Inside
This combination delivers exceptional performance with an average of 183 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 87 | 91 | 143 | 179 |
| 1440p QHD | 138 | 144 | 231 | 252 |
| 1080p Full HD | 190 | 202 | 256 | 282 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3070 Ti combination delivers exceptionally high frame rates in Inside, a puzzle platformer with modest graphical demands. The measured data shows that even at 4K Ultra, the combo maintains an average of 87.4 FPS, which is well above playable thresholds. Given the hardware’s headroom, the choice of settings becomes a matter of maximizing visual fidelity without sacrificing the fluidity that the engine can provide.
Settings Recommendations
The benchmark rows indicate that the Ultra preset at 1440p produces an average of 138 FPS, while the High preset at the same resolution yields 143.8 FPS. The difference of only 5.8 FPS (4.2%) between these two presets is remarkably small, suggesting that the Ultra settings do not impose a significant additional load on this particular combination. At 4K, the gap widens slightly: High averages 91.4 FPS, while Ultra averages 87.4 FPS. Both remain comfortably above 60 FPS, but the 4.6% drop from High to Ultra at 4K is more noticeable than at lower resolutions.
For the best experience, the data supports using the Ultra preset at 1440p. This configuration delivers an average of 138 FPS, which is indistinguishable from the High preset in practical terms, while offering the full suite of graphical enhancements. At 1080p, the Ultra preset achieves 189.5 FPS, which is still far above any display’s refresh rate capabilities, so there is no reason to downgrade from Ultra at this resolution. At 4K, the choice is more nuanced: the High preset’s 91.4 FPS and Ultra’s 87.4 FPS are both playable, but the High preset provides a 4.6% performance buffer that could be valuable for maintaining frame time consistency. Given that the visual differences between High and Ultra in a game like Inside are often subtle, the High preset at 4K represents the most balanced choice.
The Medium preset offers a compelling alternative at 4K, delivering 142.9 FPS. This is a 56.3% improvement over Ultra at that resolution, but it comes with a notable reduction in shadow and lighting quality. For players with 120Hz or 144Hz displays at 4K, the Medium preset unlocks the full refresh rate potential, making it a strong option despite the visual compromise.
GPU Role
The NVIDIA GeForce RTX 3070 Ti is the dominant component in this pairing for Inside, as evidenced by the frame rate scaling across resolutions. The GPU features 8 GB of GDDR6X memory on a 256-bit bus, yielding a bandwidth of 608.3 GB/s. This memory configuration is more than sufficient for Inside, a title that does not exhibit high VRAM consumption even at 4K Ultra. The measured FPS drop from 1080p Ultra (189.5 FPS) to 4K Ultra (87.4 FPS) represents a 53.9% reduction, which aligns closely with the pixel count increase from 2.07 million to 8.29 million pixels. This linear scaling indicates that the GPU’s shading units, texture mapping units, and render output units are the primary bottleneck, not the memory subsystem.
The GPU’s boost clock is rated at 1770 MHz, with a base clock of 1575 MHz. The architecture, Ampere, is fabricated on an 8 nm process from Samsung. The FP32 performance of 21.75 TFLOPS provides ample compute for the pixel shaders used in Inside’s atmospheric rendering. Interestingly, the GPU’s nearest rival in the benchmark database is the AMD Radeon RX 590 GME, which has an average score of 30755 versus the RTX 3070 Ti’s 30849, a delta of 0.3%. This is a statistical tie, but the RTX 3070 Ti’s superior feature set, including DirectX 12 Ultimate support, makes it more robust for other titles. In the context of Inside, the GPU is never the limiting factor at 1080p or 1440p, as the CPU is capable of feeding it enough frames.
How This Combo Ranks
The combination of the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3070 Ti ranks 680th out of 1671 tested combos in Inside. This places it in the top 40.7% of all systems, which is a respectable position given the game’s low system requirements. The ranking percentile reflects the fact that many higher-end CPUs and GPUs are overkill for this title. The Ryzen 5 5500 itself has a percentile of 79 among all CPUs, while the RTX 3070 Ti has a percentile of 74 among all GPUs. The combo’s rank of 680/1671 is thus influenced more by the CPU than the GPU, as the processor’s single-thread performance is critical for a game that does not heavily utilize multiple cores.
The CPU’s nearest rival, the Intel Core i5-12500, has an average benchmark score of 20897 versus the Ryzen 5 5500’s 20875, a delta of -0.1%. This indicates that the two processors are functionally equivalent in compute tasks. However, in Inside, the Ryzen 5 5500’s boost clock of 4.20 GHz and 16 MB of L3 cache are sufficient to maintain high frame rates. The GPU’s nearest rival, the AMD Radeon RX 6700, has an average score of 31112, which is 0.8% higher than the RTX 3070 Ti. Despite this slight deficit in synthetic benchmarks, the RTX 3070 Ti delivers the measured FPS figures in this game, confirming that real-world performance can diverge from aggregate scores.
FAQ
Q: What is the maximum average FPS achievable with this combo at 1080p?
A: The highest measured average FPS is 281.5 at 1080p with the Low preset. The Ultra preset still achieves 189.5 FPS at the same resolution.
*Q: Is the RTX 3070 Ti’s 8 GB VRAM sufficient for 4K gaming in Inside?*
A: Yes, the 8 GB of GDDR6X memory is adequate. The 4K Ultra preset maintains an average of 87.4 FPS, and the memory bandwidth of 608.3 GB/s prevents any bandwidth-related stuttering.
Q: How does the Ryzen 5 5500 compare to its nearest CPU rival in synthetic benchmarks?
A: The Ryzen 5 5500 has an average benchmark score of 20875, while the Intel Core i5-12500 scores 20897. This represents a -0.1% delta, making them statistically identical.
Q: What is the FPS difference between the High and Ultra presets at 1440p?
A: The High preset averages 143.8 FPS, while the Ultra preset averages 138 FPS. This is a difference of 5.8 FPS (4.2%), which is negligible for gameplay.
Q: Does this combo bottleneck at 4K resolution?
A: The data indicates the GPU is the limiting factor at 4K. The FPS drops from 189.5 (1080p Ultra) to 87.4 (4K Ultra), a 53.9% reduction, which closely matches the pixel count increase. The CPU is not a bottleneck at this resolution.
*Q: What is the combo’s overall rank among all tested systems in Inside?*
A: The combo ranks 680th out of 1671 systems, placing it in the top 40.7% of all tested configurations.
Resolution Scaling
The measured FPS data across 1080p, 1440p, and 4K reveals a clear trend: the performance drop is most pronounced when moving from 1440p to 4K, while the drop from 1080p to 1440p is more moderate. At the Ultra preset, the average FPS goes from 189.5 at 1080p to 138 at 1440p, a 27.2% decrease. However, moving from 1440p to 4K Ultra, the FPS drops from 138 to 87.4, a 36.7% decrease. This pattern is consistent across all presets, indicating that the GPU’s fillrate and shading capacity are being progressively stressed.
The Low preset shows the least sensitivity to resolution, with FPS values of 281.5 (1080p), 251.9 (1440p), and 179.1 (4K). The drop from 1080p to 1440p is only 10.5%, while the drop to 4K is 36.4%. This suggests that at Low settings, the rendering pipeline is less complex, allowing the GPU to maintain higher utilization. Conversely, the Medium preset shows a more linear scaling: 256.3 FPS at 1080p, 230.6 FPS at 1440p (10.0% drop), and 142.9 FPS at 4K (38.0% drop from 1440p). The High preset follows a similar pattern: 202.1 FPS at 1080p, 143.8 FPS at 1440p (28.9% drop), and 91.4 FPS at 4K (36.4% drop).
This scaling behavior strongly suggests that the CPU is not a limiting factor at any resolution. If the CPU were the bottleneck, the FPS would stagnate as the resolution decreases, because the CPU would be unable to issue draw calls fast enough. Instead, the FPS increases consistently with lower resolutions, indicating that the GPU is the sole constraint. The Ryzen 5 5500’s single-thread score in 3DMark is 836, and its Cinebench R23 single-core score is 2319, both of which are sufficient for Inside’s physics and logic. The fact that 1080p Low achieves 281.5 FPS, which is near the limit of what most displays can show, further confirms that the CPU is not holding the system back. The GPU’s pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s are the attributes that govern the performance scaling observed here.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3070 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 179.1 |
| 3840x2160 | Medium | 142.9 |
| 3840x2160 | High | 91.4 |
| 3840x2160 | Ultra | 87.4 |
| 2560x1440 | Low | 251.9 |
| 2560x1440 | Medium | 230.6 |
| 2560x1440 | High | 143.8 |
| 2560x1440 | Ultra | 138.0 |
| 1920x1080 | Low | 281.5 |
| 1920x1080 | Medium | 256.3 |
| 1920x1080 | High | 202.1 |
| 1920x1080 | Ultra | 189.5 |
Inside with Ryzen 5 5500 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 3070 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.