Outriders

Outriders

AVERAGE FPS
77
good

This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 32 42 58
1440p QHD 44 61 81 111
1080p Full HD 70 96 128 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 42
3840x2160 High 32
3840x2160 Ultra 23
2560x1440 Low 111
2560x1440 Medium 81
2560x1440 High 61
2560x1440 Ultra 44
1920x1080 Low 176
1920x1080 Medium 128
1920x1080 High 96
1920x1080 Ultra 70

Outriders with AMD Ryzen 5 5600G + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 5600G and Intel Arc B570 combination in Outriders presents a fascinating study in system balancing. The data reveals a configuration that is heavily constrained by its graphics processor at higher resolutions, yet demonstrates surprising headroom when the resolution drops. This analysis will break down the measured FPS across the board, examining what the numbers say about the workload distribution and where the optimal gaming experience lies for this specific pairing.

Resolution Scaling

The measured FPS data shows a classic pattern of GPU-bound performance degradation as resolution increases. At 1080p with High settings, the system delivers an average of 96 FPS. Moving to 1440p at the same settings, the average drops to 61 FPS, a reduction of 35 FPS or roughly 36%. The jump to 4K at High settings is even more severe, with the average falling to 32 FPS—a further 29 FPS drop from 1440p, representing a 48% decline. This steep curve strongly suggests that the Intel Arc B570 is the limiting component once the pixel count rises.

The pattern is consistent across all quality presets. At Medium settings, the averages progress from 128 FPS at 1080p, to 81 FPS at 1440p, and finally to 42 FPS at 4K. The scaling between 1080p and 1440p shows a 47 FPS difference, while the 1440p to 4K transition sees another 39 FPS shaved off. This indicates that the GPU is being saturated by the render workload, with the CPU's 6 cores and 12 threads not becoming a bottleneck until perhaps at the lowest resolutions and settings.

At Low settings, the system hits 176 FPS at 1080p, which is a very high frame rate. The fact that it drops to 111 FPS at 1440p and then 58 FPS at 4K still shows significant scaling. However, the 1080p Low result of 176 FPS, contrasted with the 1080p Ultra result of 70 FPS, reveals the GPU's raw capability. The 106 FPS spread between Low and Ultra at 1080p highlights how much headroom the processor has, as it is able to feed the GPU enough data to produce these varying framerates. The data implies that at 1080p Low, the system is approaching the limits of what the GPU can output, but the CPU is still capable of keeping up.

The overall trend is unambiguous: this combination is not suited for 4K gaming, as even the Low preset only manages an average of 58 FPS. The sweet spot for this pair appears to be 1440p, where the High preset achieves a playable 61 FPS, and the Low preset offers a very smooth 111 FPS. The scaling from 1080p to 1440p is more manageable than the leap to 4K, indicating that the Arc B570's 10 GB of VRAM and 160-bit memory bus are sufficient for the former but overwhelmed by the latter.

GPU Role

The Intel Arc B570's specifications provide context for the observed performance. With a base and boost clock of 2500 MHz, the GPU has a fixed operating point. The memory configuration includes 10 GB of GDDR6 on a 160-bit bus, providing a bandwidth of 380.0 GB/s. In Outriders, a title with detailed environments and particle effects, this bandwidth is likely a critical factor at higher resolutions. The 4K results, which are consistently low across all presets, suggest that the memory subsystem or the raw pixel throughput of 200.0 GPixel/s is insufficient for the workload at that resolution.

The GPU's FP32 performance is rated at 11.52 TFLOPS, which is a modest figure for a modern discrete card. This is reflected in the 4K Ultra result of just 23 FPS, a clear indication that the GPU is struggling to process the complex shaders and lighting calculations at maximum quality. The 4K Medium result shows a min FPS of 36 and a max of 49, with an average of 42, illustrating that even with reduced settings, the frame pacing is inconsistent, likely due to the GPU hitting its computational limits.

The data shows that the GPU's performance scales in a relatively linear fashion with the settings at 1080p. From Low (176 FPS) to Ultra (70 FPS), there is a predictable drop as the render load increases. However, at 4K, the scaling is more erratic. The jump from Low (58 FPS) to Medium (42 FPS) is a 16 FPS loss, but the drop from High (32 FPS) to Ultra (23 FPS) is a 9 FPS difference. This compressed range at 4K suggests that the GPU is not just fill-rate limited but is also constrained by the sheer number of pixels, making each additional quality setting a heavy burden.

The Geekbench Vulkan score of 96844 and the 3DMark Steel Nomad DX12 score of 2649 offer a synthetic view of its capabilities. The Passmark G3D score of 14195 places it in a certain performance tier. These benchmarks, when compared to the Outriders results, indicate that the card has a solid foundation for DX12 and Vulkan titles, but the game's specific engine demands at 4K are too high. The GPU's 18 ray tracing cores are present, but their impact on this game's non-RT workload is minimal. The overall picture is that the Arc B570 is a capable 1080p and entry-level 1440p card, but its architecture is not designed to handle the extreme pixel counts of 4K.

Settings Recommendations

Based on the measured FPS, the optimal settings for this combination depend heavily on the target resolution. For 1080p, the High preset is the clear winner, delivering an average of 96 FPS. This provides a fluid experience without the performance cost of Ultra, which drops to 70 FPS. The Medium preset at 128 FPS is also viable, but the visual fidelity loss is not worth the extra frames when High is already above the 60 FPS threshold. The Low preset at 176 FPS is excessive for most displays and sacrifices too much visual quality.

At 1440p, the High preset is the best balance, achieving an average of 61 FPS. This is just above the 60 FPS target, making it the recommended choice for a smooth experience. The Medium preset offers a higher average of 81 FPS, which is ideal for players with high refresh rate monitors. However, the data suggests that the High preset is the best experience per the measured rows, as it maintains a level of visual fidelity that is significantly better than Medium while still being playable. The Low preset at 111 FPS is very fast but may look soft, and the Ultra preset at 44 FPS is below the ideal threshold for smooth gameplay.

For 4K, the data paints a grim picture. The Low preset is the only one that achieves a playable average, at 58 FPS. The Medium preset at 42 FPS is borderline, but the min FPS of 36 suggests potential stuttering. The High and Ultra presets, at 32 and 23 FPS respectively, are not recommended for a playable experience. The data strongly implies that 4K is not a viable option for this system, and users should either lower the resolution to 1440p or accept the Low preset at 4K if they must use that resolution.

The best experience overall, considering the balance between visual quality and performance, is the 1440p High preset. It provides a 61 FPS average, which is sufficient for most gaming scenarios. For those with more demanding refresh rate requirements, the 1080p High preset at 96 FPS is the next best option. The measured data shows that the Medium preset at 1440p, with its min FPS of 69, offers a more stable frame rate than the High preset at the same resolution, which has no reported min FPS, but the visual upgrade to High is likely worth the slight risk of frame dips.

FAQ

*Q: What is the highest average FPS achieved by this system in Outriders?*

A: The highest average FPS is 176, which is achieved at 1920x1080 resolution with the Low settings preset.

*Q: Is the Intel Arc B570 capable of running Outriders at 4K resolution?*

A: The data shows that 4K gaming is not recommended for this system. The only 4K preset that reaches a playable average is Low, with 58 FPS. The High and Ultra presets at 4K only manage 32 and 23 FPS, respectively.

Q: How does the CPU's performance compare to its nearest rivals?

A: The AMD Ryzen 5 5600G has an average benchmark score of 21088. Its nearest rival, the Intel Core i3-1220P, has a score of 21066, which is a delta of 0.1%. The AMD Ryzen 5 7530U is 0.2% behind, and the Intel Core Ultra 7 155U is 0.4% behind.

Q: What is the average FPS difference between the Medium and Ultra presets at 1440p?

A: At 2560x1440, the Medium preset averages 81 FPS, while the Ultra preset averages 44 FPS. This represents a 37 FPS difference between the two settings.

Q: Does the system show any signs of a CPU bottleneck at 1080p?

A: The data does not indicate a significant CPU bottleneck. At 1080p, the FPS scales from 70 on Ultra to 176 on Low, suggesting the GPU is the primary limiter. The CPU's 6 cores and 12 threads are sufficient to feed the GPU across these settings.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. Its 16 MB of L3 cache is a key feature for gaming performance. The benchmark results show a Cinebench R23 multi-core score of 10551 and a single-core score of 1409. In Outriders, a game that benefits from strong single-thread performance for game logic and multi-threading for asset streaming, this CPU provides a solid foundation.

The data from the measured FPS suggests that the CPU is not the limiting factor in most scenarios. For instance, at 1080p Low, the system produces 176 FPS. This high frame rate indicates that the processor is able to handle the game's simulation and draw calls quickly enough to keep the GPU busy. The Passmark multi-thread score of 19717 and the Geekbench multi-core score of 8428 further support the CPU's capability to handle complex workloads.

However, the CPU's role becomes more apparent when considering the scaling between resolutions. At 1080p High, the system gets 96 FPS, but at 4K High, it gets 32 FPS. This is a clear sign of GPU limitation, not CPU. The processor has enough headroom to maintain high frame rates if the GPU could keep up. The 3DMark 16-thread score of 5451 and the 8-thread score of 4694 show a decent scaling with thread count, which is beneficial for games that use multiple cores.

The CPU's performance relative to its rivals is very tight. It is only 0.1% faster than the Intel Core i3-1220P and 0.1% slower than the Intel Core Ultra 7 256V. This indicates that the 5600G is in a competitive performance bracket. In Outriders, this means that the CPU is unlikely to be the source of any major performance discrepancies when compared to similar systems. The processor's 65W TDP and 7nm process node also suggest efficient operation, which is a secondary benefit, though not directly reflected in the FPS data.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the system's performance across all settings and resolutions.

At 1920x1080, the system performs best. The Low preset achieves an average of 176 FPS. The Medium preset averages 128 FPS, with a minimum of 109 and a maximum of 148. The High preset averages 96 FPS. The Ultra preset averages 70 FPS. This resolution offers the most flexibility, with all presets being playable.

At 2560x1440, the performance drops but remains mostly playable. The Low preset averages 111 FPS. The Medium preset averages 81 FPS, with a minimum of 69 and a maximum of 93. The High preset averages 61 FPS. The Ultra preset averages 44 FPS. This is the resolution where the High preset becomes the best choice for a balance of quality and speed.

At 3840x2160, the system struggles. The Low preset averages 58 FPS. The Medium preset averages 42 FPS, with a minimum of 36 and a maximum of 49. The High preset averages 32 FPS. The Ultra preset averages 23 FPS. This resolution is only viable with the Low preset, and even then, the frame rate is not ideal for fast-paced action.

The data shows a clear trend: the system is most comfortable at 1080p, capable at 1440p with adjusted settings, and unsuitable for 4K gaming. The Medium preset consistently provides the most stable frame times, as evidenced by the min and max FPS values recorded at all three resolutions. This suggests that the Medium preset is the most optimized for the hardware, providing a good balance between load and performance.

How This Combo Ranks

The AMD Ryzen 5 5600G and Intel Arc B570 combination ranks 2978 out of 3710 tested combos in Outriders. This places it in the lower percentile of all tested systems, indicating that while it is not a top-tier performer, it is still a functional configuration. The rank of 2978 means that there are 732 other combos that perform worse, but significantly more that perform better.

This ranking is consistent with the hardware specifications. The Intel Arc B570 is a mid-range GPU, and the Ryzen 5 5600G is a capable but not high-end CPU. In a game like Outriders, which has demanding graphics, this combination will not compete with systems using higher-end components. The GPU's percentile vs all GPUs is 65, meaning it outperforms 65% of all GPUs in the database. The CPU's percentile is 74, which is relatively better.

The ranking suggests that this system is best suited for 1080p gaming, where it can achieve high frame rates. The fact that it ranks below the 50th percentile in this specific game highlights the intensive nature of Outriders' graphics. The combo's performance is limited by the GPU, as the CPU's benchmark scores are more average relative to their peers. For users with this system, the data recommends focusing on 1080p or 1440p with medium-to-high settings to get the best experience, as higher resolutions will push the system down in the rankings. The performance deltas to the GPU's nearest rivals, such as the Intel Arc A750 which is 0.1% faster, show that the B570 is at the lower edge of its performance class, which contributes to this overall ranking.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B570 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 42.0
3840x2160 High 32.0
3840x2160 Ultra 23.0
2560x1440 Low 111.0
2560x1440 Medium 81.0
2560x1440 High 61.0
2560x1440 Ultra 44.0
1920x1080 Low 176.0
1920x1080 Medium 128.0
1920x1080 High 96.0
1920x1080 Ultra 70.0

Outriders with Ryzen 5 5600G + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B570 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.