who want a higher frame rate buffer, while the Ultra preset at 83 FPS is still above 60 FPS and is a viable option for those who want maximum graphics at this resolution. The Low preset at 175 FPS is only recommended for competitive play where frame rate is the absolute priority.
For 4K, the choices are more constrained. The High preset at exactly 60 FPS is the highest quality setting that can maintain a standard 60 FPS target. The Medium preset at 79 FPS offers a better frame rate cushion and is arguably the best overall choice for 4K, providing a significant improvement in smoothness over High while still looking very good. The Low preset at 97 FPS is the best option for achieving higher refresh rates at 4K, but the visual sacrifices are more noticeable. The Ultra preset at 46 FPS is not recommended for a good experience, as it falls below the 60 FPS threshold and may result in noticeable stuttering. The data clearly indicates that the Medium preset at 4K provides the best balance of visual quality and performance for this combo.
GPU Role
The NVIDIA GeForce RTX 5070 is the primary driver of the visual experience in Palworld. It features 12 GB of GDDR7 memory on a 192-bit bus, providing a memory bandwidth of 672.0 GB/s. The GPU has a base clock of 2325 MHz and a boost clock of 2512 MHz, and it is based on the Blackwell 2.0 architecture. Its performance is measured in the 82nd percentile of all GPUs, and its nearest rival in terms of average benchmark score is the AMD Radeon Pro 580, which it edges out by just 0.1%. The GPU's raw compute power, measured at 30.87 TFLOPS for FP32, is substantial.
In Palworld, the GPU's role is to render the game world, including the stylized environments, the Pals, and all the visual effects. The measured FPS data shows that the GPU is the main performance limiter at resolutions above 1080p. The steep decline in frame rates from 1080p to 4K is a direct consequence of the GPU's workload increasing with the number of pixels. The 12 GB of VRAM is likely sufficient for the game's textures and assets at all measured settings, as there is no evidence of a significant performance cliff that would indicate memory capacity issues.
The GPU's clock speeds and memory bandwidth are crucial for maintaining high frame rates. The data shows that at 1080p, the GPU can deliver well over 200 FPS on lower settings, indicating it is not being held back by the CPU. At 4K, the GPU's compute and memory bandwidth limits become apparent, particularly at the Ultra preset, where the average FPS drops to 46. The RTX 5070 is a very strong performer for Palworld at 1080p and 1440p, but the 4K Ultra setting is beyond its comfortable reach. The GPU's performance is the defining factor in the resolution scaling observed, and its capabilities dictate the best settings for a given target frame rate.
Hardware Specifications
Intel Core Ultra 5 245
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5070 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 97.0 |
| 3840x2160 | Medium | 79.0 |
| 3840x2160 | High | 60.0 |
| 3840x2160 | Ultra | 46.0 |
| 2560x1440 | Low | 175.0 |
| 2560x1440 | Medium | 141.0 |
| 2560x1440 | High | 109.0 |
| 2560x1440 | Ultra | 83.0 |
| 1920x1080 | Low | 265.0 |
| 1920x1080 | Medium | 215.0 |
| 1920x1080 | High | 165.0 |
| 1920x1080 | Ultra | 125.0 |
Palworld with iUltra 5 245 + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 5070 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.