Inside

Inside

AVERAGE FPS
189
excellent

This combination delivers exceptional performance with an average of 189 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 85 89 147 182
1440p QHD 135 144 231 276
1080p Full HD 189 198 284 310

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 182
3840x2160 Medium 147
3840x2160 High 89
3840x2160 Ultra 85
2560x1440 Low 276
2560x1440 Medium 231
2560x1440 High 144
2560x1440 Ultra 135
1920x1080 Low 310
1920x1080 Medium 284
1920x1080 High 198
1920x1080 Ultra 189

Inside with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The data for Inside on the AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 3070 Ti pairing reveals a title that is overwhelmingly GPU-bound at higher resolutions, yet surprisingly responsive to CPU performance at 1080p. The measured frames per second (FPS) across the board are exceptionally high, indicating that this combination is far more potent than the game's minimalist puzzle-platformer visuals would suggest. This analysis breaks down the resolution scaling, comparative ranking, and component roles to understand where the performance ceiling lies.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic, but the pattern is not uniform across all settings. At the Low preset, the average FPS falls from 310 at 1920x1080 to 182.4 at 3840x2160, a reduction of roughly 41%. This indicates that even at the lowest graphical load, the resolution increase places a significant burden on the GPU. Moving to the Medium preset, the drop is steeper, from 283.5 FPS at 1080p down to 146.5 at 4K, a 48% decrease. The High preset shows a similar trend, dropping from 197.9 to 88.9 FPS, a 55% reduction. The Ultra preset follows suit, falling from 189.1 to 85.3 FPS, a 55% decrease as well.

The fact that the percentage drop increases as settings rise suggests that the RTX 3070 Ti's compute and memory bandwidth are being heavily taxed at 4K. The 608.3 GB/s of memory bandwidth is likely the limiting factor here, as the pixel throughput demand at 3840x2160 scales almost linearly with resolution. The data implies that at 1080p, the CPU and game engine are able to feed the GPU enough frames to hit very high numbers, but the GPU's rendering pipeline becomes the clear bottleneck as resolution climbs. The scaling from 1080p to 1440p is less punishing (e.g., High preset drops from 197.9 to 143.5), but the jump to 4K is where the performance cost becomes substantial, signaling that the RTX 3070 Ti is the primary constraint in this scenario.

How This Combo Ranks

The combination of the Ryzen 5 5600GT and RTX 3070 Ti achieves a comboRankInGame of 632 out of 1671 tested combinations. This places the pairing in the upper 38th percentile of all systems tested for Inside. While the rank is respectable, it is not dominant, which is curious given the high absolute frame rates. This suggests that many other tested combos feature even more powerful GPUs or CPUs that can push the game's frame rate even higher, likely beyond the 310 FPS ceiling seen here at 1080p Low.

The rank implies that while this system provides an excellent experience, it is not the top-tier performer for this specific title. The GPU's percentileVsAllGpus is 74, and the CPU's percentileVsAllCpus is 78, indicating both components are above average. However, the game's relatively low graphical complexity means that even mid-range components can achieve high frame rates, flattening the performance curve. The 632nd rank suggests that the RTX 3070 Ti's 8 GB of VRAM and 21.75 TFLOPS of FP32 performance are sufficient for Inside, but not so exceptional that it outpaces all others. The data shows a system that is well-balanced, but the benchmark's ranking reflects that many other combinations can match or exceed its performance in this specific, undemanding title.

CPU Role

The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. For a game like Inside, which is a puzzle platformer with a 2016 release date, the computational load is typically light. The CPU's single-thread performance, as evidenced by a 3dmark_single_thread score of 913 and a cinebench_r23_singlecore score of 2438, is strong but not exceptional. The data suggests that the CPU is not the primary bottleneck in most scenarios, as the frame rates scale primarily with resolution and settings.

At 1080p with Low settings, the 310 FPS average is likely close to the engine's or CPU's limit, as the GPU has very little work to do. The CPU's 12 threads are likely underutilized, but the boost clock of 4.60 GHz helps maintain high minimum frame rates. The Ryzen 5 5600GT's nearest rival, the AMD Ryzen 5 5600X, has an average benchmark score of 20680, just 0.3% lower, indicating that the 5600GT is competitive in synthetic tests. However, the game's results show that the CPU's role is to simply keep up with the GPU's output. The 16 MB of L3 cache is ample for the game's data, and the dual-channel DDR4 memory bandwidth of 51.2 GB/s is more than enough for a title of this era. The data indicates that the CPU provides a stable platform without becoming a limiting factor, even at lower resolutions where frame rates are highest.

Measured FPS Breakdown

The measured FPS data provides a comprehensive look at performance across three resolutions and four settings presets. At 1920x1080, the results are as follows: Low preset averages 310 FPS, Medium averages 283.5 FPS, High averages 197.9 FPS, and Ultra averages 189.1 FPS. The gap between Low and Medium is small (26.5 FPS), but the drop from Medium to High is significant (85.6 FPS), suggesting that the High preset introduces a substantial graphical effect that taxes the GPU.

At 2560x1440, the averages are 276.1 FPS for Low, 230.8 FPS for Medium, 143.5 FPS for High, and 135.2 FPS for Ultra. The scaling from 1080p to 1440p is almost linear for the Low and Medium presets, with reductions of about 11% and 19%, respectively. The High and Ultra presets see larger drops of 27% and 29%, indicating that the higher resolution amplifies the GPU's workload on these settings.

At 3840x2160, the averages are 182.4 FPS for Low, 146.5 FPS for Medium, 88.9 FPS for High, and 85.3 FPS for Ultra. The Low preset at 4K still delivers a playable experience, but the Ultra preset barely maintains an average above 85 FPS. The data reveals a clear pattern: the RTX 3070 Ti can handle 4K at lower settings, but for a locked 60 FPS experience at Ultra, the resolution is too demanding. The difference between High and Ultra at each resolution is minimal (e.g., 197.9 vs 189.1 at 1080p, 88.9 vs 85.3 at 4K), suggesting that the Ultra preset offers diminishing returns over High.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is the dominant component in this pairing, and its specifications explain the performance ceiling. With 8 GB of GDDR6X memory and a 256-bit bus, it delivers 608.3 GB/s of bandwidth. The GPU has 6144 shading units, 192 texture mapping units, and 96 ROPs. Its boost clock is 1770 MHz, and it achieves 21.75 TFLOPS of FP32 performance. For Inside, these specifications are overkill, but they define the scaling behavior seen in the data.

The GPU's passmark_g3d score of 23356 and its 3dmark_steel_nomad_dx12 score of 3478 indicate strong DirectX 12 performance. However, the game's release in 2016 suggests it likely relies on older DirectX 11 APIs, which the GPU handles well (passmark_directx_11 score of 192). The VRAM usage is unlikely to exceed 8 GB at 4K, so the memory capacity is not a limiting factor. Instead, the GPU's shading and texture rate are the key constraints. The pixel rate of 169.9 GPixel/s is sufficient for 4K at lower settings, but the Ultra preset's effects push the GPU to its limits, resulting in the 85.3 FPS average. The data shows that the RTX 3070 Ti is the component that dictates the frame rate at all resolutions above 1080p, and its performance is consistent with its 74th percentile ranking among all GPUs.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combination depend on the target resolution and refresh rate. For 1080p displays, the High preset at 197.9 FPS is the best balance of visual fidelity and performance, as the Ultra preset only offers a marginal increase in quality for a 4.4% decrease in frame rate. The Low and Medium presets are unnecessarily fast and likely lack the visual detail that the game can offer.

For 1440p monitors, the Medium preset at 230.8 FPS is an excellent choice, providing a smooth experience well above the typical 144 Hz refresh rate. The High preset at 143.5 FPS is also viable for 144 Hz displays, but the Ultra preset at 135.2 FPS is slightly below the threshold for a completely locked 144 FPS experience.

For 4K televisions or monitors, the Low preset at 182.4 FPS is the only option that guarantees a frame rate above 144 FPS. The Medium preset at 146.5 FPS is playable for 120 Hz displays, but the High and Ultra presets, at 88.9 and 85.3 FPS respectively, are best suited for 60 Hz displays. The data suggests that most users with a 60 Hz 4K display should opt for the High preset, as it provides a stable ~89 FPS average with better visual quality than Low or Medium. For those seeking the highest fidelity, Ultra at 85.3 FPS is still playable but offers little over High.

FAQ

Q: What is the average FPS at 1440p with High settings?

A: The measured average FPS is 143.5 at 2560x1440 with the High preset.

Q: How much faster is the Low preset compared to Ultra at 1080p?

A: The Low preset averages 310 FPS, while Ultra averages 189.1 FPS, making Low approximately 64% faster.

Q: Is the RTX 3070 Ti or the Ryzen 5 5600GT the limiting factor at 4K?

A: The data indicates the GPU is the limiting factor, as the FPS drops significantly from 1080p to 4K across all presets, while the CPU's role remains consistent.

*Q: What is the combo's rank among all tested systems for Inside?*

A: The combination ranks 632 out of 1671 tested combos, placing it in the upper portion of the database.

Q: Does the Ultra preset provide a large benefit over High settings?

A: No, the difference is small. At 1080p, Ultra is 197.9 FPS versus High's 189.1 FPS, a difference of only 8.8 FPS.

Q: Is 8 GB of VRAM sufficient for this game?

A: Based on the measured performance, the 8 GB of GDDR6X memory is more than sufficient, as the game's visual complexity does not appear to exceed this capacity at any tested resolution.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 3070 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 182.4
3840x2160 Medium 146.5
3840x2160 High 88.9
3840x2160 Ultra 85.3
2560x1440 Low 276.1
2560x1440 Medium 230.8
2560x1440 High 143.5
2560x1440 Ultra 135.2
1920x1080 Low 310.0
1920x1080 Medium 283.5
1920x1080 High 197.9
1920x1080 Ultra 189.1

Inside with Ryzen 5 5600GT + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 3070 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.