Inside

Inside

AVERAGE FPS
174
excellent

This combination delivers exceptional performance with an average of 174 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 76 80 128 160
1440p QHD 121 127 203 254
1080p Full HD 168 177 283 306

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 160
3840x2160 Medium 128
3840x2160 High 80
3840x2160 Ultra 76
2560x1440 Low 254
2560x1440 Medium 203
2560x1440 High 127
2560x1440 Ultra 121
1920x1080 Low 306
1920x1080 Medium 283
1920x1080 High 177
1920x1080 Ultra 168

Inside with AMD Ryzen 5 5600GT + AMD Radeon RX 6750 XT, In-Depth Analysis

The AMD Ryzen 5 5600GT paired with the AMD Radeon RX 6750 XT delivers a remarkably fluid experience in Inside, a 2016 puzzle platformer that places minimal strain on modern hardware. The measured frame rates across all resolutions and settings are exceptionally high, with the lowest recorded average still hitting 76 FPS at 4K Ultra. This combination demonstrates that the primary bottleneck in this title is not raw computational power, but rather the rendering resolution and the GPU's ability to fill pixels at higher output scales.

Resolution Scaling

The data reveals a clear and predictable scaling pattern as resolution increases from 1920x1080 to 3840x2160. At the High preset, the average frame rate drops from 177 FPS at 1080p to 127 FPS at 1440p, and finally to 80 FPS at 4K. This represents a performance reduction of approximately 28% when moving from 1080p to 1440p, and a further 37% reduction when stepping up to 4K. The scaling is consistent, indicating that the rendering workload is scaling closely with the pixel count, which is expected for a game with relatively simple geometry and lighting.

The Low preset shows even more dramatic scaling, starting at 306 FPS at 1080p, dropping to 254 FPS at 1440p, and falling to 160 FPS at 4K. The percentage drops here are similar in magnitude, showing that the GPU is the limiting factor even when the graphical load is minimized. The fact that the frame rate at 4K Low (160 FPS) is still higher than the frame rate at 1080p Ultra (168 FPS) suggests that the game's visual effects have a significant impact on performance, but the resolution scaling remains the dominant variable.

The most telling data point is the Medium preset, which includes minimum and maximum frame time data. At 4K Medium, the average is 128 FPS, with a minimum of 109 FPS and a maximum of 147 FPS. At 1440p Medium, the average rises to 203 FPS, with a minimum of 173 FPS and a maximum of 234 FPS. At 1080p Medium, the average is 283 FPS, with a minimum of 240 FPS and a maximum of 325 FPS. The spread between minimum and maximum frame rates increases proportionally with resolution, suggesting that the GPU's frame time variance is directly tied to its utilization levels. The relatively narrow gap between the minimum and average at 4K indicates that the GPU is consistently busy, while at 1080p, the larger gap suggests the GPU is often waiting on other subsystems.

GPU Role

The AMD Radeon RX 6750 XT is the clear workhorse in this configuration, and its specifications explain the high frame rates observed. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, providing a memory bandwidth of 432.0 GB/s. This bandwidth is more than sufficient for a game like Inside, which does not feature large, high-resolution textures or complex streaming geometry. The core clocks are notably high, with a base clock of 2150 MHz, a game clock of 2495 MHz, and a boost clock of 2600 MHz. These clocks allow the 2560 shading units to process the game's simple shaders at an extremely rapid pace.

The GPU's architectural capabilities, based on RDNA 2.0 with 40 ray accelerators and a pixel rate of 166.4 GPixel/s, are far beyond what Inside requires. The game was released in 2016, and its visual style is deliberately minimalist, with flat colors and simple lighting. This means the RX 6750 XT is effectively running at a fraction of its potential capacity. The benchmark results confirm this: the GPU achieves a Passmark G3D score of 20700 and a 3DMark Steel Nomad DX12 score of 2548, placing it in the 71st percentile of all GPUs. When compared to its nearest rivals, it holds a slight edge, with a 0.5% lead over the AMD Radeon R9 M395X and a 1.1% lead over the NVIDIA GeForce RTX 3080 Ti Mobile.

The VRAM capacity of 12 GB is not a limiting factor in this title, as the game's memory footprint is modest. The high memory bandwidth ensures that frame buffers are updated quickly, which is crucial for maintaining high refresh rates. The data shows that the GPU can push frame rates well beyond the refresh rate of most monitors, even at 4K resolution, meaning the limiting factor for the user will be their display's capabilities, not the graphics card's performance.

Settings Recommendations

Based on the measured rows, the optimal experience for most users is the High preset. At 1440p High, the average frame rate is 127 FPS, which is ideal for high-refresh-rate monitors. At 4K High, the average drops to 80 FPS, which is still playable but may not be sufficient for users with 120Hz or 144Hz displays. The jump from High to Ultra costs a significant amount of performance for what is likely a marginal visual improvement. At 4K, Ultra delivers 76 FPS compared to High's 80 FPS, a 5% reduction. At 1440p, the difference is 121 FPS versus 127 FPS, and at 1080p, it is 168 FPS versus 177 FPS.

The Medium preset offers a substantial performance boost over High, with 4K Medium achieving 128 FPS, 1440p Medium achieving 203 FPS, and 1080p Medium achieving 283 FPS. This preset is the best choice for users with high-refresh-rate displays at 4K, as it doubles the frame rate compared to Ultra while still providing a visually coherent experience. The Low preset is unnecessary for this hardware, as it pushes frame rates to 306 FPS at 1080p and 160 FPS at 4K, which exceeds the refresh rate of virtually all consumer displays. The data suggests that Medium or High is the sweet spot, depending on the user's resolution and refresh rate preferences.

For a balanced experience, the High preset at 1440p provides the best combination of visual fidelity and frame rate. For users prioritizing smoothness above all else, Medium at 4K offers a frame rate that is nearly double that of Ultra while maintaining a comfortable margin above 60 FPS. The measured data indicates that there is no scenario where the Ultra preset is a sensible choice, given the performance cost relative to High.

FAQ

Q: What is the highest average frame rate achievable with this combo at 1080p?

A: The highest measured average frame rate at 1080p is 306 FPS, achieved with the Low preset. The Medium preset delivers 283 FPS, while High and Ultra deliver 177 FPS and 168 FPS, respectively.

*Q: Can this hardware handle 4K gaming in Inside?*

A: Yes, it can. The average frame rate at 4K ranges from 76 FPS on Ultra to 160 FPS on Low. The Medium preset delivers 128 FPS, making 4K gaming entirely viable, especially on displays with a 120Hz refresh rate.

Q: How much performance is gained by dropping from Ultra to Medium at 1440p?

A: At 1440p, the Medium preset achieves an average of 203 FPS, which is 82 FPS higher than the Ultra preset's 121 FPS. This represents a 68% increase in average frame rate.

Q: Is the minimum frame rate at 4K Medium acceptable for smooth gameplay?

A: Yes. The minimum frame rate at 4K Medium is 109 FPS, which is well above the 60 FPS threshold and provides a consistently smooth experience without noticeable dips.

Q: How does the GPU compare to its closest competitor in synthetic benchmarks?

A: The AMD Radeon RX 6750 XT has an average benchmark score of 26011, which is 0.5% higher than the AMD Radeon R9 M395X and 1.1% higher than the NVIDIA GeForce RTX 3080 Ti Mobile. It sits in the 71st percentile of all GPUs.

Q: What is the frame rate difference between 4K and 1080p on the High preset?

A: At 4K High, the average frame rate is 80 FPS, while at 1080p High, it is 177 FPS. The 4K resolution produces a frame rate that is approximately 55% lower than 1080p.

CPU Role

The AMD Ryzen 5 5600GT serves as a capable partner to the RX 6750 XT, though its role in Inside is secondary to the GPU. The CPU features 6 cores and 12 threads, based on the Zen 3 architecture (Cezanne) on a 7 nm process. Its base clock is 3.60 GHz, with a boost clock of 4.60 GHz. This processing power is largely idle during gameplay, as Inside is not a CPU-intensive title due to its simple physics and limited number of on-screen entities.

The CPU's benchmark scores provide context for its general performance capabilities. It achieves a Cinebench R23 multicore score of 17272 and a single-core score of 2438. In Passmark, it scores 20325 in the multithread test and 3348 in the single-thread test. The 3DMark 16-thread score is 5523, while the 2-thread score is 1794. These figures place the CPU in the 74th percentile of all CPUs, indicating solid mid-range performance. Its average benchmark score of 20733 is nearly identical to its nearest rival, the Intel Core i5-12490F, which scores 20802, a difference of only -0.3%.

The core clock speeds are more than adequate to feed the GPU with draw calls and game logic data. The CPU's memory bandwidth of 51.2 GB/s, paired with dual-channel DDR4 support, ensures that data can be transferred to the GPU without creating a bottleneck. The 16 MB of L3 cache is sufficient for the game's working set, and the 7 nm process node ensures efficient power delivery, though the TDP of 65 W is not a consideration in this scenario. The benchmark results indicate that the CPU is not the limiting factor; the frame rates scale with resolution and settings in a manner that is characteristic of a GPU-bound workload.

Measured FPS Breakdown

The measured data provides a comprehensive picture of performance across all combinations of resolution and settings. At 1920x1080, the Low preset delivers an average of 306 FPS. The Medium preset averages 283 FPS, with a minimum of 240 FPS and a maximum of 325 FPS. High settings reduce the average to 177 FPS, and Ultra settings further reduce it to 168 FPS. The progression is linear, with each step up in settings costing a predictable amount of performance.

At 2560x1440, the Low preset averages 254 FPS. Medium settings deliver 203 FPS, with a minimum of 173 FPS and a maximum of 234 FPS. The High preset averages 127 FPS, and the Ultra preset averages 121 FPS. The gap between High and Ultra narrows at this resolution, with only a 6 FPS difference. This suggests that the Ultra preset's additional effects are less impactful relative to the higher pixel count.

At 3840x2160, the Low preset averages 160 FPS. Medium settings deliver 128 FPS, with a minimum of 109 FPS and a maximum of 147 FPS. The High preset averages 80 FPS, and the Ultra preset averages 76 FPS. At this resolution, the difference between High and Ultra is only 4 FPS, making the Ultra preset a poor investment. The data also shows that the minimum frame rate at 4K Medium (109 FPS) is higher than the average frame rate at 4K High (80 FPS), underscoring the significant impact of the settings preset on performance.

How This Combo Ranks

This specific combination of the AMD Ryzen 5 5600GT and AMD Radeon RX 6750 XT ranks 1696 out of 3716 tested combos in Inside. This places it in the upper half of all configurations tested, specifically in the 54th percentile (1696 / 3716). Given the game's age and low system requirements, this rank is expected, as many newer and more powerful GPUs will naturally achieve higher frame rates, but the absolute performance is more than sufficient for a smooth experience.

The rank reflects the fact that the RX 6750 XT, while a capable mid-to-high-end card from the Radeon RX 6000 series, is not the fastest GPU available. Its percentile ranking of 71 among all GPUs, and its average benchmark score of 26011, which is only marginally ahead of its nearest rivals, indicates that it sits in the upper-midrange tier. The CPU, with a percentile ranking of 74, is similarly positioned. The combination of two upper-midrange components results in a system that is well-balanced for this title, but it is outclassed by systems featuring higher-tier GPUs like the RTX 3080 Ti or AMD's own top-end RDNA 2 cards.

The rank is also influenced by the fact that Inside is not a demanding game, so even lower-end hardware can achieve high frame rates. However, the measured data shows that this combo can push frame rates to extreme levels at 1080p and maintains excellent playability at 4K. The 1696 rank out of 3716 combos means that roughly 54% of tested systems perform better, but the absolute frame rates are so high that the rank is more of a formality than an indicator of a poor experience. The combo delivers a fluid and responsive performance, with the only potential limitation being the user's display refresh rate.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 6750 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 160.0
3840x2160 Medium 128.0
3840x2160 High 80.0
3840x2160 Ultra 76.0
2560x1440 Low 254.0
2560x1440 Medium 203.0
2560x1440 High 127.0
2560x1440 Ultra 121.0
1920x1080 Low 306.0
1920x1080 Medium 283.0
1920x1080 High 177.0
1920x1080 Ultra 168.0

Inside with Ryzen 5 5600GT + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6750 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.