Minecraft

Minecraft

AVERAGE FPS
359
excellent

This combination delivers exceptional performance with an average of 359 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 106 169 213 269
1440p QHD 202 323 407 514
1080p Full HD 320 512 610 664

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 269
3840x2160 Medium 213
3840x2160 High 169
3840x2160 Ultra 106
2560x1440 Low 514
2560x1440 Medium 407
2560x1440 High 323
2560x1440 Ultra 202
1920x1080 Low 664
1920x1080 Medium 610
1920x1080 High 512
1920x1080 Ultra 320

Minecraft with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4080, In-Depth Analysis

Minecraft presents an unusual challenge for high-end hardware, and the measured results for the AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 4080 reveal a system defined by sheer brute force. The data shows a combination that delivers exceptionally high frame rates across all tested resolutions, with the most telling bottlenecks appearing at lower settings and higher resolutions. This analysis breaks down the measured FPS, the roles of the CPU and GPU, and what the numbers imply about this pairing's performance.

FAQ

Q: What is the overall performance rank of this CPU and GPU combo in Minecraft?

A: The combination of the AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 4080 ranks 279th out of 3710 tested combos for this game, placing it in the top 7.5% of all systems tested.

Q: How does the CPU's multi-threaded performance compare to its closest rivals?

A: The Ryzen 7 5800XT's average benchmark score is 29,879. This is effectively tied with the AMD Ryzen 7 7840H, which has a delta of 0%, and is just 0.3% ahead of both the AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS. It is also 0.6% ahead of the AMD Ryzen 5 9600X.

Q: How does the GPU's overall compute performance compare to its nearest competitors?

A: The RTX 4080 has an average benchmark score of 54,247. It sits within a narrow band of its rivals, being 0.1% behind the RTX 4080 SUPER, 1.1% ahead of the AMD Radeon Pro W5700X, and 2.6% and 2.7% ahead of the AMD Radeon RX 6750 GRE 12 GB and AMD Radeon 8060S, respectively.

Q: What is the most significant frame rate drop when moving from High to Ultra settings at 4K?

A: At 3840x2160 resolution, the frame rate drops from 169 FPS on High settings to 106 FPS on Ultra, a decrease of 63 FPS or roughly 37%.

Q: At which resolution and settings does the combo achieve its highest measured frame rate?

A: The highest average frame rate recorded is 664 FPS, achieved at 1920x1080 resolution with Low settings.

Q: Does the data include minimum and maximum frame rates for all settings?

A: No, the data only includes minimum and maximum FPS values for the Medium settings preset at each resolution. For example, at 2560x1440 Medium, the min and max FPS are 346 and 468, respectively.

GPU Role

The NVIDIA GeForce RTX 4080 is a powerhouse built on the Ada Lovelace architecture, equipped with 16 GB of GDDR6X memory on a 256-bit bus, delivering a substantial 716.8 GB/s of bandwidth. Its high core count of 9728 shading units and boost clock of 2505 MHz provide the raw compute headroom that Minecraft can leverage, but the data suggests this GPU is often waiting for instructions rather than being the primary constraint.

At 4K resolution with Ultra settings, the game becomes more demanding, and the GPU's role becomes more apparent. The average FPS drops to 106, indicating that the increased graphical load is finally engaging the RTX 4080 more substantially. The scaling from High to Ultra at 4K shows a 63 FPS penalty, which is the largest single-setting penalty in the entire dataset, pointing to a shift towards GPU-bound performance. The GPU's 86th percentile ranking among all GPUs and its performance parity with the RTX 4080 SUPER (0.1% delta) confirm that it is a top-tier part, and the measured frame rates reflect that.

However, the GPU's true potential is held in check at lower resolutions. At 1080p Low, the GPU produces 664 FPS, a figure so high that it strongly implies the processor is the limiting factor. The RTX 4080 is capable of far more, but the game's engine and CPU instructions cap the output. The measured data shows a massive headroom of performance that is simply not being utilized. The GPU's memory capacity and bandwidth are more than sufficient for Minecraft, meaning the 16 GB of VRAM is not a constraint, and the 716.8 GB/s bandwidth is likely not a factor at any of the tested settings.

CPU Role

The AMD Ryzen 7 5800XT is a Zen 3 architecture processor with 8 cores and 16 threads, capable of boosting up to 4.80 GHz. It scores 23,794 in Cinebench R23 multi-core and 3,359 in single-core, with an average benchmark score of 29,879, placing it in the 81st percentile of all CPUs. These scores indicate a very capable processor, but the measured game data tells a story of a component that is the primary driver of performance in many scenarios.

The most compelling evidence of a CPU bottleneck appears at 1080p. The jump from Low to Medium settings at 1920x1080 yields a smaller FPS increase (from 664 to 610) than the jump from Medium to High (from 610 to 512), which is counter-intuitive if the GPU were the limit. A GPU-bound scenario would show performance decreasing as settings increase. The fact that performance drops sharply when moving to High and Ultra (512 and 320 FPS, respectively) suggests that these higher settings introduce more draw calls and world complexity, which taxes the CPU's single-thread performance.

This pattern is consistent at 1440p. The 514 FPS at Low settings and 407 FPS at Medium are still extremely high, but the scaling suggests the CPU is still the limiting factor. The processor's single-thread score of 3,359 and its performance parity with rivals like the Ryzen 7 7840H (0% delta) indicate that while it is a strong performer, it is not the absolute fastest, and this is where the game's bottleneck lies. The data implies that the 5800XT is working at its limit to feed the RTX 4080, and the GPU's frame output is being curtailed by the CPU's ability to process the game's logic.

How This Combo Ranks

With a rank of 279 out of 3710 tested combinations, this system sits in the top 7.5% of all configurations tested for Minecraft. This is a strong result, reflecting the high-end nature of both components. The rank is a composite measure that places it above the vast majority of systems, but the measured FPS data reveals that the ranking might be even higher if the CPU could keep pace with the GPU at lower resolutions.

The combination's rank indicates that the pairing is well-suited for this game, but it doesn't tell the whole story. The data shows that the system is consistently capable of delivering high refresh rates, even at 4K, which reflects the RTX 4080's power. The rank of 279 suggests that while there are 278 other combos that perform better, this system is firmly in the enthusiast tier. The system's ranking is likely buoyed by its strong 4K performance, where the GPU is more heavily utilized, rather than its 1080p performance, where the CPU bottleneck holds it back.

Settings Recommendations

The measured data provides a clear picture of how different settings presets impact performance. For players with high refresh rate monitors, the Medium preset appears to offer the best balance of visual quality and raw speed. At 1440p, Medium delivers an average of 407 FPS with a minimum of 346 FPS, ensuring a smooth experience even in demanding scenes. At 1080p, Medium yields 610 FPS with a minimum of 519 FPS, which is more than enough for even the fastest displays.

The High preset is a viable option for 4K gaming, with an average of 169 FPS. This is a playable frame rate for most titles and provides a significant visual upgrade over Medium. However, the jump to Ultra at 4K is punishing, dropping the average to 106 FPS. This is still a playable frame rate, but the 37% performance hit for the increased visual fidelity may not be worth it for players who prioritize smoothness. The data indicates that the Ultra preset is best reserved for those who value maximum visual quality over frame rate, while the Medium preset is the sweet spot for competitive or high-refresh-rate play.

Measured FPS Breakdown

The measured FPS data provides a comprehensive look at the system's performance across all settings and resolutions.

1920x1080

  • Low: 664 FPS average.
  • Medium: 610 FPS average, with a minimum of 519 FPS and a maximum of 702 FPS.
  • High: 512 FPS average.
  • Ultra: 320 FPS average.

2560x1440

  • Low: 514 FPS average.
  • Medium: 407 FPS average, with a minimum of 346 FPS and a maximum of 468 FPS.
  • High: 323 FPS average.
  • Ultra: 202 FPS average.

3840x2160

  • Low: 269 FPS average.
  • Medium: 213 FPS average, with a minimum of 181 FPS and a maximum of 245 FPS.
  • High: 169 FPS average.
  • Ultra: 106 FPS average.

The data shows a consistent progression: as resolution and settings increase, frame rates decrease. The min/max data for Medium settings shows that the frame pacing is consistent, with the minimum FPS remaining well above 60 at all resolutions. The most significant performance cliff appears between High and Ultra at 4K, where the average FPS drops by 63.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals the shifting bottleneck between CPU and GPU. At Low settings, the performance drop from 1080p (664 FPS) to 4K (269 FPS) is a 59.5% reduction. This is a massive drop that is primarily due to the increased resolution placing more strain on the GPU. However, the absolute numbers are still incredibly high, indicating that even at 4K, the system is not fully GPU-bound at Low settings.

The scaling at High settings is more revealing. From 1080p (512 FPS) to 1440p (323 FPS) is a 36.9% drop, and from 1440p to 4K (169 FPS) is a 47.7% drop. This progressive decline is the classic signature of a GPU becoming the limiting factor. As the resolution increases, the GPU's fill rate and bandwidth become more critical, and the CPU has more time to feed it instructions. The fact that the 4K High result (169 FPS) is still higher than the 1080p Ultra result (320 FPS) for the same relative quality step highlights how the GPU is being fully engaged at higher resolutions.

The most telling comparison is between Low and Ultra at each resolution. At 1080p, the drop from Low to Ultra is 51.8% (664 to 320 FPS). At 4K, the drop from Low to Ultra is 60.6% (269 to 106 FPS). This widening gap indicates that at lower resolutions, the CPU is preventing the GPU from showing its full strength, but as resolution increases, the GPU's workload grows, and its performance becomes the dominant factor. The data strongly implies that the RTX 4080 is the star of the show at 4K, while the Ryzen 7 5800XT is the limiting factor at 1080p.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4080 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 269.0
3840x2160 Medium 213.0
3840x2160 High 169.0
3840x2160 Ultra 106.0
2560x1440 Low 514.0
2560x1440 Medium 407.0
2560x1440 High 323.0
2560x1440 Ultra 202.0
1920x1080 Low 664.0
1920x1080 Medium 610.0
1920x1080 High 512.0
1920x1080 Ultra 320.0

Minecraft with Ryzen 7 5800XT + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4080 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.