Palworld

Palworld

AVERAGE FPS
130
excellent

This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 60 79 97
1440p QHD 83 109 141 175
1080p Full HD 125 165 215 265

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 97
3840x2160 Medium 79
3840x2160 High 60
3840x2160 Ultra 46
2560x1440 Low 175
2560x1440 Medium 141
2560x1440 High 109
2560x1440 Ultra 83
1920x1080 Low 265
1920x1080 Medium 215
1920x1080 High 165
1920x1080 Ultra 125

Palworld with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5070, In-Depth Analysis

Palworld pairs the Intel Core Ultra 5 235 with the NVIDIA GeForce RTX 5070 in a combo that lands at rank 568 out of 2,944 tested configurations, placing it in the top quintile of all pairings. This position reflects a balanced mid-to-high-tier setup where the RTX 5070's Blackwell architecture and the Ultra 5 235's Arrow Lake cores combine to deliver smooth frame rates across most settings, though the data reveals clear bottlenecks at higher resolutions that buyers should consider before committing to a 4K display.

How This Combo Ranks

The combo's rank of 568 out of 2,944 tested combinations places it firmly in the upper 19% of all tested pairings for Palworld, indicating that this system is well-suited to the game's survival-crafting demands. This ranking is supported by the individual component percentiles: the CPU sits at the 89th percentile against all processors, while the GPU achieves the 82nd percentile against all graphics cards, suggesting both parts contribute meaningfully without either being a glaring weak link. The CPU's average benchmark score of 46,062 places it in a tight cluster with rivals like the AMD Ryzen AI 9 HX 375 (46,030, just 0.1% slower) and the Intel Core i9-13900HX (46,098, a mere 0.1% faster), showing that the Ultra 5 235 punches at the level of a high-end laptop HX chip and a server-grade EPYC part. Meanwhile, the GPU's average score of 40,377 sits close to the AMD Radeon Pro 580 (40,318, 0.1% faster) and the Radeon Pro 5300 (40,870, 1.2% faster), though those are workstation cards rather than gaming-focused silicon.

What this rank means in practice is that the combo delivers playable frame rates at every tested resolution and setting, but the margin over the median system shrinks as you push toward 4K Ultra. At 1080p, this combo produces frame rates that are among the highest in the database, with the Low preset hitting 265 FPS and even Ultra maintaining 125 FPS, which would put it ahead of the vast majority of the 2,944 tested combos. The rank also benefits from the CPU's strong single-thread performance, as Palworld's simulation and physics calculations rely heavily on per-core throughput; the Ultra 5 235's Cinebench R23 single-core score of 2,085 and PassMark single-thread score of 4,516 are competitive with the nearest rivals, ensuring that the game's world simulation does not tank frame rates even when the GPU is not saturated. Overall, the 568th rank is a strong showing that suggests this combo is a dependable choice for Palworld, though the data indicates that users targeting 4K Ultra should temper expectations.

Settings Recommendations

The measured FPS rows provide a clear hierarchy of settings that balances visual fidelity against smoothness, and the data favors the High preset as the optimal experience for most users. At 1080p, High delivers 165 FPS average, which is more than sufficient for any display refresh rate up to 165Hz, while Medium offers 215 FPS and Low reaches 265 FPS; the jump from High to Ultra costs 40 FPS (from 165 to 125), which is a 24% drop for what is likely a marginal visual improvement in Palworld's stylized world. At 1440p, High maintains a very playable 109 FPS, while Ultra drops to 83 FPS, still above 60 but with diminishing returns; Medium sits at 141 FPS, making High the sweet spot for those who want quality without sacrificing headroom. At 4K, High falls to 60 FPS exactly, which is the bare minimum for smooth gameplay, whereas Medium offers 79 FPS with a min of 67, and Low jumps to 97 FPS but sacrifices significant visual detail.

Given these numbers, the High preset is the recommended starting point for all resolutions, as it delivers 165 FPS at 1080p, 109 FPS at 1440p, and 60 FPS at 4K, all of which are playable. For 4K users, the Medium preset (79 FPS average, 67 FPS minimum) is a safer choice if you want a cushion against frame drops during busy combat or base-building sequences, as the data shows the min FPS on Medium is 67 at 4K, which is comfortably above the 60 FPS threshold. The Ultra preset is only advisable for 1080p or 1440p users with high-refresh monitors who prioritize visual quality over raw frame rates, as it still delivers 125 FPS at 1080p and 83 FPS at 1440p; at 4K, Ultra's 46 FPS average is below the playability threshold and should be avoided. Low settings are unnecessary for this hardware at 1080p or 1440p, but they do provide a viable path to 4K at 97 FPS if you are willing to sacrifice shadows, textures, and draw distances for competitive smoothness.

Resolution Scaling

The FPS progression from 1080p to 4K reveals a system that is primarily GPU-limited at higher resolutions, with the CPU providing ample headroom to feed the graphics card. At High settings, the average FPS drops from 165 at 1080p to 109 at 1440p (a 34% reduction) and then to 60 at 4K (a further 45% reduction from 1440p), showing a steep scaling curve that is characteristic of a GPU-bound workload. The same pattern holds across all presets: Low goes from 265 at 1080p to 175 at 1440p to 97 at 4K, Medium from 215 to 141 to 79, and Ultra from 125 to 83 to 46. This consistent halving of frame rates as resolution doubles indicates that the RTX 5070 is the limiting factor, as its 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are being saturated by the increasing pixel counts.

The data also shows that the CPU is not a bottleneck even at 1080p, where the GPU has the hardest time keeping up with frame generation. At 1080p Low, the combo reaches 265 FPS, which is a very high frame rate that would start to stress even the fastest CPUs in the database, yet the Ultra 5 235's 14 cores and 5.00 GHz boost clock manage to keep the pipeline full. The fact that the 4K Ultra preset drops to 46 FPS, which is below the 60 FPS threshold, is a direct consequence of the GPU's compute throughput (30.87 TFLOPS FP32) and memory bandwidth rather than any CPU limitation. The scaling pattern also suggests that users with 1440p 165Hz or 240Hz monitors will be well-served, as the combo can hit 141 FPS on Medium and 109 FPS on High, leaving room for future driver optimizations or in-game updates to push those numbers higher.

FAQ

Q: What is the best resolution for this combo to maintain 60+ FPS at Ultra settings?

A: At 1440p Ultra, the combo achieves 83 FPS average, which is well above 60 FPS, while at 4K Ultra it drops to 46 FPS. Therefore, 1440p is the highest resolution where Ultra settings remain playable, with 1080p Ultra delivering 125 FPS for high-refresh displays.

Q: How much performance does the Low preset gain over Ultra at each resolution?

A: At 1080p, Low delivers 265 FPS versus 125 FPS on Ultra, a gain of 140 FPS (112% faster). At 1440p, Low hits 175 FPS versus 83 FPS on Ultra, a gain of 92 FPS (111% faster). At 4K, Low achieves 97 FPS versus 46 FPS on Ultra, a gain of 51 FPS (111% faster). The percentage gain is consistent across resolutions, indicating a uniform GPU load reduction.

Q: Is the RTX 5070's 12 GB VRAM sufficient for Palworld at 4K?

A: The data shows that at 4K Medium, the combo maintains 79 FPS average with a 67 FPS minimum, and at 4K High it holds 60 FPS. This suggests that 12 GB of GDDR7 memory is sufficient for Palworld's textures at these settings, though the 46 FPS at 4K Ultra may indicate memory bandwidth limitations rather than capacity, given the 672.0 GB/s bandwidth.

Q: How does the Core Ultra 5 235 compare to its closest rival in CPU benchmarks?

A: The Ultra 5 235 has an average benchmark score of 46,062, which is 0.1% ahead of the AMD Ryzen AI 9 HX 375 (46,030) and 0.1% behind the Intel Core i9-13900HX (46,098). This places it in a dead heat with those chips, despite having 14 cores and 14 threads versus the i9's higher core count, indicating excellent per-core efficiency.

Q: What frame rate can I expect at 1080p with Medium settings, and is it stable?

A: At 1080p Medium, the combo delivers 215 FPS average with a minimum of 183 FPS and a maximum of 247 FPS. The 32 FPS spread between min and max indicates good frame pacing, with only occasional dips below the average, making it a very stable experience for competitive play.

Q: Does the combo support high-refresh-rate gaming at 1440p?

A: Yes, at 1440p Medium the combo hits 141 FPS, and at High it achieves 109 FPS, both of which are above the 100 FPS threshold for most high-refresh 1440p monitors. Even at Ultra, 83 FPS is playable, though not ideal for 144Hz+ panels.

GPU Role

The NVIDIA GeForce RTX 5070 is the primary driver of Palworld's frame rates, particularly at higher resolutions, and its specifications align with the measured performance. The GPU features 12 GB of GDDR7 memory on a 192-bit bus, delivering 672.0 GB/s of bandwidth, which is ample for Palworld's open-world textures at 1080p and 1440p, and sufficient at 4K for Medium and High presets as shown by the 79 FPS and 60 FPS results respectively. The 2,325 MHz base clock and 2,512 MHz boost clock, paired with 6,144 shading units and 192 texture mapping units, produce a texture rate of 482.3 GTexel/s and an FP32 compute throughput of 30.87 TFLOPS, which explains why the card can push 265 FPS at 1080p Low without breaking a sweat.

The GPU's 80 ROPs and 48 RT cores contribute to Palworld's rendering pipeline, though the game is not heavily ray-traced, so the rasterization performance is the key factor. The 192-bit memory bus and 12 GB capacity are notable in the context of the card's 82nd percentile ranking against all GPUs, which places it in the upper tier of available hardware. However, the nearest rival data shows that the RTX 5070's average score of 40,377 is within 2% of workstation cards like the Radeon Pro 580 (40,318) and Radeon Pro 5300 (40,870), indicating that its gaming-specific features (like the 192 tensor cores for DLSS) are not fully captured by raw benchmark scores. In Palworld, the GPU's role is most evident in the resolution scaling, where the 4K High result of 60 FPS exactly matches the console-standard target, while 4K Ultra drops to 46 FPS, suggesting that the card's memory bandwidth and compute capacity are stretched at that extreme.

CPU Role

The Intel Core Ultra 5 235 provides the computational foundation for Palworld's simulation, and its specifications are well-matched to the game's demands. With 14 cores and 14 threads (no hyperthreading), the CPU runs at a 3.40 GHz base clock and boosts to 5.00 GHz, delivering strong single-thread performance that is critical for the game's world simulation and AI pathfinding. The 24 MB of shared L3 cache and 3 MB per-core L2 cache help reduce memory latency, while the 102.4 GB/s dual-channel DDR5 memory bandwidth ensures that the CPU can feed data to the GPU without stalling. The CPU's Cinebench R23 scores of 14,769 multi-core and 2,085 single-core, along with a PassMark single-thread score of 4,516, position it at the 89th percentile against all CPUs, which is higher than the GPU's percentile, indicating that the processor is not the bottleneck in this combo.

The nearest rival data for the CPU shows a tight cluster: the Ryzen AI 9 HX 375 is 0.1% slower, the Core i9-13900HX is 0.1% faster, and the EPYC 4364P and EPYC 7303 are 0.2% slower, all within a negligible margin. This suggests that the Ultra 5 235's performance is representative of a modern mid-to-high-end desktop chip, and its 65 W TDP (with a 5.00 GHz boost) indicates efficient power delivery that can sustain boost clocks during extended gaming sessions. In Palworld, the CPU's role is to handle the game's persistent world simulation, which includes Pal AI, base building physics, and resource generation; the data shows that at 1080p Low, the CPU can keep up with 265 FPS, meaning it is not limiting even in the most GPU-unburdened scenario. The CPU's 14 threads are sufficient for a game that typically scales to 8-12 threads, and the lack of hyperthreading does not appear to hurt performance, as the rank 568 of 2,944 combos indicates that this pairing is well-balanced for the title.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5070 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 97.0
3840x2160 Medium 79.0
3840x2160 High 60.0
3840x2160 Ultra 46.0
2560x1440 Low 175.0
2560x1440 Medium 141.0
2560x1440 High 109.0
2560x1440 Ultra 83.0
1920x1080 Low 265.0
1920x1080 Medium 215.0
1920x1080 High 165.0
1920x1080 Ultra 125.0

Palworld with iUltra 5 235 + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RTX 5070 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.