Hitman 2
This combination offers playable performance with an average of 56 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 24 | 32 | 42 |
| 1440p QHD | 33 | 45 | 59 | 79 |
| 1080p Full HD | 52 | 70 | 93 | 123 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with AMD Ryzen 5 5600GT + Intel Arc B570, In-Depth Analysis
# CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600GT is a 6-core, 12-thread desktop processor built on the Zen 3 architecture (Cezanne codename) using TSMC's 7 nm process. It runs at a 3.60 GHz base clock and boosts up to 4.60 GHz, with a 65 W TDP. The chip includes 64 KB of L1 cache per core, 512 KB of L2 per core, and 16 MB of shared L3 cache. Memory support is DDR4 over a dual-channel bus, delivering 51.2 GB/s of bandwidth.
In synthetic benchmarks, the 5600GT shows a balanced profile across thread counts. Its 3DMark scores scale from 913 in single-thread to 5,554 at max threads, while 2-thread and 4-thread results of 1,794 and 3,446 indicate that scaling is efficient but not perfectly linear. Cinebench R23 numbers are more revealing: 2,438 single-core and 17,272 multi-core. The Geekbench results (1,843 single, 7,986 multi) align with the Cinebench picture. PassMark multithread score of 20,325 and single-thread of 3,348 round out the productivity-focused metrics.
The processor sits at the 74th percentile among all CPUs, with an average benchmark score of 20,733. Its nearest rivals are all within half a percent: the Intel Core i5-12490F (20,802, -0.3%), Intel Xeon 6325P (20,821, -0.4%), Intel Core Ultra 5 125U (20,826, -0.4%), and AMD EPYC 7J13 (20,845, -0.5%). This places the 5600GT in a tightly contested band where no single competitor holds a meaningful advantage.
For Hitman 2, the CPU's role is secondary but not negligible. The game relies on consistent frame pacing and AI simulation, which the 6-core/12-thread configuration handles without obvious bottlenecks at lower resolutions. At 1080p Low, the combo achieves 123 FPS average, which is the highest measured result in this dataset. That figure suggests the CPU is capable of feeding the GPU well beyond playable thresholds. However, the 3DMark 16-thread score of 5,523 and max-thread score of 5,554 indicate that the chip's performance plateaus quickly—additional threads beyond 8 yield only marginal gains (4,968 at 8 threads vs. 5,554 at max). This is typical for a 6-core part and explains why Hitman 2, which is not heavily multi-threaded, does not stress the processor to its limits.
The single-thread performance, measured at 913 in 3DMark and 2,438 in Cinebench R23, is more relevant for this game's engine. Hitman 2's frame times depend on main-thread responsiveness, and the 5600GT's boost clock of 4.60 GHz provides adequate headroom. The PassMark single-thread score of 3,348 confirms that the chip's per-core efficiency is competitive, though not class-leading.
# GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B570 is built on the Xe2-HPG architecture (Battlemage generation) using TSMC's 5 nm process. It packs 19,600 million transistors on a 272 mm² die, with 2,304 shading units, 144 TMUs, and 80 ROPs. The GPU runs at a fixed 2500 MHz base and boost clock. Memory consists of 10 GB of GDDR6 on a 160-bit bus, delivering 380.0 GB/s of bandwidth. The card supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6, with 18 ray tracing cores.
In GPU benchmarks, the Arc B570 scores 14,195 in PassMark G3D and 7,281 in GPU compute. Its 3DMark Steel Nomad DX12 result is 2,649. Geekbench results show 83,514 in OpenCL and 96,844 in Vulkan, indicating strong compute and API-level performance. The GPU sits at the 65th percentile among all GPUs, with an average benchmark score of 20,556. Its nearest rivals are extremely close: the NVIDIA GeForce RTX 3070 Mobile (20,534, 0.1%), Intel Arc A750 (20,582, -0.1%), NVIDIA Quadro M4000M (20,480, 0.4%), and AMD Radeon R9 M390X (20,662, -0.5%). The B570 effectively trades blows with these cards—none holds more than a half-percent edge.
For Hitman 2, the GPU is the dominant performance limiter. The evidence is in the resolution scaling: at 1080p Low, the system produces 123 FPS, but at 4K Low, it drops to 42 FPS—a 66% reduction. This steep decline is characteristic of a GPU-bound scenario. The card's 10 GB VRAM and 380.0 GB/s bandwidth are sufficient for this 2018 title, even at 4K Ultra, where the game still runs (18 FPS average) without crashing or stuttering due to memory exhaustion.
The B570's fixed 2500 MHz clock is notable—there is no boost variance to account for in performance deltas. The 80 ROPs and 200.0 GPixel/s pixel rate are the limiting factors at high resolutions. The 360.0 GTexel/s texture rate and 11.52 TFLOPS FP32 throughput are adequate for mid-range 1080p and 1440p gaming, but they fall short at 4K Ultra where the GPU's raw compute is overwhelmed.
# Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data across all resolutions and settings provides a clear picture of where this combo performs best. At 1920x1080, the Medium preset delivers 93 FPS average with a minimum of 79 and maximum of 106. This is the sweet spot: it offers smooth, responsive gameplay with a comfortable margin above 60 FPS, while the frame time variance (79-106) is tight enough to avoid noticeable hitches. High at 1080p yields 70 FPS, which is playable but leaves less headroom for demanding scenes. Low at 1080p hits 123 FPS, but the visual quality trade-off is severe for a stealth game where observing environmental details matters.
At 2560x1440, Medium produces 59 FPS average (50-68 range). This is borderline playable—the average is just below 60, and the 50 FPS minimum could cause occasional stutter in crowded areas. High at 1440p drops to 45 FPS, which is acceptable for slower-paced stealth but not ideal. Low at 1440p (79 FPS) is playable but sacrifices too much visual fidelity for a game that relies on atmosphere.
At 3840x2160, no preset achieves a comfortable frame rate. Medium manages 32 FPS (27-36), which is technically playable but falls below the 30 FPS floor for consistent motion smoothness. Low runs at 42 FPS, which is the only 4K preset above 30, but the visual downgrade is substantial. High and Ultra at 4K are effectively unplayable at 24 and 18 FPS, respectively.
The recommendation is clear: 1080p Medium provides the best balance of performance and visual quality. The 93 FPS average is well above the 60 FPS threshold, and the 79 FPS minimum ensures that even intense firefights or crowded crowds won't cause noticeable frame drops. For players with 1440p displays, Medium is the only viable option that approaches 60 FPS, though the 59 FPS average means users should be prepared for occasional dips. At 4K, Low is the only preset that exceeds 30 FPS, making it the sole choice for those who prioritize resolution over fidelity.
# FAQ
Q: Can this system run Hitman 2 at 60 FPS in 4K?
A: No. The highest 4K result is 42 FPS at Low settings. Medium runs at 32 FPS, High at 24 FPS, and Ultra at 18 FPS. No 4K preset reaches 60 FPS.
Q: What is the best preset for a 1440p monitor?
A: Medium is the only 1440p preset that approaches playable smoothness, averaging 59 FPS with a 50 FPS minimum. High (45 FPS) and Ultra (33 FPS) fall below 60, while Low (79 FPS) requires significant visual compromises.
Q: How does the CPU compare to its closest rivals?
A: The Ryzen 5 5600GT scores 20,733 on average, within 0.5% of the Intel Core i5-12490F (20,802), Intel Xeon 6325P (20,821), Intel Core Ultra 5 125U (20,826), and AMD EPYC 7J13 (20,845). Performance differences are negligible.
Q: Is the GPU or CPU the limiting factor in this game?
A: The GPU is the clear bottleneck. Evidence comes from resolution scaling: dropping from 1080p to 4K at Low settings reduces FPS from 123 to 42 (a 66% decrease), while the CPU's performance remains constant across resolutions.
Q: Is 10 GB of VRAM sufficient for Hitman 2 at maximum settings?
A: Yes. The game runs at 4K Ultra with 18 FPS average, indicating that VRAM capacity is not the constraint—the GPU's compute throughput is. No crashes or memory-related issues are present in the measured data.
Q: How does the Arc B570 compare to the Arc A750?
A: The B570 scores 20,556 on average versus the A750's 20,582, a delta of -0.1%. In practical terms, they perform identically in synthetic benchmarks.
# Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions follows a consistent pattern that reveals the bottleneck. At Low settings, the combo produces 123 FPS at 1080p, 79 FPS at 1440p, and 42 FPS at 4K. This represents a 36% drop from 1080p to 1440p, and a further 47% drop from 1440p to 4K. The total decline from 1080p to 4K is 66%.
At Medium settings, the numbers are 93 FPS, 59 FPS, and 32 FPS respectively. The 1080p-to-1440p drop is 37%, and the 1440p-to-4K drop is 46%. High settings show 70 FPS, 45 FPS, and 24 FPS—a 36% drop from 1080p to 1440p and a 47% drop from 1440p to 4K. Ultra settings show 52 FPS, 33 FPS, and 18 FPS, with drops of 37% and 45%.
The consistency of these percentage drops across all settings is telling. If the CPU were the bottleneck, we would expect the FPS to remain relatively flat as resolution increases, because the CPU's work does not change with resolution. Instead, the FPS declines at a rate that tracks the pixel count increase (1080p to 1440p is 1.78x pixels, 1440p to 4K is 2.25x pixels). This is classic GPU-bound behavior—the GPU's rendering throughput scales inversely with pixel count.
The Arc B570's 80 ROPs and 200.0 GPixel/s pixel rate are the physical constraints here. At 4K, the GPU must process 8.3 million pixels per frame, and its pixel fill rate limits how quickly it can complete each frame. The 10 GB VRAM and 380.0 GB/s bandwidth are not the issue, as evidenced by the smooth scaling—there are no sudden cliffs that would indicate memory swapping.
The CPU's role in this scaling is minimal. The Ryzen 5 5600GT has ample headroom, as shown by the 123 FPS result at 1080p Low, which is well above what a 6-core/12-thread processor from 2024 would struggle with. Even at 4K Ultra (18 FPS), the CPU is not the constraint—if it were, the FPS would be similar across all resolutions.
# Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The dataset contains 12 measured FPS rows, covering four resolutions and four quality presets. Below is the complete breakdown.
1920x1080 (1080p):
- Low: 123 FPS average
- Medium: 93 FPS average, 79 FPS minimum, 106 FPS maximum
- High: 70 FPS average
- Ultra: 52 FPS average
At 1080p, the system delivers playable performance across all presets. Low is exceptionally smooth at 123 FPS, while Medium maintains a 93 FPS average with a tight 79-106 range. High drops to 70 FPS, still above the 60 FPS threshold, and Ultra manages 52 FPS—playable but with noticeable frame pacing issues in crowded scenes.
2560x1440 (1440p):
- Low: 79 FPS average
- Medium: 59 FPS average, 50 FPS minimum, 68 FPS maximum
- High: 45 FPS average
- Ultra: 33 FPS average
At 1440p, the picture changes. Low remains smooth at 79 FPS, but Medium averages just 59 FPS with a 50 FPS minimum, putting it on the edge of playability. High (45 FPS) and Ultra (33 FPS) are below the 60 FPS threshold, with Ultra approaching the 30 FPS floor where motion becomes visibly choppy.
3840x2160 (4K):
- Low: 42 FPS average
- Medium: 32 FPS average, 27 FPS minimum, 36 FPS maximum
- High: 24 FPS average
- Ultra: 18 FPS average
At 4K, the GPU is overwhelmed. Low is the only preset above 30 FPS, averaging 42 FPS. Medium averages 32 FPS but dips to 27 FPS minimum, which is below the 30 FPS floor. High (24 FPS) and Ultra (18 FPS) are effectively unplayable, with frame rates that will cause significant stutter and input lag.
The data also includes the combo's overall rank in Hitman 2: 2,399 out of 3,001 combinations. This places the Ryzen 5 5600GT + Arc B570 pairing in the 80th percentile for this specific game, which is notably higher than the individual component percentiles (CPU at 74th, GPU at 65th). This suggests that the pairing is well-balanced for Hitman 2's specific workload, where the CPU's strengths complement the GPU's capabilities.
For players targeting 1080p, the Medium preset offers the best experience with a 93 FPS average and a 79 FPS minimum. At 1440p, Medium is the only choice that approaches 60 FPS, though users should accept the 50 FPS minimum. At 4K, Low is the only viable option, and even then, the 42 FPS average is far from ideal. The data shows a system that excels at 1080p, handles 1440p adequately, and struggles at 4K—a profile consistent with the GPU's 65th percentile ranking.
Hardware Specifications
AMD Ryzen 5 5600GT
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + Intel Arc B570 in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 42.0 |
| 3840x2160 | Medium | 32.0 |
| 3840x2160 | High | 24.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 79.0 |
| 2560x1440 | Medium | 59.0 |
| 2560x1440 | High | 45.0 |
| 2560x1440 | Ultra | 33.0 |
| 1920x1080 | Low | 123.0 |
| 1920x1080 | Medium | 93.0 |
| 1920x1080 | High | 70.0 |
| 1920x1080 | Ultra | 52.0 |
Hitman 2 with Ryzen 5 5600GT + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with Arc B570 + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.