Palworld
This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 30 | 38 | 47 |
| 1440p QHD | 40 | 53 | 69 | 85 |
| 1080p Full HD | 61 | 81 | 105 | 130 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 7 5800X + Intel Arc B570, In-Depth Analysis
Palworld with an AMD Ryzen 7 5800X and Intel Arc B570 shows a configuration that is heavily influenced by resolution, with the GPU becoming the primary constraint as pixel count rises. The measured frame rates across 1080p, 1440p, and 4K reveal a clear scaling pattern: the gap between Low and Ultra settings widens dramatically at higher resolutions, while the CPU’s strong multi-threaded performance keeps the system competitive at lower settings. This analysis draws exclusively from the provided benchmark data to interpret what the numbers mean for gameplay.
Resolution Scaling
The frame rate drop from 1080p to 4K is significant across all settings, but the behavior is not uniform. At Low settings, the average FPS falls from 130 at 1920x1080 to 85 at 2560x1440, a 34.6% reduction, and then to 47 at 3840x2160, which is a 44.7% drop from 1440p. This steep decline indicates that even at the lowest graphical preset, the Intel Arc B570’s rendering capabilities are being saturated as resolution increases. The pattern is even more pronounced at Ultra settings, where the average FPS goes from 61 at 1080p to 40 at 1440p (a 34.4% decrease) and then to 22 at 4K, a further 45% reduction. The 4K Ultra result of 22 FPS is below playable thresholds, suggesting that this resolution and preset combination is not viable for smooth gameplay.
The Medium preset provides the most complete data, with minimum and maximum FPS recorded alongside averages. At 1080p Medium, the average is 105 FPS with a minimum of 89 and maximum of 121. Moving to 1440p Medium, the average drops to 69 FPS, with a minimum of 59 and maximum of 80. At 4K Medium, the average falls to 38 FPS, with a minimum of 33 and maximum of 44. The scaling from 1080p to 1440p Medium shows a 34.3% performance loss, while 1440p to 4K shows a 44.9% loss. This consistent pattern—roughly a one-third drop from 1080p to 1440p and then a near-half drop from 1440p to 4K—points to the GPU being the limiting component at higher resolutions, as the Ryzen 7 5800X’s compute headroom is not the bottleneck.
The data suggests that 1080p is where this combo thrives, with all settings except Ultra exceeding 80 FPS. At 1440p, High and Medium remain playable, but the 40 FPS Ultra result indicates that the GPU cannot sustain the workload. At 4K, even Low settings produce only 47 FPS, which is marginal for fast-paced survival gameplay. The resolution scaling behavior shows that the Arc B570 has a performance ceiling around 4K Low, and users targeting higher frame rates must drop to 1440p or lower. The lack of min/max data for High and Ultra at most resolutions limits deeper analysis, but the average FPS trends are consistent with a GPU-bound scenario as resolution climbs.
GPU Role
The Intel Arc B570 is a Battlemage-generation GPU based on the Xe2-HPG architecture, built on a 5 nm process by TSMC. It features 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. The GPU has 2304 shading units, 144 texture mapping units, and 80 render output units, with 18 ray tracing cores. Its base and boost clocks are both 2500 MHz, and memory runs at 2375 MHz (19 Gbps effective). The pixel rate is 200.0 GPixel/s and texture rate is 360.0 GTexel/s, with FP32 performance at 11.52 TFLOPS. These specifications directly influence the measured FPS in Palworld.
The VRAM capacity of 10 GB is sufficient for Palworld’s open-world environments at 1080p and 1440p, as evidenced by the playable frame rates at those resolutions. However, at 4K, the combination of higher resolution and larger texture sets likely pushes memory usage close to the limit, contributing to the sharp FPS drop. The GPU’s 160-bit memory bus and 380 GB/s bandwidth are modest by modern standards, which becomes apparent in the 4K results: even at Medium settings, the average FPS is only 38, with a minimum of 33. The bandwidth constraint is a plausible factor, as higher resolutions require more data to be streamed from VRAM.
The GPU’s benchmark scores place it in the 65th percentile against all GPUs, with an average benchmark score of 20556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (score 20534, deltaPct 0.1) and the Intel Arc A750 (score 20582, deltaPct -0.1). The Arc B570 sits effectively between these two, with performance that is within 0.1% of both. In Palworld specifically, the measured FPS at 1440p High (53 FPS) and 1080p Ultra (61 FPS) suggests that the GPU is delivering mid-range performance, consistent with its benchmark position. The 4K Ultra result of 22 FPS is notably poor, indicating that the GPU’s 11.52 TFLOPS compute throughput is insufficient for the most demanding settings at that resolution.
The GPU’s clock behavior is unusual: base and boost clocks are identical at 2500 MHz, which suggests stable sustained performance without thermal throttling under load. The memory clock of 2375 MHz with 19 Gbps effective speed is standard for GDDR6 but the 160-bit bus narrows overall bandwidth compared to wider-bus competitors. In Palworld, this manifests as a steep performance cliff between 1440p and 4K, where the average FPS drops by more than 45% for every preset except Low (which still drops 44.7%). The GPU’s role as the primary bottleneck at 4K is clear from the data, as the CPU’s strong synthetic scores do not translate to higher FPS at that resolution.
CPU Role
The AMD Ryzen 7 5800X is a Zen 3 (Vermeer) architecture processor on the AMD Socket AM4 platform, featuring 8 cores and 16 threads. Its base clock is 3.80 GHz with a boost clock of 4.70 GHz, and it has a 105 W TDP. The CPU includes 64 KB L1 cache per core, 512 KB L2 per core, and a 32 MB L3 cache. It supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s and has 20 PCIe Gen 4 lanes. The processor’s benchmark scores are strong: it ranks in the 81st percentile against all CPUs, with an average benchmark score of 29123. Its nearest rivals include the Intel Core Ultra 5 135H (score 29093, deltaPct 0.1) and the AMD Ryzen 5 5600XT (score 28940, deltaPct 0.6).
In Palworld, the CPU’s role is most evident at 1080p Low, where the average FPS reaches 130. This high frame rate suggests that the Ryzen 7 5800X’s single-thread and multi-thread performance is sufficient to feed the GPU at lower resolutions. The CPU’s Cinebench R23 multi-core score of 15476 and single-core score of 1574.5 indicate robust compute capability, which helps maintain frame rates when the GPU is not the limiting factor. At 1080p Medium, the average FPS of 105 with a minimum of 89 shows that the CPU can sustain high frame rates without causing stutter, as the minimum is only 16 FPS below the average.
However, as resolution increases, the CPU’s influence wanes. At 1440p Low, the average FPS drops to 85, which is still high but lower than 1080p Low. At 4K Low, the average falls to 47, a result that is clearly GPU-bound, as the CPU’s performance does not change with resolution. The 3DMark multi-threaded scores provide context: the CPU scores 7586 in the 16-thread test and 7578 in the max-thread test, showing strong scaling across all cores. The single-thread score of 943 in 3DMark and 2032 in Geekbench single-core are respectable but not class-leading, which means that in CPU-limited scenarios at very high frame rates (like 130 FPS), the architecture can still deliver.
The CPU’s 8-core, 16-thread configuration is well-suited for Palworld’s survival mechanics, which often involve many simultaneous entities and physics calculations. The PassMark multi-thread score of 27732 and data compression score of 345414 suggest that background tasks and world simulation are handled efficiently. The Ryzen 7 5800X’s percentile ranking of 81 indicates it outperforms the majority of CPUs, and its rival comparisons show it is nearly identical to the Intel Core Ultra 5 135H (deltaPct 0.1) and slightly better than the AMD Ryzen 5 5600XT (deltaPct 0.6). In Palworld, the CPU’s role is to avoid becoming a bottleneck at lower resolutions, which it does admirably, but it cannot compensate for the GPU’s limitations at 4K.
FAQ
Q: What is the best resolution for this CPU and GPU combo in Palworld?
A: The data shows that 1920x1080 provides the highest frame rates, with Low averaging 130 FPS, Medium averaging 105 FPS, and High averaging 81 FPS. At 2560x1440, the averages drop to 85 FPS for Low, 69 FPS for Medium, and 53 FPS for High. At 3840x2160, only Low exceeds 40 FPS with an average of 47 FPS, so 1080p is the recommended resolution for smooth gameplay.
Q: How does the Intel Arc B570 compare to its nearest rivals based on benchmark scores?
A: The Arc B570 has an average benchmark score of 20556, placing it in the 65th percentile. Its nearest rival is the Intel Arc A750 with a score of 20582 and a deltaPct of -0.1, meaning the B570 is 0.1% slower. The NVIDIA GeForce RTX 3070 Mobile has a score of 20534 with a deltaPct of 0.1, making the B570 0.1% faster. The AMD Radeon R9 M390X scores 20662 with a deltaPct of -0.5, so the B570 is 0.5% slower than that card.
Q: Is the Ryzen 7 5800X a bottleneck at any resolution in Palworld?
A: The data indicates the CPU is not a bottleneck at 1080p, where Low settings achieve 130 FPS and Medium 105 FPS. At 1440p and 4K, the FPS drops are consistent with GPU limitation, as the CPU’s performance is resolution-independent. The Ryzen 7 5800X’s 81st percentile ranking and strong multi-thread scores suggest it has ample headroom, making the GPU the limiting factor at higher resolutions.
Q: What is the frame rate difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low preset averages 85 FPS, while the Ultra preset averages 40 FPS. This represents a 45 FPS difference, or a 52.9% reduction in average frame rate when moving from Low to Ultra. The Medium preset sits at 69 FPS, and High at 53 FPS, showing a consistent drop as settings increase.
Q: Does the 10 GB VRAM on the Arc B570 cause issues at 4K?
A: The measured data shows that at 3840x2160, the average FPS ranges from 47 at Low to 22 at Ultra. While VRAM capacity is not directly measured, the significant performance drop at 4K compared to 1440p (e.g., Medium drops from 69 to 38 FPS, a 44.9% decrease) suggests that the GPU’s memory subsystem, including its 160-bit bus and 380.0 GB/s bandwidth, is strained at this resolution. The 10 GB capacity is likely sufficient, but bandwidth limitations are a plausible contributing factor.
Q: What is the combo’s rank among all tested CPU-GPU combinations in Palworld?
A: The combo of AMD Ryzen 7 5800X and Intel Arc B570 ranks 2362 out of 2944 combinations, placing it in the 80.2nd percentile of tested combos. This rank reflects the overall performance across all resolutions and settings, with the GPU’s mid-range standing and the CPU’s strong scores combining for a result that is above average but not top-tier.
Settings Recommendations
Based on the measured FPS, the Medium preset offers the best balance of visual quality and performance for this configuration. At 1920x1080, Medium delivers an average of 105 FPS with a minimum of 89 FPS, which is smooth and responsive for survival gameplay. The High preset at 1080p averages 81 FPS, which is still playable but represents a 22.9% drop from Medium. At 2560x1440, Medium averages 69 FPS with a minimum of 59 FPS, which is adequate for most players, while High drops to 53 FPS. The Ultra preset is not recommended at any resolution, as it produces 61 FPS at 1080p, 40 FPS at 1440p, and 22 FPS at 4K—all below ideal thresholds.
For users prioritizing frame rate over visuals, the Low preset is viable at 1080p (130 FPS) and 1440p (85 FPS), but at 4K it drops to 47 FPS, which may be acceptable only for slower-paced exploration. The Medium preset’s minimum FPS data is also reassuring: at 1080p, the minimum is 89 FPS, and at 1440p, it is 59 FPS, indicating minimal stuttering. The High preset lacks min/max data, but its averages are 81 FPS at 1080p and 53 FPS at 1440p, with 4K falling to 30 FPS. Given the data, Medium is the clear recommendation for this CPU-GPU pairing, as it provides a substantial visual upgrade over Low while maintaining frame rates above 60 FPS at 1080p and above 55 FPS at 1440p.
At 4K, no setting is ideal. The Low preset’s 47 FPS is the highest achievable, but even that is marginal. The Medium preset at 4K averages 38 FPS with a minimum of 33, which is playable but not smooth. The Ultra preset at 4K is unusable at 22 FPS. Therefore, users with 4K displays should either lower resolution to 1440p or accept the Low preset for playable frame rates. The data suggests that this combo is best suited for 1080p gaming, where all settings except Ultra exceed 80 FPS, making Medium or High the preferred presets depending on visual preference.
Measured FPS Breakdown
At 1920x1080, the measured average FPS across settings is as follows: Low achieves 130 FPS, Medium achieves 105 FPS (with a minimum of 89 and maximum of 121), High achieves 81 FPS, and Ultra achieves 61 FPS. The Medium preset shows a narrow range between minimum and maximum (89 to 121 FPS), indicating consistent performance. The progression from Low to Ultra shows a 53.1% reduction in average FPS, with each step down in settings providing a substantial boost: Medium is 23.8% faster than High, and Low is 23.8% faster than Medium.
At 2560x1440, the average FPS values are: Low at 85, Medium at 69 (minimum 59, maximum 80), High at 53, and Ultra at 40. The Medium preset again has the only recorded min/max data, with a range of 59 to 80 FPS. The drop from 1080p to 1440p is consistent across settings: Low falls by 34.6%, Medium by 34.3%, High by 34.6%, and Ultra by 34.4%. This uniformity suggests a resolution-based scaling factor rather than a settings-specific issue. At 1440p, only Low and Medium exceed 60 FPS, with High at 53 FPS and Ultra at 40 FPS being below ideal thresholds.
At 3840x2160, the average FPS values drop significantly: Low at 47, Medium at 38 (minimum 33, maximum 44), High at 30, and Ultra at 22. The Medium preset’s min/max data shows a range of 33 to 44 FPS, indicating that even the best-case scenario falls below 45 FPS. The scaling from 1440p to 4K is steeper than from 1080p to 1440p: Low drops by 44.7%, Medium by 44.9%, High by 43.4%, and Ultra by 45.0%. This accelerated decline highlights the GPU’s inability to handle 4K rendering efficiently. The 4K results show that no preset achieves 60 FPS, and only Low exceeds 45 FPS, making this resolution unsuitable for competitive or fast-paced play.
The data also reveals that the High preset at 4K (30 FPS) is barely half the frame rate of High at 1080p (81 FPS), a 63% reduction. The Ultra preset follows a similar pattern, falling from 61 FPS at 1080p to 22 FPS at 4K, a 63.9% reduction. The Medium preset’s minimum FPS at 4K (33) is lower than the average FPS at 1440p Ultra (40), showing that resolution has a more significant impact than settings on this configuration. Overall, the measured FPS breakdown confirms that the Arc B570 and Ryzen 7 5800X combo is best utilized at 1080p with Medium or High settings, with 1440p Medium being a viable alternative for users who prioritize resolution over maximum frame rates.
Hardware Specifications
AMD Ryzen 7 5800X
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + Intel Arc B570 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 47.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 85.0 |
| 2560x1440 | Medium | 69.0 |
| 2560x1440 | High | 53.0 |
| 2560x1440 | Ultra | 40.0 |
| 1920x1080 | Low | 130.0 |
| 1920x1080 | Medium | 105.0 |
| 1920x1080 | High | 81.0 |
| 1920x1080 | Ultra | 61.0 |
Palworld with Ryzen 7 5800X + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with Arc B570 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.