Inside
This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 54 | 87 | 108 |
| 1440p QHD | 82 | 86 | 138 | 172 |
| 1080p Full HD | 114 | 120 | 192 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 5800X3D + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 7 5800X3D and Intel Arc B570 pairing delivers a fascinating study in bottleneck dynamics within the puzzle-platformer Inside. This game, released on 2016-07-06, is not graphically demanding by modern standards, yet the measured frame rates across resolutions reveal a clear shift in which component governs performance. The data indicates that at 1080p, the CPU’s 3D V-Cache architecture is the primary driver, while at 4K, the GPU’s memory subsystem and shading capabilities take over. The following analysis breaks down these interactions using only the measured data provided.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5800X3D is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer, built on a 7 nm process. It operates with a base clock of 3.40 GHz and a boost clock of 4.50 GHz. Its defining feature is the substantial 96 MB of shared L3 cache, which is a key factor in gaming performance. The processor sits on the AMD Socket AM4 platform and supports DDR4 memory with a dual-channel bus, providing 51.2 GB/s of bandwidth. In the benchmark database, this CPU achieves a percentile rank of 80 versus all other CPUs, with an average benchmark score of 27896.
For Inside, the CPU’s role is most evident at lower resolutions. At 1920x1080 with Low settings, the combo achieves 240 FPS. This high frame rate suggests the game is not heavily taxing the processor’s multi-threading capabilities, as the 8-core/16-thread configuration provides ample headroom. The single-thread performance is also relevant; the CPU scores 884 in the 3dmark_single_thread test and 1452 in cinebench_r23_singlecore. However, the 96 MB L3 cache is likely the more critical asset. The game’s logic and physics calculations, which are often serialized, benefit from reduced memory latency. This is reflected in the passmark data compression score of 329688 and the floating point math score of 50100, which show the CPU’s ability to handle iterative game logic efficiently.
The nearest rivals for this CPU, based on average benchmark scores, include the AMD Ryzen 7 6800U (deltaPct 0), the Intel Core i9-10900K (deltaPct 0.1), and the AMD Ryzen AI 5 PRO 340 (deltaPct -0.1). These scores are virtually identical, indicating that in synthetic multi-threaded workloads, the 5800X3D is not dramatically ahead. However, in a game like Inside, the cache hierarchy often matters more than raw core count. The transition from 1080p to 1440p shows a significant FPS drop at High settings (from 120 FPS to 86 FPS), which indicates that the CPU is still a limiting factor at 1080p but begins to cede control to the GPU as resolution increases. The 3dmark_max_threads score of 7285 suggests the processor can handle high thread counts, but the game likely does not require that level of parallelism.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B570 is built on the Xe2-HPG architecture, codenamed Battlemage on the Arc 5 generation, using a 5 nm process. It features 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. The GPU has a base and boost clock of 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). It contains 2304 shading units, 144 TMUs, and 80 ROPs. The card’s compute capability is rated at 11.52 TFLOPS for FP32 and 23.04 TFLOPS for FP16 (2:1). In the database, the GPU holds a percentile rank of 65 versus all other GPUs, with an average benchmark score of 20556.
In Inside, the GPU’s influence becomes more pronounced as resolution scales. At 3840x2160 with Ultra settings, the combo drops to 52 FPS, while at 1080p Ultra, it achieves 114 FPS. This 62 FPS difference highlights the GPU’s struggle with higher pixel counts, despite the game’s relatively simple visual style. The 10 GB VRAM is sufficient for this title, as the data does not indicate any memory capacity issues; the bottleneck is raw throughput. The GPU’s passmark_g3d score of 14195 and geekbench_vulkan score of 96844 provide context for its gaming performance. The low passmark_directx_10 score of 65 and directx_12 score of 72 are interesting, but they do not directly correlate with the measured FPS in this game, suggesting that Inside may rely on older API paths that favor the GPU’s geometry throughput.
The nearest rivals for this GPU include the NVIDIA GeForce RTX 3070 Mobile (deltaPct 0.1), the Intel Arc A750 (deltaPct -0.1), and the NVIDIA Quadro M4000M (deltaPct 0.4). The Arc B570’s performance is closely matched to these cards in synthetic benchmarks. In Inside, the GPU’s 80 ROPs and 200.0 GPixel/s pixel rate are likely the limiting factors at 4K. The transition from High to Ultra at 4K shows a drop from 54 FPS to 52 FPS, which is a small penalty for the extra visual fidelity, indicating that the GPU is already near its limit at High settings on that resolution.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data for Inside shows a clear pattern of scaling across resolutions, which reveals the shifting bottleneck. At 1080p Low, the combo hits 240 FPS, which drops to 172 FPS at 1440p Low and 108 FPS at 4K Low. This represents a 55% reduction in FPS from 1080p to 4K at Low settings. The scaling is not linear, indicating that the GPU is becoming the primary constraint as pixel count increases.
At Medium settings, the FPS values are 192 (1080p), 138 (1440p), and 87 (4K). The drop from 1080p to 1440p is 54 FPS, while the drop from 1440p to 4K is 51 FPS. This nearly uniform decline suggests that the GPU’s shading and memory bandwidth are being saturated consistently. At High settings, the FPS values are 120 (1080p), 86 (1440p), and 54 (4K), with a larger relative drop from 1080p to 1440p (34 FPS) compared to 1440p to 4K (32 FPS). At Ultra settings, the FPS values are 114 (1080p), 82 (1440p), and 52 (4K).
Looking at the data, the CPU is the limiting factor at 1080p, especially at Low and Medium settings where frame rates exceed 190 FPS. The processor’s cache and single-thread performance are sufficient to feed the GPU, but as resolution increases, the GPU’s pixel fill rate and texture units become the bottleneck. The 4K High average of 54 FPS is notably close to the 4K Ultra average of 52 FPS, suggesting the GPU is nearly maxed out. The data shows that the combo is capable of exceeding 60 FPS at 1440p on all settings, but at 4K, it falls below 60 FPS on High and Ultra, which is a critical threshold for smooth gameplay. The 4K Medium setting achieves 87 FPS, which is a playable range, but the scaling indicates the GPU is the dominant constraint at this resolution.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured frame rates, the optimal settings depend on the target resolution and desired frame rate. For 1920x1080, all settings deliver well above 60 FPS. The Ultra preset at 1080p achieves 114 FPS, which is a smooth experience, and the drop from High (120 FPS) to Ultra (114 FPS) is minimal at 6 FPS. For users with high refresh rate monitors, the Low preset at 240 FPS is the best option, but for visual quality, Ultra is recommended as it maintains a high frame rate without a significant penalty.
At 2560x1440, the High preset delivers 86 FPS, while Ultra delivers 82 FPS. The difference is only 4 FPS, so Ultra is the better choice for visual fidelity without sacrificing much performance. The Medium preset at 138 FPS is also viable, but the jump to High represents a significant improvement in visual quality for a 52 FPS cost. The Low preset at 172 FPS is for competitive play, but the game’s genre does not demand it.
At 3840x2160, the situation is more nuanced. The High preset delivers 54 FPS, which is just below the 60 FPS target. The Medium preset delivers 87 FPS, which is a comfortable margin above 60 FPS. The Ultra preset drops to 52 FPS, which is below the threshold. Therefore, for 4K, the Medium preset is the recommended choice, as it provides a playable frame rate with a substantial visual upgrade over Low (108 FPS). The High preset is a viable alternative if the user can tolerate a slightly lower frame rate, but the data shows that Medium offers the best balance of smoothness and quality at 4K. The Ultra preset should be avoided at 4K due to its low average FPS.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 7 5800X3D and Intel Arc B570 ranks 2301 out of 2887 tested combos in Inside. This places it in the lower-middle percentile of all tested systems, which is surprising given the individual component scores. The CPU ranks in the 80th percentile, and the GPU ranks in the 65th percentile, but the combination’s performance is dragged down by the GPU’s limitations at higher resolutions.
This rank of 2301 out of 2887 indicates that there are 586 other combos that perform better in this game. The ranking suggests that the GPU is the weak link in this pairing for Inside, as the CPU is more than capable. The data shows that the combo’s performance is heavily dependent on resolution, with excellent results at 1080p but subpar results at 4K. The combo’s rank is likely influenced by the fact that many other tested systems use more powerful GPUs, which can maintain higher frame rates at 4K. The CPU’s high cache and strong single-thread performance are not enough to overcome the GPU’s bottleneck at higher pixel counts.
The rank also implies that the combo is not optimized for this specific game, which was released in 2016 and may not fully utilize the Arc B570’s modern architecture features. The GPU’s low directx_10 and directx_12 scores in synthetic tests might indicate driver overhead or architectural inefficiencies in older APIs, which could affect Inside’s performance. Despite the mid-tier rank, the combo delivers playable frame rates at all settings except 4K Ultra, which is below 60 FPS. For a game of this genre, the rank is acceptable, but it is not a top-tier performer.
FAQ
*Q: What is the highest average FPS recorded for this combo in Inside?*
A: The highest average FPS is 240, achieved at 1920x1080 with Low settings.
Q: At what resolution and settings does the combo drop below 60 FPS?
A: The combo drops below 60 FPS at 3840x2160 with High settings (54 FPS) and Ultra settings (52 FPS).
Q: How does the GPU’s memory bandwidth affect performance at 4K?
A: The GPU has a memory bandwidth of 380.0 GB/s, and the data shows that at 4K Medium, the combo achieves 87 FPS, which is significantly higher than the 54 FPS at High, indicating that the bandwidth is sufficient for Medium but becomes a limiting factor at higher settings.
Q: Is the CPU or GPU more limiting at 1080p?
A: At 1080p, the CPU is more limiting, as evidenced by the high frame rates (240 FPS at Low) and the fact that the CPU’s 96 MB L3 cache and 3.40 GHz base clock are sufficient to feed the GPU efficiently.
Q: What is the combo’s rank among all tested configurations in this game?
A: The combo ranks 2301 out of 2887 tested combos in Inside.
*Q: Does the GPU’s VRAM capacity ever become a problem in Inside?*
A: No, the 10 GB VRAM is not a limiting factor, as the measured FPS drops are attributable to resolution scaling and shader load, not memory capacity.
Hardware Specifications
AMD Ryzen 7 5800X3D
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + Intel Arc B570 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 108.0 |
| 3840x2160 | Medium | 87.0 |
| 3840x2160 | High | 54.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 172.0 |
| 2560x1440 | Medium | 138.0 |
| 2560x1440 | High | 86.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 240.0 |
| 1920x1080 | Medium | 192.0 |
| 1920x1080 | High | 120.0 |
| 1920x1080 | Ultra | 114.0 |
Inside with Ryzen 7 5800X3D + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with Arc B570 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.