Outriders

Outriders

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 21 28 38
1440p QHD 29 40 53 72
1080p Full HD 45 63 83 115

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 38
3840x2160 Medium 28
3840x2160 High 21
3840x2160 Ultra 15
2560x1440 Low 72
2560x1440 Medium 53
2560x1440 High 40
2560x1440 Ultra 29
1920x1080 Low 115
1920x1080 Medium 83
1920x1080 High 63
1920x1080 Ultra 45

Outriders with AMD Ryzen 7 5700X + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 7 5700X paired with the Intel Arc B390 presents a striking imbalance in Outriders, where a capable eight-core processor is tethered to an integrated graphics solution. The measured frame rates show a system that is profoundly limited by its GPU, with the CPU's potential largely untapped at every tested setting. The data indicates that this combination is best suited for 1080p gaming at lower presets, with any attempt to push resolution or visual fidelity resulting in a steep performance cliff. This analysis walks through the benchmark results step by step, examining the CPU and GPU roles, the measured FPS breakdown, and the implications for settings and resolution scaling.

FAQ

Q: What is the best resolution and settings combination for this system in Outriders?

A: Based on the measured FPS data, the only playable configuration is 1920x1080 with Low settings, which produces an average of 115 FPS. The next closest option, 1920x1080 with Medium settings, averages 83 FPS, which is still playable, but the Low preset offers the highest performance margin.

Q: How does this system handle 4K resolution in Outriders?

A: The data shows 4K performance is severely limited. At 3840x2160 with Low settings, the average FPS is 38, which is borderline. Moving to Medium settings drops the average to 28 FPS, High settings yield 21 FPS, and Ultra settings produce an unplayable 15 FPS average.

Q: What is the performance difference between 1080p and 1440p at High settings?

A: At 1920x1080 High, the system achieves an average of 63 FPS. At 2560x1440 High, the average falls to 40 FPS. This represents a 36.5% decrease in performance when moving from 1080p to 1440p at the High preset.

Q: Is the CPU or GPU the limiting factor in this configuration for Outriders?

A: The GPU is definitively the limiting factor. The CPU has 8 cores and 16 threads with a boost clock of 4.60 GHz, while the GPU is an integrated part with a 9th percentile ranking among all GPUs. The steep FPS drops with increasing resolution and settings are characteristic of a GPU bottleneck.

Q: What is the system's overall ranking among tested combos in this game?

A: The combination ranks 2582 out of 2913 tested combos in Outriders. This places it in the bottom 11.4% of all tested systems, reflecting the GPU's low performance ceiling.

Q: Are there any settings where the FPS is consistent, or is there significant variance?

A: Only the Medium preset provides min and max FPS data, allowing for variance analysis. At 1920x1080 Medium, the system averages 83 FPS with a range of 71 to 96 FPS. At 2560x1440 Medium, the average is 53 FPS with a range of 45 to 61 FPS. At 3840x2160 Medium, the average is 28 FPS with a range of 23 to 32 FPS.

CPU Role

The AMD Ryzen 7 5700X is a desktop processor from the 5000 series, built on the Zen 3 architecture with the Vermeer codename. It features 8 cores and 16 threads, a specification that provides ample parallelism for modern games. Its base clock is 3.40 GHz, which can boost up to 4.60 GHz under load. This processor is fabricated on a 7 nm process by TSMC and has a 65W TDP. The cache hierarchy includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a shared 32 MB L3 cache.

In synthetic benchmarks, the CPU shows strong multi-threaded and single-threaded capabilities. It scores 13,184 in Cinebench R23 multi-core and 1,499 in single-core. In Geekbench, it achieves 10,779 multi-core and 2,016 single-core. Its Passmark multithread score is 26,612, and its single-thread score is 3,385. The 3DMark 16-thread test yields a score of 6,858, while the single-thread test yields 921. The processor holds a 79th percentile ranking among all CPUs, indicating it is a solid performer.

The CPU's nearest rivals, based on average benchmark scores, include the Intel Core i5-12600K, which matches its score exactly with a delta of 0%. The AMD Ryzen 7 5800 is 0.2% slower, while the AMD Ryzen 5 7600X is 0.2% faster. The Intel Core Ultra 5 125H is 0.3% faster. These margins are negligible, confirming that the 5700X is a well-rounded mid-to-high-tier processor that should not be the primary obstacle in any gaming scenario.

For Outriders, the CPU's role is to handle game logic, physics, and the many AI entities typical of a looter shooter. With 8 cores and 16 threads, the 5700X is well-equipped for this task. The benchmark results suggest that the CPU is never the bottleneck in this pairing. The FPS at 1080p Low is 115, which is a high frame rate, but the GPU's performance ceiling prevents the system from going higher. If the CPU were the limiting factor, we would expect to see more consistent frame rates across different resolutions at the same settings, as the CPU load would remain constant. However, the data shows a clear resolution-dependent drop, pointing directly at the GPU.

GPU Role

The Intel Arc B390 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, part of the Arc Graphics-M generation with the Panther Lake chip. It is fabricated on a 3 nm process by Intel. The GPU has a base clock of 300 MHz and a boost clock of 2500 MHz. It features 1536 shading units, 48 texture mapping units, and 24 raster output units. It also includes 12 ray tracing cores. The FP32 performance is rated at 7.680 TFLOPS.

Critically, the GPU uses System Shared memory, meaning it has no dedicated VRAM. The memory type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent," which means its memory performance is tied to the system's DDR4 RAM. This is a significant limitation for a demanding title like Outriders. The GPU's only benchmark score is 1,482 in the 3DMark Steel Nomad DX12 test, and it sits in the 9th percentile of all GPUs.

The nearest rivals to the Arc B390 are all older, low-end NVIDIA parts. The GeForce GT 520MX is 1.3% faster, the GeForce 800M is 1.5% faster, the GeForce GT 625 OEM is 2.5% faster, and the GeForce GT 710 is 2.7% faster. This context is stark: the Arc B390 is competing with entry-level discrete GPUs from over a decade ago. Its performance in Outriders reflects this, with the system struggling to maintain playable frame rates at higher resolutions.

The GPU's role in Outriders is to handle rendering, shading, and texture processing. The lack of dedicated VRAM and the use of system memory is a major bottleneck. The data shows that the GPU's performance collapses as resolution increases. At 1080p Low, it can manage 115 FPS, but at 4K Ultra, it drops to 15 FPS. This is a classic sign of a GPU that is overwhelmed by the pixel fill rate and memory bandwidth demands of higher resolutions, solidifying its status as the limiting component in this combo.

Measured FPS Breakdown

The measured FPS data provides a clear picture of the system's capabilities in Outriders. The performance scales predictably with resolution and settings, but the overall numbers are low. At 1920x1080, the system achieves its best results. With Low settings, the average FPS is 115. Moving to Medium settings, the average drops to 83 FPS, with a minimum of 71 FPS and a maximum of 96 FPS. High settings yield an average of 63 FPS. Ultra settings produce an average of 45 FPS. This shows a consistent drop-off of roughly 20-30 FPS per settings tier.

At 2560x1440, the performance takes a significant hit. Low settings average 72 FPS, which is a 37.4% drop from the 1080p Low result. Medium settings average 53 FPS, with a range of 45 to 61 FPS. High settings average 40 FPS. Ultra settings average 29 FPS. The gap between Low and Ultra at this resolution is 43 FPS, showing that the GPU is struggling to keep up with the increased pixel count.

At 3840x2160, the system is largely unplayable. Low settings average only 38 FPS. Medium settings average 28 FPS, with a range of 23 to 32 FPS. High settings average 21 FPS, and Ultra settings drop to a mere 15 FPS. The margin between settings is compressed, indicating that the GPU is hitting a hard performance wall. The difference between Low and Ultra at 4K is only 23 FPS, compared to 70 FPS at 1080p. This suggests that at 4K, the GPU is limited by raw throughput rather than settings complexity.

The data also shows that only the Medium preset has min and max FPS values recorded. This allows for a variance analysis. At 1080p Medium, the variance is 25 FPS. At 1440p Medium, the variance is 16 FPS. At 4K Medium, the variance is 9 FPS. This decreasing variance at higher resolutions indicates that the GPU is consistently saturated, with less headroom for frame time spikes.

How This Combo Ranks

The AMD Ryzen 7 5700X and Intel Arc B390 combination ranks 2582 out of 2913 tested combos in Outriders. This places the system in the bottom 11.4% of all tested configurations. This low ranking is almost entirely attributable to the GPU, as the CPU is a solid performer that ranks in the 79th percentile among all CPUs. The pairing of a high-tier CPU with a bottom-tier GPU creates a significant mismatch.

The CPU's nearest rivals, such as the Intel Core i5-12600K and AMD Ryzen 5 7600X, have essentially identical average benchmark scores, with deltas of 0% and -0.2%, respectively. This means that if the Arc B390 were paired with any of these CPUs, the overall combo ranking in Outriders would likely be similar, as the GPU would still be the bottleneck. The GPU's nearest rivals, the GT 520MX and GeForce 800M, are all extremely weak parts, confirming that the Arc B390 is at the very bottom of the GPU performance spectrum.

The rank of 2582 out of 2913 is a strong indicator that this system is not suitable for Outriders at any setting above 1080p Low. The data shows that the system's performance is limited by the GPU's inability to handle the game's rendering demands. The CPU's high core count and clock speeds are irrelevant when the GPU cannot feed frames fast enough. In the context of this benchmark database, this combo is an outlier, representing a system where the CPU's potential is entirely wasted by the GPU's limitations.

Settings Recommendations

Based on the measured FPS data, the only settings that provide a consistently smooth experience are at 1920x1080 with Low or Medium presets. The Low preset at 1080p yields an average of 115 FPS, which is well above the threshold for a fluid experience in a fast-paced looter shooter. This is the recommended configuration for competitive or high-refresh-rate play, as it provides the maximum headroom.

The Medium preset at 1080p averages 83 FPS, which is also playable and offers better visual fidelity. The min FPS of 71 is still acceptable, but the lower average suggests that there may be occasional dips. For a balance between visual quality and performance, 1080p Medium is a viable option. The High preset at 1080p drops to 63 FPS, which is borderline for a game that benefits from high frame rates, but it might be acceptable for a single-player experience. The Ultra preset at 1080p at 45 FPS is not recommended, as it falls below the 60 FPS target that is standard for smooth gameplay.

At 2560x1440, the Low preset averages 72 FPS, which is playable but not ideal. The Medium preset at 53 FPS is on the edge of playability, and the High and Ultra presets at 40 FPS and 29 FPS, respectively, are not recommended. At 3840x2160, no preset is recommended, as even the Low preset at 38 FPS is below the 60 FPS target, and the Ultra preset at 15 FPS is unplayable.

The data suggests that the "best experience" is a trade-off between the 115 FPS of 1080p Low and the 83 FPS of 1080p Medium. Given the genre's reliance on quick reactions, the 1080p Low preset provides the most consistent and responsive gameplay. The Medium preset is a fallback for users who prioritize visual detail over maximum frame rate, but the performance margin is thinner.

Resolution Scaling

The FPS drops from 1080p to 4K are severe and reveal the GPU's limitations. At Low settings, the average FPS drops from 115 at 1080p to 72 at 1440p, a 37.4% decrease. Moving to 4K, the average drops to 38 FPS, a 67% decrease from the 1080p result. At Medium settings, the drops are similar: from 83 FPS at 1080p to 53 FPS at 1440p (36.1% decrease) and then to 28 FPS at 4K (66.3% decrease). At High settings, the drop is 36.5% from 1080p to 1440p, and 66.7% from 1080p to 4K. At Ultra, the drop is 35.6% from 1080p to 1440p, and 66.7% from 1080p to 4K.

The consistent percentage drops across all settings are a clear indicator that the GPU is the limiting component. When a CPU is the bottleneck, the FPS would not scale linearly with resolution, because the CPU load is resolution-independent. Here, the FPS is halving as the pixel count roughly doubles (1080p to 4K is four times the pixels, but the FPS drops by roughly two-thirds). This is a classic GPU-bound scenario.

The scaling pattern also shows that the GPU is particularly weak at 4K. The absolute difference between 1080p and 4K at Low settings is 77 FPS, while at Ultra settings it is 30 FPS. This suggests that at lower settings, the GPU is trying to push more frames and hits a memory bandwidth or fill rate wall. At higher settings, the GPU is already so overloaded that the additional resolution has a less pronounced absolute effect, but the relative performance is still poor. The resolution scaling confirms that this system is designed for 1080p gaming at best, and the CPU's capabilities are never meaningfully exercised in this title.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + Intel Arc B390 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 38.0
3840x2160 Medium 28.0
3840x2160 High 21.0
3840x2160 Ultra 15.0
2560x1440 Low 72.0
2560x1440 Medium 53.0
2560x1440 High 40.0
2560x1440 Ultra 29.0
1920x1080 Low 115.0
1920x1080 Medium 83.0
1920x1080 High 63.0
1920x1080 Ultra 45.0

Outriders with Ryzen 7 5700X + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B390 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.