Minimum

Minimum

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 22 28
1440p QHD 26 34 40 52
1080p Full HD 40 52 62 81

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 22
3840x2160 High 18
3840x2160 Ultra 14
2560x1440 Low 52
2560x1440 Medium 40
2560x1440 High 34
2560x1440 Ultra 26
1920x1080 Low 81
1920x1080 Medium 62
1920x1080 High 52
1920x1080 Ultra 40

Minimum with AMD Ryzen 9 9900X3D + NVIDIA GeForce GTX 1650, In-Depth Analysis

# Minimum — AMD Ryzen 9 9900X3D + NVIDIA GeForce GTX 1650

The combination of AMD's flagship 12-core Ryzen 9 9900X3D processor with NVIDIA's entry-level GeForce GTX 1650 creates one of the most lopsided pairings in the benchmark database. The CPU sits in the 91st percentile among all processors tested, while the GPU lands in just the 40th percentile — a mismatch that becomes immediately apparent in the measured frame rates for Minimum, a 2014 third-person shooter. The data reveals a system where the graphics card is unequivocally the limiting factor at every resolution and quality setting tested, with the processor's immense headroom going largely unused.

Resolution Scaling

The measured FPS data shows a steep and consistent decline as resolution increases, which is the classic signature of a GPU-bound scenario. At 1080p with Low settings, the combo delivers 81 FPS on average. Dropping to 1440p Low reduces that to 52 FPS — a 36% loss. Moving to 4K Low further craters performance to 28 FPS, which represents a 65% reduction from the 1080p Low result. This scaling pattern is far steeper than what would be expected if the CPU were contributing meaningfully to the bottleneck.

The gap between settings narrows at higher resolutions, which provides additional evidence about the limiting component. At 1080p, the spread between Low (81 FPS) and Ultra (40 FPS) is 41 FPS — a massive range that shows the GPU struggling as quality settings increase. At 4K, the same Low-to-Ultra spread compresses to just 14 FPS (28 vs 14). This compression occurs because at 4K, even Low settings overwhelm the GTX 1650's capabilities; the GPU is already saturated, so raising quality settings has diminishing absolute impact. The data implies that the GTX 1650's pixel throughput and memory bandwidth are exhausted at 4K regardless of the visual complexity being rendered.

Interestingly, the Medium preset at 1440p shows a minimum FPS of 34 and maximum of 46, suggesting frame time consistency that degrades noticeably at higher resolutions. The 1080p Medium data (53 min, 72 max) shows a tighter band, indicating that the GPU retains some headroom at this resolution before hitting hard walls. The 4K Medium numbers (18 min, 25 max) reveal extreme frame pacing issues — the minimum is nearly 30% below the average, which would manifest as visible stutter during gameplay.

GPU Role

The GeForce GTX 1650 brings modest specifications that directly explain the measured results: 4 GB of GDDR5 memory on a 128-bit bus with 128.1 GB/s bandwidth, 896 shading units, 56 TMUs, and 32 ROPs. The GPU's boost clock of 1665 MHz and base of 1485 MHz are respectable for the architecture, but the 2.984 TFLOPS FP32 throughput is simply insufficient for modern resolutions. The 4 GB VRAM capacity, while adequate for a 2014 title like Minimum at lower settings, becomes a constraint at 4K where texture data and framebuffer requirements expand significantly.

The benchmark data for the GPU places it at 40th percentile among all graphics cards, with an average benchmark score of 7472. Its nearest rivals include the Intel Arc A310 (7550, 1% faster), AMD Radeon HD 8850M (7447, 0.3% slower), and Intel UHD Graphics 750 (7441, 0.4% slower). This positioning confirms the GTX 1650 operates in entry-level territory, and the measured FPS in Minimum reflects that standing — even at 1080p Low, the 81 FPS average is far from the high refresh rate territory that modern gamers expect.

The 4 GB memory capacity appears to be the binding constraint at 4K. The jump from 1080p Low (81 FPS) to 4K Low (28 FPS) represents a 65% performance drop, which is disproportionately large compared to the raw pixel count increase (4x). This suggests that beyond raw pixel throughput, memory bandwidth and capacity limitations are amplifying the performance penalty. The 128.1 GB/s bandwidth is likely insufficient for 4K framebuffer operations, causing the GPU to stall while waiting for memory transactions.

FAQ

Q: Why does the FPS drop so dramatically from 1080p to 4K?

A: The GTX 1650's 4 GB GDDR5 memory and 128.1 GB/s bandwidth are overwhelmed at 2160p. The 1080p Low average of 81 FPS falls to 28 FPS at 4K Low — a 65% reduction that outpaces the raw pixel count increase, indicating memory subsystem limitations beyond just fill rate.

Q: Is the Ryzen 9 9900X3D holding back performance in this game?

A: No. The CPU sits in the 91st percentile with a 47737 Cinebench R23 multicore score and 6739 single-core score. At 1080p Low, the system only reaches 81 FPS, which is far below what this processor could feed; the GPU is the bottleneck at every measured setting.

Q: What is the best resolution for this combo?

A: 1080p is the only resolution where playable frame rates are consistently achieved. The Low preset averages 81 FPS, Medium 62 FPS, and High 52 FPS. At 1440p, only Low (52 FPS) approaches acceptable playability, while 4K results (14-28 FPS) are uniformly unplayable.

Q: How does the GTX 1650 compare to its nearest rivals?

A: The GTX 1650's average benchmark score of 7472 is within 1% of the Intel Arc A310 (7550), AMD Radeon HD 8850M (7447), and Intel UHD Graphics 750 (7441). This tight grouping confirms entry-level positioning, with performance differences too small to alter the fundamental bottleneck situation.

Q: Does the Medium preset's frame time data reveal anything unusual?

A: At 4K Medium, the minimum FPS of 18 is 22% below the 22 FPS average, while at 1080p Medium the minimum of 53 is 15% below the 62 FPS average. The widening gap at higher resolutions suggests the GPU's memory subsystem becomes increasingly erratic under load.

Q: Could this CPU-GPU pairing ever be balanced in another game?

A: Given that the Ryzen 9 9900X3D ranks in the 91st percentile while the GTX 1650 ranks in the 40th, this pairing would only appear balanced in CPU-intensive workloads with minimal graphics demands. For Minimum, the data shows the GPU dictating performance at all settings.

Settings Recommendations

The measured data provides clear guidance for optimal settings. At 1080p, the Low preset delivers 81 FPS average, which is the only configuration in the entire dataset that approaches high refresh rate territory. The Medium preset at 1080p (62 FPS average) represents the best balance of visual quality and playability — the 19 FPS penalty versus Low is acceptable for the visual upgrade, and the 53 FPS minimum remains above typical 60 Hz display thresholds. The High preset at 1080p (52 FPS) dips below that threshold, while Ultra (40 FPS) falls well short.

For users willing to accept lower frame rates, 1440p Low (52 FPS) is the only viable option at that resolution. The Medium preset at 1440p (40 FPS) and High (34 FPS) both fall below 60 FPS, and Ultra (26 FPS) borders on unplayable for a third-person shooter requiring responsive aiming. At 4K, all settings produce averages between 14 and 28 FPS, making this resolution effectively unusable with the GTX 1650 regardless of quality preferences.

The data suggests that 1080p Medium is the sweet spot for this combination. It provides the highest quality settings that still maintain an average above 60 FPS, with a minimum of 53 FPS that avoids major stutter events. Users prioritizing frame rate above all else should select 1080p Low, which nearly doubles the Ultra preset's performance at the same resolution (81 vs 40 FPS).

How This Combo Ranks

The AMD Ryzen 9 9900X3D + NVIDIA GeForce GTX 1650 combination ranks 2837 out of 2939 tested combos in Minimum. This places it in the bottom 4% of all configurations tested for this game — a surprisingly poor showing given that the 9900X3D is a top-tier processor. The ranking reflects the GPU's severe limitation, not the CPU's capability. The combo's position at 2837 out of 2939 indicates that nearly every other pairing tested achieves better frame rates, which is expected given that the GTX 1650's 40th percentile GPU ranking drags down an otherwise exceptional processor.

The contrast between component percentiles is stark: the CPU at 91st percentile (avg benchmark score 54762) versus the GPU at 40th percentile (avg benchmark score 7472). This 51-percentile-point gap is among the largest possible in the database, and the in-game ranking of 2837 out of 2939 confirms that the system performs at the level of its weakest component. The data shows that for Minimum specifically, upgrading the GPU would yield dramatic improvements, while the CPU would remain effectively idle even at 1080p Low settings.

Measured FPS Breakdown

At 1920x1080, the full settings spectrum was measured. Low settings produce an 81 FPS average, which is the highest result in the entire dataset. Medium settings yield 62 FPS average with a range of 53-72 FPS. High settings drop to 52 FPS average, and Ultra falls to 40 FPS average. The progression from Low to Ultra shows a consistent degradation: each quality tier costs roughly 10-19 FPS at this resolution.

At 2560x1440, the performance envelope compresses significantly. Low settings average 52 FPS, Medium averages 40 FPS (range 34-46), High averages 34 FPS, and Ultra averages 26 FPS. The gap between Low and Ultra narrows to 26 FPS at 1440p, compared to 41 FPS at 1080p. This compression indicates the GPU approaches its absolute limits as pixel count increases.

At 3840x2160, all settings produce unplayable frame rates. Low averages 28 FPS, Medium averages 22 FPS (range 18-25), High averages 18 FPS, and Ultra averages 14 FPS. The total spread from Low to Ultra is just 14 FPS at 4K, confirming that even the lowest quality settings saturate the GTX 1650's capabilities at this resolution. The Medium preset's minimum of 18 FPS at 4K represents the worst frame time consistency in the dataset, with the minimum falling 22% below the average.

CPU Role

The Ryzen 9 9900X3D is a 12-core, 24-thread processor based on Zen 5 architecture (Granite Ridge) on a 4 nm process. It operates at a 4.40 GHz base clock and 5.50 GHz boost clock, with 128 MB of L3 cache. The CPU's benchmark results are formidable: Cinebench R23 multicore scores 47737, single-core scores 6739, and Geekbench multicore reaches 22884. These figures place the processor in the 91st percentile of all CPUs, with an average benchmark score of 54762 — slightly below the Intel Core Ultra 5 245KF (55093, -0.6%) but above the Intel Core Ultra 5 245K (54053, 1.3%).

Despite this extraordinary processing power, the Minimum frame rate data shows the CPU contributing virtually nothing to the performance ceiling. At 1080p Low, where CPU overhead would be most apparent, the system achieves 81 FPS — a figure that any modern mid-range CPU could likely match. The 12-core, 24-thread configuration with 5.50 GHz boost capability is vastly overprovisioned for a 2014 third-person shooter, which likely uses only a handful of threads. The 3DMark 16-thread score of 12490 and PassMark multithread score of 56154 indicate massive parallel throughput that remains untapped in this gaming scenario.

The data implies that the Ryzen 9 9900X3D's 128 MB L3 cache and 89.6 GB/s dual-channel DDR5 memory bandwidth provide no observable benefit in Minimum because the GPU cannot generate enough frames to stress the CPU-memory subsystem. The processor's 91st percentile ranking stands in stark contrast to the combo's 2837th place game ranking, highlighting how profoundly the GTX 1650 limits the overall experience. For this pairing, the CPU is a silent observer — powerful, efficient, but entirely irrelevant to the frame rates measured in this title.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce GTX 1650 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 28.0
3840x2160 Medium 22.0
3840x2160 High 18.0
3840x2160 Ultra 14.0
2560x1440 Low 52.0
2560x1440 Medium 40.0
2560x1440 High 34.0
2560x1440 Ultra 26.0
1920x1080 Low 81.0
1920x1080 Medium 62.0
1920x1080 High 52.0
1920x1080 Ultra 40.0

Minimum with Ryzen 9 9900X3D + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with GTX 1650 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X3D + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.