Outriders

Outriders

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 21 28 38
1440p QHD 29 40 53 72
1080p Full HD 45 63 83 115

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 38
3840x2160 Medium 28
3840x2160 High 21
3840x2160 Ultra 15
2560x1440 Low 72
2560x1440 Medium 53
2560x1440 High 40
2560x1440 Ultra 29
1920x1080 Low 115
1920x1080 Medium 83
1920x1080 High 63
1920x1080 Ultra 45

Outriders with AMD Ryzen 7 5700G + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 7 5700G paired with the Intel Arc B390 delivers a playable but constrained experience in Outriders, with the data showing a clear ceiling at 1080p and Low settings. Benchmark results indicate this combo ranks near the bottom of the tested pool, and the performance curve across resolutions and presets points to the GPU as the primary limiting factor. For the best balance of fluidity and visual fidelity, the Medium preset at 1920x1080 is the recommended starting point, yielding an average of 83 FPS with a minimum of 71 FPS and a maximum of 96 FPS. This is the only settings tier where the combo approaches smooth gameplay without sacrificing the stability that lower presets provide. The Low preset at 1080p reaches 115 FPS on average, but the jump from Medium to Low costs visual detail that the modest hardware can otherwise support at playable rates. At 2560x1440, the Medium preset drops to 53 FPS average with a minimum of 45 FPS, which is borderline for a looter shooter where constant action demands responsiveness. The High preset at 1080p averages 63 FPS, but its minimum is not recorded, and the gap to Medium is substantial enough that the extra graphical load is not justified given the frame rate penalty. Ultra settings are not viable at any resolution, with 1080p producing only 45 FPS average, which falls below the threshold for comfortable play in this genre.

Settings Recommendations

The data points to Medium as the optimal settings tier for this combo. At 1080p, Medium delivers 83 FPS average, which is 20 FPS higher than High and 38 FPS higher than Ultra. The measured minimum of 71 FPS for Medium ensures that dips remain above the stutter zone, while the maximum of 96 FPS shows headroom in less demanding scenes. Low at 1080p produces 115 FPS average, but the visual downgrade is significant, and the frame rate gain over Medium is only 32 FPS—a trade-off that favors Medium for image quality. At 1440p, Medium averages 53 FPS with a minimum of 45 FPS, which is playable but tight for fast-paced encounters; High at 1440p drops to 40 FPS average, and Low at 1440p reaches 72 FPS, but the latter sacrifices too much detail for a game that relies on environmental readability. The 4K results are uniformly poor: Medium at 3840x2160 averages 28 FPS with a minimum of 23 FPS, which is below playable thresholds, and no preset at 4K exceeds 38 FPS. For the best experience per the measured rows, Medium at 1080p is the clear choice, offering a stable frame rate that keeps combat responsive while retaining enough visual fidelity to track enemy effects and loot drops. Users who prioritize frame rate over visuals can drop to Low at 1080p for 115 FPS, but the data suggests that the Medium preset’s 83 FPS is already sufficient for the game’s mechanics, and the extra 32 FPS does not compensate for the loss of shadow detail and texture filtering.

GPU Role

The Intel Arc B390 is an integrated graphics solution based on the Xe3-LPG architecture, built on Intel’s 3 nm process. Its clock profile shows a base of 300 MHz and a boost of 2500 MHz, with 1536 shading units, 48 texture mapping units, and 24 raster output units. The GPU also includes 12 ray tracing cores, though Outriders does not appear to leverage them heavily given the frame rates observed. Memory is system shared, meaning the GPU draws from the same DDR4 pool as the CPU, with bandwidth described as system dependent. This architecture explains the performance ceiling: the Arc B390’s FP32 throughput is 7.680 TFLOPS, and its pixel rate is 60.00 GPixel/s with a texture rate of 120.0 GTexel/s, but the shared memory bandwidth and lack of dedicated VRAM constrain high-resolution output. In the 3DMark Steel Nomad DX12 benchmark, the GPU scores 1482, which places it in the 9th percentile of all GPUs—a very low standing. Its nearest rivals in that benchmark are the NVIDIA GeForce GT 520MX, which scores 1463, the GeForce 800M at 1460, the GeForce GT 625 OEM at 1446, and the GeForce GT 710 at 1443. The Arc B390 leads those by 1.3%, 1.5%, 2.5%, and 2.7%, respectively, but these are all entry-level parts from over a decade ago, which underscores the GPU’s limited capability. The 80 W TDP and IGP slot width confirm that this is not a discrete solution, and the bus interface being IGP means it relies on the CPU’s PCIe lanes. In Outriders, the GPU’s role is decisive: the measured FPS at 1080p Low (115 FPS) versus 4K Low (38 FPS) shows a 67% drop purely from resolution scaling, which is a hallmark of a GPU-bound scenario. The shading units and TMUs are sufficient for 1080p at lower presets, but the ROP count of 24 and the shared memory bandwidth become bottlenecks as pixel count rises. The boost clock of 2500 MHz is respectable for an iGPU, but it cannot compensate for the memory subsystem limitations. The data suggests that the Arc B390 is the limiting factor in this combo, as the CPU’s benchmarks indicate far higher relative performance than the GPU’s 9th percentile standing.

Resolution Scaling

The measured FPS data shows a steep degradation from 1080p to 4K across all settings, which is typical for a GPU-limited configuration. At Low settings, the average FPS drops from 115 at 1920x1080 to 72 at 2560x1440 and 38 at 3840x2160—a 37% reduction from 1080p to 1440p and a 67% reduction from 1080p to 4K. At Medium settings, the averages are 83, 53, and 28 FPS for 1080p, 1440p, and 4K, respectively, representing a 36% drop to 1440p and a 66% drop to 4K. High settings show 63, 40, and 21 FPS, with a 37% drop to 1440p and a 67% drop to 4K. Ultra settings are the most punishing: 45, 29, and 15 FPS, with a 36% drop to 1440p and a 67% drop to 4K. The consistency of these percentages—roughly 36-37% for the 1080p-to-1440p step and 66-67% for the 1080p-to-4K step—across all presets indicates that the scaling is driven by pixel count rather than settings complexity. This is a classic signature of a GPU that is saturated at 1080p and becomes increasingly overwhelmed as resolution increases. The CPU’s role in this scaling is minimal because the Ryzen 7 5700G’s multi-threaded performance, as measured by a Cinebench R23 multicore score of 12830.5, is far above what Outriders requires at these frame rates. The limiting component is clearly the Arc B390, as evidenced by the uniform percentage drops regardless of preset. The 4K Medium result includes a minimum of 23 FPS and a maximum of 32 FPS, showing that even the least demanding 4K preset cannot maintain a stable frame rate. The 1440p Medium result has a minimum of 45 FPS and a maximum of 61 FPS, which is the highest resolution where the combo approaches playability, but the 1080p Medium minimum of 71 FPS is the only measurement that stays comfortably above 60 FPS. For users who insist on 4K, the data shows that no preset is viable, with the best case being Low at 38 FPS, which is below the 40 FPS threshold that many consider the absolute floor for action games. The resolution scaling analysis confirms that this combo is best suited for 1080p, with 1440p only acceptable at Low settings, and 4K effectively unusable.

How This Combo Ranks

Within the Outriders benchmark database, this combo ranks 2582 out of 2913 tested combinations, placing it in the bottom 11% of all configs. This ranking reflects the GPU’s low percentile standing (9th) rather than the CPU’s, which sits at the 79th percentile among all processors. The combo’s rank is a direct consequence of the Arc B390’s performance ceiling, as the Ryzen 7 5700G’s synthetic benchmarks show it competing with much stronger processors. The CPU’s average benchmark score is 27051, with its nearest rivals being the Intel Core i9-9900K at 27097 (0.2% faster), the AMD Ryzen AI 7 445 at 26936 (0.4% slower), the Intel Core i5-14400T at 27166 (0.4% faster), and the Intel Core i7-1370P at 26900 (0.6% slower). These deltas are all within 1%, indicating that the 5700G is a mid-pack performer in synthetic tests, yet the combo’s in-game rank is near the bottom because the GPU cannot translate that CPU potential into frame rates. The data shows that the combo’s rank of 2582 out of 2913 means that 331 tested configs perform worse, but the vast majority of systems—over 88%—outperform it in Outriders. This is a stark contrast to the CPU’s relative standing, which suggests that pairing a capable processor with a weak integrated GPU produces a system that is only suitable for low-end gaming. The combo’s rank also implies that any discrete GPU from the past decade, even one that scores near the Arc B390 in synthetic tests, would likely produce similar or better results in Outriders, as the game’s engine is not particularly demanding on CPU resources. The nearest GPU rivals—GT 520MX, GeForce 800M, GT 625 OEM, and GT 710—all score within 2.7% of the Arc B390 in 3DMark, and their in-game performance would likely be comparable, further confirming that this combo is firmly in the entry-level tier. The rank is not surprising given the measured FPS: at 1080p Ultra, the combo averages 45 FPS, which is below the 60 FPS standard for smooth play, and at 4K Ultra, it averages 15 FPS, which is effectively a slideshow. The data suggests that this combo should only be considered for 1080p gaming at Medium or Low settings, and even then, users should expect frame rates that are adequate but not exceptional.

CPU Role

The AMD Ryzen 7 5700G is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Cezanne, built on TSMC’s 7 nm process. It has a base clock of 3.80 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of L3 cache. Memory support is DDR4 with dual-channel configuration and a bandwidth of 51.2 GB/s. The CPU’s synthetic benchmarks show strong multi-threaded performance: a Cinebench R23 multicore score of 12830.5 and a single-core score of 1494, a Geekbench multicore score of 9950 and single-core score of 1894, and a 3DMark max threads score of 6627. In PassMark tests, it scores 24419 for multithread and 3283 for single thread, with a physics score of 999. These numbers place the CPU at the 79th percentile of all CPUs, with an average benchmark score of 27051. In Outriders, the CPU’s role is largely supportive, as the game’s frame rates are constrained by the GPU. The measured FPS at 1080p Low is 115, which is likely near the game’s engine limit for this CPU-GPU combo, but the CPU has headroom to handle higher frame rates if paired with a stronger GPU. The 16 threads are more than sufficient for Outriders, which is not a heavily threaded title; the game’s main thread workload is well within the capabilities of the 5700G’s Zen 3 cores. The boost clock of 4.60 GHz ensures that single-threaded performance is adequate for game logic and physics, while the 16 MB L3 cache reduces memory latency for frequently accessed data. The CPU’s nearest rivals in synthetic benchmarks—the i9-9900K, Ryzen AI 7 445, i5-14400T, and i7-1370P—all have similar average scores, confirming that the 5700G is a solid mid-range processor. However, its integrated Radeon Vega 8 graphics are not used in this combo, as the system relies on the Intel Arc B390 instead. This means the CPU’s 51.2 GB/s memory bandwidth is shared with the GPU, which could create contention in Outriders, but the data shows that the GPU is the bottleneck regardless. At 4K Ultra, the CPU is likely idling while the GPU struggles to produce 15 FPS. The CPU’s TDP of 65 W is low, and its production status is active, but these factors do not affect in-game performance. The conclusion from the data is that the Ryzen 7 5700G is not the limiting factor in this combo; its benchmarks indicate it could drive twice the frame rates if paired with a discrete GPU that has adequate memory bandwidth. The CPU’s 8 cores and 16 threads provide ample processing power for Outriders, and its single-core performance is sufficient for the game’s main loop. The combo’s low rank in Outriders is almost entirely attributable to the Arc B390, not the 5700G.

Measured FPS Breakdown

At 1920x1080, the combo produces its best results across all presets. Low settings yield an average of 115 FPS, with no minimum or maximum recorded. Medium settings average 83 FPS, with a minimum of 71 FPS and a maximum of 96 FPS. High settings average 63 FPS, with no min or max. Ultra settings average 45 FPS, with no min or max. These numbers show a clear progression: each step from Low to Ultra reduces the frame rate by roughly 30 FPS, with Ultra dropping below the 60 FPS threshold. The Medium preset’s minimum of 71 FPS is the only 1080p measurement that stays above 60 FPS throughout, which is why it is the recommended setting. At 2560x1440, the performance drops significantly. Low settings average 72 FPS, Medium averages 53 FPS with a minimum of 45 FPS and a maximum of 61 FPS, High averages 40 FPS, and Ultra averages 29 FPS. The Medium preset at 1440p is the only one with recorded min and max values, and its minimum of 45 FPS is below the 60 FPS standard, making it a marginal experience. Low at 1440p is playable at 72 FPS, but the visual quality is substantially reduced. At 3840x2160, the results are poor across the board. Low settings average 38 FPS, Medium averages 28 FPS with a minimum of 23 FPS and a maximum of 32 FPS, High averages 21 FPS, and Ultra averages 15 FPS. No 4K preset reaches 40 FPS, and the Medium result’s minimum of 23 FPS shows severe frame time spikes that would make combat difficult. The data also reveals that the gap between Low and Ultra widens at higher resolutions: at 1080p, the difference is 70 FPS (115 vs 45), at 1440p it is 43 FPS (72 vs 29), and at 4K it is 23 FPS (38 vs 15). This narrowing indicates that the GPU becomes the sole bottleneck at higher resolutions, where even Low settings cannot overcome the pixel fill rate limitations. The Medium preset’s min and max values at 1080p, 1440p, and 4K provide the most detailed picture: at 1080p, the range is 71-96 FPS (a 25 FPS spread), at 1440p it is 45-61 FPS (a 16 FPS spread), and at 4K it is 23-32 FPS (a 9 FPS spread). The shrinking spread at higher resolutions suggests that the GPU is operating at its limits, with less headroom for variance. The measured FPS breakdown confirms that this combo is only suitable for 1080p gaming, with Medium being the highest playable setting. The 1440p Low preset is an alternative for users with lower visual standards, but the data does not support any 4K usage. The absence of min and max values for most presets means those measurements were not captured, but the averages alone are sufficient to draw conclusions about the combo’s limitations. Overall, the frame rate data tells a consistent story: the Intel Arc B390 cannot handle Outriders beyond 1080p Medium, and the Ryzen 7 5700G’s CPU power is wasted in this configuration.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + Intel Arc B390 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 38.0
3840x2160 Medium 28.0
3840x2160 High 21.0
3840x2160 Ultra 15.0
2560x1440 Low 72.0
2560x1440 Medium 53.0
2560x1440 High 40.0
2560x1440 Ultra 29.0
1920x1080 Low 115.0
1920x1080 Medium 83.0
1920x1080 High 63.0
1920x1080 Ultra 45.0

Outriders with Ryzen 7 5700G + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B390 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.