Outriders

Outriders

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 21 28 38
1440p QHD 29 40 53 72
1080p Full HD 45 63 83 115

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 38
3840x2160 Medium 28
3840x2160 High 21
3840x2160 Ultra 15
2560x1440 Low 72
2560x1440 Medium 53
2560x1440 High 40
2560x1440 Ultra 29
1920x1080 Low 115
1920x1080 Medium 83
1920x1080 High 63
1920x1080 Ultra 45

Outriders with AMD Ryzen 7 5800X3D + Intel Arc B390, In-Depth Analysis

# Outriders with AMD Ryzen 7 5800X3D + Intel Arc B390

This combination pairs a high-end desktop CPU from 2022 with an integrated-class Intel GPU from 2026, creating a stark performance imbalance. The AMD Ryzen 7 5800X3D delivers strong multi-threaded results, while the Intel Arc B390 sits near the bottom of GPU benchmarks. The measured frame rates in Outriders reflect this gap clearly: at 1080p Low the combo reaches 115 FPS, but 4K Ultra drops to just 15 FPS. The data suggests the GPU is the primary bottleneck across most settings, with the CPU's resources remaining largely underutilized at higher resolutions.

FAQ

Q: What is the best average FPS this combo achieves in Outriders?

A: The highest measured average FPS is 115, achieved at 1920x1080 with Low settings. At the same resolution, Medium settings deliver 83 FPS, High settings reach 63 FPS, and Ultra drops to 45 FPS.

Q: How does the Intel Arc B390 compare to its nearest GPU rivals in benchmarks?

A: The Arc B390's average benchmark score is 1482, placing it just 1.3% above the NVIDIA GeForce GT 520MX (1463), 1.5% above the GeForce 800M (1460), and 2.5-2.7% above the GT 625 OEM and GT 710. This GPU ranks in the 9th percentile among all GPUs.

Q: What is the CPU's multi-threaded performance relative to its nearest rivals?

A: The Ryzen 7 5800X3D has an average benchmark score of 27896. Its closest rival, the AMD Ryzen 7 6800U, scores 27887 (0% delta). The Intel Core i9-10900K scores 27872 (0.1% slower), while the AMD Ryzen AI 5 PRO 340 scores 27932 (0.1% faster). The CPU sits in the 80th percentile among all CPUs.

Q: Does the combo maintain playable frame rates at 4K?

A: At 3840x2160, the average FPS ranges from 38 on Low settings to 15 on Ultra. Medium settings yield 28 FPS (min 23, max 32), while High settings produce 21 FPS. None of these reach the 60 FPS threshold typically considered smooth.

Q: What is the combo's ranking among all tested combinations in Outriders?

A: This combo ranks 3299 out of 3710 tested combinations. This places it in the lower portion of the overall rankings, consistent with the GPU's low percentile standing.

Q: Does the CPU's 3D V-Cache provide any measurable benefit in this game?

A: The Ryzen 7 5800X3D features 96 MB of shared L3 cache, which is notable for gaming workloads. However, the measured frame rates in Outriders suggest the GPU limits performance; at 1080p Low the CPU's cache advantage cannot push FPS beyond 115, and at 4K the frame rates drop dramatically regardless of the cache size.

GPU Role

The Intel Arc B390 is an integrated graphics processor based on the Xe3-LPG architecture, built on Intel's 3 nm process. Its base clock is 300 MHz with a boost clock of 2500 MHz, and it draws 80 W. The GPU features 1536 shading units, 48 texture mapping units, and 24 raster operation pipelines, along with 12 ray tracing cores. Its theoretical pixel rate is 60.00 GPixel/s, texture rate is 120.0 GTexel/s, and FP32 performance reaches 7.680 TFLOPS.

Memory configuration is entirely system-shared, with no dedicated VRAM; the memory type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent." This means the GPU relies on the CPU's DDR4 memory bandwidth of 51.2 GB/s, which likely constrains performance in memory-intensive scenes. The GPU's benchmark score of 1482 in 3DMark Steel Nomad DX12 places it in the 9th percentile among all GPUs, with its nearest rivals being legacy NVIDIA parts like the GT 520MX and GT 710.

In Outriders, the GPU's limitations become apparent across all resolutions. At 1080p Low, the combo reaches 115 FPS, but increasing settings to Medium drops the average to 83 FPS, High to 63 FPS, and Ultra to 45 FPS. The pattern of declining FPS with higher settings indicates the GPU's compute and memory resources are stretched as graphical load increases. At 1440p, the same trend continues: Low yields 72 FPS, Medium 53 FPS, High 40 FPS, and Ultra 29 FPS. At 4K, even Low settings only manage 38 FPS, while Ultra falls to 15 FPS.

The integrated nature of this GPU, combined with its low benchmark percentile, explains why frame rates remain modest even at lower resolutions. The 2500 MHz boost clock cannot compensate for the limited shading units and system-shared memory bandwidth. Ray tracing capabilities exist (12 RT cores), but the data suggests enabling such features would further reduce performance, though no specific RT measurements are available.

CPU Role

The AMD Ryzen 7 5800X3D is a desktop processor from the 5000 series, based on Zen 3 architecture (codename Vermeer) on a 7 nm process. It has 8 cores and 16 threads, with a base clock of 3.40 GHz and a boost clock of 4.50 GHz. The CPU's 96 MB shared L3 cache is its defining feature, alongside 64 KB L1 and 512 KB L2 cache per core. Its TDP is 105 W, and it supports DDR4 memory with dual-channel configuration and 51.2 GB/s bandwidth.

Benchmark results show strong multi-threaded performance: Cinebench R23 multicore scores 14317, Geekbench multicore reaches 11765, and 3DMark 16-thread tests hit 7299. Single-thread performance is comparatively modest, with Cinebench R23 singlecore at 1452 and Geekbench singlecore at 2017. The CPU's average benchmark score of 27896 places it in the 80th percentile among all CPUs, with nearest rivals including the Ryzen 7 6800U and Core i9-10900K.

In Outriders, the CPU's capabilities appear underutilized given the GPU bottleneck. At 1080p Low, the combo achieves 115 FPS, but this likely represents the GPU's ceiling rather than the CPU's limit. The CPU's 8 cores and 16 threads should handle Outriders' game logic and physics without issue, especially given its 3D V-Cache that benefits gaming workloads. However, the measured FPS at higher settings (e.g., 45 FPS at 1080p Ultra) shows the GPU cannot keep up with the CPU's potential.

The CPU's boost clock of 4.50 GHz provides adequate single-thread performance for game engines, and its multi-threaded scores (Cinebench R23 multicore 14317) suggest headroom for background tasks. Yet the data indicates the GPU is the limiting factor in every measured configuration, as frame rates scale more with resolution and settings than with CPU-bound factors. The CPU's 80th percentile ranking contrasts sharply with the GPU's 9th percentile, creating an imbalance where the processor waits on the graphics solution.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 115 FPS, while Medium settings reach 83 FPS with a minimum of 71 and maximum of 96. High settings yield 63 FPS, and Ultra settings drop to 45 FPS. The gap between Low and Ultra is 70 FPS, indicating significant GPU scaling with graphical fidelity.

At 2560x1440, performance declines noticeably. Low settings average 72 FPS, Medium settings average 53 FPS (min 45, max 61), High settings average 40 FPS, and Ultra settings average 29 FPS. The reduction from 1080p to 1440p at Low settings is 43 FPS (115 to 72), a 37% drop. At High settings, the drop is 23 FPS (63 to 40), a 37% reduction as well.

At 3840x2160, the combo struggles to maintain playable frame rates. Low settings average 38 FPS, Medium settings average 28 FPS (min 23, max 32), High settings average 21 FPS, and Ultra settings average 15 FPS. The 4K Low result is 77 FPS lower than 1080p Low, representing a 67% decrease. The minimum FPS at 4K Medium (23 FPS) is below the average FPS at 1080p Ultra (45 FPS), highlighting the severe impact of resolution scaling.

The data shows a consistent pattern: each settings tier at a given resolution yields roughly 30-40% lower FPS than the previous tier. For instance, at 1080p, Medium is 28% slower than Low (115 to 83), High is 24% slower than Medium (83 to 63), and Ultra is 29% slower than High (63 to 45). This linear scaling suggests the GPU's resources are being taxed uniformly across settings.

Resolution Scaling

The transition from 1080p to 4K reveals the GPU's limitations starkly. At Low settings, FPS drops from 115 at 1080p to 72 at 1440p, then to 38 at 4K. This represents a 67% reduction from 1080p to 4K. At High settings, the drop is from 63 to 40 to 21, a 67% reduction as well. Ultra settings go from 45 to 29 to 15, also a 67% decrease. The consistent percentage drop across settings indicates resolution scaling is the dominant factor.

This uniform scaling suggests the GPU is the limiting component. If the CPU were the bottleneck, we would expect smaller FPS differences between resolutions, as CPU load would remain similar. Instead, the 4K results (15-38 FPS) are far below what the CPU could theoretically support, given its strong multi-threaded scores. The system-shared memory of the GPU likely exacerbates the issue at higher resolutions, where bandwidth demands increase.

At 1080p, the CPU may still have some influence, as the 115 FPS Low result is relatively high. However, the GPU's 9th percentile benchmark ranking and its nearest rivals (GT 520MX, GT 710) suggest it cannot sustain high frame rates. The data implies that even at 1080p Low, the GPU is near its maximum capacity, and the CPU's 96 MB L3 cache and 8 cores are not the primary constraint.

The resolution scaling pattern also indicates that players targeting 1440p or 4K would need to use Low settings to achieve even 38 FPS at 4K, which is below the 60 FPS target for smooth gameplay. The 1440p Low result of 72 FPS is the only configuration above 60 FPS outside of 1080p Low, suggesting this combo is best suited for 1080p or modest 1440p gaming.

Settings Recommendations

Based on the measured rows, the optimal settings depend on the target resolution and acceptable frame rate. At 1920x1080, Low settings (115 FPS) provide the highest performance, but Medium settings (83 FPS) still offer smooth gameplay with better visual fidelity. High settings (63 FPS) are borderline for 60 Hz displays, while Ultra (45 FPS) falls below the standard threshold for smooth motion.

At 2560x1440, Low settings (72 FPS) are the only configuration that exceeds 60 FPS. Medium settings (53 FPS) may be acceptable for slower-paced gameplay, but High (40 FPS) and Ultra (29 FPS) are likely to feel stuttery. For 1440p users, the data suggests Low is the recommended preset, with Medium as a compromise if visual quality takes priority over frame rate.

At 3840x2160, no settings achieve 60 FPS. Low settings (38 FPS) are the most playable, while Medium (28 FPS) and High (21 FPS) are marginal, and Ultra (15 FPS) is effectively unplayable. For 4K, the recommendation is Low settings, but even then the experience will be below the smoothness standard. The minimum FPS values for Medium settings at 4K (23 FPS) and 1440p (45 FPS) show that frame pacing can be inconsistent, further supporting the use of Low settings.

The overall recommendation is to prioritize Low or Medium settings at 1080p for the best balance of visual quality and performance. At higher resolutions, Low settings are necessary to maintain playable frame rates. The data does not support using Ultra settings at any resolution, as the FPS drops to 45 or below, which is below the 60 FPS target.

How This Combo Ranks

This combo ranks 3299 out of 3710 tested combinations in Outriders, placing it in the 89th percentile of worst-performing combos (or 11th percentile of best). This low ranking aligns with the GPU's 9th percentile standing among all GPUs, while the CPU's 80th percentile ranking indicates the processor is not the limiting factor.

The GPU's nearest rivals—GT 520MX, GeForce 800M, GT 625 OEM, and GT 710—are all legacy or low-end parts, reinforcing the Arc B390's position near the bottom of the GPU hierarchy. Despite being released in 2026 with modern features like DirectX 12 Ultimate and Vulkan 1.4 support, the integrated GPU cannot compete with discrete solutions in raw performance.

The CPU's nearest rivals (Ryzen 7 6800U, Core i9-10900K, Ryzen AI 5 PRO 340) show that the Ryzen 7 5800X3D is competitive with mid-range to high-end processors from different generations. However, this CPU strength is wasted in this combo, as the GPU bottleneck caps frame rates at levels far below what the CPU could theoretically support.

The combination's ranking suggests that users with this setup should consider it for 1080p gaming at Low or Medium settings, where it can achieve 83-115 FPS. For any higher resolution or more demanding settings, the combo falls short of smooth gameplay standards. The data implies that pairing a high-end CPU with this integrated GPU creates an unbalanced system, where the GPU's limitations dominate the gaming experience in Outriders.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + Intel Arc B390 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 38.0
3840x2160 Medium 28.0
3840x2160 High 21.0
3840x2160 Ultra 15.0
2560x1440 Low 72.0
2560x1440 Medium 53.0
2560x1440 High 40.0
2560x1440 Ultra 29.0
1920x1080 Low 115.0
1920x1080 Medium 83.0
1920x1080 High 63.0
1920x1080 Ultra 45.0

Outriders with Ryzen 7 5800X3D + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B390 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.