Palworld

Palworld

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 30 38 47
1440p QHD 40 53 69 85
1080p Full HD 61 81 105 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 38
3840x2160 High 30
3840x2160 Ultra 22
2560x1440 Low 85
2560x1440 Medium 69
2560x1440 High 53
2560x1440 Ultra 40
1920x1080 Low 130
1920x1080 Medium 105
1920x1080 High 81
1920x1080 Ultra 61

Palworld with AMD Ryzen 7 5800X3D + Intel Arc B570, In-Depth Analysis

Palworld, a survival title that blends creature collection with base building and open-world exploration, presents a unique workload that stresses both processor and graphics card. When paired, the AMD Ryzen 7 5800X3D and Intel Arc B570 form a combination that yields specific performance characteristics across different resolutions and settings. The measured data for this setup reveals a system that is capable of delivering smooth gameplay at 1080p, but which becomes increasingly constrained as resolution and graphical demands escalate. This analysis examines the role of each component, the scaling of performance, and the optimal settings for this particular pairing.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5800X3D is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.40 GHz and a boost clock of 4.50 GHz, and its defining feature is the substantial 96 MB of shared L3 cache, a design choice well-suited for gaming workloads. In synthetic benchmarks, this CPU demonstrates strong multi-threaded capability, scoring 14,317 points in Cinebench R23 multi-core and 11,765 in Geekbench multi-core. Its single-thread performance is also respectable, with scores of 1,452 in Cinebench R23 single-core and 2,017 in Geekbench single-core. These figures place the processor in the 80th percentile against all CPUs, indicating it is a high-end part.

The data suggests that this CPU provides a solid foundation for Palworld, particularly in scenarios where the game’s simulation logic, such as tracking the AI of numerous Pals and the physics of base structures, is the primary bottleneck. The large L3 cache is particularly beneficial here, as it can reduce latency when the game repeatedly accesses the same data sets. Compared to its nearest rivals in the benchmark database, the Ryzen 7 5800X3D shows a negligible performance delta. It trails the AMD Ryzen AI 5 PRO 340 by 0.1% and the Intel Core i5-12600KF by 0.3%, while leading the AMD Ryzen 7 6800U and Intel Core i9-10900K by 0.0% and 0.1%, respectively. This indicates that in a CPU-bound scenario, the 5800X3D performs on par with these other processors.

In the context of Palworld, the CPU’s role becomes more prominent at lower resolutions and settings where the GPU is not the limiting factor. For instance, at 1920x1080 with Low settings, the average frame rate reaches 130 FPS. This high frame rate is likely facilitated by the CPU’s ability to quickly process game state updates, ensuring that the GPU is fed with enough data to render frames at this speed. At 2560x1440 with Low settings, the average drops to 85 FPS, which is a significant reduction, but still high, suggesting the CPU can maintain a good pace. However, the performance scaling from 1080p to 1440p at Low settings shows a 34.6% decrease in frame rate, which points to an increasing reliance on the GPU as the resolution increases, even at the lowest graphical preset. The CPU’s 16 threads and high core count ensure that it does not become a source of stutter or frame pacing issues, even in the most demanding scenarios in the data, such as 4K Ultra, where the average frame rate falls to 22 FPS.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B570 is a graphics card built on the Xe2-HPG architecture, known as Battlemage, and features 10 GB of GDDR6 memory on a 160-bit bus, delivering a memory bandwidth of 380.0 GB/s. Its GPU operates at a steady clock speed of 2500 MHz for both base and boost. The card has 2304 shading units, 144 texture mapping units, and 80 raster output pipelines, providing a compute throughput of 11.52 TFLOPS for FP32 operations. In the benchmark database, the Arc B570 sits in the 65th percentile for all GPUs, with an average benchmark score of 20,556. This positions it as a mid-range performer, with its nearest rivals including the NVIDIA GeForce RTX 3070 Mobile, which it trails by 0.1%, and the Intel Arc A750, which it leads by 0.1%.

The GPU’s performance in Palworld is the primary factor that determines frame rates at higher resolutions and graphical settings. The VRAM capacity of 10 GB is a critical detail, as Palworld’s environments, which can be dense with objects and textures, may require significant memory allocation. The data shows a clear pattern of performance scaling with the GPU’s workload. At 1920x1080, the card performs admirably, with an average of 130 FPS at Low settings and 81 FPS at High settings. This indicates that at 1080p, the GPU can handle the game’s rendering demands effectively, especially when the CPU is capable of keeping up.

However, the performance cliff becomes apparent when moving to higher resolutions. At 2560x1440, the average frame rate at High settings drops to 53 FPS, and at 3840x2160, it falls to 30 FPS. This steep decline, particularly from 1440p to 4K, suggests that the GPU’s raw compute power and memory bandwidth are being saturated. The 160-bit memory bus and 380.0 GB/s bandwidth may become a limiting factor at 4K, where the demand for texture data and pixel throughput is substantially higher. The card’s performance at 4K Ultra, with an average of 22 FPS, is not playable for a smooth experience, confirming that the Arc B570 is stretched beyond its comfortable operating range at this resolution with maxed-out settings. The data implies that the GPU is the principal limiting component in this pairing for resolutions at and above 1440p.

FAQ

Q: What is the average frame rate for this combo at 1920x1080 with High settings?

A: The data shows an average frame rate of 81 FPS at 1920x1080 with High settings. This suggests that this resolution and preset combination provides a smooth and responsive experience for most players.

Q: How does the CPU compare to its nearest rival, the Intel Core i9-10900K?

A: The AMD Ryzen 7 5800X3D has an average benchmark score that is 0.1% higher than the Intel Core i9-10900K. This indicates that the two processors perform at a nearly identical level in general benchmark tests.

Q: Is the Intel Arc B570 a high-end or mid-range GPU according to the data?

A: The Arc B570 is in the 65th percentile of all GPUs, which places it in the mid-range tier. Its average benchmark score is closely matched with the NVIDIA GeForce RTX 3070 Mobile and the Intel Arc A750, with deltas of just 0.1%.

Q: What is the lowest average frame rate recorded for this combo?

A: The lowest average frame rate is 22 FPS, which occurs at 3840x2160 resolution with Ultra settings. This performance level would likely be considered too low for a playable experience in a fast-paced game.

Q: Does the CPU have a large amount of cache memory?

A: Yes, the AMD Ryzen 7 5800X3D features 96 MB of shared L3 cache. This is a significant amount and is a key architectural characteristic of this processor, designed to improve gaming performance by reducing memory latency.

Q: What is the memory bandwidth of the graphics card?

A: The Intel Arc B570 has a memory bandwidth of 380.0 GB/s, which is provided by its 10 GB of GDDR6 memory on a 160-bit bus. This bandwidth is a crucial factor in its performance, especially at higher resolutions.

How This Combo Ranks

In the context of all tested hardware combinations for Palworld, this specific pairing of the AMD Ryzen 7 5800X3D and Intel Arc B570 holds a rank of 2362 out of 2944 total combinations. This places the combo in the lower half of all tested systems, specifically in the 20th percentile (as 2362 is roughly 80% of the way through 2944). This ranking is a strong indicator that while the system is functional and can play the game, its overall performance level is not competitive with the majority of other hardware pairings that have been benchmarked.

This low ranking is likely a consequence of the GPU’s performance ceiling in this specific title. While the CPU is a capable performer, ranking in the 80th percentile of all CPUs, the GPU’s 65th percentile ranking seems to be the bottleneck. The game’s requirements appear to favor graphics cards with higher raw throughput than what the Arc B570 offers, particularly at higher resolutions. The data suggests that the combo is more constrained by the GPU than the CPU. At 1080p, the system performs well, but as the resolution increases, the GPU’s limitations become more apparent, dragging the overall ranking down. This indicates that for a user with a high-refresh-rate 1080p monitor, this combo would provide a good experience, but for those with 1440p or 4K displays, it would fall short of expectations compared to other systems. The ranking is a holistic view, and the specific resolution and settings used will heavily influence the actual in-game experience.

Resolution Scaling

The measured frame rates reveal a clear and consistent pattern of performance degradation as resolution increases. At 1920x1080 with Low settings, the average frame rate is 130 FPS. When the resolution is increased to 2560x1440 at the same Low settings, the frame rate drops to 85 FPS, a decrease of 34.6%. Moving up to 3840x2160 at Low settings, the frame rate further declines to 47 FPS, which is a 44.7% drop from the 1440p figure and a 63.8% drop from the 1080p figure. This scaling pattern is a classic indicator of a GPU-bound system; the CPU is capable of producing frames at a high rate, but the GPU cannot render them fast enough as the pixel count increases.

The trend is similar, though less steep in percentage terms, for the High settings. At 1080p High, the average is 81 FPS. This drops to 53 FPS at 1440p High, a 34.6% reduction, and then to 30 FPS at 4K High, a 43.4% reduction from 1440p. The consistent percentage drops between 1080p and 1440p across both Low and High settings (34.6% in both cases) strongly suggest that the GPU is the limiting factor in this resolution range. The performance halving from 1080p to 4K at Low settings (130 to 47 FPS) and the even more drastic drop at Ultra settings (61 to 22 FPS) confirms that the Intel Arc B570's rendering capabilities are the primary constraint. If the CPU were the bottleneck, we would expect to see less of a difference between resolutions, as the CPU's workload is largely independent of pixel count. The data clearly shows that the GPU is the component that dictates the frame rate at all resolutions above 1080p, and even at 1080p, higher settings can bring the GPU to its limits.

Measured FPS Breakdown

The following data represents the exact measured average FPS (with min/max where available) for the AMD Ryzen 7 5800X3D and Intel Arc B570 combination in Palworld.

1920x1080:

  • Low: Average FPS is 130.
  • Medium: Average FPS is 105, with a minimum of 89 and a maximum of 121 FPS.
  • High: Average FPS is 81.
  • Ultra: Average FPS is 61.

2560x1440:

  • Low: Average FPS is 85.
  • Medium: Average FPS is 69, with a minimum of 59 and a maximum of 80 FPS.
  • High: Average FPS is 53.
  • Ultra: Average FPS is 40.

3840x2160:

  • Low: Average FPS is 47.
  • Medium: Average FPS is 38, with a minimum of 33 and a maximum of 44 FPS.
  • High: Average FPS is 30.
  • Ultra: Average FPS is 22.

The data shows that at 1080p, the system is capable of providing an excellent experience, with even the Ultra preset achieving an average of 61 FPS, which is playable. The Medium preset at 1080p offers a very smooth 105 FPS on average, with a minimum of 89 FPS, ensuring minimal stutter. At 1440p, the High preset's 53 FPS average is on the edge of playability, while the Ultra preset's 40 FPS average may be too low for some. The 4K data points are largely for reference, as none of the presets achieve a consistently playable frame rate, with the High preset at 30 FPS and Ultra at 22 FPS. The Medium presets at 1440p and 4K provide a more stable frame time, as indicated by the provided min/max values, suggesting a more consistent experience than the average alone might suggest.

Settings Recommendations

Based on the measured data, the optimal experience for this hardware combination is found at the 1920x1080 resolution. For players seeking the highest frame rates, the Low preset at an average of 130 FPS is the best choice, providing maximum responsiveness at the cost of visual fidelity. However, the Medium preset at 1080p, with an average of 105 FPS and a minimum of 89 FPS, offers an excellent balance between visual quality and performance. This preset is the recommended choice for a smooth and visually pleasing experience, as the frame rate remains well above the 60 FPS threshold for most of the time.

For those who prefer higher visual settings, the High preset at 1080p, with an average of 81 FPS, is still a very viable option and provides a significant upgrade in graphical detail over Medium. The Ultra preset at 1080p, with an average of 61 FPS, is playable but may present occasional dips in frame rate during demanding scenes, making it suitable for players who prioritize visuals over absolute smoothness. At 2560x1440, the data suggests that the Medium preset, with an average of 69 FPS and a minimum of 59 FPS, is the most reliable choice, as it maintains a frame rate close to or above 60 FPS. The High preset at 1440p, at 53 FPS, is a compromise that may be acceptable for some, but the Medium preset is more consistent.

The 3840x2160 resolution is not recommended for this combo, as even the Low preset yields only 47 FPS on average, and the Medium preset's minimum of 33 FPS indicates a potentially inconsistent experience. For the most stable and enjoyable gameplay, the data points to using the Medium preset at 1920x1080. This setting combination leverages the CPU's strength to feed the GPU effectively while keeping the GPU's workload within its optimal performance envelope, resulting in a high average frame rate and a high minimum frame rate, which is crucial for a game with unpredictable events and exploration.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + Intel Arc B570 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 47.0
3840x2160 Medium 38.0
3840x2160 High 30.0
3840x2160 Ultra 22.0
2560x1440 Low 85.0
2560x1440 Medium 69.0
2560x1440 High 53.0
2560x1440 Ultra 40.0
1920x1080 Low 130.0
1920x1080 Medium 105.0
1920x1080 High 81.0
1920x1080 Ultra 61.0

Palworld with Ryzen 7 5800X3D + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with Arc B570 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.