Archeage
This combination provides smooth gameplay with an average of 112 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 52 | 77 | 87 |
| 1440p QHD | 62 | 92 | 135 | 151 |
| 1080p Full HD | 93 | 136 | 200 | 225 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5070, In-Depth Analysis
ArcheAge, the 2014 MMORPG, presents a unique challenge for modern hardware, and the data gathered for the Intel Core Ultra 5 245 paired with the NVIDIA GeForce RTX 5070 reveals a configuration that is heavily influenced by the game's engine and the chosen graphical preset. The benchmark results show a system that is capable of high refresh rates at mainstream resolutions but which struggles to maintain playable performance at 4K with maximum settings. This analysis breaks down the measured FPS data, contextualizes the component roles, and provides clear recommendations for the best gaming experience.
Resolution Scaling
The most significant performance variable for this combo is resolution scaling, which directly impacts the load placed on the GPU. The data shows a dramatic and non-linear drop in frame rates as resolution increases, indicating a shift in bottleneck from the CPU to the GPU. At 1920x1080, the system is clearly CPU-bound, with average frame rates exceeding 200 FPS on lower presets. However, moving to 2560x1440 introduces a significant load on the graphics card, and the frame rates begin to reflect a more balanced workload. The jump to 3840x2160 (4K) is where the RTX 5070's limits become apparent, as the pixel count overwhelms the GPU's rendering capabilities.
The scaling from 1080p to 1440p shows a performance penalty of roughly 32-33% across the high and low settings. For instance, at High settings, the average FPS drops from 136 at 1080p to 92 at 1440p. The scaling from 1440p to 4K is even more punishing, with the High preset average FPS falling from 92 to 52, a further 43% reduction. This indicates that the GPU is the primary limiting factor at 4K, struggling to process the increased pixel workload. The trend is consistent across all presets, but the Ultra preset demonstrates the most severe drop, going from 93 FPS at 1080p to 62 FPS at 1440p and finally to a stutter-prone 36 FPS at 4K. This suggests that the Ultra preset introduces effects that are disproportionately expensive at higher resolutions, making the combination of 4K and Ultra settings impractical for smooth gameplay with this hardware.
The data also reveals that the game's performance scaling is not linear, suggesting that certain settings or architectural bottlenecks within ArcheAge's engine cause frame rates to drop faster than the increase in pixel count. The gap between the Low and High presets narrows as resolution increases, from a 65% difference at 1080p to a 40% difference at 4K. This convergence further confirms that at 4K, the GPU's raw fill rate and shading capabilities are the ceiling for performance, regardless of the graphical complexity being rendered.
GPU Role
The NVIDIA GeForce RTX 5070, with its 12 GB of GDDR7 memory and 192-bit memory bus providing a bandwidth of 672.0 GB/s, is a formidable component. Its core clocks are set at a base of 2325 MHz and a boost of 2512 MHz, which are relatively high but not the sole determinant of its gaming performance. In ArcheAge, the GPU's role is primarily defined by its ability to handle the game's draw calls and shading effects at various resolutions. The benchmark results indicate that the RTX 5070 has more than enough power for 1080p and 1440p gaming, easily exceeding 60 FPS on all presets except for 4K Ultra.
The data shows that the GPU is the bottleneck at 4K, where its 30.87 TFLOPS of FP32 compute power is insufficient to maintain high frame rates when combined with the demanding Ultra preset. The difference between the Low and Medium presets at 4K is only 10 FPS (87 vs 77), which suggests that the GPU is saturated by the raw resolution, and the visual settings have a diminished impact on performance. However, the jump from Medium to High at 4K costs 25 FPS (77 to 52), indicating that the High preset enables effects that are particularly taxing on the GPU's architecture. The Ultra preset's 36 FPS average at 4K is a clear indication that this setting is reserved for less demanding scenarios or lower resolutions.
Interestingly, the GPU's performance in synthetic benchmarks, such as a Passmark G3D score of 29137 and a 3DMark Steel Nomad DX12 score of 5077, positions it in the 82nd percentile of all GPUs. Its nearest rivals based on average benchmark score include the AMD Radeon Pro 580 and the AMD Radeon Pro WX 7100, which are professional-grade cards, but the RTX 5070's performance in real-world gaming is far more relevant. The 12 GB VRAM capacity is not a limiting factor in ArcheAge, as the game is from 2014 and does not have the high-resolution texture packs of modern titles, but the GPU's compute throughput becomes the deciding factor at 4K.
How This Combo Ranks
Among the 2761 tested combos in the database, the pairing of the Intel Core Ultra 5 245 with the NVIDIA GeForce RTX 5070 achieves a rank of 536 in ArcheAge. This places the combo in the top 20% of all tested configurations, which is a strong result but not a top-tier one. The ranking reflects a balance between the CPU's substantial multi-core capabilities and the GPU's strong rasterization performance, but the game's engine seems to favor one component over the other depending on the settings.
The combo's rank is likely held back by its performance at 4K Ultra, where the frame rate drops to 36 FPS, a level that many users would find unplayable. At 1080p and 1440p, the combo's performance is exceptional, with frame rates well above the 60 FPS threshold, which would contribute to a higher relative ranking in those specific scenarios. The rank of 536 suggests that while this configuration is powerful, there are many other combos that perform better in this specific MMORPG, likely due to the game's preference for certain CPU architectures or GPU features that the RTX 5070 does not excel at. The data shows that this is a high-midrange combo, capable of delivering excellent experiences at standard resolutions but not optimized for the most extreme settings.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo's performance across all settings. At 1920x1080, the system is exceptionally fast. The Low preset yields an average of 225 FPS, the Medium preset averages 200 FPS with a minimum of 170 FPS, the High preset averages 136 FPS, and the Ultra preset averages 93 FPS. These numbers indicate that the CPU and GPU are working efficiently, with the Ultra preset still providing a very playable experience.
Moving to 2560x1440, the frame rates remain high. The Low preset averages 151 FPS, the Medium preset averages 135 FPS with a minimum of 115 FPS, the High preset averages 92 FPS, and the Ultra preset averages 62 FPS. This resolution is the sweet spot for this combo, as it offers a significant visual upgrade over 1080p while still maintaining frame rates that are suitable for competitive play on lower presets and smooth single-player experiences on High.
At 3840x2160, the GPU becomes the primary constraint. The Low preset averages 87 FPS, the Medium preset averages 77 FPS with a minimum of 66 FPS, the High preset averages 52 FPS, and the Ultra preset averages a mere 36 FPS. The data clearly shows that while the RTX 5070 can handle 4K at lower settings, the High and Ultra presets are not viable for consistent 60 FPS gameplay. The minimum FPS of 66 on the Medium preset suggests that even this setting can experience dips, indicating that the GPU is running at its limits.
CPU Role
The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. It features a 24 MB shared L3 cache and supports DDR5 memory. In synthetic benchmarks, it scores 32924 in Cinebench R23 multi-core and 4648 in single-core, placing it in the 90th percentile of all CPUs. Its nearest rivals based on average benchmark score are the AMD Ryzen 9 7900 and the Intel Core i5-14600K, indicating a strong mid-range to high-end performance level.
In ArcheAge, the CPU's role is most prominent at lower resolutions where the GPU is not fully saturated. The data shows that at 1080p, the frame rates are extremely high, suggesting that the CPU is able to feed the GPU with enough data to achieve over 200 FPS on lower presets. However, the difference between the Low and Ultra presets at 1080p is substantial (225 vs 93 FPS), which indicates that the Ultra preset imposes a significant load on the CPU as well, likely due to increased physics calculations, NPC counts, and draw calls. The 14 cores and 14 threads are sufficient to handle the game's workload, but the lack of hyper-threading could be a limiting factor in heavily populated areas, which are common in MMORPGs. The CPU's high single-core performance, as evidenced by its 4648 Cinebench R23 score, is crucial for maintaining high frame rates in a game that often relies on a primary game thread.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the user's resolution and refresh rate priorities. For 1920x1080 users, the Ultra preset is the best choice, as it provides an average of 93 FPS, which is well above the 60 FPS threshold and provides the most visually rich experience. The High preset also offers a great experience at 136 FPS for those who prefer higher refresh rates.
For 2560x1440 users, the High preset is the recommended choice, offering an average of 92 FPS, which is a perfect balance of visual fidelity and smoothness. The Ultra preset at 62 FPS is also playable, but it may not be suitable for fast-paced combat. The Medium preset, with its 135 FPS average, is ideal for competitive play where frame rate is king.
For 3840x2160 users, the options are more limited. The Medium preset is the only viable choice for a consistent experience, with an average of 77 FPS and a minimum of 66 FPS, which is just above the 60 FPS target. The Low preset can achieve higher frame rates, at 87 FPS, but sacrifices significant visual quality. The High and Ultra presets are not recommended for 4K, as they produce average frame rates of 52 FPS and 36 FPS, respectively, which will result in noticeable stuttering and a less responsive feel. The data strongly suggests that users aiming for 4K should either lower their settings to Medium or consider a more powerful GPU than the RTX 5070.
Hardware Specifications
Intel Core Ultra 5 245
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5070 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.0 |
| 3840x2160 | Medium | 77.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 151.0 |
| 2560x1440 | Medium | 135.0 |
| 2560x1440 | High | 92.0 |
| 2560x1440 | Ultra | 62.0 |
| 1920x1080 | Low | 225.0 |
| 1920x1080 | Medium | 200.0 |
| 1920x1080 | High | 136.0 |
| 1920x1080 | Ultra | 93.0 |
Archeage with iUltra 5 245 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5070 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.