Fivem
This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 52 | 64 | 82 |
| 1440p QHD | 69 | 93 | 117 | 150 |
| 1080p Full HD | 109 | 144 | 179 | 224 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
Fivem with an AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 3070 Ti presents a classic high-end pairing for a multiplayer sandbox. The benchmark data shows a system that can dominate at 1080p, remains highly playable at 1440p, and only starts to show strain at 4K with maximum settings. The measured FPS figures indicate that this combo ranks in the 60th percentile of tested configurations for this game, sitting at rank 723 out of 1792 combos.
Resolution Scaling
The performance delta between 1080p and 4K is dramatic and reveals a shift in the bottleneck. At 1080p with Low settings, the system pushes an average of 223.7 FPS. Moving to 1440p at the same settings drops that to 150.2 FPS, a reduction of about 33%. At 4K Low, the average falls further to 81.8 FPS, which is roughly 45% lower than the 1440p result. This steep decline as resolution increases points directly to the GPU becoming the primary limiting factor, as the workload on the rendering hardware quadruples from 1080p to 4K.
The scaling pattern is consistent across all settings presets. At Ultra settings, the frame rate drops from 109 FPS at 1080p to 69.4 FPS at 1440p, and then down to 38.5 FPS at 4K. The relative drop from 1080p to 1440p is roughly 36%, while the drop from 1440p to 4K is about 45%. This indicates that the GPU is being saturated more heavily at higher resolutions, with its compute resources and memory bandwidth being taxed to the limit. The data suggests that for 4K gaming, users would need to significantly lower settings to maintain smooth performance, as even Medium settings yield only 63.9 FPS.
The fact that 1080p Low produces over 200 FPS while 4K Ultra produces under 40 FPS shows a 5.8x performance range purely from resolution and settings changes. This wide spread is typical for a GPU-bound scenario at higher resolutions but also hints that at 1080p Low, the CPU might be starting to become a co-limiting factor, as the frame rate ceiling appears to be approached. The RTX 3070 Ti is clearly capable of high refresh rate gaming at 1080p and 1440p, but 4K requires compromises.
GPU Role
The NVIDIA GeForce RTX 3070 Ti is the dominant component in this pairing, especially as resolution increases. Its specifications include 8 GB of GDDR6X memory on a 256-bit bus, delivering 608.3 GB/s of bandwidth. This memory subsystem is crucial for Fivem, which features large, densely populated worlds with numerous textures and assets. The 8 GB capacity is adequate for 1080p and 1440p, but at 4K Ultra, the frame rate of 38.5 FPS suggests that memory capacity or bandwidth might be a limiting factor, though the core compute is also heavily loaded.
The GPU’s clock speeds are 1575 MHz base and 1770 MHz boost, built on the Ampere architecture with 6144 shading units. The texture rate of 339.8 GTexel/s and pixel rate of 169.9 GPixel/s are substantial, allowing for detailed scene rendering. The benchmark results place this GPU in the 74th percentile of all GPUs, with an average benchmark score of 30849. Its performance is nearly identical to the AMD Radeon RX 6700, with a delta of -0.8%, and it is just 0.3% ahead of the AMD Radeon RX 590 GME, according to the nearestRivals data.
The 21.75 TFLOPS of FP32 compute power is what allows the card to handle the complex shader work in Fivem. However, the data shows that at 4K Ultra, the GPU is overwhelmed. The transition from Medium to Ultra at 4K results in a 40% performance drop, from 63.9 FPS to 38.5 FPS. This suggests that the Ultra preset includes effects that are particularly taxing on the GPU, such as advanced lighting or shadow techniques. The GPU’s 8 GB VRAM might also be a concern for very high-resolution textures, but the measured data does not indicate a hard crash, just a significant slowdown.
CPU Role
The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. It features 16 MB of L3 cache and supports DDR4 memory with a dual-channel bus, providing 51.2 GB/s of bandwidth. In terms of raw compute, it scores 17272 in Cinebench R23 multicore and 2438 in single-core. These scores place it in the 78th percentile of all CPUs.
For Fivem, which is known to be CPU-intensive in multiplayer scenarios due to server-side scripting and player entity updates, the CPU’s single-thread performance is critical. The 3DMark single-thread score of 913 and Passmark single-thread score of 3348 indicate strong per-core performance. The CPU’s nearest rival is the Intel Core i7-10700, with a delta of 0%, meaning they are effectively tied in average benchmark scores. It is also 0.3% ahead of the AMD Ryzen 5 5600X, a very close margin.
The CPU’s role becomes apparent when looking at the 1080p results. At 1080p Low, the system achieves 223.7 FPS, but at 1080p Ultra, it drops to 109 FPS. While the GPU is still the primary factor in this drop, the CPU must be able to feed the GPU with draw calls and physics calculations. The 5600GT’s 12 threads and high boost clock are sufficient to avoid becoming a major bottleneck at most settings, but the data suggests that the frame rate ceiling at 1080p Low might be approaching CPU limits, as the GPU is powerful enough to render frames faster. The 3DMark multi-thread score of 5554 shows the processor’s ability to handle parallel workloads, which is beneficial for the multiple background processes in Fivem.
Measured FPS Breakdown
The measured FPS data provides a clear picture of performance across all settings and resolutions. At 1920x1080, the system is exceptionally fast. Low settings yield an average of 223.7 FPS, Medium delivers 179 FPS, High produces 143.5 FPS, and Ultra still manages a very playable 109 FPS. This resolution is clearly the sweet spot for high refresh rate monitors, with all settings above 100 FPS.
Moving to 2560x1440, performance remains strong but drops noticeably. Low settings average 150.2 FPS, Medium 117.1 FPS, High 93.3 FPS, and Ultra 69.4 FPS. The 1440p High setting is still above 90 FPS, which is generally considered smooth, but Ultra falls below the 70 FPS mark, indicating that users may want to stick to High or Medium for a more consistent experience.
At 3840x2160, the GPU is clearly the limiting factor. Low settings produce 81.8 FPS, Medium 63.9 FPS, High 51.6 FPS, and Ultra drops to 38.5 FPS. For 4K gaming, the data suggests that Low settings are necessary for a smooth 60+ FPS experience, while Medium is borderline. High and Ultra settings are not recommended for competitive play, but may be acceptable for less demanding scenarios. The gap between Low and Ultra at 4K is a 53% performance difference, showing the heavy cost of the highest quality presets.
FAQ
Q: What is the best resolution for high refresh rate gaming with this combo?
A: At 1920x1080, all settings presets exceed 100 FPS, with Low reaching 223.7 FPS. For 1440p, the High preset delivers 93.3 FPS, which is suitable for most 144Hz monitors, but Ultra drops to 69.4 FPS.
Q: Can this system handle 4K gaming in Fivem?
A: Yes, but with compromises. At 4K Low, the system averages 81.8 FPS, which is playable. At 4K Ultra, it drops to 38.5 FPS, which is not smooth for fast-paced gameplay. Medium settings at 63.9 FPS are the best balance for 4K.
Q: How does the CPU compare to its direct rivals?
A: The Ryzen 5 5600GT is statistically tied with the Intel Core i7-10700, showing a 0% delta in average benchmark scores. It is also only 0.3% ahead of the AMD Ryzen 5 5600X and 0.5% behind the AMD EPYC 7J13.
Q: Is the GPU more important than the CPU for this game?
A: The data suggests the GPU is the primary bottleneck at higher resolutions. The FPS drops significantly from 1080p to 4K (e.g., 143.5 to 51.6 FPS on High), indicating that the RTX 3070 Ti is the limiting component. The CPU’s role is more subtle, but its single-thread performance is adequate to feed the GPU at lower resolutions.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1080p, the average FPS drops from 223.7 on Low to 109 on Ultra, a 51% reduction. This shows the significant cost of enabling the highest quality effects and textures.
Q: How does this combo rank against other tested systems?
A: This specific configuration ranks 723 out of 1792 tested combos for Fivem, placing it in the 60th percentile. The GPU itself is in the 74th percentile of all GPUs, while the CPU is in the 78th percentile of all CPUs.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 3070 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.8 |
| 3840x2160 | Medium | 63.9 |
| 3840x2160 | High | 51.6 |
| 3840x2160 | Ultra | 38.5 |
| 2560x1440 | Low | 150.2 |
| 2560x1440 | Medium | 117.1 |
| 2560x1440 | High | 93.3 |
| 2560x1440 | Ultra | 69.4 |
| 1920x1080 | Low | 223.7 |
| 1920x1080 | Medium | 179.0 |
| 1920x1080 | High | 143.5 |
| 1920x1080 | Ultra | 109.0 |
Fivem with Ryzen 5 5600GT + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 3070 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.